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L1[04:24:55] ⇨
Joins: Mimiru (Katie@eos.pc-logix.com)
L2[04:24:55] *** Server sets mode: +nt
L3[04:25:00] <Mimiru> o_O
L4[04:25:08] <Mimiru> ihwofgho'esgh
L5[04:36:09] <PCL-Jenkins> Starting build #8
for job OpenSecurity (previous build: FIXED)
L6[04:36:54] <Mimiru> OOOOH No services
¬_¬
L8[04:37:57] <PCL-Jenkins> *
Michiyo.Ravencroft: added 2nd klaxon to default config, renamed it
also.
L9[04:37:58] <PCL-Jenkins> *
Michiyo.Ravencroft: Changed version string.
L10[04:37:58] <PCL-Jenkins> *
Michiyo.Ravencroft: Re enable MUD
L11[04:40:04] <Mimiru> Kodos ^ No textures,
no models, the only thing that works is the alarm, methods are
setAlarm("alarmName") eg klaxon1, klaxon2 for the default
config. activate and deactivate. I'll do the range stuff tomorrow
at some point (taking my girls to the carnival) I'll also do some
GUI work too.
L12[04:40:25] <Mimiru> you add sounds the
same way you do NC2 for now... I'll work on external loading.
L13[04:40:35] <Mimiru> Goodnight
L14[04:42:36] ⇨
Joins: allochie (~neko@i.am.afterlifelochie.net)
L15[04:42:36] ⇨
Joins: SuPeRMiNoR2 (~SuPeR@adam.superminor2.net)
L16[04:42:36] ⇨
Joins: Spock (Logic@enterprise.services.esper.net)
L17[04:42:36] ⇨
Joins: AfterLifeLochie
(~neko@i.am.afterlifelochie.net)
L18[04:42:36] *** insanity.esper.net sets mode:
+ooo allochie Spock AfterLifeLochie
L19[04:42:42]
Spock sets mode: +o on Mimiru
L20[11:20:01] <PCL-Jenkins> Starting build
#9 for job OpenSecurity (previous build: SUCCESS)
L22[11:21:15] <PCL-Jenkins>
Michiyo.Ravencroft: fix sound.json
L23[16:12:54] ⇦
Quits: Kodos (~Kodos@2602:306:ce20:6c30:e9a1:c94b:5545:eec2) (Read
error: Connection reset by peer)
L24[16:14:19] ⇨
Joins: Kodos
(~Kodos@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L25[20:38:30] <PCL-Jenkins> Starting build
#10 for job OpenSecurity (previous build: SUCCESS)
L27[20:39:43] <PCL-Jenkins> *
Michiyo.Ravencroft: Thanks Lochie, unhardcoded TEMachineBase, now
other TEs can use it to play sound.
L28[20:39:43] <PCL-Jenkins> *
Michiyo.Ravencroft: derp formating.
L29[20:39:44] <PCL-Jenkins> *
Michiyo.Ravencroft: checking cast of this to ISoundTile
L30[20:39:44] <PCL-Jenkins> *
Michiyo.Ravencroft: Removed rendering register stuff, doing solid
blocks.
L31[20:39:45] <PCL-Jenkins> *
Michiyo.Ravencroft: Added en_US.
L32[22:33:21] <PCL-Jenkins> Starting build
#11 for job OpenSecurity (previous build: SUCCESS)
L34[22:34:39] <PCL-Jenkins> *
Michiyo.Ravencroft: Card Textures
L35[22:34:40] <PCL-Jenkins> *
Michiyo.Ravencroft: Added items to en_US.lang
L36[22:34:40] <PCL-Jenkins> *
Michiyo.Ravencroft: Formatting.
L37[22:34:41] <PCL-Jenkins> *
Michiyo.Ravencroft: Cleanup.
L38[22:34:41] <PCL-Jenkins> *
Michiyo.Ravencroft: Added inline docs, also added +0.5F to
range
L39[22:34:42] <PCL-Jenkins> *
Michiyo.Ravencroft: Added RFID Writer.
L40[23:23:14] <PCL-Jenkins> Starting build
#12 for job OpenSecurity (previous build: SUCCESS)
L42[23:24:36] <PCL-Jenkins> *
Michiyo.Ravencroft: Updated README.md
L43[23:24:37] <PCL-Jenkins> *
Michiyo.Ravencroft: Cleanup.
L44[23:24:37] <PCL-Jenkins> *
Michiyo.Ravencroft: Alarm no longer stops playing if a block is
placed next to it.
L45[23:24:38] <PCL-Jenkins> *
Michiyo.Ravencroft: derp.
L46[23:57:59] <PCL-Jenkins> Starting build
#13 for job OpenSecurity (previous build: SUCCESS)
L48[23:59:20] <PCL-Jenkins> *
Michiyo.Ravencroft: Alarm now has texture... :panda_face:
L49[23:59:21] <PCL-Jenkins> *
Michiyo.Ravencroft: Creative tab.