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L1[01:55:14] ⇨ Joins: rapscallions (rapscallions!~faerie@dynamic-138-255-34-226.linet.net.br)
L2[06:58:53] ⇦ Quits: rapscallions (rapscallions!~faerie@dynamic-138-255-34-226.linet.net.br) (Ping timeout: 190 seconds)
L3[15:20:21] ⇨ Joins: Amanda (Amanda!~quassel@c-73-165-85-199.hsd1.pa.comcast.net)
L4[16:16:37] ⇨ Joins: AmandaBot (AmandaBot!~AmandaBot@c-73-165-85-199.hsd1.pa.comcast.net)
L5[16:17:14] <Amanda> *give AmandaBot AN item
L6[16:17:15] * AmandaBot accepts the item and adds it to her inventory
L7[16:17:19] <Amanda> *give AmandaBot Another item
L8[16:17:20] * AmandaBot accepts Another item and adds it to her inventory
L9[16:17:30] <Amanda> *shell @Forecaster
L10[16:17:31] <AmandaBot> Amanda found nothing to load into the shell...
L11[16:17:59] ⇦ Quits: AmandaBot (AmandaBot!~AmandaBot@c-73-165-85-199.hsd1.pa.comcast.net) (Client Quit)
L12[16:18:19] ⇨ Joins: AmandaBot (AmandaBot!~AmandaBot@c-73-165-85-199.hsd1.pa.comcast.net)
L13[16:18:35] <Amanda> *shell @Forecaster again
L14[16:18:35] <AmandaBot> [ Amanda found nothing to load into the shell... ]
L15[16:18:50] <Amanda> *inv add A testing database
L16[16:18:52] * AmandaBot summons 'A testing database' and adds to her inventory. This seems very sturdy.
L17[16:18:58] <Amanda> *inv list
L18[16:18:58] <AmandaBot> Amanda: Here's my inventory: null
L19[16:19:03] <Amanda> *inv count
L20[16:19:03] <AmandaBot> The inventory contains 1 items.
L21[16:19:19] <Amanda> *inv add Inari's soul
L22[16:19:20] * AmandaBot summons 'Inari's soul' and adds to her inventory. I could get some good swings in with this.
L23[16:19:29] <Amanda> *inv count
L24[16:19:29] <AmandaBot> The inventory contains 2 items.
L25[16:19:42] <Amanda> *shell The database
L26[16:19:42] <AmandaBot> [ Amanda loads A testing database into a shell and fires it. It strikes the ground near The database, MichiBot, and Spock. They take 1d6 => 4, 1d6 => 5, and 1d6 => 2 splash damage respectively. ]
L27[16:22:03] <Amanda> *bap Cake
L28[16:22:04] <AmandaBot> [ Amanda baps Cake with Inari's soul! ]
L29[16:22:11] <Amanda> *zap cake
L30[16:22:11] <AmandaBot> [ Amanda zaps cake using Inari's soul as a conductor for 1d6 => 4 damage! ]
L31[16:22:17] <Amanda> *zap cake with socks
L32[16:22:17] <AmandaBot> [ Amanda zaps cake using socks as a conductor for 1d6 => 2 damage! ]
L33[16:22:23] <Amanda> *zap
L34[16:22:23] <AmandaBot> [ Amanda makes some sparks ]
L35[16:23:04] <Forecaster> Why do we need those extra characters exactly
L36[16:23:52] <Amanda> *bonk extra characters
L37[16:23:53] <AmandaBot> [ Amanda bonks extra characters on the head with Inari's soul for 1d4 => 3 damage! ]
L38[16:24:10] <Amanda> *slap clarity
L39[16:24:10] <AmandaBot> [ Amanda is slapping clarity with Inari's soul for 1d4 => 4 damage! ]
L40[16:24:18] <Amanda> Any other commands in that area?
L41[16:24:42] <Forecaster> What's unclear about the text
L42[16:24:57] <Amanda> @Forecaster sendWorldAction is meant to be like a sendAction, but for stuff that MichiBot isn't doing herself, but would otherwise be a action
L43[16:25:22] <Forecaster> I think a regular message is fine
L44[16:27:44] <Amanda> I picked up `[ foo bar baz ]` from #xkcd years and years ago. I figured it'd work for this instance.
L45[16:28:17] <Forecaster> I just don't think it's necessary, and some messages are long enough as it is
L46[16:28:26] <Amanda> It's 4 characters.
L47[16:28:43] <Amanda> It's less than what many of these used to do, sendAction
L48[16:28:57] <Amanda> ( Well, 6 characters )
L49[16:29:02] <Amanda> It italicises it
L50[16:29:06] <Forecaster> I'm aware
L51[16:31:39] <Amanda> *restart
L52[16:31:52] <Amanda> I'll leave it up to Mimiru -- PR is https://github.com/PC-Logix/LanteaBot/pull/38
L53[16:32:26] ⇦ Quits: AmandaBot (AmandaBot!~AmandaBot@c-73-165-85-199.hsd1.pa.comcast.net) ()
L54[16:43:53] ⇦ Quits: CompanionCube (CompanionCube!znc@thonk.9net.org) (Ping timeout: 190 seconds)
L55[17:19:02] ⇨ Joins: CompanionCube (CompanionCube!znc@thonk.9net.org)
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