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L1[01:47:25] ⇦ Quits: HydrantHunter (~HydrantHu@108.38.20.62) (Ping timeout: 186 seconds)
L2[05:50:09] *** Kodos is now known as Kodos|Zzz
L3[07:19:29] <Dustpuppy> how are the addresses of gates created? are they just random, or are they calculated?
L4[07:20:31] <Mimiru> they're based on the chunk address though I don't know the math
L5[07:22:38] <Dustpuppy> so i have to go over the source to find out. want to make an auto dialer without dialing every letter over all chevrons
L6[07:30:47] <Mimiru> Err..
L7[07:31:09] <Mimiru> I'm not sure how you plan on not dialing all combinations anyway... but k
L8[07:32:40] <Dustpuppy> i thing, there will be never an address like A00000000. makes no sence to dial all possible combinations, if there's a way to calculate possible addresses
L9[07:37:06] <Mimiru> https://github.com/PC-Logix/LanteaCraft/blob/1.7.10-legacy-patches/src/main/java/pcl/lc/module/stargate/GateAddressHelper.java
L10[07:37:31] <Mimiru> assuming you're on the older builds
L11[07:42:44] <Dustpuppy> ok, i dial all symbols :-)
L12[07:42:58] * Dustpuppy understands nothing or less
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L28[20:38:29] ⇦ Parts: Dustpuppy (~kvirc@86-46-79-16-dynamic.b-ras1.wtd.waterford.eircom.net) (Once you know what it is you want to be true, instinct is a very useful device for enabling you to know that it is))
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