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L35[18:08:23] <AfterLifeLochie> Mimiru: I
AM ALIIIIVEEEEEEE
L36[18:08:42] <AfterLifeLochie> .... I
don't even know what that was.
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L38[19:26:33] <Mimiru> lol Lochie
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L40[19:27:51] <Mimiru> Hey.. I'm having ab
it of an issue trying to play sounds in MC cuase sounds are god
damn evil.
L43[19:29:23] <Mimiru> I've moved that call
around, and unless I call it there it's null in the TEBase I can
never set it else where in my AlarmTE.
L44[19:30:03] <Mimiru> But I need the base
to not be hard coded to check for an AlarmTE... as other TEs will
be playing sounds through it. My only idea ATM is to nuke the
superclass stuff and just implement everything directly in each TE,
which I don't like..
L45[19:40:03] <AfterLifeLochie> Uh,
Mimiru
L46[19:40:05] <AfterLifeLochie>
Interfaces
L47[19:40:07] <AfterLifeLochie>
INTERFACES.
L48[19:40:30] <AfterLifeLochie> interface
ISoundTile { public boolean playSoundNow(); public String
getSoundName(); }
L49[19:40:50] <AfterLifeLochie> Then cast
`this` in updateSound() to `ISoundTile`
L50[19:40:58] <AfterLifeLochie> Call
playSoundNow() to check if sound play is required
L51[19:41:03] <AfterLifeLochie> Call
getSoundName() to get sound name to play
L52[19:41:14] <AfterLifeLochie> Then in
TileEntityAlarm, use `implements ISoundTile` and flesh out the
methods.
L53[19:41:50] <Mimiru> I had something like
that a whole back.. I took it all out when I rewrote my sounds 4 or
5 times ago.. lol
L54[19:42:02] <AfterLifeLochie> That's why
I just hooked openal for LC.
L55[19:42:11] <Mimiru> Turns out my issue
with sounds looping for 3 seconds to a minute and stopping... was
strea: true in my sounds.json
L56[19:42:18] <Mimiru> so I did SOOOO much
rewriting for nothing.
L57[19:42:19] <Mimiru> ¬_¬
L58[19:42:34] <AfterLifeLochie> Pretty
much
L59[19:42:47] <AfterLifeLochie> I hooked
openal to avoid sounds.json and stuff.
L60[19:42:57] <AfterLifeLochie> And so that
I can stop, rewind and ff sounds.
L61[19:43:20] <Mimiru> That'd be handy as
hell as I'm giving people the option to add their own custom
sounds... but this method works for now, lemme implement that
thanks Lochie
L62[19:43:42] <AfterLifeLochie> Well,
hooking openal is kind of risky.
L63[19:43:47] <Mimiru> Yeah
L64[19:43:48] <AfterLifeLochie> And
complicated, now that resource-reloading is a thing.
L65[19:43:49] <Mimiru> I figured :P
L67[19:45:50] <Mimiru> Is this written in
ancient Sumerian or something?
L68[19:45:52] <Mimiru> :P
L69[19:46:01] <AfterLifeLochie> It may as
well be, yeah.
L70[19:46:07] <AfterLifeLochie> The whole
client/openal package is a clusterfurk.
L71[19:47:15] <Mimiru> I swear sounds in MC
are black god damn magic.
L72[19:47:36] <AfterLifeLochie> Mine are,
yeah.
L73[19:48:31] <Mimiru> Ok, lets see if this
works
L74[19:49:23] <Mimiru> Epic.
L75[19:49:26] <Mimiru> Thanks
Lochie....
L76[19:49:33] <AfterLifeLochie> \o/
L77[19:49:43] <Mimiru> now OTHER TEs can
use the same superclass heh
L79[19:50:57] <Mimiru> Ha... broke my
tabbing in that file
L80[19:51:13] <AfterLifeLochie> You should
do a checked cast though.
L81[19:51:40] <AfterLifeLochie> Also, you
can get rid of worldObj.getTileEntity(x, y, x) because you already
*are* that tile entity
L82[19:51:45] <AfterLifeLochie> Just use
`this` instead.
L83[19:51:56] <Mimiru> this. broke it
before, I'll give it a shot now though
L84[19:52:21] <Mimiru> ISoundTile tile =
(ISoundTile) this; ?
L85[19:52:26] <AfterLifeLochie> Yeah.
L86[19:52:41] <AfterLifeLochie> It would
also be worth doing a checked-cast as well.
L87[19:52:54] <AfterLifeLochie> Where you
do an `if (this instanceof ISoundTile)` before performing a cast to
ISoundTile
L88[19:53:05] <AfterLifeLochie> Else if
this is not an instanceof ISoundTile, you'll get a
ClassCastException.
L89[19:54:30] <AfterLifeLochie> (I also
just noticed the commit message "herggeregghgg", which
accurately describes openal)
L90[19:54:39] <Mimiru> lmfao
L92[19:55:14] <AfterLifeLochie> I shit you
not.
L94[19:55:40] <Mimiru> right?
L95[19:56:01] <AfterLifeLochie> Yep.
L96[19:56:01] <Mimiru>
"herggeregghgg" lolol
L97[19:56:15] <Mimiru> wanted to make sure
I was remembering right.. heh
L98[19:56:38] <AfterLifeLochie> I should
make a chronicle titled "AfterLifeLochie's shit commit
messages"
L99[19:57:07] <AfterLifeLochie>
`whupsiedidlesticks`, `herggeregghgg`, `*whistles
innocently*`
L101[19:57:32] <AfterLifeLochie> `Fix
dingdong`
L102[19:57:46] <AfterLifeLochie> `Doors
can fly off into space, though. Derp.`
L103[19:57:58] <Mimiru> lmfao
L104[19:59:15] <AfterLifeLochie>
`Things?`
L105[19:59:21] <AfterLifeLochie> `More
fixies.`
L106[20:00:15] <AfterLifeLochie>
`SidedProxy go away. :<`
L107[20:00:20] <AfterLifeLochie>
`Agggggh.`
L108[20:00:26] <AfterLifeLochie>
`Whoops.`
L109[20:00:39] <AfterLifeLochie> `This is
a fucking mess.`
L110[20:00:42] <Mimiru> somehow, I'm not
even sure how, I totally nuked the build.gradle from the project at
one point ¬_¬
L111[20:00:47] <Mimiru> "Ummmm
wut" lol
L112[20:01:04] <AfterLifeLochie> `Fix
fix.`
L113[20:01:08] <AfterLifeLochie> Where I
fixed a fix.
L114[20:01:09] <AfterLifeLochie> :D
L115[20:01:13] <Mimiru> lol
L116[20:01:20] <AfterLifeLochie> `Missed
one, whoops.`
L117[20:01:21] <Mimiru> Ahhh I nuked it
when I took out the forge readmes by accident.
L118[20:01:25] <AfterLifeLochie>
`Hurrdurr.`
L119[20:01:29] <AfterLifeLochie> `Hnng,
metadata.`
L120[20:01:33] <AfterLifeLochie> `Flagh,
messy.`
L121[20:01:40] <Mimiru> well, I took the
forge readmes out... and deleted the build by accident.
L122[20:01:42] <AfterLifeLochie> `My
bad.`
L123[20:01:51] <AfterLifeLochie> `Fixing
broken things.`
L124[20:01:56] <AfterLifeLochie>
`Tinkering things.`
L125[20:02:11] <AfterLifeLochie> `Stupid
enumerations.`
L126[20:02:20] <AfterLifeLochie> `I hate
containers.`
L127[20:02:21] <Mimiru> Fixing broken
things -> Breaking fixed things.
L128[20:02:21] <Mimiru> :P
L129[20:02:38] <AfterLifeLochie>
`Reflection ungh.`
L130[20:02:43] <AfterLifeLochie>
`Derp.`
L131[20:02:48] <AfterLifeLochie> `Fixing
derps.`
L132[20:03:01] <AfterLifeLochie> `I hate
buckets.`
L133[20:03:16] <AfterLifeLochie> `Damnit
Forge.`
L134[20:03:19] <AfterLifeLochie> `Fixing..
umh... textures... thing.`
L135[20:03:25] <AfterLifeLochie>
`Oops.`
L136[20:03:34] <Mimiru> lmao, a modders
life in a nutshell "Damnit forge"
L137[20:03:48] <AfterLifeLochie> `This
isn't really a fix.`
L138[20:04:01] <AfterLifeLochie> `Making
the Tok'ra a little less stupid.`
L139[20:04:16] <AfterLifeLochie> `Words
don't express how annoying this is.`
L140[20:04:40] <AfterLifeLochie>
`Rendering ungh.`
L141[20:04:57] <AfterLifeLochie> `Ugh,
that was broken and a half.`
L142[20:05:08] <AfterLifeLochie> `Derp,
was staring at the bug. ` `Derp, forgot to return f:origin`
L143[20:05:43] <AfterLifeLochie>
Hahaha.
L144[20:05:44] <AfterLifeLochie> `Holy
crap I'm dumb`
L145[20:05:53] <AfterLifeLochie> >>
`I was staring a bug in the face for the last two hours, it might
be time
L146[20:05:53] <AfterLifeLochie> >>
for more coffee.`
L147[20:06:04] <AfterLifeLochie>
`Narrrrgh. …`
L148[20:06:09] <AfterLifeLochie> `Oops, my
bad.`
L149[20:06:16] <AfterLifeLochie>
`Flerghblehaghafleh.`
L150[20:06:22] *
Mimiru slowclaps
L151[20:06:26] <AfterLifeLochie> `If in
doubt, coremod all the things. `
L152[20:06:31] <AfterLifeLochie> ^^ this
so much ^^
L153[20:13:56] <AfterLifeLochie> I should
probably get ready for this exam, maybe.
L154[20:14:11] <Mimiru> naaaaaah
L156[20:17:09] <Mimiru> heh
L158[20:19:04] <Mimiru> gg
L159[20:19:05] <Mimiru> lol
L160[20:19:06] <Mimiru> wow
L165[20:20:50] <Mimiru> @AfterDarkLochie's
Tweets are protected. :P
L166[20:21:06] <AfterLifeLochie>
:>
L167[20:35:25] <Mimiru> Yo dawg, I heard
you liked cubes so we put cubes on the face of your cubes.
L168[20:35:39] <AfterLifeLochie>
Cubeception
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