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L4[02:35:25] <Not-b484> [LanteaCraft] AfterLifeLochie pushed 1 commit to master [+2/-1/±1] http://git.io/hyHJ</span>
L5[02:35:27] <Not-b484> [LanteaCraft] AfterLifeLochie 0d9a8f4 - Fix beacon code. Finally, we might get some useful stats.
L6[03:31:47] <Not-b484> [LanteaCraft] AfterLifeLochie pushed 1 commit to master [+2/-0/±0] http://git.io/hyNI</span>
L7[03:31:49] <Not-b484> [LanteaCraft] AfterLifeLochie 1594c69 - Start adding cryptographic controls.
L8[03:40:03] <Not-b484> [LanteaCraft] AfterLifeLochie pushed 1 commit to master [+0/-0/±1] http://git.io/hyAG</span>
L9[03:40:05] <Not-b484> [LanteaCraft] AfterLifeLochie 585142c - Add missing generate in DSA.
L10[04:06:31] <Not-b484> [LanteaCraft] AfterLifeLochie pushed 1 commit to master [+3/-0/±1] http://git.io/hyjE</span>
L11[04:06:33] <Not-b484> [LanteaCraft] AfterLifeLochie 1fdf8f2 - Re-add DHD stuff. Yay.
L12[04:10:53] <Not-b484> [LanteaCraft] AfterLifeLochie pushed 2 commits to master [+1/-0/±2] http://git.io/hSeU</span>
L13[04:10:55] <Not-b484> [LanteaCraft] AfterLifeLochie 066e771 - Add DHD rendering binders.
L14[04:10:57] <Not-b484> [LanteaCraft] AfterLifeLochie 49a6d4a - Fix language file support for DHD.
L15[04:48:24] <Kodos> Cryptographic Controls?
L16[04:48:28] <Kodos> Elaborate plox D=
L17[05:17:21] <AfterLifeLochie> https://twitter.com/AfterLifeLochie/status/577773931957899264
L18[05:17:26] <AfterLifeLochie> Kodos: ^
L19[05:17:38] <Kodos> Ah, okey
L20[05:22:03] <AfterLifeLochie> Essentially, you will have to create a server-to-server trust
L21[05:22:27] <AfterLifeLochie> On server A, you say address XXX -> address YYY on server B
L22[05:22:35] <AfterLifeLochie> You give server A's public key to server B
L23[05:22:51] <AfterLifeLochie> Travellers from server A are then allowed to bring inventory, etc from server A to server B
L24[05:23:29] <AfterLifeLochie> Then you do the reverse -- address PPP on B -> QQQ on A
L25[05:23:35] <AfterLifeLochie> Then give server B's public key to server A
L26[05:23:40] <AfterLifeLochie> Then B to A is permitted as well
L27[05:28:24] <Kodos> How will you figure out item IDs and shiz
L28[05:29:35] <AfterLifeLochie> This isn't 1.6.
L29[05:30:05] <Kodos> Yeah, but item IDs are done internally, per world, aren't they?
L30[05:30:16] <AfterLifeLochie> No, I can just use the names
L31[05:30:28] <AfterLifeLochie> And then let the server on the other side decide if it has an item which matches, or if I send the item back
L32[05:56:54] <Not-b484> [LanteaCraft] AfterLifeLochie pushed 1 commit to master [+1/-0/±3] http://git.io/hS8Y</span>
L33[05:56:56] <Not-b484> [LanteaCraft] AfterLifeLochie e340a66 - Add DHD model rendering. Also finally observe DHD type.
L34[06:03:39] <AfterLifeLochie> Well, at least all the framework framework is done.
L35[06:03:47] * AfterLifeLochie facerolls in all the abstraction
L36[06:38:28] <AfterLifeLochie> ... what
L37[06:38:32] <AfterLifeLochie> return (context.states.get(System.identityHashCode(this)) != (modified ? 1 : 0))
L38[06:38:41] <AfterLifeLochie> ... why did I not just use a boolean there
L39[06:38:48] <AfterLifeLochie> instead of int and a ternary
L40[06:38:49] <AfterLifeLochie> what
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L48[13:21:31] <Not-b484> [LanteaCraft] iTimmyLP synchronize pull request #300: Fix broken localization entries & references. - http://git.io/hCvw</span>
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L58[18:13:52] <Not-b484> [LanteaCraft] iTimmyLP opened issue #302: Compile GitHub Source from LC. I Can't read Crashlogs D: - http://git.io/hQ7K</span>
L59[18:25:59] <Not-b484> [LanteaCraft] CaitlynMainer closed issue #302: Compile GitHub Source from LC. I Can't read Crashlogs D: - http://git.io/hQ7K</span>
L60[18:26:01] <Not-b484> [LanteaCraft] CaitlynMainer commented on issue #302: Compile GitHub Source from LC. I Can't read Crashlogs D: - http://git.io/hQFY</span>
L61[18:42:05] <Kodos> personally I'd have already banned him from making issues
L62[18:42:13] <Kodos> I commend you and Lochie on your patience
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L67[23:29:14] <Not-b484> [LanteaCraft] AfterLifeLochie commented on issue #302: Compile GitHub Source from LC. I Can't read Crashlogs D: - http://git.io/h76l</span>
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