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L10[09:47:49] ⇨ Joins: Ben_AAA (webchat@mailserv.fhcs.EDnet.NS.CA)
L11[09:48:13] <Ben_AAA> anyone know what mods are required for this to run (other than forge)?
L12[09:49:55] <Caitlyn> It shouldn't require any..
L13[09:51:03] <Ben_AAA> k. just wondering as i have no internet at home for 2 days....
L14[09:51:22] <Caitlyn> Give me a second.. firing up MC with just LC installed
L15[09:51:31] <Caitlyn> lemme make sure none of our ATs have broken
L16[09:52:06] <Ben_AAA> k. thx
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L18[09:54:39] <Caitlyn> Ben_AAA, http://michi.pc-logix.com/Minecraft_1.7.10_2015-02-27_09-54-30.jpg
L19[09:54:43] <Caitlyn> nothing but forge and LC
L20[09:54:52] <Ben_AAA> k. thx again
L21[09:55:04] <Caitlyn> Np
L22[09:55:42] <Ben_AAA> and also, can you connect gregs sgcraft stargates with a 9 chevron address with a lanteacraft gate?
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L24[09:57:03] <Ben_AAA> or is that not possible?
L25[10:01:42] <Ben_AAA> and also, can you connect gregs sgcraft stargates with a 9 chevron address with a lanteacraft gate?
L26[10:02:36] <Caitlyn> Back sorry emergency afk
L27[10:02:37] <Caitlyn> no
L28[10:02:45] <Caitlyn> we don't interact with gregs at all.
L29[10:03:04] <Ben_AAA> ahh. k thx
L30[10:03:41] <Ben_AAA> can you do the same block camo for a "buried" stargate as in gregs sgcraft?
L31[10:04:59] <Caitlyn> Not in the current releases, it's implemented in the new versions of LC, but they're nowhere near usable yet
L32[10:05:23] <Ben_AAA> thanks
L33[10:05:57] <Ben_AAA> what are the differences between StarGate variations?
L34[10:06:17] <Caitlyn> ATM? the look
L35[10:06:37] <Caitlyn> https://www.youtube.com/watch?v=rxM-exYa5BM
L36[10:06:40] <MichiBot> Caitlyn: LanteaCraft: Decorator Tool | length 1m 28s | Likes: 5 Dislikes: 0 Views: 244 | by AfterLifeLochie
L37[10:06:51] <Caitlyn> You can see the work Lochie has done on the decorator there
L38[10:07:10] <Ben_AAA> http://media-elerium.cursecdn.com/avatars/5/794/635351433834791203.png this pic has a "buried" gate. How?
L39[10:08:15] <Ben_AAA> can i help dev/beta test this? this is one of the best stargate mods i've seen in a while
L40[10:08:17] <Caitlyn> It's not "burried" https://dl.dropboxusercontent.com/u/38820381/websites/Delta-SGCraft%20Reloaded/Delta-SGCraft%20Reloaded%20Mod%20Image.png Those are MicroBlocks, the image was done before we stopped allowing blocks in the gate
L41[10:09:16] <Ben_AAA> oh, isee
L42[10:09:27] <Ben_AAA> can i help dev/beta test this? this is one of the best stargate mods i've seen in a while
L43[10:09:55] <Caitlyn> You don't have to repost stuff like that :P and the best way is to play with the mod and report issues on github..
L44[10:10:19] <Ben_AAA> l, sorry. the internet is ~
L45[10:12:02] <Ben_AAA> would it be possible to send me the beta for the decorator tool?
L46[10:12:39] <Caitlyn> Err.. no not really.. Like I said it's NOT really in a usable state..
L47[10:12:53] <Caitlyn> if you REALLY want it you'll have to build it yourself from source
L48[10:13:03] <Caitlyn> And We won't support you building it, or any issues you have :P
L49[10:13:30] <Ben_AAA> the vid showed it somewhat useable. no bugs...
L50[10:13:37] <Caitlyn> "no bugs" lol
L51[10:13:47] <Caitlyn> You realize that that is part of a TOTAL rewrite of the mod.. right?
L52[10:14:12] <Caitlyn> so much of the mod isn't implemented.. I'm not 100% sure you can even dial anything, there is no addressing system yet afaik
L53[10:14:36] <Ben_AAA> oh. I thought it was just a texture "mask"
L54[10:14:48] <Caitlyn> No, total rewrite.
L55[10:14:56] <Ben_AAA> ahh. thanks
L56[10:15:12] <Ben_AAA> cant wait till it comes out in a release!
L57[10:16:25] <Ben_AAA> I saw a potential problem already from the vid. This hides the chevrons, which "might" be problematic...
L58[10:16:54] <Caitlyn> It's the same way in the series..
L59[10:17:43] <Ben_AAA> yeah, i suppose
L60[10:18:21] <Ben_AAA> how do you build the transport rings (ie: block placement)
L61[10:18:39] <Caitlyn> I've no idea, they don't work ATM anyway.. lol
L62[10:18:44] <Caitlyn> afk gotta hunt food
L63[10:19:32] <Ben_AAA> k. thx for everything
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L66[10:32:05] <Ben_AAA> Does anyone know where I can find the latest of the latest beta source code and how to compile it?
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L68[10:33:59] * awweaver points in a random direction
L69[10:34:55] <Caitlyn> github
L70[10:34:58] <Caitlyn> it's in the topic
L71[10:35:05] <awweaver> ./topic
L72[10:35:46] <Ben_AAA> But how do I compile it, I have no idea (java noob) :-p
L73[10:36:06] <awweaver> you google "how do i <?>"
L74[10:36:09] <Caitlyn> [10:13:04] <@Caitlyn> And We won't support you building it, or any issues you have :P
L75[10:36:26] <Ben_AAA> K
L76[10:36:41] <Ben_AAA> I know you won't support it but....
L77[10:39:28] <Ben_AAA> Are there any LanteaCraft themed resource packs?
L78[10:40:18] <Caitlyn> None that I know of... But our texture guy is also the one who does the Delta Craft textures, it should be linked in the MCF post I think
L79[10:40:25] <awweaver> http://lmgtfy.com/?q=LanteaCraft+themed+resource+packs
L80[10:40:57] <Caitlyn> So the two will be very similar in style
L81[10:42:28] <Ben_AAA> Thx
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L83[10:44:28] <awweaver> Quick!
L84[10:44:32] <awweaver> Lock the doors!
L85[10:45:42] <Caitlyn> lol right..?
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L87[10:46:24] <Ben_AAA> Can you suggest the "best" pack?
L88[10:47:05] <Caitlyn> I don't play "packs"
L89[10:47:26] <Ben_AAA> Resource pack i mean
L90[10:47:41] <awweaver> I just this one called "Minecraft"
L91[10:47:46] <Caitlyn> Ahh I don't use them either
L92[10:47:57] <Caitlyn> Vanilla textures for lyfe :P
L93[10:48:19] <Ben_AAA> Its just the stargates look a "little" oit of place....
L94[10:48:26] <Ben_AAA> Out*
L95[10:49:02] <awweaver> I dont see how, their stargates...
L96[10:49:04] <Ben_AAA> Despite them being "not from this world"
L97[10:49:08] <Caitlyn> well, like I said.. if you want matching use the delta packs..
L98[10:49:18] <Caitlyn> since the same guy does both sets of textures
L99[10:49:49] <Ben_AAA> K. Thx for all this help. This is one of the only mods I know of that has this level of help. Thanks
L100[10:50:19] <Caitlyn> np..
L101[11:00:28] <Ben_AAA> The delta-np packs look good. I'll try those at some point. Thanks again
L102[11:01:00] <Ben_AAA> Do microblocks still work inside the gate....like one layer to hide the bottom of the gate?
L103[11:01:21] <Caitlyn> no, *nothing* can be placed in the gate unless it reports itself as isAirBlock()
L104[11:01:37] <Ben_AAA> Oh. I see.
L105[11:03:09] <Ben_AAA> Is it possible, with computercraft, to remote open and close the iris on a remote gate?
L106[11:03:31] <Ben_AAA> Or is there not even a iris?
L107[11:04:56] <Caitlyn> Irises in the current version are not fully implemented... they'll be in the rewrite
L108[11:05:04] <Ben_AAA> Ahh
L109[11:05:19] <Ben_AAA> But can you somewhat use them?
L110[11:05:37] <Caitlyn> No...
L111[11:06:03] <Ben_AAA> Oh. I'm too used to gregs sgcraft....
L112[11:06:52] <Ben_AAA> The thing i like about this mod is the different stargates
L113[11:08:15] <Caitlyn> We forked AGES before he added Irises and such, and spent LOTS of the time since patching around his code...
L114[11:08:23] <Caitlyn> WHich is why we're doing a rewrite now.
L115[11:08:31] <Ben_AAA> Ahh
L116[11:08:47] <Ben_AAA> When is the rewrite due for release?
L117[11:08:55] <Caitlyn> When it's done, there is no date.
L118[11:09:04] <Ben_AAA> Nice answer...
L119[11:09:48] <Caitlyn> Release dates on a project like this are impossible, Lochie and I are both fairly busy RL
L120[11:10:16] <Caitlyn> I've got 2 kids and a job that I'm never off the clock
L121[11:10:51] <Ben_AAA> Oh. Well, look forward to iris'
L122[11:13:02] <Caitlyn> anyway AFK for awhile, speaking of 2 kids... the youngest is awake and demands attention
L123[11:13:24] <Ben_AAA> Have fun....:-D
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L125[11:33:02] <awweaver> http://www.reddit.com/r/television/comments/2xdawf/leonard_nimoy_dead_at_83/
L126[11:33:03] <awweaver> RIP
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