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(~theorb@cpc8-swin16-2-0-cust252.3-1.cable.virginm.net)
L31[17:52:55] <theorbtwo> Hello, folks.
I've just managed to build my first stargate ... maybe? It's not
transforming from blocky form into ring form, which the screenshots
suggest it should, and I get no visual feedback on the
controller.
L32[17:53:09] <theorbtwo> Also,
right-clicking the ring doesn't show me my own address.
L33[17:53:23] <theorbtwo> Is it the case
that you need two rings to do anything useful?
L34[17:53:25] <Caitlyn> theorbtwo, what
screenshot are you basing your design on?
L36[17:53:57] <Caitlyn> Yes you'll need two
gates to to go anywhere, but a single gate will form
L37[17:54:11] <Caitlyn> you didn't place
the base block infront of the gate like in that image right?
L38[17:55:01] <theorbtwo> I did. I also put
a ring block behind it.
L39[17:55:19] <Caitlyn> yeah don't.. the
base block goes inline with the rest
L40[17:56:56] <theorbtwo> Bam! Thank you.
That's ... unneccessarly confusing.
L41[17:58:50] <Caitlyn> Np, that's only the
2nd time that's came up... the issue is there is no decent way to
do a shot without the gate forming :P
L42[17:59:37] <theorbtwo> Yeah, I thought
about that ... which is why I put the extra plain block behind the
base.
L43[18:02:38] <theorbtwo> I was hoping with
one ring I'd be able to teleport to someplace random with a
pregenerated ring, in the basement of a pyramid somewhere or
something. It's awful expensive as just a long-distance
teleporter.
L44[18:02:52] <AfterLifeLochie> That might
happen in the future
L45[18:03:07] <theorbtwo> Thanks for the
help, Caitlyn, and the mod, AfterLifeLochie!
L46[18:03:17] <AfterLifeLochie> Thank
Caitlyn for the mod too, lol
L47[18:03:25] <Caitlyn> :P
L48[18:03:38] <Caitlyn> It was Originally
my fork Lochie just made it awesome
L49[18:03:50] <Caitlyn> *just* lolol
L50[18:03:52] <theorbtwo> Aha!
L51[18:04:17] <Caitlyn> >Implying it
would still exist without Lochie
L52[18:04:18] <Caitlyn> hah
L53[18:04:20] <Caitlyn> Anyway NP
L54[18:04:22] <Caitlyn> glag to help
L55[18:04:36] <AfterLifeLochie> Would it be
as awesome though? :p
L56[18:04:48] <Caitlyn> Well, no, cause it
wouldn't exist anymore
L57[18:04:53] <Caitlyn> I'd have shot
myself :p
L58[18:05:01] <Caitlyn> a lot.
L59[18:05:14] <AfterLifeLochie> That's
partly the reason why I'm rewriting it, lol
L60[18:05:24] <AfterLifeLochie> Or.. kind
of. I migh do some work on it this afternoon actually
L61[18:05:33] *
AfterLifeLochie totally isn't working right now either
L62[18:07:35] <Caitlyn> lol
L63[18:08:22] <AfterLifeLochie> Seems to be
a reasonably quiet shift
L64[18:08:27] <AfterLifeLochie> Which is a
pleasant change
L65[18:09:44] <Caitlyn> \o/
L66[18:10:27] <AfterLifeLochie> I've had
some ripper questions though
L67[18:10:33] <AfterLifeLochie> "can I
run windows software on linux?"
L68[18:10:55] <Caitlyn> lol... it depends
do you want to pull your hair out?
L69[18:11:33] <Caitlyn> If Yes.) install
wine and commence pulling. if No.) No.
L70[18:11:51] <Caitlyn> Also if Yes.)
Probably No.
L71[18:11:52] <Caitlyn> lol
L72[18:13:26] <AfterLifeLochie> it's a
centos6 env
L73[18:13:27] <AfterLifeLochie> so no
L74[18:13:29] <AfterLifeLochie> not doing
that
L75[18:13:39] <Caitlyn> lol
L76[18:13:41] <Caitlyn> naaaah
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L82[18:23:01] <AfterLifeLochie> I have to
figure out how to hack the sound system again
L83[18:23:02] <AfterLifeLochie> ;_;
L84[18:23:29] <Caitlyn> yay
L85[18:23:37] <Caitlyn> *wa log(10,
2^(512^2))
L86[18:23:39] <LanteaBot> Input
L87[18:23:40] <LanteaBot> log(10,
2^(512^2))
L88[18:23:41] <LanteaBot> Decimal
approximation
L89[18:23:42] <LanteaBot>
78913.207183338686438110368818657500009120368286002981...
L90[18:23:56] <Caitlyn> That has the
possibility of being THE spammiest command ever
L91[18:24:12] <AfterLifeLochie> *wa
abs(pi)
L92[18:24:14] <LanteaBot> Input
L93[18:24:15] <LanteaBot> abs(pi)
L94[18:24:16] <LanteaBot> Result
L95[18:24:17] <LanteaBot> pi
L96[18:24:18] <LanteaBot> Decimal
approximation
L97[18:24:19] <LanteaBot>
3.1415926535897932384626433832795028841971693993751058...
L98[18:24:20] <LanteaBot> Property
L99[18:24:21] <LanteaBot> pi is a
transcendental number
L100[18:24:22] <LanteaBot> Number
line
L101[18:24:23] <LanteaBot> Continued
fraction
L102[18:24:24] <LanteaBot> [3; 7, 15, 1,
292, 1, 1, 1, 2, 1, 3, 1, 14, 2, 1, 1, 2, 2, 2, 2, 1, 84, 2, 1, 1,
15, ...]
L103[18:24:25] <LanteaBot> Alternative
representations
L104[18:24:25] <Caitlyn> here we go
L105[18:24:26] <LanteaBot> abs(pi) =
pi/(sgn(pi))
L106[18:24:27] <LanteaBot> abs(pi) =
sqrt(pi pi^conjugate)
L107[18:24:28] <LanteaBot> abs(pi) =
pi/e^(i arg(pi))
L108[18:24:29] <LanteaBot> Series
representations
L109[18:24:30] <LanteaBot> abs(pi) = 4
sum_(k=0)^infinity (-1)^k/(1+2 k)
L110[18:24:31] <LanteaBot> abs(pi) =
sum_(k=0)^infinity-(4 (-1)^k 1195^(-1-2 k) (5^(1+2 k)-4 239^(1+2
k)))/(1+2 k)
L111[18:24:32] <LanteaBot> abs(pi) =
sum_(k=0)^infinity (-1/4)^k (1/(1+2 k)+2/(1+4 k)+1/(3+4 k))
L112[18:24:37] <AfterLifeLochie> :3
L113[18:24:41] <Caitlyn> it's worse on
elements
L114[18:24:44] <Caitlyn> like MUCH
worse
L115[18:24:49] <Caitlyn> *wa
hydrogen
L116[18:24:54] <LanteaBot> Input
interpretation
L117[18:24:55] <LanteaBot> hydrogen
(chemical element)
L118[18:24:56] <LanteaBot> Periodic table
location
L119[18:24:57] <LanteaBot> Image
L120[18:24:58] <LanteaBot> Basic elemental
properties
L121[18:24:59] <LanteaBot> symbol |
H
L122[18:25:00] <LanteaBot> atomic number |
1
L123[18:25:01] <LanteaBot> atomic mass |
1.00794 u (unified atomic mass units)
L124[18:25:02] <LanteaBot> Thermodynamic
properties
L125[18:25:03] <LanteaBot> phase at STP |
gas
L126[18:25:04] <LanteaBot> melting point |
-259.14 °C (rank: 101st)
L127[18:25:05] <LanteaBot> boiling point |
-252.87 °C (rank: 93rd)
L128[18:25:06] <LanteaBot> (properties at
standard conditions)
L129[18:25:07] <LanteaBot> Material
properties
L130[18:25:08] <LanteaBot> density |
8.99×10^-5 g/cm^3 (rank: 96th)
L131[18:25:09] <LanteaBot> sound speed |
1270 m/s (rank: 61st)
L132[18:25:10] <LanteaBot> thermal
conductivity | 0.1805 W/(m K) (rank: 83rd)
L133[18:25:11] <LanteaBot> (properties at
standard conditions)
L134[18:25:12] <LanteaBot> Electromagnetic
properties
L135[18:25:13] <LanteaBot> magnetic type |
diamagnetic
L136[18:25:14] <LanteaBot> color |
(colorless)
L137[18:25:15] <LanteaBot> refractive
index | 1.000132
L138[18:25:16] <LanteaBot>
Reactivity
L139[18:25:17] <LanteaBot> valence |
1
L140[18:25:18] <LanteaBot>
electronegativity | 2.2
L141[18:25:19] <LanteaBot> electron
affinity | 0.755 eV (molar electronvolts)
L142[18:25:19] <AfterLifeLochie>
hoooooly
L143[18:25:20] <LanteaBot> first
ionization energy | 13.598 eV (molar electronvolts)
L144[18:25:21] <LanteaBot> Atomic
properties
L145[18:25:22] <LanteaBot> term symbol |
^2S_(1/2)
L146[18:25:23] <LanteaBot> atomic radius |
25 pm
L147[18:25:24] <LanteaBot> (electronic
ground state properties)
L148[18:25:25] <LanteaBot>
Abundances
L149[18:25:26] <LanteaBot> universe
abundance | 75% (rank: 1st)
L150[18:25:27] <LanteaBot> crust abundance
| 0.15% (rank: 11th)
L151[18:25:28] <LanteaBot> human abundance
| 10% (rank: 3rd)
L152[18:25:29] <LanteaBot> Nuclear
properties
L153[18:25:30] <LanteaBot> half-life |
(stable)
L154[18:25:31] <LanteaBot> stable isotopes
| H-1 (99.985%) | H-2 (1.5×10^-4)
L155[18:25:32] <LanteaBot> unstable
isotopes | H-3 (12.32 yr) | ...
L156[18:25:33] <LanteaBot>
Identifiers
L157[18:25:34] <LanteaBot> CAS number |
1333-74-0
L158[18:25:35] <LanteaBot> PubChem CID
number | 783
L159[18:25:39] <Caitlyn> lolol
L160[18:25:51] <AfterLifeLochie> *wa
abs(e)
L161[18:25:53] <LanteaBot> Input
L162[18:25:54] <LanteaBot> abs(e)
L163[18:25:55] <LanteaBot> Result
L164[18:25:56] <LanteaBot> e
L165[18:25:57] <LanteaBot> Decimal
approximation
L166[18:25:58] <LanteaBot>
2.7182818284590452353602874713526624977572470936999595...
L167[18:25:59] <LanteaBot> Property
L168[18:26:00] <LanteaBot> e is a
transcendental number
L169[18:26:01] <LanteaBot> Number
line
L170[18:26:02] <LanteaBot> Continued
fraction
L171[18:26:03] <LanteaBot> [2; 1, 2, 1, 1,
4, 1, 1, 6, 1, 1, 8, 1, 1, 10, 1, 1, 12, 1, 1, 14, 1, 1, 16, 1, 1,
1, ...]
L172[18:26:04] <LanteaBot> Alternative
representations
L173[18:26:05] <LanteaBot> abs(e) =
e/(sgn(e))
L174[18:26:06] <LanteaBot> abs(e) = sqrt(e
e^conjugate)
L175[18:26:07] <LanteaBot> abs(e) = e/e^(i
arg(e))
L176[18:26:08] <LanteaBot> Series
representations
L177[18:26:09] <LanteaBot> abs(e) =
sum_(k=0)^infinity 1/(k!)
L178[18:26:10] <LanteaBot> abs(e) =
sum_(k=0)^infinity (-1+k)^2/(k!)
L179[18:26:11] <LanteaBot> abs(e) =
(sum_(k=0)^infinity (-1+k+z)/(k!))/z
L180[18:28:26] <AfterLifeLochie>
hmmm
L181[18:32:09] <Caitlyn> lol 18 API
requests
L182[18:51:10]
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L184[20:23:51] <Caitlyn> lol *wa now spams
you in PM :D
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L187[20:39:42] ***
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L188[20:40:39] ***
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L189[20:41:25] <hehe-hakase> so what IS
the formula used to calculate gate address
L190[20:42:48] <Caitlyn> it's the chunk
location fed into some radix crap I don't understand :P
L192[20:43:51] <Caitlyn> but don't hold me
to that
L193[21:03:19] <AfterLifeLochie> It's not
a formula, lol
L194[21:20:55] <hehe-hakase>
AfterLifeLochie: ?
L195[21:21:12] <AfterLifeLochie> A formlua
isn't needed
L196[21:22:05] <hehe-hakase> what is it? 3
digits base 36 for x and 3 digits base 36 for z?
L197[21:23:44] <AfterLifeLochie> the first
character is a byte[4]
L198[21:24:06] <AfterLifeLochie> 3 base-38
packed for x, 3 base-38 packed for y
L199[21:24:20] <AfterLifeLochie> then 2
base-38 packed for dimid
L200[21:24:26] <AfterLifeLochie> (the code
could have told you that, lol)
L201[21:52:56] <hehe-hakase> so what is
the point of the first digit?
L202[21:56:30] <awweaver> What is the
point of anything?
L203[21:56:30] <awweaver> Why are we
here?
L204[23:20:17]
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