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L1[00:17:49] <Eddi|zuHause> !mission
L2[00:17:49] <LunchBot> During the next rocket launch, you start playing 80s power metal over KSC's loudspeakers. Your employee discount is permanently revoked.
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L15[05:05:35] <nshire> https://i.imgur.com/N8T8Ows.png
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L19[07:09:03] <immibis> .outcome add All employees are fired to preserve investor capital. KSP2 is cancelled.
L20[07:09:04] <LunchBot> Added outcome: All employees are fired to preserve investor capital. KSP2 is cancelled.
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L24[07:51:47] <Mat2ch> https://www.youtube.com/watch?v=L4mQnp4H0fk we are blessed this year!
L25[07:52:25] <Althego> hehe went through anyway
L26[07:53:37] <Mat2ch> could have saved the back by letting out air from the tires and driving back slowly
L27[07:53:39] <Mat2ch> but nooooo
L28[07:56:25] <Althego> at that point you probably need to replace the top, if not the whole box anyway, so doesnt matter. it would have been better to read the sign and turn
L29[08:05:55] <Mat2ch> reading signs is always the better option
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L35[09:20:10] <Deddly> !nextlunch
L36[09:20:10] <LunchBot> A dozen samosas.
L37[09:20:23] <Deddly> Oh heck yeah
L38[09:20:27] <Deddly> !mission
L39[09:20:27] <LunchBot> The latest memo is incomprehensible. You can't figure out what the sender was thinking, and what appear to be instructions are almost gibberish, but you're bored enough to attempt taking them literally. Jeb dies permanently.
L40[09:20:46] <Deddly> Oops
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L44[10:24:28] <Eddi|zuHause> crazy.
L45[10:24:36] <Eddi|zuHause> !mission
L46[10:24:36] <LunchBot> Your capsule is struck by a micrometeoroid and all its coolant boils off into space. You experience a premature deployment; your partner was unsatisfied.
L47[10:25:31] <Althego> lol
L48[10:25:33] <Eddi|zuHause> that never happened before...
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L56[11:49:30] <Deddly> !nextlunch
L57[11:49:31] <LunchBot> Suovas.
L58[11:49:36] <Deddly> YES
L59[11:49:44] <Deddly> THE BEST
L60[11:51:48] <Deddly> https://eu-central-1.linodeobjects.com/tasteline/2016/11/graddig_souvaspanna-e1696486134298.jpg
L61[12:01:38] <sandbox> !mission
L62[12:01:38] <LunchBot> Your stargate stops rotating. Struts were sold out.
L63[12:38:26] <Eddi|zuHause> that's new... lack of struts *stops* movement?
L64[12:38:48] <Eddi|zuHause> were the struts pulling the stargate or something?
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L68[13:14:39] <Deddly> I don't think stargates are supposed to rotate
L69[13:17:13] <Althego> the captive ring does at least in the milky way stargates
L70[13:17:20] <Althego> there are others which don rotate physically
L71[13:20:31] <Deddly> Ah
L72[13:21:53] <Mat2ch> !mission
L73[13:21:53] <LunchBot> You ask maltesh for advice. You ask Ike for its fish and wildlife.
L74[13:22:08] <Mat2ch> I'm asking a lot.
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L76[14:10:50] <Deddly> Shadowzone's latest journalistic results https://www.youtube.com/watch?v=NtMA594am4M
L77[14:19:24] <KrazyKrl> Althego: https://youtu.be/g9XrrEaZ7Y4?si=SAVA9VF81Qn1koyF&t=178
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L79[14:22:36] <Althego> this one was one of the funniest episodes
L80[14:24:18] <Althego> https://www.youtube.com/watch?v=L_VLvmOZKhM
L81[14:26:07] <Eddi|zuHause> basically stargates are like dial-phones
L82[14:27:20] <Althego> but some have rotating rings some dont
L83[14:27:51] <Mat2ch> someone made the design decision that the rings should rotate.
L84[14:28:05] <Mat2ch> it's not necessary for its function
L85[14:32:53] <Mat2ch> so KSP2 is really KSP1 with mods...
L86[14:33:46] <Mat2ch> There's probably still code from GTA III in GTA IV, but...
L87[14:34:20] <Eddi|zuHause> there's still windows NT code in windows 11
L88[14:34:55] <Mat2ch> Windows is not a good example for this. :D
L89[14:41:20] <Eddi|zuHause> i'm fairly sure there's civ 4 code in civ 6
L90[14:41:56] <Mat2ch> KSP2 had a budget of 10 million. Wow.
L91[14:44:18] <Althego> hehe
L92[14:44:23] <Althego> and they still didnt finish
L93[14:44:30] <Althego> and rewrote it twice
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L95[15:20:13] <Deddly> What gets me is that, if they were just given KSP1 code and told "Make KSP2 from that", how come so many of the same problems that were already solved in KSP were apparent in KSP2?
L96[15:21:43] <Mat2ch> Problems like?
L97[15:22:37] <Mat2ch> also the split seems to have happend before the first DLC
L98[15:22:38] <Deddly> From what I see on Discord: simultaneous docking, floppy rockets, floating point errors, degrading orbits...
L99[15:22:54] <Mat2ch> floppy rockets was a "feature"
L100[15:25:20] <Deddly> Yes but also a "feature" that they repeatedly said they were working on and were having difficulty with
L101[15:26:27] <Deddly> Funny how both HarvestR and Nate wanted floppy rockets and had to be convinced that it was a bad idea
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L103[15:54:18] <Deddly> Would be cool if T2 would sell the IP to Curve Games so they can make Kithack an official part of the KSP franchise
L104[15:55:00] <Deddly> Replace those placeholder characters with real Kerbals :)
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L107[16:40:56] <Mat2ch> hehe
L108[16:41:03] <Mat2ch> and no floppy rockets please.
L109[16:41:45] <Mat2ch> Bendy rockets, because the rocket is long and thin, ok. Rockets that break apart, because they have not enough supports, ok. But not floppy. Nobody likes floppies.
L110[16:42:07] <Mat2ch> (they were big, noisy and could only store 1.44 MB.)
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L113[17:54:41] <Deddly> Mine could store more than that because I had an Amiga
L114[18:08:01] <Mat2ch> I hate everything about it now, because I had to look up and remembered too much
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L122[19:50:22] <raptop> huh, MINERVA-Australis mentioned: https://arxiv.org/abs/2405.13118
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L129[21:45:37] <Mat2ch> raptop: Is that the one with only 42° C surface temp?
L130[21:46:53] <raptop> I mean, it's late fall in Australia right now, so probably a bit cooler
L131[21:47:12] <raptop> Oh, Gliese 12b
L132[21:47:23] <raptop> Yeah, 42 C
L133[21:47:58] <raptop> "habitable zone" comes with a lot of terms and conditions
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