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L1[00:08:45] <FLHerne> .mission add You take an unsettling passenger to the appointed Lagrange point.
L2[00:08:45] <LunchBot> Added mission: You take an unsettling passenger to the appointed Lagrange point.
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L4[00:56:12] <Az> !mission
L5[00:56:13] <LunchBot> You harpoon a rubber ducky. Your crew loiters in Minmus orbit for too long and absorbs over 500 megasieverts of radiation.
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L18[05:05:37] <XXCoder> ;mission
L19[05:05:37] <LunchBot> You build a fully functional borg cube in KSP. Wernher von Kerman ejects you from R&D on the nose of an SRB.
L20[05:05:53] <XXCoder> oh boy
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L23[06:07:24] <Althego> kerbal borg
L24[06:15:12] <XXCoder> yep
L25[06:15:29] <XXCoder> hopefully they wont convert the space kraken
L26[06:16:40] <Althego> kerbal trek
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L29[07:46:51] <Althego> https://www.youtube.com/watch?v=4rBX71AFPRE starlink launch in seconds
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L41[12:42:22] <FLHerne> .mission add You lose your new craft not long after launch, then spend years inventing a sensor system to relocate it.
L42[12:42:22] <LunchBot> Added mission: You lose your new craft not long after launch, then spend years inventing a sensor system to relocate it.
L43[12:42:38] <FLHerne> https://www.boards.ie/discussion/2055963665/classic-wooden-speedboat-build-sink-search-for-recovery-and-rebuild
L44[12:53:54] <Mat2ch> FLHerne: I'm confused
L45[12:56:42] <FLHerne> guy built a very pretty wooden speedboat, sank it, played with sonar for a while looking for it on the bottom of a very deep lake, fished it out and rebuilt it
L46[12:57:49] <Mat2ch> that's dedication
L47[12:58:43] <FLHerne> the tricky part was that he kept finding *other* sunken boats of a similar size
L48[12:58:58] <FLHerne> apparently there are quite a few down there
L49[13:07:46] <Mat2ch> The ocean floor is littered with boats...
L50[13:08:01] <Mat2ch> and lakes even more
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L54[14:42:31] * darsie flew his 4 tourist Minmus/Mun landing mission yesterday with the gravity turn kos script.
L55[14:42:38] <darsie> .mission kos
L56[14:42:39] <LunchBot> You implement a recursive program in kOS.
L57[14:42:42] <darsie> .mission kos
L58[14:42:43] <LunchBot> You implement a recursive program in kOS.
L59[14:42:44] <darsie> .mission kos
L60[14:42:45] <LunchBot> You implement a recursive program in kOS.
L61[14:42:50] <darsie> .outcome kos
L62[14:42:51] <LunchBot> TheKosmonaut deletes your recently added ;outcome due to your bad grammar.
L63[14:42:53] <darsie> .outcome kos
L64[14:42:53] <LunchBot> TheKosmonaut deletes your recently added ;outcome due to your bad grammar.
L65[14:42:55] <darsie> .outcome kos
L66[14:42:55] <LunchBot> TheKosmonaut's feelings are hurt.
L67[14:42:59] <darsie> .outcome kos
L68[14:42:59] <LunchBot> You accidentally unleash kOS-powered self-replicators on Kerbin.
L69[14:43:03] <darsie> .outcome kos
L70[14:43:04] <LunchBot> TheKosmonaut's feelings are hurt.
L71[14:44:16] <darsie> .mission add You write a kOS script that plays KSP from start till it completes the tech tree and fully upgrades all buildings.
L72[14:44:17] <LunchBot> Added mission: You write a kOS script that plays KSP from start till it completes the tech tree and fully upgrades all buildings.
L73[14:44:32] <packbart> kOS != KoS
L74[14:44:39] <darsie> explain
L75[14:45:09] <packbart> one has weird syntax, the other means Kill on Sight
L76[14:45:19] <darsie> ic
L77[14:46:07] <darsie> Someone found it odd to end commands with ., IIRC. OTOH c and others end commands with ;.
L78[15:05:58] <FLHerne> I wonder what the most extreme definition of "completion" would be
L79[15:06:35] <FLHerne> full tech tree, building upgrades, full science from every biome
L80[15:06:42] <FLHerne> is it possible to complete all missions?
L81[15:07:00] <FLHerne> presumably they're combinatorial so there's a finite if extremely large number
L82[15:08:22] <FLHerne> Only counting achievements that are recorded by the game, so "walk on every square metre of terrain" is out
L83[15:08:48] <FLHerne> hm
L84[15:08:54] <darsie> Would a K1 civ suffice, or would we need a K2 or K3?
L85[15:09:17] <FLHerne> if mission locations are randomly selected there'd be a very impossibly large number of them
L86[15:09:33] <FLHerne> cycle-length-of-the-PRNG-squared
L87[15:10:16] <Mat2ch> FLHerne: I think the regular missions can be completed.
L88[15:10:36] <darsie> Those by the record keeping society?
L89[15:10:59] <Mat2ch> Yes
L90[15:11:14] <FLHerne> I was thinking the "in flight at blah height at location" ones
L91[15:11:18] <FLHerne> *of
L92[15:11:32] <FLHerne> not sure if it keeps giving you those endlessly
L93[15:11:48] <darsie> I intentionally exhausted those for the Kerbin system, IIRC.
L94[15:12:29] <Mat2ch> I think those are random
L95[15:12:51] <darsie> Maybe the rewards, but not the goals.
L96[15:14:11] <Mat2ch> I've made so many "Position a satellite wit xyz in orbit at" missions, I'm pretty sure they are procedural generated
L97[15:15:29] <darsie> I think we're talking about those with a round seal, e.g. 'Rendezvous two spaceships in orbit of Minmus.'
L98[15:17:44] <Mat2ch> Those are from the "Record bla bla" company
L99[15:18:04] <Mat2ch> I wonder where in the game files those missions are hidden
L100[15:19:32] <Mat2ch> "Progression // World First Contracts and Milestones" in Contracts.cfg
L101[15:19:43] <Mat2ch> but that's it. They have hidden those contracts somewhere else
L102[15:19:52] <Mat2ch> Maybe even compiled them in the binary
L103[15:22:12] <darsie> http://0x0.st/HwA1.png
L104[15:22:25] <darsie> "Explore Duna"
L105[15:22:41] <Mat2ch> yes, those
L106[15:38:10] <packbart> https://wiki.kerbalspaceprogram.com/wiki/List_of_story_line_contracts
L107[15:47:14] <darsie> "Recover module T-V1B from the surface of Eve" 6 t, 3*2.5*2.5 m.
L108[15:49:52] <Althego> yes sure, just a second
L109[15:50:15] <packbart> hot air ballon first stage
L110[16:24:03] <Mat2ch> 6 t from Eve. Now that is a challenge
L111[16:24:12] <darsie> I skipped it.
L112[16:25:30] <Mat2ch> I wonder what you would have to do to complete that contract.
L113[16:25:41] <Mat2ch> You need some kind of rover that can lift 6 t with the clar
L114[16:25:44] <Mat2ch> *claw
L115[16:25:52] <darsie> I could collect all Duna record missions and do them with one flight. But the harder ones might not appear initially.
L116[16:26:02] <Mat2ch> then move the part over to a rocket. Maybe one that has a claw at the bottom, where you can attach the part to
L117[16:26:11] <Mat2ch> but that has to be a huge rocket
L118[16:26:26] <darsie> Helicopter first stage.
L119[16:27:03] <darsie> Hmm, that would have to carry a massive rocket.
L120[16:27:34] <darsie> Propeller plane first stage.
L121[16:28:11] <darsie> Then drop wings and start rocket.
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L123[16:37:13] <darsie> I usually have a world first contract in the list, but none when I accepted on.
L124[16:44:56] <Mat2ch> I'm wondering if anyone is interested in building ships cooperatively. Like Eve landers
L125[16:46:38] <KrazyKrl> ;mission add Due to a Klerical error, your air tanks are filled with hypogolic fuel.
L126[16:46:39] <LunchBot> Added mission: Due to a Klerical error, your air tanks are filled with hypogolic fuel.
L127[16:50:02] <darsie> Mat2ch: How? Brainstorming? Sharing?
L128[16:52:27] <Mat2ch> Sharing and Brainstorming.
L129[16:53:22] <darsie> Well, Landers are easy.
L130[16:53:38] <darsie> Just use a heat shield.
L131[16:54:18] <darsie> Does testing with set orbit cheat count?
L132[16:55:41] <Mat2ch> That's totally fine. I call this "simulating a landing" ;)
L133[16:55:50] <Mat2ch> and you haven't seen what I want to land.
L134[16:57:01] <KrazyKrl> If you have a massive enough object, you can land land.
L135[16:59:35] <Mat2ch> Eve will not land you anything
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L137[17:17:03] <darsie> KSP made empty (0 B) screenshots ...
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L139[17:32:15] <darsie> Mat2ch: Eve lander: https://0x0.st/HwaL.png ;)
L140[17:32:57] <Althego> hehe
L141[17:33:03] <Althego> this is not going to take 6t
L142[17:33:16] <darsie> It's a *lander*.
L143[17:33:26] <Althego> and the problem is the shape can be silly. once i had to take a long solid booster from the moon. was trouble enough
L144[17:34:56] <darsie> I once had an engine on Gilly. Wanted to use it for propulsion, got there with 5 or 6 engineers to carry it, but it's not an EVA construction part.
L145[17:35:21] <darsie> Minmus*
L146[17:36:53] <darsie> So I went there, Klawed it and managed to get the rocket upright.
L147[17:37:42] <darsie> I guess that Okto2 would explode, maybe via conduction from the heat shield.
L148[17:38:08] <darsie> With RW between it might work.
L149[17:48:41] <darsie> Ok, I forgot a chute :).
L150[17:59:34] <darsie> I'm surprised a drogue chute isn't enough.
L151[18:01:10] <Althego> hehe
L152[18:07:10] <darsie> empty screenshots again :(
L153[18:10:32] <darsie> https://0x0.st/Hwal.png landed
L154[18:15:54] <Mat2ch> darsie: you are always going to tiny. :D
L155[18:16:33] <Mat2ch> *too tiny
L156[18:19:04] <darsie> :)
L157[18:19:30] <darsie> Now trying from eccentric orbit.
L158[18:20:52] <darsie> exploded, now with empty tanks ...
L159[18:29:28] <darsie> exploded
L160[18:30:26] <darsie> shallower entry ...
L161[18:36:57] <darsie> Worked with 50 km Pe, but jettisoning heat shield at 300 m while on chute or so broke it.
L162[18:44:25] <darsie> landedhttp://0x0.st/HwBP.png
L163[18:44:28] <darsie> landed http://0x0.st/HwBP.png
L164[18:49:21] <darsie> Mat2ch: Wanna bring back a 6 ton object? :)
L165[18:49:37] <Mat2ch> No, just wanna go back with a three-Kerbal capsule
L166[18:49:47] <darsie> ahh
L167[18:51:39] <Althego> that used to be so hard because it was heacy
L168[18:51:48] <Althego> once i did it just for the challenge of it
L169[18:52:01] <Althego> but if i remember correctly it bacme lighter
L170[18:58:51] <darsie> ahhhh, my disk is full ...
L171[18:59:42] <Althego> hehe
L172[18:59:46] <Mat2ch> Althego: I can make rockets that can get up easily. What I'm having trouble with is getting them down and refueling them...
L173[18:59:48] <Althego> that would explain the 0b images
L174[19:07:58] <darsie> Mat2ch: Aerobrake to low orbit, then entry burn?
L175[19:08:34] <darsie> although ... aerobraking at Eve is tedious.
L176[19:13:53] <darsie> 26 G freed
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L184[20:01:50] <Mat2ch> darsie: My contraptions always flip on reentry
L185[20:06:32] <packbart> you need to put the inflatable shields on *both* ends ;)
L186[20:07:20] <Mat2ch> hehe
L187[20:07:28] <Mat2ch> then it flies sideways!
L188[20:07:42] <Mat2ch> and yes, I've tried a ball once. And it still exploded.
L189[20:07:57] <Mat2ch> Because the ball tends to start spinning and really fast
L190[20:17:50] <Pinkbeast> I think you've seen my pictures of inflatable shield re-entry, but same again - the mass needs to cuddle up against the shield, with a big draggy tail behind
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L192[20:33:33] <Mat2ch> So looking like a whale
L193[21:00:21] <Pinkbeast> I think with at least some craft I'd have an Apollo-style dock-and-rotate before hitting Eve atmosphere to get the mass where I wanted it.
L194[21:52:31] <FLHerne> yeah
L195[21:53:41] <FLHerne> you can do stuff like having radial-mounted NERVs tucked up next to the heatshield, with fuel draining forward
L196[21:54:32] <FLHerne> so the tail is just empty tankage by the time you arrive
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L200[23:35:34] <Az> !mission
L201[23:35:35] <LunchBot> Your space station's only operational drinking fountain suddenly goes out-of-order. Lead bursts from every wall, pillar and floorboard.
L202[23:45:19] <FLHerne> Why is the plumbing flooded with lead?
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