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L1[00:31:48] <Eddi|zuHause> !mission add You
try to continue playing the game while a cat covers significant
parts of the screen.
L2[00:31:48] <LunchBot> Added mission: You
try to continue playing the game while a cat covers significant
parts of the screen.
L3[00:41:09] <XXCoder> ;outcome add Space
Kittens approve of your craft cat decals and mission was
successful.
L4[00:41:09] <LunchBot> Added outcome: Space
Kittens approve of your craft cat decals and mission was
successful.
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L14[04:40:23] <darsie> 1340
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L17[05:39:59] ***
Cranium_ is now known as Cranium
L18[06:17:30] <Izzy> so in my KSRSS
campaign save, the best ore on the moon is at -15,-90
L19[06:17:48] <Izzy> 0,-90 is equally good
and simpler to think about
L20[06:18:05] <Izzy> or rather, within .5%
ore concentration
L21[06:19:20] <Izzy> gonna be able to do
some nice exploring from my lunar refinery :3
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L23[06:29:34] ⇦
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L25[06:57:28] <Mat2ch> Uh, you should make
a visit to Lunar Orbiter
L26[06:59:19] <Izzy> is there a ... lunar
orbiter there?
L27[07:03:55] <Mat2ch> I have no
idea.
L28[07:04:07] <Mat2ch> But the RSS people
are nerds. So it is likely.
L29[07:06:12] <Izzy> probably worth a look
just for fun
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L32[07:34:23]
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L34[07:49:33] <Eddi|zuHause> !mission
L35[07:49:33] <LunchBot> Jeb can't stop
snorting chloramine, and we all know what THAT means... That'll
buff out.
L36[07:50:58] <Eddi|zuHause> is that...
positive or negative? :p
L37[07:52:41] <darsie> Chloramine is used
as a disinfectant for water. It is less aggressive than chlorine
and more stable against light than hypochlorites.[5]
L38[07:55:35] <Eddi|zuHause> doesn't answer
the question :p
L39[07:55:42] <darsie> It is a colorless
liquid at its melting point of −66 °C (−87 °F)
L40[07:56:16] <darsie> Can you snort
liquids?
L41[07:58:41] <darsie> I apologize for any
confusion. Yes, you can technically snort liquids, but it is highly
discouraged due to the serious health risks involved.
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L48[09:35:54] <partick> !mission
L49[09:35:54] <LunchBot> You spam kmath
with ;mission. Despite being crazy pseudoscience it's still kinda
compelling.
L50[09:36:05] <partick> !mission
L51[09:36:05] <LunchBot> You let Bill run
with scissors. You open the fuel hatch and find it filled with
chicken and rice.
L52[10:04:51] <raptop> Intermediate steps,
LunchBot
L54[10:13:16] <raptop> (in as much as any
of us play KSP2)
L55[10:14:49] <sandbox> !mission
L56[10:14:49] <LunchBot> You hold a press
conference about your space program. #KSPOfficial ends up with more
bots than humans.
L57[10:15:24] <raptop> hmm
L58[10:38:16] <Mat2ch> happens if you abuse
#KSPOfficial for your own press conference.
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L60[10:54:59] <raptop> Pretty small
conference with a group that has a decent amount of technical
knowledge, so I'm not sure how that goes
L61[10:58:35] <raptop> But, like, my
current KSP1 projects are silliness involving challenges from the
r/KSP discord. (trying to hit Gilly at >60 km/s, and using
gravity assists to get a Z-map craft out of the system at >15
km/s)
L62[11:14:14] <FLHerne> raptop: the
satellite?
L63[11:14:34] <FLHerne> or using the stock
launcher rocket?
L64[11:16:20] <raptop> the full stock
launcher/sat
L65[11:16:34] <raptop> Just a satellite
would be too easy
L66[11:16:42] <raptop> (assuming you can
design a launcher)
L67[11:28:27] <FLHerne> that sounds
impressively impossible :p
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L70[11:50:29] <darsie> I wonder how
planet/moon collisions work if you can move past them in a single
frame.
L71[11:50:47] <Mat2ch> you clip right
through, iirc
L72[11:51:08] <darsie> I mean move through
the surface plane.
L73[11:51:36] <darsie> into the
inside
L74[11:51:48] <Mat2ch> You can't spawn
inside, that would destroy you
L75[11:51:58] <Mat2ch> but you could clip
right through them, if you went fast enough
L76[11:52:11] <darsie> Not spawn. Approach
the surface and a frame later you're inside.
L77[11:55:51] <Mat2ch> would destroy
you
L78[11:56:52] <Mat2ch> but afaik they are
only checking for where the crafts is after its movement is
calculated. They don't do predictive movement
L79[11:57:41] <Mat2ch> where you don't move
the craft, but create a vector where the craft would move along,
put that in a list and then check if something else would cross
that vector.
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Module Alpha Humana on approach to Space Station
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L82[13:09:02] ⇨
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L84[13:54:17] <Mat2ch> Mare Humorum. They
think they are funny
L85[13:57:45] <raptop> latin is a silly
language
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L87[14:07:10] <Mat2ch> yes, but will it
blow your mind if I tell you that humorum and humid have something
in common?
L88[14:15:21] <FLHerne> .outcome add All
Eartturned off its burning coal, its fissioning uranium, and
flipped the switch that connected all of it to a small station, one
mile in diameter, circling the Earth at half the distance of the
Moon. All Earth ran by invisible beams of sunpower.
L89[14:15:21] <LunchBot> Added outcome: All
Eartturned off its burning coal, its fissioning uranium, and
flipped the switch that connected all of it to a small station, one
mile in diameter, circling the Earth at half the distance of the
Moon. All Earth ran by invisible beams of sunpower.
L90[14:15:23] <FLHerne> oops
L91[14:15:37] <FLHerne> (will fix in
post)
L92[14:16:22] <raptop> Is this from an
Asimov story?
L93[14:16:52] <FLHerne> yes
L94[14:17:02] <FLHerne> .outcome half the
distance
L95[14:17:03] <LunchBot> All Kerbin turns
off its burning coal, its fissioning uranium, and flips the switch
that connects all of it to a small station, one mile in diameter,
circling Kerbin at half the distance of the Mun.
L96[15:08:16] ⇦
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L97[15:17:01] <Eddi|zuHause> !mission
L98[15:17:01] <LunchBot> You change all
keyboards to Dvorak. You leave out several critical intermediate
steps.
L99[15:26:01] <raptop> There was probably a
bad outcome, but it doesn't fit in the format
L100[15:31:10]
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L101[15:43:43] <XXCoder> ;mission add To
save money, you leave out several critical intermediate
steps.
L102[15:43:44] <LunchBot> Added mission:
To save money, you leave out several critical intermediate
steps.
L103[15:44:42] <raptop> heh
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L118[19:30:57] <Izzy> memory turned up,
one stick doesn't work. still got me up to 28GB, so it'll do
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L128[22:58:03] <Izzy> ohey, got my docking
approach script to automatically control from a compatible docking
port, if possible :3