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L2[00:26:23] <cringe> ISS Urine Tank Level: 61%
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L20[05:05:05] <Dman979> Hello!
L21[05:05:58] <Dman979> TheKosmonaut are you here?
L22[05:32:53] <raptop> hrm, guess it's mid afternoon in japan
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L25[06:33:26] <TheKosmonaut> Hullo Dman979
L26[06:33:47] <TheKosmonaut> raptop is indeed correct. It is mid afternoon in Japan.
L27[06:38:02] <SporkWitch> just 1 day, 1 hour, 22 minutes to go!
L28[06:38:38] <Althego> what what
L29[06:38:40] <Althego> isnt it today?
L30[06:39:02] <SporkWitch> 24 feb at 0900 UTC-5, which is in 1 day, 1 hour, and 21 minutes; what planet are you on and how long are its days?
L31[06:39:17] <cringe> "This game plans to unlock in approximately 7 hours"
L32[06:39:25] <Althego> https://twitter.com/KerbalSpaceP/status/1626257609559883779/photo/1
L33[06:39:44] <Althego> it is today even in japan, although just barely
L34[06:39:49] <SporkWitch> cringe: yes, 1 day, 1 hour :P
L35[06:40:15] <SporkWitch> y'all are no fun :'( (days on kerbin are 6 hours, sillies)
L36[06:41:03] <cringe> after midnight, my brain no worky
L37[06:42:13] <SporkWitch> it's okay, i've only had like 3 people get it so far :( it is a bit subtle, even with the "what planet are you on and how long are its days?" response :'(
L38[06:45:53] * raptop mostly keeps on trying to come up with something involving timezones and an off by one error
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L40[06:50:37] <TheKosmonaut> I don’t even know if my computer can “run” ksp
L41[06:50:53] <TheKosmonaut> Apparently, a 1660 is no longer good enough
L42[06:51:22] <SporkWitch> TheKosmonaut: it had a good run. that said, scott said he got it running at 20FPS on the ground on a 7970 (unknown CPU and RAM)
L43[06:51:29] <Dman979> https://forum.kerbalspaceprogram.com/index.php?/topic/212254-ksp2-performance-update/
L44[06:51:59] <Dman979> TLDR: The game is certainly playable on machines below our min spec, but because no two people play the game exactly the same way (and because a physics sandbox game of this kind creates literally limitless potential for players to build anything and go anywhere), it’s very challenging to predict the experience that any particular player will have
L45[06:51:59] <Dman979> on day 1. We’ve chosen to be conservative for the time being, in order to manage player expectations. We will update these spec recommendations as the game evolves.
L46[06:52:33] <SporkWitch> also, if you haven't seen/heard about it already, one of the discord people started a community survey effort, to collect real-world performance data. Surprising number of 1650 and 1660 users pre-registered. https://docs.google.com/spreadsheets/d/1x3N0bjxx6TGFx3pn5kuVW4lOOFNerSn22yHsbzGB60c/edit#gid=0
L47[06:53:50] <SporkWitch> i've been helping out some, should get some excellent real-world data over the next few days, to give people a real idea of what to expect. It's starting to sound like the hardware range is much wider than the specs imply, if you're willing to accept 720p or lower FPS. The official specs very much seem to be "this is what we recommend to experience the most of the game comfortably"
L48[06:55:22] <SporkWitch> if anyone does want to contribute to the effort, i guess just put name as name#IRC (there's a manual component, didn't have time to fully automate and make sure naughty words didn't make it to the public side, names are in case we need to clarify a config, and to make sure we're updating the right entry if changing something)
L49[06:56:56] <TheKosmonaut> This was an issue with KSP1 iirc. They made Min spec too low
L50[06:57:42] <SporkWitch> better to have it too high than too low. Easy to frame as "this is officially supported for a good experience; just because it's not within the official range, doesn't mean it won't work, though potentially at reduced performance"
L51[06:57:55] <TheKosmonaut> So a few of the updates that were internally proposed couldn’t be implemented because it is not exactly the best optimized game even at stock and they couldn’t rewrite the game. And they couldn’t bump min spec after release
L52[06:58:17] <SporkWitch> can say that one of the community managers took notice and passed it to the dev team, to help them get some fast feedback on real-world performance on a variety of setups
L53[06:59:10] <TheKosmonaut> Multiplayer if it does work will be cool. Though my demented mind would turn it into a war
L54[06:59:17] <TheKosmonaut> Spacewar ftw
L55[07:00:03] <SporkWitch> oh taht's coming regardless. we had weapons mods in KSP1, with FORMAL multiplayer support, and competitive separate space agencies? No way that's NOT becoming one of the most popular playstyles later on lol
L56[07:01:21] <TheKosmonaut> But the game as-is, is missing quite a few promised features. I don’t take their word for any of the published road map
L57[07:01:37] <TheKosmonaut> I really honestly wouldn’t be surprised if MP never happens tbh
L58[07:02:41] <SporkWitch> that's really the only one i could understand doubt on. Maybe they're incredibly good liars, but they have me convinced that most of it's quite far along and the phased release is to focus testing in a logical order to build on the previous phase.
L59[07:03:57] <SporkWitch> i've watched most of the dev videos, several other interviews with various streamers and magazines, with exceptions for things they obviously don't want too much detail on and understandably, the answered seemed to vary in wording but be consistent in content (e.g. didn't feel scripted / repeated).
L60[07:04:38] <TheKosmonaut> Interstellar, colonies, multiplayer
L61[07:04:49] <TheKosmonaut> From most to least likely features imo.
L62[07:05:23] <TheKosmonaut> I haven’t looked into the aerodynamics either. My issue with KSP1 aero model was that it just didn’t hack it imo.
L63[07:05:39] <TheKosmonaut> I mean the “better” aero. Not the old aero.
L64[07:05:51] <SporkWitch> i have no doubt on colonies or interstellar, if for no other reason than some modders in their spare time made excellent mods for those systems in KSP1, and some of the KSP1 modders are on the dev team (though I don't know which ones)
L65[07:06:34] <SporkWitch> even with far, KSP1 aerodynamics were horrid, especially if you're used to realistic flight sims like DCS. Hard to be sure from videos, but it does look significantly improved (and not the official footage, but the streamers from the ESA event)
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L67[09:17:46] <FLHerne> ;outcome add Your announcement speech contains a fluff line about casting one's eyes skyward, leading to an unfortunate incident with Tindun Kerman and a catapult.
L68[09:17:47] <LunchBot> Added outcome: Your announcement speech contains a fluff line about casting one's eyes skyward, leading to an unfortunate incident with Tindun Kerman and a catapult.
L69[09:24:11] <XXCoder> lol
L70[09:24:21] <XXCoder> lmission
L71[09:24:24] <XXCoder> ;mission
L72[09:24:25] <LunchBot> You participate in a parkour tournament using your rocket. Everyone mistakes you for a forum moderator.
L73[09:24:47] <XXCoder> ah forum mod is famously lumber and skillful yes
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L75[09:45:27] <Mat2ch> So, when is the release? Wanna make sure to cut my internet connection to not hear all the whining :P
L76[09:45:44] <XXCoder> today
L77[09:45:52] <XXCoder> apparently anyway
L78[09:46:33] <Althego> https://twitter.com/KerbalSpaceP/status/1626257609559883779
L79[09:47:06] <Mat2ch> 4 hours 15 minutes?
L80[09:48:45] <Althego> yes, aboutthat
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L86[11:30:30] <Althego> zombanwa
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L91[12:37:31] <Althego> (local) leet time
L92[12:39:37] <darsie> Damn, I missed another class I comet.
L93[12:39:56] <Althego> reload?
L94[12:40:02] <darsie> random
L95[12:40:09] <darsie> I think.
L96[12:40:50] <Althego> how big is that? like the vab?
L97[12:41:12] <darsie> much more
L98[12:41:33] <darsie> even class E are bigger than VAB.
L99[12:41:47] <darsie> gargantuan :)
L100[12:41:49] <Althego> oh then it is really bi
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L102[12:42:08] <darsie> Ore fraction may be small.
L103[12:43:03] <darsie> can have only a fraction of their mass in ore https://wiki.kerbalspaceprogram.com/wiki/Comet
L104[12:43:22] <darsie> irl the water of comets is a great fuel.
L105[12:44:54] <darsie> They should really have gravity. Can't be that hard.
L106[12:45:07] <Althego> still too smal
L107[12:45:22] <Althego> maybe the big ones can have a very slight pull
L108[12:46:30] <darsie> Two 1 cm platinum spheres at 1 (0.5?) cm distance orbit each other with a few h period.
L109[12:53:07] <darsie> Many comets appear further out from the main asteroid cloud the telescope finds, but some are in the cloud and I find those later.
L110[12:53:33] <Althego> arent there some around dres?
L111[13:08:40] <darsie> They're all over the place, but I want one far out, so I have time to send a ship to a good intercept orbit.
L112[13:09:18] <darsie> So I made an Eeloo telescope.
L113[13:09:37] <darsie> Must be within Eeloos orbit and plane.
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L116[14:06:07] <Mat2ch> The release is here.
L117[14:07:24] <Althego> "vast armies have arrived"
L118[14:08:37] <Althego> 50 eur is a bit expensive
L119[14:09:00] <Althego> especially if i possibly cant run it at normal speed
L120[14:09:24] <Malachite> whew release
L121[14:09:32] <Mat2ch> Well, let's wait and see
L122[14:09:42] <Mat2ch> the youtubers will have videos up in a few hours :P
L123[14:11:14] <packbart> oh that's why linuxgurugamer is online on Twitch. I almost forgot about the release ;)
L124[14:14:28] <packbart> ah, well. for science! and development!
L125[14:14:31] <packbart> "Thank you for your purchase!"
L126[14:16:01] <packbart> not on GeforceNow, as was to be expected :/
L127[14:16:55] <sandbox> it was?
L128[14:18:05] <packbart> well, I expected KSP 2 not to be on GFN because 1 wasn't. and it's probably got to do with save game cloud sync and mod compatibility
L129[14:18:35] <packbart> so I get to watch linuxgurugamer start KSP 2 because I'm not at my Windows PC now
L130[14:19:11] <packbart> he's running a 2070, so should be comparable to my system
L131[14:20:57] <packbart> ah, well. He's running at 4k resolution. my display only has 2k@75fps
L132[14:20:57] <cringe> borderless aint quite borderless :/
L133[14:28:04] <Althego> scott and matt lowne is playing it too
L134[14:28:30] <Althego> btw i always wanted a simualtion mode
L135[14:28:50] <Althego> so that i dont need to revert as if it was a simulation after a test
L136[14:33:08] <cringe> yeah, i'll totally never revert now >.>
L137[14:35:58] <cringe> this new player tutorial is gonna be huge
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L140[14:44:47] <packbart> "they un-nerfed the reaction wheels" - uhh. even moar powerful?
L141[14:46:26] <Althego> they were ridiculous already
L142[14:47:09] <Althego> well, around 20 fps
L143[14:47:17] <Althego> that is for matt
L144[14:47:18] <Malachite> im messing around with the tutorial now
L145[14:47:29] <Malachite> its untrivial to break, but its pretty good
L146[14:47:33] <Althego> you havent been around for a while
L147[14:47:57] <Malachite> havent played KSP in a while either
L148[14:48:05] <Malachite> but i always come back eventually :D
L149[14:50:14] <packbart> works smooth enough for lgg, as far as I can see
L150[14:52:38] <Malachite> 2080 super, 3900x, 64 gb ram, all high, 4xaa, im getting a solid 50 fps. not what i expected, but its smooth at least
L151[14:53:07] <umaxtu> VRR to the rescue
L152[14:53:54] <Malachite> my current feedback; the tutorial window should be draggable so i can get it out of the way of what im trying to look at >_>
L153[14:54:43] <Mat2ch> Does bugs.kerbalspaceprogram.com still exist?
L154[14:54:59] <Althego> even if it does, why would they care about that
L155[14:55:39] <darsie> Found an inner class I comet, rejecting it: https://0x0.st/Hs38.46.webm
L156[14:56:00] <Althego> matt is running it on a 4090
L157[14:56:31] <umaxtu> guess I know what I'm gonna do with my tax refund :P
L158[14:56:56] <Mat2ch> umaxtu: you mean buying food, don't you?
L159[14:57:18] <Althego> our taxes are percalculated, you only get a refund with special circumstances :)
L160[14:57:59] <umaxtu> most of it will be a credit for upgrading my breaker panel and wiring an ev charger
L161[14:59:34] <cringe> 160 fps in vab/80 fps in flight
L162[14:59:47] <cringe> very smooth
L163[14:59:55] <Althego> i dont see matt's resolution, possibly 4k
L164[14:59:56] <umaxtu> I really like the look of the workspace paradigm
L165[15:00:11] <SporkWitch> cringe: mind submitting your specs and results using the ships and tests here? can check here: https://docs.google.com/spreadsheets/d/1x3N0bjxx6TGFx3pn5kuVW4lOOFNerSn22yHsbzGB60c/edit#gid=0
L166[15:00:27] <umaxtu> I wonder what fps Ben eater is getting with his gpu
L167[15:00:46] <SporkWitch> community effort ot compile performance from different hardware and settings; one of the community managers passed it to the engineering team, so the devs are also watching teh results coming in
L168[15:03:25] <umaxtu> let me guess the A770 is leading the pack?
L169[15:03:46] <SporkWitch> haven't gotten results from the people that said they were testing those
L170[15:04:12] <umaxtu> it was a joke
L171[15:04:20] <cringe> SporkWitch: worth mentioning that you're not asking for DDR in here
L172[15:04:25] <Althego> hehe
L173[15:04:36] <cringe> i imagine not a ton of people are using DDR5, but i am
L174[15:04:41] <SporkWitch> seriously though, anyone that's got it or getting it this weekend, please do submit your results. Testing instructions (for consistent results that can be compared) are on sheet two.
L175[15:04:52] <SporkWitch> cringe: DDR3/4/5 can be inferred from CPU
L176[15:04:57] <cringe> ok
L177[15:05:38] <SporkWitch> not to mention that memory speed is almost NEVER the bottleneck. This isn't a "how high can we go" it's a "how does it run on this hardware." Community and devs are much more interested in which CPUs and GPUs are being used and how they perform
L178[15:07:05] <SporkWitch> if anyone on IRC does submit, just put your name as name#IRC, the people reviewing know that's IRC users and not someone putting junk in
L179[15:07:14] <Althego> np, memory speed is always a bottleneck, but they are all so slow that you mostly dont see a difference. although i have seen tests that ddr5 when configured correctly can be even 20% faster in games
L180[15:07:31] <cringe> ^ this is true
L181[15:07:45] <packbart> oh noez. no more Untitled Space Craft?
L182[15:08:39] <cringe> is there a secret pause hotkey?
L183[15:08:46] <Mat2ch> SporkWitch: Since the whole physics simulation most likely does not fit in the CPU cache memory speed will have an effect on performance.
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L185[15:09:10] <SporkWitch> Althego: i don't think i've ever encountered a situation where memory SPEED was the bottleneck for me, rather than AMOUNT of RAM, CPU bottleneck, or GPU bottleneck
L186[15:09:14] <ThatOneGuy> Het
L187[15:09:17] <cringe> also, you might want to ask SSD/HDD
L188[15:09:35] <SporkWitch> mostly relevant to load times / asset streaming.
L189[15:09:42] <Althego> in modern architectures large cache offsets the memory speed problem
L190[15:09:50] <SporkWitch> there are plans for a more detailed survey later on, when there's more time to flesh things out and automate
L191[15:09:51] <Mat2ch> SporkWitch: the CPU bottleneck can appear when it is waiting for memory lookups due to cache misses
L192[15:10:05] <SporkWitch> it's not like this has been worked on for weeks already, this was set up in the past 48 hours
L193[15:10:07] <Althego> that is why amd came up with the vcache idea
L194[15:10:18] <packbart> cringe: timewarp to 0 is the new pause
L195[15:10:42] <ThatOneGuy> Im assuming you are talking about KSP2
L196[15:10:57] <SporkWitch> yes
L197[15:11:04] <ThatOneGuy> you play it yet
L198[15:11:07] <packbart> well, I'm still in the office so I can't play it yet ;)
L199[15:11:12] <SporkWitch> yep, runs amazing for me, and a lot of others
L200[15:11:15] <packbart> so I just watch linuxgurugamer play it
L201[15:11:19] <ThatOneGuy> dang
L202[15:11:21] <SporkWitch> ThatOneGuy: https://docs.google.com/spreadsheets/d/1x3N0bjxx6TGFx3pn5kuVW4lOOFNerSn22yHsbzGB60c/edit#gid=0
L203[15:11:30] <SporkWitch> results are coming in, slowly but surely
L204[15:11:41] <cringe> ah ok, spam comma is the new pause
L205[15:11:49] <ThatOneGuy> I know, I saw. People are angry about the specs right now
L206[15:12:00] <Mat2ch> SporkWitch: Try a 1000 part mothership ;)
L207[15:12:00] <packbart> I think the specs are ok
L208[15:12:02] <SporkWitch> yeah, and it wasn't justified, by all the data coming in so far lol
L209[15:12:07] <cringe> specs are fine for 2023, heh
L210[15:12:15] <ThatOneGuy> hehe
L211[15:12:22] <cringe> plus, early access, i expect unoptimized
L212[15:12:32] <cringe> been playing star citizen for 9 years, i'm used to it
L213[15:12:33] <SporkWitch> Mat2ch: sadly the largest stock craft file was the Kerbin K-2; if there were larger I'd have picked it for the second test ship. We wanted to use stock craft files for consistency in results, though
L214[15:13:02] <Mat2ch> Not for testing, just to see how the performance is when the ships get huge.
L215[15:13:06] <ThatOneGuy> So SporkWitch, what are you running on?
L216[15:13:12] <SporkWitch> the fewer variables between users, other than hardware, the better the results, and it makes it so you can actually compare the results. Doesn't matter if joe got 80fps and mike got 10 if joe was running a 10 part ship and mike 1000
L217[15:13:26] <SporkWitch> ThatOneGuy: ryzen 9 3950x and rtx3080; my submission is on the sheet :)
L218[15:13:40] <ThatOneGuy> Jesus Christ
L219[15:14:25] <SporkWitch> i don't just play ksp; i bought the GPU last fall, shortly after they started becoming available again. i was using a GTX1060 before that, it was several years past time to upgrade
L220[15:14:58] <Althego> i am still stuck on the 1070
L221[15:15:02] <cringe> yeah, crypto and covid really put a hit on the expected upgrade timeline
L222[15:15:03] <ThatOneGuy> I have a lapyop with 4gb of ram, I dont expect to be playing soon
L223[15:15:04] <Althego> served me well
L224[15:15:11] <Althego> but it is time, waiting for april
L225[15:15:53] <ThatOneGuy> *Laptop
L226[15:16:09] <Mat2ch> I'm waiting for the end of the year. When I have time. And need to get some money out of my business ;)
L227[15:16:21] <Althego> i wanted to build at the end of the year
L228[15:16:26] <Althego> because of the time too
L229[15:16:34] <Althego> but amd decided to release a lot of stuff in april
L230[15:16:35] <ThatOneGuy> I just dont have the money
L231[15:16:44] <Althego> oviosuly they wanted to milk people
L232[15:16:51] <ThatOneGuy> I am hoping it becomes available on cosole soon, tho
L233[15:16:57] <Althego> nvidia wanted even more milking
L234[15:16:57] <ThatOneGuy> I do have a ps5
L235[15:17:00] <Mat2ch> ThatOneGuy: you need a gofundme campaign!
L236[15:17:25] <ThatOneGuy> for a computer? Thats a waste of genuiley good people
L237[15:17:29] <cringe> what/where is "Kerbal K-1?"
L238[15:17:40] <SporkWitch> stock craft files, click load at top right of VAB
L239[15:17:46] <ThatOneGuy> *Genuinely
L240[15:18:02] <cringe> SporkWitch: thanks
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L243[15:23:07] <ThatOneGuy> well, I gotta bounce. Talk to yall later
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L245[15:26:28] <Malachite> mrp, is there a way to end a fairing and put a nose cone on it? im derpin
L246[15:27:57] <cringe> dang, some dude posted numbers for a steamdeck
L247[15:28:00] <cringe> what a gamer
L248[15:28:05] <Malachite> nvm, figured it out, was trying to be smarter than the system
L249[15:28:42] <packbart> you can end a fairing without closing it and then move an attached nose cone up. not sure how it affects aerodynamic occlusion, though
L250[15:28:50] <packbart> aye
L251[15:31:19] <cringe> neat, i'm the first submission with my cpu
L252[15:31:31] <cringe> guess igotta wait to submit test results
L253[15:38:56] <Malachite> it'll close itself out if you shrink it to minimum, i'd totally forgotten
L254[15:39:54] <SporkWitch> i don't see any results for steam deck submitted yet, just a coupled that said they WOULD be testing
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L256[15:43:13] <Guest25923> Hi, is there an option to set KSP2 screen resolution to 5120x1440 ?
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L258[15:46:53] <packbart> I don't even know which resolutions are available ;) lgg runs at 4k but streams in 1080
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L260[15:51:30] <Guest25923> I can't see this resolution ingame. Is there a hidden settings.cfg or equivalent?
L261[15:54:53] <Althego> is this a single wide monitor or a dual monitor seetup?
L262[15:55:32] <packbart> tbh, I'd suggest watching one of the streamers and asking them ;)
L263[15:56:04] <Althego> because if it is two, it might not support two at the moment
L264[15:56:14] <Althego> but it is just a guess from me
L265[15:56:48] <Guest25923> its just one monitor
L266[16:10:54] <Guest25923> This seems to work: edit C:\Users\USERNAME\AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Global\Settings,JSON -> "Resolution": "5120x1440"
L267[16:11:03] <Guest25923> cu
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L269[16:12:31] <Althego> so it couldnt autodetect it but can use it
L270[16:33:53] <cringe> tutorial is great, game feels smooth. this is a very decent early access experience
L271[16:39:37] <packbart> no reentry heating, yet :)
L272[16:39:47] <SporkWitch> go visit eve while it's easy(er)
L273[16:43:48] <Mat2ch> cringe: Steam Deck means its running with Proton on Linux.
L274[16:44:40] <Malachite> it feels very much like KSP1+. I was hoping for more but I suppose its a little early on.
L275[16:46:25] <packbart> people would balk if it was too different from KSP 1 and their usual controls wouldn't work anymore
L276[16:47:37] <Mat2ch> lol, the mohole has no bottom collider :D
L277[16:50:50] <umaxtu> what's wrong with proton?
L278[16:54:48] <Mat2ch> nothing. Just means its working
L279[16:55:01] <Mat2ch> But I want a native version.
L280[16:55:55] <Althego> maybe there is a future for gaming on linux
L281[16:57:40] <umaxtu> proton works better than I thought it ever would
L282[16:57:54] <umaxtu> which doesn't really do it justice because i didn't have high hopes
L283[16:58:11] <Althego> hehe
L284[16:58:27] <Althego> probably not all games work with it
L285[16:58:46] <umaxtu> definitely not.
L286[16:59:07] <Althego> in fact even windows isnt compatible with itself if you go back far enough in time
L287[16:59:17] <umaxtu> anticheat is a big culprit
L288[16:59:21] <cringe> broken borderless is the only thing ruffling my feathers
L289[16:59:29] <umaxtu> destiny 2 will ban you for using it
L290[17:00:47] <umaxtu> I'm not sure how games that want access to your Microsoft account work
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L293[17:15:35] <TheKosmonaut> Not having the ability to mod the game from the get-go is a bit of a hard pill for me with ksp2
L294[17:15:46] <TheKosmonaut> Unfortunately, won’t be able to even take a look till Monday
L295[17:16:58] <Guest52576> hey i just found this bug where if you launch your vehicle while you still have the tutorial screen on the launchpad and you revert to the VAB you will get an arrow that stays there until you close the game
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L297[17:17:49] <TheKosmonaut> Ah, the ol guest that pops in and leaves a comment then disappeared
L298[17:17:55] <TheKosmonaut> Just like the old days
L299[17:18:53] <TheKosmonaut> Also, any of y’all on Linux tried it out?
L300[17:19:04] <TheKosmonaut> taniwha *^
L301[17:21:12] <packbart> lgg also already reported a few bugs
L302[17:21:21] <umaxtu> are they actively blocking mods? or are they just not officially supporting modding yet?
L303[17:21:42] <TheKosmonaut> Afaict parts no longer are cfg files to start
L304[17:21:52] <TheKosmonaut> Doesn’t mean it isn’t possible obviously
L305[17:21:53] <packbart> umaxtu: lgg ranted about that. PD advertises modability but haven't published any sort of API, yet
L306[17:22:23] <cringe> day 1 of early access: MODS!
L307[17:22:26] <umaxtu> pgg is linuxgurugamer?
L308[17:22:48] <umaxtu> lgg I mean
L309[17:22:52] <TheKosmonaut> cringe: mods or bust
L310[17:23:04] <cringe> lol
L311[17:23:10] <cringe> i mean, i agree
L312[17:23:20] <cringe> if i dont get mechjeb by end of day i'm outta here
L313[17:23:24] <packbart> ( https://support.privatedivision.com/hc/en-us/articles/10601576897555--Kerbal-Space-Program-2-Will-there-be-mods-during-early-access- )
L314[17:23:40] <TheKosmonaut> I want FAR style aero.
L315[17:23:45] <packbart> umaxtu: yes. currently testing KSP 2: https://www.twitch.tv/linuxgurugamer
L316[17:24:03] <SporkWitch> TheKosmonaut: how are the stock aerodynamics so far? been busy with the hardware survey, haven't really gotten to play :'(
L317[17:24:24] <TheKosmonaut> Like I said, haven’t been able to try. Won’t have the time til after the weekend
L318[17:24:31] <SporkWitch> ah
L319[17:24:49] <TheKosmonaut> I mean, I’m on Linux anyway so depending on how Proton handles it, it may be moot anyway
L320[17:25:01] <SporkWitch> i think we got a few proton results in
L321[17:25:53] <SporkWitch> nm, some signed up to test, but no results yet
L322[17:26:11] <TheKosmonaut> If the aero is anything like current stock, it’s just not the best anyway
L323[17:26:46] <packbart> ah, well. the atmosphere is only a thin layer before space
L324[17:29:14] <TheKosmonaut> Scott Manley is on a 3060 and stays at 30ish with relatively simple craft which doesn’t bode well for more complicated craft.
L325[17:30:01] <packbart> lgg's 2070 dips down to 5-10 fps sometimes but it looks playlable enough
L326[17:30:16] <sandbox> even if I had the money I wouldn't buy in at this early stage
L327[17:30:56] <TheKosmonaut> I will say the game does look great. Nertea has been doing fantastic work.
L328[17:31:37] <TheKosmonaut> And idk about others but I kinda dig the UI
L329[17:31:49] <TheKosmonaut> (Flight UI)
L330[17:32:15] <TheKosmonaut> Axial tilt is nice too
L331[17:32:22] <packbart> I already gave them my money but I guess I'll wait for the first update before installing it
L332[17:32:50] <packbart> right now, lgg has trouble getting the Kerbal back into the capsule :)
L333[17:33:05] <packbart> (probably Jeb is blocking the hatch from inside)
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L335[17:33:49] <umaxtu> the ui is different but will probably be an improvement after an adjustment period
L336[17:35:55] <Malachite> i do like how the information is presented, yea
L337[17:36:55] <cringe> same
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L339[17:45:28] <Guest78635> Is the direct download guaranteed to be DRM free?
L340[17:46:02] <packbart> was there ever DRM in KSP?
L341[17:46:06] <Guest78635> and do we get a "free" steam license along with that? BeamNG drive did that
L342[17:46:24] <Guest78635> I am not sure, but wanted to double check what the official stance was
L343[17:46:36] <Althego> i think there was no drm
L344[17:47:04] <packbart> unfortunately, although this channel has "official" in its name, you're more likely to find official responses on the Official KSP Discord
L345[17:47:17] <Guest78635> understood, thank you!
L346[17:47:23] <Guest78635> Good day everyone
L347[17:47:27] <Guest78635> adios
L348[17:47:31] <packbart> bye
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L351[17:55:28] <ZiddersRoofurry> Wow...IRC chat! This is so old school yet cool. I hope everyone's morning is being kind to you.
L352[17:56:08] <packbart> well. the evening is starting out fine
L353[17:56:19] <ZiddersRoofurry> :D
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L355[18:09:30] <darsie> Found another class i, slightly prograde.
L356[18:09:56] <Althego> does that mean it is mostly around 90 deg inclination?
L357[18:10:02] <darsie> >90
L358[18:10:18] * darsie walked before.
L359[18:10:42] <darsie> For class I.
L360[18:10:44] <Althego> isnt it slightly retrograde then?
L361[18:10:52] <darsie> Usually, yes.
L362[18:10:57] <darsie> Not this one.
L363[18:11:33] <darsie> Also phase with Kerbin is not too bad.
L364[18:28:09] <Mat2ch> cringe: Borderlands is fixed, but, yeah
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L367[18:36:25] <cringe> it just sucks having the window close every time i need to tab to something else
L368[18:37:03] <SporkWitch> even in borderless ?
L369[18:37:27] <cringe> yes, borderless acts exactly like exclusive
L370[18:37:32] <cringe> zero difference
L371[18:38:56] <cringe> i can just setup a profile in BG, but don't want to bother if there is a patch expected today with a potential fix
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L376[19:20:13] <SporkWitch> cringe: dunno. is it running at native resolution? I know KSP1 would stay open in borderless when losing focus ONLY if it was running at native resolution
L377[19:21:49] <packbart> downloading. it's going to take a while with my 50MBit/s connection
L378[19:22:03] <packbart> ah, it's only 12GB
L379[19:24:27] <Althego> hehe only 12 gigabytes
L380[19:25:12] <SporkWitch> yeah, download wasn't bad
L381[19:25:31] <packbart> yeah, that's barely half an hour
L382[19:25:35] <X> 50 bucks
L383[19:25:42] <packbart> other games had to download 50 to 100GB
L384[19:26:27] <packbart> X: I paid the same for EDO and KSP 2 seems to have a slightly less early access than EDO's full release
L385[19:26:36] <packbart> it's shutupandtakemy-money :)
L386[19:26:51] <packbart> *less buggy early access
L387[19:26:53] <X> Oh I'm going to pay it I'm just I dunno...surprised it's so much?
L388[19:27:28] <X> I have to spend like a bunch of money to keep up my skymiles status anyway
L389[19:28:44] <packbart> Breaking Ground wasn't much cheaper, was it?
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L410[19:35:32] <cringe> anyone figure out how to add custom actions to staging yet?
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L440[19:40:12] <X> I think AAA titles are 60 or 70 or 80 standard now
L441[19:40:41] <SporkWitch> 60 PC, 70 console
L442[19:41:47] <SporkWitch> console usually goes up first (couple exceptions; Blizzard was the first to ask FULL GAME PRICE for an expansion, where at the same time they wanted 40 or 50 for wrath of the lich king, FFXI was charging the industry standard 20 bucks for theirs)
L443[19:44:10] <packbart> Breaking Ground was like 40 (?) and EDO about 60 (with a worse full release than KSP2's early access from the looks of it)
L444[19:44:33] <X> Ah maybe I think it's 80 because they always have the deluxe version or whatever
L445[19:44:33] <Mat2ch> The steam reviews are mixed.
L446[19:44:43] <Mat2ch> And the top reviews are harsh
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L448[19:45:54] <packbart> Reviews in general tend to be negative. Satisfied customers don't leave comments
L449[19:45:56] <X> How many FPS are people with a 4090 and a late gen CPU getting?
L450[19:46:17] <cringe> many
L451[19:46:55] <packbart> but when?
L452[19:46:57] <cringe> its running super smooth, no stress on 12th gen intel
L453[19:47:39] <cringe> 3080 and i'm getting 120-180 fps on simple builds and flights
L454[19:47:48] <SporkWitch> 1080p?
L455[19:47:51] <cringe> yeah
L456[19:48:04] <SporkWitch> sounds about right, getting around 80 at 1440
L457[19:48:35] <SporkWitch> sorry, 80 in the VAB, 40-45 in play heh; but i also have a whole bunch of crap in the background
L458[19:48:40] <cringe> doesn't seem to be heavy on cpu at all, my fans are staying heckin quiet
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L462[20:17:08] <Neal> any news om modding?
L463[20:18:25] <packbart> other than "sure, someday"? :)
L464[20:19:54] <Neal> as long as they're not doing anything to intentionally prohibit modding
L465[20:21:43] <raptop> Modding appears to be de-facto restricted (you can't just go and poke at parts files/directories like in KSP1)
L466[20:21:43] <packbart> nah, they (as in PD) have explicitely said that they want mods. there's just not even a hint of documentation, yet
L467[20:22:29] <packbart> yeah, patchable part configs were great. I hope we'll get something like that back
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L469[20:26:00] <raptop> I'm not saying that they're *trying* to prevent modding, but that they might have an enterprise tools mindset
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L472[20:31:20] <packbart> watching someone play the german translation. lots of "_TRANSLATE ME_" texts :)
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L474[20:33:03] <cringe> hrm, can't create maneuvers while paused
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L477[20:51:39] <FLHerne> https://www.reddit.com/r/KerbalSpaceProgram/comments/11auvzf/first_landing_of_the_ksc_on_minmus/ lol
L478[20:52:04] <Malachite> nice
L479[21:14:48] <Mat2ch> oh, wow, and from the Nerdy_Mike comment it looks like it's a known bug?!
L480[21:17:10] <packbart> quite a few of those. things that already showed up at the ESA streamer party
L481[21:17:59] <packbart> Mat2ch: if you refer to "This bug we are actively looking to fix if you would take time to place a ticket at the link below it would be super helpful to the Dev Team" I don't read it as a known bug
L482[21:19:42] <packbart> looks like https://support.privatedivision.com/hc/en-us/requests/new?ticket_form_id=360001675633 is the bug report form
L483[21:40:18] <Mat2ch> "This bug we are actively looking to fix" that sounds like they are already trying for some time.
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L485[21:56:30] <Kelso> what exactly is the shroud setting on the fairings in ksp2?
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L487[22:12:01] <packbart> UTF-8 is hard. Lots of ü, ö etc. in the german subtitles m)
L488[22:14:41] <Mat2ch> packbart: you'd think that in 2023 everyone is on UTF-8 now
L489[22:15:06] <Mat2ch> I wonder what systems they are using to translate or how the process works...
L490[22:18:33] <packbart> well, the text *is* in UTF-8
L491[22:19:10] <Mat2ch> yeah, but whoever entered it didn't do it in UTF-8 and now there are conversion problems.
L492[22:19:17] <packbart> I wouldn't put it past Unity to default to LATIN1
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L495[22:24:30] <raptop> There's a lot of stuff that "should" default to UTF-8, but doesn't. I think I've seen LibreOffice go with UTF-16 or something on some systems?
L496[22:27:06] <XXCoder> danny
L497[22:27:07] <XXCoder> content!
L498[22:47:52] <umaxtu> 45ish fps at the KSC menu @1440p with a 3070
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L501[23:30:50] <umaxtu> I'm also not sure I'm a fan of how trajectories that go through multiple spheres of influence are displayed
L502[23:32:32] <SporkWitch> tried adjusting your patch count?
L503[23:32:34] <darsie42> This game is cursed. If I increase maneuver delta-v Intersect 1 jumps to a place where the trajectories don't intersect: https://0x0.st/HsIh.png https://0x0.st/HsIF.png
L504[23:33:33] <umaxtu> by multiple I meant two. I liked being able to see my planned trajectories though another SOI by focusing on it
L505[23:35:01] <umaxtu> also, the only crappy performance i'm getting seems to be when the camera ground in view
L506[23:41:56] <packbart> decouplers seem to enable crossfeed by default? I've now seen several people surprised by an empty upper stage
L507[23:58:27] <umaxtu> I don't think I've experienced that issue, I had several first stages burn to depletion and still had fuel in the upper stage
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