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L44[11:23:05] <Funkenstein> ;mission
L45[11:23:05] <LunchBot> You modify your
car's speedometer to give readings in meters per second. Ignoring
the lawsuit does not make it go away.
L46[11:23:15] <Funkenstein> Lmao
L47[11:23:23] <Funkenstein> Breaking some
speed limits
L48[11:23:42] <Althego> hehe
L49[11:24:01] <Althego> speed limit signs
are without units
L50[11:24:23] <Althego> and if you keep
them in m/s, you are speeding
L51[11:24:34] <Althego> so yes, you will
have some problem with the law
L52[11:24:35] <Funkenstein> "when this
baby hits 88 mps...wait"
L53[11:25:19] <Funkenstein> ;mission add
You wonder what sort of baby can go 88 miles per hour.
L54[11:25:19] <LunchBot> Added mission: You
wonder what sort of baby can go 88 miles per hour.
L55[11:29:44] <Funkenstein> ;mission
L56[11:29:44] <LunchBot> You feed your
kerbals catnip to see what will happen. It's the perfect murder
weapon of the modern age... the LUL.
L57[11:30:15] <Funkenstein> Apparently
Kerbals on catnip are so amusing you die of laughter
L58[11:30:34] <Althego> zombanwa
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L81[17:21:19] <Mat2ch> Official KSP video
somehow
L82[17:23:15] <Mat2ch> Style reminds of
Kurzgesagt somehow.
L83[17:23:49] <Althego> ah yes similar
stylized graphics
L84[17:25:37] <packbart> I think we saw
this style in earlier KSP2 videos. about the tutorial design, I
think
L85[17:27:47] <SporkWitch> we did, it was
one of the middle videos, IIRC
L86[17:28:40] <Mat2ch> Wouldn't be too
suprising if another company makes those animations.
L87[17:38:53] <packbart> Wouldn't be too
surprising if there's a kit to make these animations
L90[17:45:13] <packbart> includes the Doom
door sound, too
L91[17:45:50] <Althego> that was fro ma
free sound library or so
L92[17:45:56] <Althego> i have heard it in
some b scifi too
L93[17:46:59] <packbart> yeah, I heard a
Doctor Who audiobook where they used that sound just too
often
L94[17:47:47] <Althego> hehe i havent seen
the first 3 for sure
L95[17:47:52] <Althego> from the
videos
L96[17:50:24] <Funkenstein> ;outcome add
You wait 8 hours at the hospital.
L97[17:50:24] <LunchBot> Added outcome: You
wait 8 hours at the hospital.
L98[17:50:34] <Funkenstein> ;mission
L99[17:50:34] <LunchBot> You are inspired
by an XKCD what-if. You instead throw up on Bill after taking a sip
of Jeb's Homebrew 75% Ginger Ale. (with zero asbestos!)
L100[18:31:18] <raptop> Funkenstein:
please submit your health insurance information. If you do not have
health insurance, you can purchase a plan at one of our
kiosks
L101[18:31:25] <Funkenstein> Lmao
L102[18:31:29] <Funkenstein>
;mission
L103[18:31:29] <LunchBot> You try to fly
the Aeris 4A to orbit. You go to jail.
L104[18:32:05] <raptop> Remember when the
Aeris 4A was basically the tailstrike 4A, and had really poor
stability?
L105[18:33:02] <packbart> No
L106[18:33:11] <Funkenstein> Nope lol I
haven't touched the stock craft
L107[18:33:48] <raptop> It was like that
for a while, though the current one should be decent
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L110[18:40:28] <packbart> 1.4 was my first
KSP, I think
L111[18:41:25] <raptop> My hot take on
those videos is that they're bad. Not for any technical reason, but
because of how they push the "KSP is a disaster simulator
(that people sometimes do spaceflight in)" idea
L112[18:42:46] <raptop> Which I suppose
sounds contradictory given how many bad outcomes I put in ;mission
>.>
L113[18:43:49] <Althego> ;outcome add You
end up in the Mohole, upside down.
L114[18:43:49] <LunchBot> Added outcome:
You end up in the Mohole, upside down.
L115[18:44:38] <raptop> !outcome add This
ends in an argument as to whether OSHA violations are NSFW
content.
L116[18:44:38] <LunchBot> Added outcome:
This ends in an argument as to whether OSHA violations are NSFW
content.
L117[18:44:51] <Althego> lol
L118[18:46:40] <raptop> Oh, right. Edlu is
a kerbal name
L119[18:49:23] <Funkenstein>
;mission
L120[18:49:23] <LunchBot> You upgrade your
entry-level SRBs from trashcans full of boom to rubbish bins filled
with octanitrocubane. Your Isp is superluminal!
L121[18:49:40] <Funkenstein> Oh come now,
it's not that effective
L122[18:50:24] <raptop> Oh, right. I
accidentally made c 299792458 nm/s
L123[18:51:27] <Althego> nanometers?
L124[18:52:04] <raptop> yep
L125[18:54:21] <Funkenstein> ;mission add
Congratulations! You've reached 299792458nm/s!
L126[18:54:21] <LunchBot> Added mission:
Congratulations! You've reached 299792458nm/s!
L127[18:54:27] <Funkenstein>
;mission
L128[18:54:27] <LunchBot> You install
Ubuntu on a Probodobodyne Okto-2. You count the lights, twice, just
to be certain. You still get the wrong answer.
L129[18:54:37] <Althego> hehe
L130[18:54:48] <Althego> there are 4
lights
L131[18:54:48] <raptop> ;mission fixup
s/8n/8 n/
L132[18:54:48] <LunchBot> New text is:
Congratulations! You've reached 299792458 nm/s!
L133[18:55:04] <raptop> !choose there are
4 lights|there are 5 lights
L134[18:55:04] <LunchBot> there are 4
lights
L135[18:55:13] <raptop> good bot, I
think
L136[18:56:20] <Funkenstein> ;outcome add
The LunchBot wags its metaphorical tail.
L137[18:56:20] <LunchBot> Added outcome:
The LunchBot wags its metaphorical tail.
L138[18:56:48] <Funkenstein> ;outcome add
The metaphor breaks your spine.
L139[18:56:48] <LunchBot> Added outcome:
The metaphor breaks your spine.
L140[18:57:01] <raptop> ow
L141[19:23:52] <SporkWitch> that vid's
actually pretty well done. quite pleased
L142[19:24:16] <SporkWitch> (the tutorial
vid the devs put out today)
L143[19:25:24] <raptop> I was complaining
about the decade-old ones. The new vid is quite good
L144[19:25:51] <SporkWitch> i'm behind on
the commentary, i was commenting in a vacuum just now (pun
half-intended)
L145[19:26:16] <Althego> ;outcome add
Unlimited Booster Works!
L146[19:26:16] <LunchBot> Added outcome:
Unlimited Booster Works!
L147[19:31:44] <Funkenstein> Can someone
link the new video
L148[19:31:58] <Funkenstein> My YouTube
search pulled up Matt Lowne
L150[19:38:41]
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L151[19:57:58] <Funkenstein> Hey, and the
whole thing has a hitchhikers' guide reference
L152[19:59:44] <FLHerne> I do wish it
started with the usual Newton's cannonball thing
L153[19:59:50] <Funkenstein> I've just
broken my finger with a sword(technically someone else did the
breaking, but even so) which makes using wasd a bit difficult, does
the average flight stick work for KSP or would it just be a
hassle
L154[20:00:05] <Althego> it does
L155[20:00:12] <FLHerne> to make it a bit
clearer what "missing the ground" actually means
L156[20:00:31] <Althego> but my experience
is, there is something strange with the joystick, and it makes it
basically not more useful than the keyboard
L157[20:00:45] <Funkenstein> ;mission add
Newton's cannonball splashes everyone sitting poolside.
L158[20:00:45] <LunchBot> Added mission:
Newton's cannonball splashes everyone sitting poolside.
L159[20:01:02] <Althego> taniwha even
wrote a whole new joystick driver for ksp to fix that, but it works
only on linux
L160[20:01:03] <Funkenstein> Yeahh that's
what I was worried about
L161[20:01:22] <Althego> i originally
bought a joystick so that i can do fine tiny motions
L162[20:01:28] <Althego> it turns out the
game doesnt allow that
L163[20:01:30] <Funkenstein> However the
splint could hit w,a, and s all at once
L164[20:01:59] <Funkenstein> Aw, lame. I
hope KSP2 allows custom control options
L165[20:02:09] <Funkenstein>
;mission
L166[20:02:09] <LunchBot> You attempt to
make a rocket using sausage for propellant. It is used by nefarious
porpoises.
L167[20:02:12] <Althego> it was useful for
elite dangerous though
L168[20:02:18] <Funkenstein> I'll
bet
L169[20:03:00] <Funkenstein> I'm a bit
mixed up, is elite dangerous like no man's sky but with more Shooty
McGun
L170[20:04:06] <Althego> i would say in
nms the space thing is completely secondary
L171[20:04:39] <Althego> you collect,
build, explore, communicate, etc, and meanwhile you can fly a
spaceship
L172[20:05:20] <Althego> even combat is
greatly simplified
L173[20:05:41] <Althego> elite is more
about your ship and space
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L175[20:08:53] <Funkenstein> I definitely
missed the whole "communicate" bit of nms, I saw one
other player and they waved, shot at me, and flew away. Also I
rarely built anything unless I thought the planet or formation was
particularly interesting/unique or was very hospitable, in which
case I threw down the basics and moved on
L176[20:09:33] <Funkenstein> I spent a
great deal of time warping and pirating the deep space
carriers
L177[20:09:46] <Funkenstein> Sounds like
elite dangerous is the right option
L178[20:09:59] <Althego> ah i mean with
aliens
L179[20:10:43] <Althego> it basically has
a whole base construction part, you an build complex
buildings
L180[20:11:07] <Althego> you can explore
stuff and collect resources on the surface
L181[20:11:18] <Althego> once you set up
teleporters you dont even need to fly your ship
L182[20:12:49] <FLHerne> that does sound
like you're playing NMS like it's E:D
L183[20:13:28] <Althego> i got bored with
it
L184[20:13:34] <Althego> i was completely
uninterested in the main story
L185[20:13:57] <Althego> the other parts
were ok
L186[20:14:35] <Althego> ok i havent
played elite for years now
L187[20:14:42] <Althego> but that was more
about flying than anything else
L188[20:15:17] <Althego> while nms was
eveyrthing else, and not flying
L189[20:15:39] <SporkWitch> NMS is fun,
but doesn't really have longevity. I get more playtime out of it
than E:D since it's actually fun, but yeah, you go through, you do
the new content, you take a nap until the next big patch. Upside is
they seem to have 2-4 of those per year these days.
L190[20:16:52] <SporkWitch> They've
massively improved the flying in NMS. I'd ALMOST go as far as
saying it's better than E:D, but it's too arcadey and not trying to
be realistic, so the fact that they actually handle passably well
isn't really a point over E:D's unflyable garbage
L191[20:21:23] <Althego> i am afraid ksp2
could fail easily because they can add too much complexity.
interstellar travel and remote base building and management may be
too hard of a hurdle
L192[20:22:03]
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L193[20:23:24] <SporkWitch> roadmap looks
solid to me. Core mechanics → science mode → career mode. Only
AFTER these (basically getting it back to KSP1 levels of
completeness) do they introduce the fancy new stuff. They're also
not working in a vacuum, as I'm 100% certain they're aware of
KSPIE, MKS, and others, what they do right, what they don't, and
the need to simplify for accessibility
L194[20:24:07] <Althego> i am also
questioning their engine choice
L195[20:24:18] <Althego> ok i aknow almost
nothing of game engines
L196[20:24:23] <SporkWitch> bit late for
an engine swap lol
L197[20:24:34] <Althego> they already
rewrote ksp2 at kelast once
L198[20:24:39] <Althego> or was it
twice?
L199[20:24:43] <Althego> could have
changed the engine
L200[20:25:05] <SporkWitch> engine swaps
mid-development are the single most common cause of abandoned
development or development hell (Duke Nukem Forever being a prime
example, as it went through MULTIPLE engine swaps because it was
taking so long, because it was doing an engine swap)
L201[20:25:33] <Althego> may be so. but
why did they keep unity?
L202[20:25:46] <SporkWitch> popular,
portable, easy to work with
L203[20:26:02] <Althego> as opposed to
unreal?
L204[20:26:21] <SporkWitch> maybe they
think epic are dicks, liek the rest of gamers do?
L205[20:26:36] <Althego> not recommended
word detected
L206[20:26:37] <SporkWitch> Unreal also
has serious issues with large maps. Look at the survival sandbox
games that use it.
L207[20:26:41] <Funkenstein> Lol
L208[20:27:06] <Althego> ksp is the size
that no engine can handle it
L209[20:27:13] <Althego> at least no
generic
L210[20:27:31] <Funkenstein> ;outcome add
Please return to your cubicle and resume productivity
L211[20:27:31] <LunchBot> Added outcome:
Please return to your cubicle and resume productivity
L212[20:35:34] <FLHerne> SporkWitch: to be
fair to DKF, going from a 2D platformer-ish game to what it finally
became is more than just an engine swap
L213[20:35:46] <FLHerne> they pretty much
swapped the entire game concept multiple times
L214[20:36:59] <SporkWitch> FLHerne: was
it ever intended as a 2d platformer? O.o I thought it was always
intended to succeed Duke3d?
L215[20:37:29] <FLHerne> weirdly,
yes
L217[20:52:54] <Althego> ;mission add You
discover a highly localized distortion of the space-time
continuum.
L218[20:52:54] <LunchBot> Added mission:
You discover a highly localized distortion of the space-time
continuum.
L219[20:53:13] <Althego> ;outcome add You
are trapped in a time loop.
L220[20:53:13] <LunchBot> Added outcome:
You are trapped in a time loop.
L221[20:54:16] <raptop> !mission add time
loops along side your for loops and while loops.
L222[20:54:16] <LunchBot> Added mission:
time loops along side your for loops and while loops.
L223[20:56:32] <raptop> !mission
dutch
L224[20:56:32] <LunchBot> No mission found
matching "dutch".
L225[20:56:35] <raptop> hrm
L226[20:57:39] <raptop> It's all fun and
games until you wave your hand in an aerodynamically accurate dutch
roll
L227[21:03:54] ⇦
Quits: Althego (~Althego@86FF4914.dsl.pool.telekom.hu) (Quit: HMI
Module Alpha Humana on approach to Space Station
Mercury)
L228[21:08:28] ⇦
Quits: LunchBot (hacks@flherne.uk) (Remote host closed the
connection)
L229[21:10:10]
⇨ Joins: LunchBot (hacks@flherne.uk)
L230[21:24:53] ⇦
Quits: raptop (~Newpa_Has@129.174.182.22) (Quit:
leaving)
L231[21:49:00] <sandbox> !mission
french
L232[21:49:01] <LunchBot> No mission found
matching "french".
L233[21:49:19] <SporkWitch> because they
failed them all and ran away
L234[22:10:59]
⇨ Joins: raptop
(~Newpa_Has@ip98-169-23-98.dc.dc.cox.net)
L235[22:10:59]
ChanServ sets mode: +o on raptop
L236[22:50:39] ⇦
Quits: Funkenstein (uid584895@id-584895.ilkley.irccloud.com) (Quit:
Connection closed for inactivity)
L237[23:20:42] ⇦
Quits: sandbox (~sandbox@host-92-7-168-119.as13285.net) (Quit:
Leaving)