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L1[00:05:49] <SporkWitch> anyoned used the
WOLF stuff from MKS? 1) do you know of any way to REMOVE things
from a wolf biome (e.g. replace e-100 harvester with the more
efficient e-500)? Also, how do the routes work? Does making a
repeat of the same route average the efficiency of them, or take
the best?
L2[00:19:19] <SporkWitch> i might have built
this thing too well... it has aerodynamic lift at 56km... my
periapsis is going UP instead of down lol
L3[00:19:27] <SporkWitch> i'm trying to
land! lol
L4[00:46:59] <SporkWitch> lol, mechjeb
autoland is suicidal
L5[00:47:12] <SporkWitch> it instantly put
me into a flat spin lol
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L56[08:58:23] <FLHerne> ;mission add You
try to land, but your periapsis keeps going UP instead of
down.
L57[08:58:23] <LunchBot> Added mission: You
try to land, but your periapsis keeps going UP instead of
down.
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L62[09:45:40] <XXCoder> FLHerne: isnt that
outcome and not mission
L63[09:45:55] <XXCoder> ;mission
L64[09:45:55] <LunchBot> You design and
build a rotating-detonation engine. Your outcome tabs
B787_300.
L65[09:45:57] <FLHerne> I was a bit
unsure
L66[09:46:10] <FLHerne> most of the
outcomes work with it as a mission
L67[09:46:27] <XXCoder> workable
L68[09:46:36] <FLHerne> ;mission
L69[09:46:36] <LunchBot> You attempt to do
the taxes for your Space Program. Kerbol is turned into a different
class of stellar object by an out-of-context problem.
L70[09:46:58] <XXCoder> taxes is that
complex.
L71[09:47:03] <FLHerne> well, at least I
can stop worrying about the taxes
L72[09:47:42] <XXCoder> indeed
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L75[10:00:10] <funkenstein> ;mission
L76[10:00:10] <LunchBot> You replace your
red flags with red balloons. Jebediah is pulled over for drinking
and flying.
L77[10:04:40] <Althego> 99 red
balloons
L78[10:06:16] <funkenstein> neunendneunzig
luftballons
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L86[12:21:26] <SporkWitch> Nena FTW
L87[12:22:25] <SporkWitch> that version of
Haus der drei Sonnen she did with Peter Heppner a decade ago is
truly spectacular
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Joins: Webchat624
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L89[12:39:52] <Webchat624> Hi ksp
L90[12:40:23] <Webchat624> I have a
question about MUN
L91[12:40:30] <funkenstein> munley
L92[12:40:33] <funkenstein> yes?
L93[12:40:41] <Webchat624> So
L94[12:40:43] *
SporkWitch waits with 'bated breath
L95[12:41:00] <Webchat624> i landed on mun
for first try yes?
L96[12:41:01] <funkenstein> that apostrophe
is foul lol
L97[12:41:09] <funkenstein> alright?
L98[12:41:25] *
SporkWitch gets the pliars ready; suspect teeth-pulling will be
required to get the actual question :P
L99[12:41:35] <funkenstein> indeed
L100[12:41:48] <SporkWitch> *pliers
L101[12:41:54] <funkenstein> you've landed
on the mun, first try, what about it
L102[12:42:09] <funkenstein> problems
returning?
L103[12:42:12] <Webchat624> No I don’t
land because I’d disappear every time i try
L104[12:42:21] <Webchat624> mun
dissapear
L105[12:42:24] <SporkWitch> we really are
quite friendly and helpful, we just don't like having to fight to
figure out what the question is, just ask us lol
L106[12:42:32] <Webchat624> I know
L107[12:42:39] <funkenstein> I have never
seen the muin go away
L108[12:42:46] <Webchat624> I’m terrible
at speaking lol
L109[12:43:00] <Webchat624> yes every time
I try land mun no exist
L110[12:43:05] <Webchat624> then my game
crashes
L111[12:43:11] <SporkWitch> WHEN does the
mun go away? do you mean you thought you had an encounter and never
encountered it? or you're in orbit, you deorbit, and it's just
gone?
L112[12:43:21] <SporkWitch> are you
running any mods?
L113[12:43:27] <Webchat624> No I don’t
have mods
L114[12:43:32] <funkenstein> is it at the
moment of contact
L115[12:43:36] <Webchat624> Yes
L116[12:43:39] <funkenstein> hmm
L117[12:43:42] <Webchat624> at moment of
contact
L118[12:43:45] <SporkWitch> clipping issue
of some kind, maybe?
L119[12:43:52] <Webchat624> could be
L120[12:44:04] <SporkWitch> steam
version?
L121[12:44:09] <Webchat624> but my game
always crashes at any point even without mods
L122[12:44:15] <funkenstein> ;outcome add
You land with so much force the Mun disintegrates.
L123[12:44:15] <LunchBot> Added outcome:
You land with so much force the Mun disintegrates.
L124[12:44:20] <SporkWitch> heh
L125[12:44:28] <Webchat624> Lol
L126[12:44:29] <SporkWitch> Webchat624:
are you running the steam version?
L127[12:44:35] <funkenstein> soundds like
maybe the pc is a problem?
L128[12:44:37] <Webchat624> no
L129[12:44:39] <funkenstein> or steam
itself
L130[12:44:48] <Webchat624> I’m on
ps5
L131[12:44:50] <funkenstein>
;mission
L132[12:44:50] <LunchBot> In order to
prove to your boss that the terminal doesn't accept wildcards, you
issue #rm -rf * in the root directory. UmbralRaptor explodes,
emitting all kinds of deadly raptorbits.
L133[12:44:55] <Webchat624> but I do use
it on steam
L134[12:45:12] <funkenstein> consoles
don't like KSP in my experience
L135[12:45:14] <SporkWitch> didn't know
they made a playstation version; did know they made an xbox
version. Glad to hear they supported the superior console, too
^^
L136[12:45:27] <Webchat624> I like both
but thanks
L137[12:45:46] <SporkWitch> Webchat624: do
you have a PS4 as well that you could try on? I suspect that the
PS5 is running the PS4 version in backwards compatibiilty mode, and
so might have bugs that aren't present on PS4
L138[12:45:57] <funkenstein> I had an
issue on xbox where colliding with my own ricket made the game
crash'
L139[12:46:09] <Webchat624> No I was using
ps4 with ps4 version but still crash
L140[12:46:10] <funkenstein> rocket*
L141[12:46:12] <SporkWitch> funkenstein:
it's a microsoft product, crashing is functioning as designed
L142[12:46:19] <Webchat624> lol
L143[12:46:23] <funkenstein> true,
true
L144[12:46:32] <funkenstein> about like my
rockets
L145[12:46:38] <Webchat624> my Rockets
must be a Microsoft products too
L146[12:46:50] <funkenstein> hey I made
the joke first _-_
L147[12:46:52] <funkenstein> xD
L148[12:47:10] <Webchat624> We can both
suck at the game lol
L149[12:47:16] <Webchat624> i need
ideas
L150[12:47:20] <Webchat624> im fresh
put
L151[12:47:22] <Webchat624> out*
L152[12:47:39] <SporkWitch> Webchat624: i
honestly don't know what to suggest then other than googling around
and specifying playstation in the search. I've never encountered
anything like that on PC, even running HEAVILY modded (I'm at 111
according to the count in-game right now lol). Pretty much all my
bugs are either inventory-related or kraken attacks
L153[12:47:40] <funkenstein> well if you
want to kill time and get relays up
L154[12:48:22] <Webchat624> im currently
quite new on PlayStation but I have played previously on pc
L155[12:48:38] <funkenstein> you can make
a mothersat and drop smaller ones off of it on the way to a
destinatioin such as jool, then you don't have to worry about
disintegrating planets at all
L156[12:48:45] <SporkWitch> only things i
can think to try would be generic for console: use the
playstation's tools to verify disk integrity and try reinstalling
the game; maybe something's corrupt.
L157[12:48:50] <funkenstein> make sure you
use separatrons
L158[12:49:10] <Webchat624> I think I
might get some relays up and map out landing sites for mun
L159[12:49:46] <Webchat624> seperatrons? I
just break my ship to stage
L160[12:49:47] <funkenstein> my approach
to glitches is "uninstall, reinstall, shut down, reboot,
ignore it, try to avoid the situation
L161[12:50:05] <funkenstein> two words:
radial attachment
L162[12:50:39] <funkenstein>
;mission
L163[12:50:39] <LunchBot> You experiment
with dozens of small engines on your craft, EVE online style.
Fortunately, all the gray-suits were lost.
L164[12:50:45] <funkenstein> ;lunch
L165[12:50:45] <LunchBot> Spam.
L166[12:50:50] <funkenstein> ;luch
L167[12:50:54] <funkenstein> ;lunch
L168[12:50:54] <LunchBot> Bao buns.
L169[12:50:57] <funkenstein> ;lunch
L170[12:50:57] <LunchBot> Jellied moose
nose.
L171[12:51:00] <Webchat624> Radial
attachment on ksp aircraft: -|_
L172[12:51:08] <funkenstein> hahaha
L173[12:51:28] <Webchat624> O SHI-
L174[12:51:40] <Webchat624> I FOUND JESUS
KERMAN
L175[12:52:30] <SporkWitch> relays are
always a good idea, regardless, and also teach useful lessons. Look
up "resonant orbits." An orbit with a 3:1 resonance will
make it easy to position your satellites properly. The idea is that
the deployment craft has a highly eliptical orbit with either its
periapsis or apoapsis at the deployment altitutde. The 3:1
resonance means that on the fourth orbit you will have the
same
L176[12:52:51] <funkenstein> i HAVE A
STALIN KERMAN SOMEWHERE\
L177[12:52:56] <funkenstein> oops,
caps
L178[12:52:58] <Webchat624> YOO
L179[12:53:02] <SporkWitch> argument of
periapsis as the 1st. This allows you to position all three
(standard constellation) commsats at the same altitude, evenly
spaced around the orbit
L180[12:53:14] <funkenstein> I think I put
him on duna
L181[12:53:21] <funkenstein> it seemed
appropriate
L182[12:53:55] <Webchat624> Last time I
made an aircraft on ksp I killed everyone in mission control… never
again 🫡🫡
L183[12:54:17] <SporkWitch> funkenstein:
i've heard a proposal for a truly excellent system of government.
It's quite simple: if you run for office and win, we put you on a
rocket and send the rocket to Mars.
L184[12:54:25] <Webchat624> Lol
L185[12:54:34] <SporkWitch> That's it, no
further steps.
L186[12:55:14] <Webchat624> i just wanna
say ksp has really helped in my studies in aerospace engineering
and astrophysics
L187[12:55:28] <SporkWitch> Webchat624:
aircraft are definitely weird with stock KSP's aerodynamics. Even
with FAR they're not perfect, though they're definitely far more
realistic (and by extension, predictable to those of us with
extensive flight sim experience)
L188[12:55:51] <Webchat624> not so much
cosmology because kraken will frick you in the ass
L189[12:55:56] <SporkWitch> though i
guess, on the upside, no VRS to worry about with rotary-wing
craft...
L190[12:56:40]
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L191[12:56:42] <Webchat624> spork how Do
you remember every single abbreviation
L192[12:56:55] <SporkWitch> ??
L193[12:57:26] <Webchat624> VRS SAS RCS
IRS ISIS
L194[12:57:28] <Webchat624> all them
L195[12:57:34] <Webchat624> how to
remember all
L196[12:57:35] <SporkWitch> decades of
realistic flight sims lol
L197[12:57:57] <Webchat624> lol
L198[12:58:11] <Webchat624> im playing a
lot more realistic flight sims
L199[12:58:36] <Webchat624> but I’m ADD so
remembering abbreviations is hard
L200[12:58:52] <funkenstein> sporkwitch
that puts me in mind of the political system of fourecks
L201[12:58:54] <SporkWitch> reminds me, i
still haven't tried out the F16 after they finally added it to
DCS... Was waiting on that airframe for years, too (always was my
favourite fighter)
L202[12:59:09] <Webchat624> yet somehow
I’m learning astrophysics and stuff 5 years ahead of my age
L203[12:59:32] <Webchat624> Oh I have a
setup for VR flight sims
L204[12:59:41] <Webchat624> it is
incredibly fun
L205[12:59:49] <SporkWitch> eh, just a
matter of motivation. i learned how to do mathematical base
conversions when I was 12, for a puzzle in the point-and-click
adventure based on Clarke and Lee's "Rama II"
L206[13:00:31] <funkenstein> All
politicians in FourEcks are locked up after they are elected,
because it saves time later.
L207[13:00:43] <Webchat624> yep as long as
you love it you can learn anything at any advancement level
L208[13:00:45] <SporkWitch> as do i,
though i rarely use VR for DCS; the original Vive just doesn't have
the pixel density to be competitive; you really need to be able to
spot the bandit when he's just one pixel, and on the Vive that one
pixel means he's way too close
L209[13:01:18] <funkenstein> I cna't learn
to savee my life unless I'm fascinated or laughing
L210[13:01:37] <Webchat624> lol
L211[13:02:22] <SporkWitch> in any case,
VRS is Vortex Ring State. Simplified, it's when the downdraft from
the rotor hits the ground, is deflect up around the craft, and gets
sucked back in from above the rotor. The result is a sudden and
rapid loss of lift.
L212[13:02:35] <Webchat624> oh k
L214[13:03:33] <SporkWitch> because KSP's
aerodynamic model is such a joke, it's not a thing in KSP. Even FAR
doesn't account for it.
L215[13:04:47] <SporkWitch> (Ferram
Aerospace Research; an aerodynamic model overhaul for KSP to make
it more realistic, with a focus on supersonic and hypersonic
conditions' effect on lift and control based on aircraft geometry;
it also actually calculates aerodynamics based on the craft
geometry, where stock does a simplified version that can have
fairings not really work quite right)
L216[13:05:17] <Webchat624> Ok
L217[13:05:42] <Webchat624> I build space
station
L218[13:05:47] <Webchat624> yeys
L219[13:06:02] <funkenstein> lmao
L220[13:06:08] <funkenstein> have fun
docking
L221[13:06:16] <funkenstein> that's what
she said
L222[13:06:35] <SporkWitch> technically
speaking, that one would be a "that's what he
said"...
L223[13:06:41] <Webchat624> WOAH
L224[13:06:44] <Webchat624> GUYs
L225[13:06:53] <funkenstein> i said
it
L226[13:07:05] <funkenstein> therefore a
she saidf it
L227[13:07:07] <funkenstein> lol
L229[13:07:26] <Webchat624> So you a
grill?
L230[13:07:41] <funkenstein> nah I'm a
barbecue\
L231[13:07:44] <Webchat624> DAYUM
L232[13:07:50] <Webchat624> That’s
cool
L233[13:07:56] <SporkWitch> facts of the
internet: men are men, women are men, and girls are FBI
agents
L234[13:08:17] <Webchat624> Lol
L235[13:08:26] <funkenstein> -_-
L236[13:08:33] <Webchat624> YES I LANDED
ROVER
L237[13:08:37] <SporkWitch> grats
L238[13:08:39] <Webchat624> HeHhHH
L239[13:08:47] <Webchat624> Now scan
L240[13:08:53] <Webchat624> i have a mun
base already
L241[13:08:58] <Webchat624> is pretty
cool
L242[13:09:08] <Webchat624> 2 landers for
decoration
L243[13:09:16] <funkenstein> 0.4% ore
concentration
L244[13:09:18] <funkenstein> lol
L245[13:09:26] <Webchat624> mini house
thing with labs
L246[13:09:33] <Webchat624> and a
makeshift land pad
L247[13:09:41] <funkenstein> ...how?
L248[13:09:55] <SporkWitch> but yeah, as
to that station, it's mostly modded parts, primarily from MKS
(Modular Kolonisation System). The large module on the right of the
image is an orbital shipyard, hence all the storage and fuel
containers: materials for ship construction and then fueling them.
The ring bits actually rotate, those are the centrifugal habitation
modules so the kerbals are comfy and have room so they don'
L249[13:10:24] <SporkWitch> go stir crazy
(USI Life Support; kerbals will go on strike if they run out of
food, are in cramped spaces too long, or just away from kerbin too
long)
L250[13:10:35] <Webchat624> i just made my
rover do a fricking kickflip
L251[13:11:27] <SporkWitch> does that make
the kerbal driving it a sk8er boi?
L252[13:11:35] <funkenstein> lol
L253[13:11:38] <Webchat624> its got a
stayputnik
L254[13:11:41] <funkenstein> he was a
gotor boi
L255[13:11:44] <SporkWitch> be careful the
kraken doesn't attack, then he'll be saying "cya later,
boi"
L256[13:11:45] <funkenstein> \gator
L257[13:12:02] <SporkWitch> i should be
shot for that joke... lol
L258[13:12:29] <funkenstein> I designed a
rover that is intended to flip all overthe place at hugh speeds and
take no damage
L259[13:12:35] <Webchat624> Can be
arranged
L260[13:12:36] <funkenstein> high
speeds*
L261[13:12:37] <SporkWitch> packbart: i
forget, you've used MKS, right?
L262[13:12:55] <funkenstein> it can even
right itself from any position
L263[13:13:19] <Webchat624> Yeah I’m
Musing MKS
L264[13:13:34] <SporkWitch> please tell me
you named this rover "weeble"
L265[13:13:51] <SporkWitch> how are you
using MKS? you're on console...
L266[13:13:59] <funkenstein> hahah
L267[13:14:09] <funkenstein> but it does
fall down
L268[13:14:20] <SporkWitch> but it rights
itself, so it doesn't count!
L269[13:14:20] <funkenstein> but it can
get up again
L270[13:14:26] <funkenstein> I named it
tubthumping
L271[13:14:39] <SporkWitch> oh gods, that
song needs to die lol
L272[13:14:40] <funkenstein> never gonna
keep it down
L273[13:14:44] <funkenstein> lolol
L274[13:14:52] <Webchat624> MKS means that
you're no longer just doing exploration missions - you're going to
stay at least for a while,
L275[13:15:44] <SporkWitch> Webchat624:
MKS is a massive mod (technically, collection of mods) that adds
extensive colony building mechanics and new resources, including
off-planet construction of ships and such (not just EVA
construction stuff)
L276[13:16:09] <SporkWitch> unfortunately,
the documentation is less than awesome, even as extensive as it is
lol
L277[13:16:14] <Webchat624> Oh k
L278[13:16:26] <Webchat624> i thought u
meant was I staying for a while
L279[13:17:15] <funkenstein>
;mission
L280[13:17:15] <LunchBot> You clear away
the junk parts nobody touched in 3 years. Your rocket goes
plaid.
L281[13:17:32] <funkenstein> straight into
plaid
L282[13:17:44] <SporkWitch> i THINK
packbart's used it before, hence poking him, because i had a
question about it. One of the things in it, to reduce save file
size as well as improve performance by reducing the number of
rendered parts, are "wolf" modules. They create a
numbers-only "virtual base" when deployed, despawning the
modules, but creating infrastructure you can access with other
modules in that biome. Problem
L283[13:19:11] <SporkWitch> is, I can't
figure out how, or if you even can, REMOVE things from a biome.
e.g. if i install a harvester that "consumes" 5 ore and
produces 5, and later want to replace it with one that consumes 5
and produces 10. If i can't remove it, then there's the potential
to really hurt the overall potential of a given area if I start
building it up before maxing out the whole tech tree to ensure
only
L284[13:19:18] <SporkWitch> the most
efficient stuff gets "installed" there
L285[13:19:46] <Webchat624> Cool
L286[13:21:06] <funkenstein> ;mission add
You upgrade your gray matter ('cos one day it may matter)
L287[13:21:06] <LunchBot> Added mission:
You upgrade your gray matter ('cos one day it may matter)
L288[13:22:05] <Webchat624> Wait you
admin?
L289[13:22:37] <SporkWitch> it's
especially of interest with regard for transport routes, to move
things from one biome to the other in an automated way (e.g. no
more tedious and repetitive fuel runs, leave that to the drones to
bring the gas from the surface to the fuel station in orbit). Don't
want a crappy route that costs a lot, when once i finish more of
the tech tree i can carry the same payload for far less, so
I'm
L290[13:22:49] <Webchat624> ;mission add
fully colonise mun with bases and probes
L291[13:22:49] <LunchBot> Added mission:
fully colonise mun with bases and probes
L292[13:22:50] <SporkWitch> wanting to
figure out if i can remove and replace the old inefficient
per-payload-cost route later
L293[13:24:20] <SporkWitch> Webchat624:
no, the bot is available to all. You should strive to not spam it,
though, and to keep submissions in line with the style. It's not a
to-do list, but rather has Missions and Outcomes that it randomly
combines. "fully colonise mun" will look weird when it
comes up; it should have a narrative style to it, as you see in
funk's example
L294[13:24:23] <SporkWitch> ;mission
L295[13:24:23] <LunchBot> You build a
planet buster device. You are filled with determination.
L296[13:24:32] <raptop> . o O (rending
brains down to gray goo)
L297[13:24:33] <SporkWitch> that planet
had it coming
L298[13:25:22] <Webchat624> ;add mission
kill yourself and 70 other innocent Karbala because why not
L299[13:25:30] <Webchat624> goddamot
L300[13:25:34] <SporkWitch> that's rather
dark...
L301[13:25:43] <SporkWitch> these are
supposed to fun and funny!
L302[13:25:58] <raptop> Even the grim ones
tend to be silly!
L303[13:26:01] <Webchat624> ;mission add
kill yourself and 70 other innocent kerbals because ye
L304[13:26:01] <LunchBot> Added mission:
kill yourself and 70 other innocent kerbals because ye
L305[13:26:03] <SporkWitch> exactly
L306[13:26:23] <SporkWitch> ...
L307[13:26:49] <Webchat624> ;mission add
try to land on mun only to break struts and blow up all file and
kill 3 crewmembers
L308[13:26:49] <LunchBot> Added mission:
try to land on mun only to break struts and blow up all file and
kill 3 crewmembers
L309[13:27:13] <SporkWitch> unrelated:
yay! they cleared my background check despite one of my old
employers no longer existing and not being able to track anything
down! New job starting the 29th at more than double what i make now
^^
L310[13:27:22] <raptop> yay
L311[13:27:50] <Webchat624> Ok
L312[13:27:58] <SporkWitch> i'm planning
to buy an RTX-3080 as a celebration gift to myself, then just spend
like i did with the old income, put the rest into savings (and
eventually crypto, because it's safer than USD)
L313[13:29:02] <SporkWitch> i just hope it
is just GPU bottlenecking me; i can't imagine it's RAM or CPU. Will
be nice to get more than 10 frames on the ground, and to be able to
swap out realplume for waterfall
L314[13:29:29] <SporkWitch> (that station
in the pic earlier? i get ~6 FPS when its in physics range
lol)
L315[13:30:15] <raptop> oof
L316[13:30:15] <SporkWitch> i don't think
anyres is actually doing what it says on the tin, because i don't
really notice much if any FPS difference between 1920x1080 and
2560x1440 using it
L317[13:30:48] <SporkWitch> either that or
it really is a CPU bottleneck, or just some mod issue
L318[13:31:25] <SporkWitch> i guess it
COULD be CPU since the game only uses one thread per vessel, but it
doesn't seem right. you'd think even one 3.5GHz thread would be
sufficient
L319[13:31:57] <SporkWitch> (well, i guess
1.75 GHz, since it's 16 cores, 32 threads)
L320[13:37:24] <Webchat624> Going offline
bye
L321[13:39:16] ⇦
Quits: Webchat624
(webchat@host81-152-169-206.range81-152.btcentralplus.com) (Quit:
webchat.esper.net)
L322[13:54:49] <funkenstein> ;mission del
kill yourself and 70 other innocent kerbals because ye
L323[13:54:49] <LunchBot> Deleted mission:
"kill yourself and 70 other innocent kerbals because
ye"
L324[13:54:58] <SporkWitch> danke
L325[13:55:15] <funkenstein> ;mission del
try to land on mun only to break struts and blow up all file and
kill 3 crewmembers
L326[13:55:15] <LunchBot> Deleted mission:
"try to land on mun only to break struts and blow up all file
and kill 3 crewmembers"
L327[13:55:33] <funkenstein> I feel bad
removing something after they left but wooof
L328[13:56:51] <funkenstein> ;outcome add
This costs you the lives of 70 mostly innocent crewmembers.
L329[13:56:51] <LunchBot> Added outcome:
This costs you the lives of 70 mostly innocent crewmembers.
L330[13:57:05] <funkenstein> to pay
respects
L331[13:57:23] <SporkWitch> naw, more
diplomatic that way
L332[13:58:08] <raptop> "mostly
innocent" is much better
L333[13:58:29]
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(~AndNex@2607:fb90:1816:2456:b7b6:2121:fd71:3fd2)
L334[13:58:29]
ChanServ sets mode: +o on UmbralRaptor
L335[14:01:49] ⇦
Quits: UmbralRaptop
(~AndNex@2607:fb90:1807:fb86:e45a:1f2d:2bd3:595) (Ping timeout: 189
seconds)
L336[14:02:10] <packbart> SporkWitch: no,
I used GC, not MKS
L337[14:02:39] <SporkWitch> foiled
L338[14:06:12] <funkenstein> how did you
do spoilertext again?
L339[14:06:41] <SporkWitch> i'm not aware
of support for that in IRC; if you mean in discord ||text goes
here||
L340[14:06:53] <funkenstein> I saw it in
IRC\
L341[14:07:05] <SporkWitch> that would be
client-specific, then
L342[14:07:09] <funkenstein> but I figured
it was some sort of external thing
L343[14:07:15] <Althego> technically you
can set forground and background colors to the same
L344[14:07:28] <Althego> if it is not
disabled
L345[14:07:29] <funkenstein> so that it
must be highlighted to read?
L346[14:07:31] <SporkWitch> that too would
depend on both client and server support
L347[14:08:55] <Althego>
test
L348[14:09:01] <funkenstein> yes,
that
L349[14:09:26] <raptop> I *think* we have
fun turned off in this channel, but yeah, otherwise no spoilers per
se. consider using ROT-13
L350[14:09:27] <Althego> it is more likely
to fail than to work
L351[14:09:38] <Althego> lol
L352[14:09:43] <funkenstein> not
important
L353[14:10:06] <funkenstein> ;outcome add
This results in- Wouldn't you like to know, weather boy?
L354[14:10:07] <LunchBot> Added outcome:
This results in- Wouldn't you like to know, weather boy?
L355[14:10:36] <Althego> ;outcome add The
resulting explosion is mostly harmless.
L356[14:10:36] <LunchBot> Added outcome:
The resulting explosion is mostly harmless.
L357[14:11:53] <raptop> !outcome add
Everyone complains about the spoilers, even though they decrease
the amount of runway your craft needs by 92%.
L358[14:11:53] <LunchBot> Added outcome:
Everyone complains about the spoilers, even though they decrease
the amount of runway your craft needs by 92%.
L359[14:12:11] <funkenstein> ;mission add
Jeb is awarded a goldish medal for bravery.
L360[14:12:11] <LunchBot> Added mission:
Jeb is awarded a goldish medal for bravery.
L361[14:12:22] <SporkWitch> that feels
like a better outcome
L362[14:12:33] <funkenstein> yeah I was
aboutyto fix it\
L363[14:12:46] <funkenstein> ;mission del
Jeb is awarded a goldish medal for bravery.
L364[14:12:46] <LunchBot> Deleted mission:
"Jeb is awarded a goldish medal for bravery."
L365[14:12:53] <funkenstein> ;outcome add
Jeb is awarded a goldish medal for bravery.
L366[14:12:53] <LunchBot> Added outcome:
Jeb is awarded a goldish medal for bravery.
L367[14:13:07] <funkenstein>
;mission
L368[14:13:07] <LunchBot> You complain
about people swapping around parts/stages, insisting that this is
unrealistic and "rockets are not legos". Your dual-fusion
1500 megawatt super-colliding pneumatic diversitized quantum
quantum space tape untangler fails.
L369[14:13:25] <funkenstein> quantum
quantum
L370[14:13:41] <SporkWitch> don't care if
that was a typo, it makes it better lol
L371[14:13:52] <funkenstein> just to make
sure everyone's clear that it's VERY quantum
L372[14:17:16] ⇦
Quits: heinz9 (~trace@ip5b429991.dynamic.kabel-deutschland.de)
(Remote host closed the connection)
L373[14:20:23] <funkenstein> ;mission add
For reasons nobody is clear on, you start measuring everything in
Smoots.
L374[14:20:24] <LunchBot> Added mission:
For reasons nobody is clear on, you start measuring everything in
Smoots.
L375[14:21:15] <raptop> Cursed bespoke
units (I say as someone who uses au, M_earth, Vega & ABmags,
etc)
L376[14:21:51] <funkenstein> ;outcome add
All of your craft are destroyed (yes, even that one)
L377[14:21:52] <LunchBot> Added outcome:
All of your craft are destroyed (yes, even that one)
L378[14:21:55] <SporkWitch> raptop,
funkenstein: i assume you're both familiar with The Oatmeal's comic
on metric vs imperial? lol
L379[14:22:15] <funkenstein> I may have
been at one time
L381[14:23:13] <SporkWitch> i'm a pretty
big fan of the US, but yeah, the imperial system is freakin' stupid
lol. Besides, it's called that for a reason, we should have tossed
it out with the empire and its royal family back in 1776! lol
L382[14:24:38] <raptop> The hilarious
thing is that an early metric standard (in like the 1790s) was
going to the US but was hijacked by pirates
L383[14:24:50] <raptop> (there is 100% a
timeline where we metrified faster than France!)
L384[14:24:55] <SporkWitch> probably
british privateers
L385[14:25:25] <SporkWitch> king was still
salty our response to "gimme your guns was" "come
and take 'em"
L386[14:25:43] <SporkWitch> *guns"
was
L387[14:26:35] <funkenstein> "gimme
your guns" "which kind and where would you like us to
aim"
L388[14:27:04] <funkenstein> A fresh
shipment of lead headed your way, my lord.
L389[14:27:20] <SporkWitch> ^
L390[14:31:18]
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L391[14:31:18]
ChanServ sets mode: +o on UmbralRaptop
L392[14:31:35] *
raptop pokes UmbralRaptop in the cell radios
L393[14:32:29] <SporkWitch> lol
L394[14:33:43] ⇦
Quits: UmbralRaptor
(~AndNex@2607:fb90:1816:2456:b7b6:2121:fd71:3fd2) (Ping timeout:
189 seconds)
L396[15:05:33]
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(~trace@p5dce04af.dip0.t-ipconnect.de)
L397[15:16:21]
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(~patrik@h-81-170-178-14.A216.priv.bahnhof.se)
L399[15:45:16] <SporkWitch> it makes all
the MFCDs functional and interactive!
L400[16:12:05] <Mat2ch> You've never
played with it?
L401[16:12:19] <Mat2ch> It's great if you
want to do cockpit only missions
L402[16:28:57]
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L403[16:34:10] ⇦
Quits: tehbeard (~tehesper@66.228.139.228) (Ping timeout: 189
seconds)
L404[16:47:17] <SporkWitch> Mat2ch: what's
it called?!
L405[16:47:52] <Mat2ch> let me look
L408[16:51:19] <funkenstein> I just want
to know how that thing hit 400m/s while on the runway
L409[16:52:48] <Mat2ch> That detailed look
is just a guess
L410[16:52:56] <SporkWitch> educated
guess, but yeah
L411[16:53:06] <Mat2ch> Nah, it will
probably look a lot different
L412[16:53:11] <SporkWitch> thank you for
the link!
L413[16:53:20] <Mat2ch> also I think they
might want to rethink spending years in low gravity...
L414[16:53:55] <Mat2ch> and for traveling
there they will try to create a CO2 recycler.
L416[16:55:46] <Mat2ch> you could in
theory collect the carbon to later make CH4 out of it...
L417[16:57:14]
⇨ Joins: tehbeard (~tehesper@66.228.139.228)
L418[16:57:38] <SporkWitch> hmmm... i
apparently already had RPM... i guess I just hadn't gone IVA in a
supported pod to notice lol
L419[16:58:00] <Mat2ch> hehe
L420[16:58:12] <Mat2ch> look at the mods
that work with RPM.
L421[16:58:25] <Mat2ch> You can do a whole
mission from inside
L422[16:58:38] <SporkWitch> yup, that's
the idea :)
L423[16:59:19] ⇦
Quits: heinz9 (~trace@p5dce04af.dip0.t-ipconnect.de) (Remote host
closed the connection)
L424[17:00:39] ⇦
Quits: tehbeard (~tehesper@66.228.139.228) (Ping timeout: 186
seconds)
L425[17:04:21] <funkenstein> ;mission You
convert methane into oxygen. Magic!
L426[17:04:21] <LunchBot> No mission found
matching "You convert methane into oxygen. Magic!".
L427[17:04:42] <funkenstein> ;mission add
You convert methane into oxygen. Magic!
L428[17:04:42] <LunchBot> Added mission:
You convert methane into oxygen. Magic!
L429[17:04:59] <funkenstein>
;mission
L430[17:04:59] <LunchBot> You use an NSWR
as your first stage engine. You end up with blisters on your hands
and a sick feeling in your stomach.
L431[17:05:49] <funkenstein> a something
something something railroad?
L432[17:06:04] <funkenstein> and
radiation
L433[17:07:22] <funkenstein> ;mission add
Your plan to transport nuclear fuel by nuclear-powered train to a
nuclear power plant somehow goes wrong.\
L434[17:07:22] <LunchBot> Added mission:
Your plan to transport nuclear fuel by nuclear-powered train to a
nuclear power plant somehow goes wrong.\
L435[17:07:58] <funkenstein> ;mission
fixup s/wrong.\/wrong./
L436[17:07:58] <LunchBot> New text is:
Your plan to transport nuclear fuel by nuclear-powered train to a
nuclear power plant somehow goes wrong.
L437[17:10:05] <raptop> !mission
L438[17:10:05] <LunchBot> You present an
Erinaceinae with a dilemma. Bob shows you how well he can play
Wonderwall on guitar.
L439[17:10:33] <raptop> Bob does not
appear to be an Evangelion fan
L440[17:10:38] <funkenstein> lol
L441[17:11:07] <funkenstein> ;outcome add
This probably has something to do with quantum.
L442[17:11:07] <LunchBot> Added outcome:
This probably has something to do with quantum.
L443[17:11:22] <funkenstein> ;outcome add
This probably has something to do with anime.
L444[17:11:22] <LunchBot> Added outcome:
This probably has something to do with anime.
L446[17:23:24]
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(~Tank2333@p5ddaafaa.dip0.t-ipconnect.de)
L447[18:05:15] ⇦
Quits: KrazyKrl
(~Karl@108-82-241-32.lightspeed.sgnwmi.sbcglobal.net) (Killed
(NickServ (GHOST command used by Torgo)))
L448[18:05:19]
⇨ Joins: Torgo
(~Karl@108-82-241-32.lightspeed.sgnwmi.sbcglobal.net)
L449[18:39:54]
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L450[18:40:23] ⇦
Quits: NGC3982_ (~appe_auto@81-226-182-8-no69.tbcn.telia.com)
(Client Quit)
L451[18:44:30]
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(~Thunderbi@stnbmb0127w-ds01-45-172-234.dynamic.bellmts.net)
L452[18:46:13] <funkenstein>
;mission
L453[18:46:13] <LunchBot> No Mission for
you. You get Carth instead. Drag from the interstellar medium
strips off your radiators and antennae.
L454[18:46:29] <funkenstein> onasi?
L455[18:49:17] <funkenstein> ;outcome add
You're basically honorary nasty.
L456[18:49:17] <LunchBot> Added outcome:
You're basically honorary nasty.
L457[19:01:03] <raptop> Carth Onasi,
yes
L458[19:01:21] <raptop> ...no Mission also
probably means no Zalbar
L459[19:14:52]
⇨ Joins: Guest75031
(webchat@206-227-15-254.bcsd.kern.org)
L460[19:15:04] <Guest75031> hello i am in
class right now
L461[19:15:18] <Guest75031> lol
L462[19:15:21] <Guest75031>
oloolooll
L463[19:15:32] ⇦
Quits: Guest75031 (webchat@206-227-15-254.bcsd.kern.org) (Client
Quit)
L464[19:19:17] <raptop> blink
L465[19:20:02] <raptop> join to part time:
40 seconds
L466[19:27:25] ⇦
Quits: comicsansgreenkirby
(~Thunderbi@stnbmb0127w-ds01-45-172-234.dynamic.bellmts.net) (Ping
timeout: 189 seconds)
L467[19:29:06]
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L468[20:07:16] <funkenstein> bizarre
L469[20:09:38] <funkenstein> if they're in
class though it does make sense, I imagine they're on their
phone
L470[20:09:58] <raptop> I guess
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L473[20:26:05] <funkenstein>
;mission
L474[20:26:05] <LunchBot> You confuse yaw
with yawn. Failure is not an option, but happens anyway.
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L478[20:59:23] <funkenstein> why isn't
this working
L479[21:06:11] <Althego> kikkerikii
L480[21:06:27] <raptop> it appears to be
flying
L481[21:06:49] *
raptop is not a fan of butterfly tails FWIW
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L495[22:25:12] <SporkWitch> packbart: my
new SSTO managed a 42 ton payload for 10 wolf transport credits XD.
0.24 credits per ton
L496[22:26:53] <SporkWitch> funkenstein:
to your earlier question (sorry I missed it): it's an extremely
lightweight craft and he presumably has the upgrades on the tech
tree maxed out. Those engines are RIDICULOUS. While in atmosphere
they use the intake atmosphere itself as the reaction mass, no fuel
consumed, then they switch to using a fuel (depending on which
version he's on, probably either liquid fuel or oxidizer --
L497[22:26:56] <SporkWitch> BUT NOT
BOTH)
L498[22:28:45] <SporkWitch> the SSTO I
just built is a mk4 form-factor using basically the same engine
layout. With FAR making ti VERY easy to rip yourself apart, I have
to take off at like 10% throttle, then once I reach 10km i let it
rip and i'm at nearly 2km/s orbital by the time i reach 30km,
switch modes once the first engine flames out (not enough control
authority to compensate at that altitude), get the periapsis
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L500[22:29:55] <SporkWitch> just above
70km, set prograde hold and switch back to airbreathing. the
constant flameouts make it so it can't kick me off attitude, but
DOES prevent my apoapsis dropping and helps keep pushing the
periapsis up
L501[22:30:00] <SporkWitch> *apo just
above 70km, rather
L502[22:30:52] <SporkWitch> i managed to
circularize at 71.5/70.36km with about 2/3 of my propellant
remaining. Now the fun part is seeing if this thing can make it
back down again...
L503[22:35:05] <funkenstein> what is
fwiw
L504[22:35:24] <SporkWitch> For What It's
Worth
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L507[22:36:05] <funkenstein> that's a good
song
L508[22:36:31] <funkenstein> ;mission add
There's a kerman with a gun over there...
L509[22:36:31] <LunchBot> Added mission:
There's a kerman with a gun over there...
L510[22:37:04] <funkenstein> I could not
get it above 200m/s
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L513[22:37:52] <funkenstein> my problem
with sstos is I cap out at 370ish m/s which keeps me below
19km
L514[22:38:18] <funkenstein> I can't tell
what I'm doing wrong
L515[22:38:36] <funkenstein> I did alright
in sandbox with the rapiers
L516[22:38:45] <funkenstein> my balancing
is all quite alright
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L518[22:40:31] <SporkWitch> stock SSTOs
are tricky, it's all about balancing drag, TWR, and fuel. Flight
path matters a lot too; you really need to get the most out of the
airbreathers before switching, so you don't need to carry as much
oxidizer. I'm working in KSPI, though, which makes things a lot
easier since I'm not limited to traditional rocket tech. This
particular one is basically a scaled-up cargo-carrying
L519[22:41:12] <funkenstein> in what
L520[22:41:13] <SporkWitch> version of the
one in that video: nuclear thermal turbojet engines running off a
toasty fission reactor. Atmosphere comes in, is flowed over the
reactor's radiator super-heating it, super-heated atmosphere comes
out the back at high pressure.
L521[22:41:26] <funkenstein> ooh
L522[22:42:09] <SporkWitch> once the air
gets too thin, i start pumping a propellant in instead, in this
case oxidizer (I think monoprop would work better, but the specific
parts i chose don't have the option to switch their tanks to
monoprop)
L523[22:42:23] <darsie> SporkWitch: You
can make your second rocket in stock an SSTO.
L524[22:42:51] <SporkWitch> sure, ROCKET,
but we're talking planes
L525[22:42:52] <darsie> Yeah, you need to
fly it well.
L526[22:42:56] <darsie> ah
L527[22:43:11] <darsie> Fully
reusable?
L528[22:43:29] <SporkWitch> i linked this
one earlier because i was looking at things trying to figure out
what i was doing wrong. Linked it because i wanted the cockpit mod
he used for the MFCDs and i didn't know what it was lol
L529[22:43:38] <funkenstein> I'm honestly
hoping for somethoing that could achieve orbit on its own but could
be carried simply enough to another planet on the back of a large
rocket
L531[22:44:00] <SporkWitch> i'm confident
he's NOT using FAR, because if he was, he'd have ripped that thing
apart lol
L532[22:44:01] <funkenstein> which is why
I try to build small
L533[22:44:08] <funkenstein> yeahhh
L534[22:44:14] <SporkWitch> darsie: about
to find out; i'm attempting reentry now... lol
L535[22:44:24] <darsie> :)
L536[22:44:26] <SporkWitch> no pieces came
off on the way up, though, if that's what you're asking :P
L537[22:44:58] <darsie> I mean go to
orbit, deorbit, refuel, repeat.
L538[22:45:52] <SporkWitch> if you've used
MKS at all, it managed to get a 42 tonnes worth of WOLF payload to
orbit, for only 0.24 transport credits per tonne (for perspective,
the tutorial on the WOLF systems in MKS used an example SSTO that
took 100 credits to get 50 tonnes to orbit; 2 credits to my
0.24)
L539[22:46:48] <SporkWitch> that will
depend on whether i can land this at the KSC... technically i can
land it anywhere, but for this mission to really be a success, it
needs to be the KSC so I can set up the return route for the WOLF
automation. The purpose of the mission was to get a nice, efficient
cargo route set up so I don't have to manually ferry supplies and
kerbals up and down anymore.
L540[22:48:16] <SporkWitch> mildly
annoying, the mod doesn't consider the KSC to automatically have a
transit hub module on it, for ferrying kerbals, so I'll have to
actually set one up as a physical base nearby and build a bus to
drive kerbals between it and the runway lol
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L543[23:02:13] <SporkWitch> lost control
around 50km, but once it got low enough for the airbreathers
(didn't wanna waste the fuel and ruin the return route's efficiency
lol) and the control surfaces to regain some authority, went full
throttle which let me quickly stabilize, managed to pull out of the
dive at 500m/s about 300m from the ground... lol
L544[23:02:27] <SporkWitch> i'm now on a
leisurely flight back to the KSC from just over the mountains to
its west heh
L545[23:04:34] <SporkWitch> fun fact:
mechjeb autoland is still suicidal lol. given how smart its docking
autopilot is, i would have thought it would be smart enoug hto NOT
fly straight into a mountain lol
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L554[23:39:17] <Izaya> Need to poke at
writing a basic landing assist for kOS some time
L555[23:40:45] <Izaya> thinking I can ...
adapt the method Scott Manley used; plot a plane change burn then a
burn to drop the craft on top of whatever the target is
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L557[23:40:56] <Izaya> the actual landing
part would be manual but there'd be less human error in
targeting
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L559[23:43:43] ***
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L560[23:46:20] <SporkWitch> wasn't so
leisurely. i forgot speedbrakes, and so i'd either come in too hot,
too bounce, or too low :'(
L562[23:46:48] <SporkWitch> ended up
settling for just "anywhere safe nearby" and i'm skidding
home like this. the engines are strong enough, i just don't let it
get over 10m/s lol
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