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L8[03:01:36] <SporkWitch> transparent frame,
seeing how a jet turbine works
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ChanServ sets mode: +o on Althego
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L20[06:59:28] <Izaya> oh, that's neat
L21[06:59:35] <Izaya> my "kill
relative velocity" script
L22[06:59:52] <Izaya> I can re-run it
repeatedly to refine the closest approach.
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L24[07:42:15] <Izaya> also, I can fly my
spacecraft with the probe cores hibernating 99% of the time
:D
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L26[07:47:40] <XXCoder> ;mission
L27[07:47:40] <LunchBot> You try to
out-crazy Danny2462. The Secretary disavows any knowledge of your
actions.
L28[07:48:06] <raptop> Izaya: depending on
the mission, that might be more realistic than you'd expect
L29[07:48:07] <XXCoder> good. I am nobody
they know, that way my acciental nuking of one city is not blamed
on them
L30[07:48:25] <Izaya> I mean while actively
maneuvering :D
L31[07:48:35] <Izaya> kOS does all the
flying so I hardly have to do anything
L32[07:48:44] <raptop> XXCoder: ...did you
steal a submarine?
L33[07:48:54] <raptop> hrm
L34[07:49:14] <XXCoder> ... what
submarine?
L36[07:51:10] <raptop> whoops
L37[07:51:45] <XXCoder> its artwork bit
rough at early but rapidly improves
L38[07:53:52] ⇨
Joins: darsie
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L39[08:12:23] <Izaya> haruhi, this
automatic rendezvous script has given me a <200m closest
approach
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L42[08:48:53] <XXCoder> just thought of a
challenge
L43[08:49:06] <XXCoder> lowest orbit
possible on either mun or minimun
L44[08:49:15] <XXCoder> highest point is
scoring one
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L47[09:11:09] <Izaya> time to break out
scansat to figure out the path with the lowest max height? :p
L48[09:29:39] <Izaya> What sort of altitude
(or atmospheric pressure) should I jettison fairings if I'm
primarily interested in avoiding my solar panels being ripped
off?
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L50[10:16:55] ⇨
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L51[10:17:01] <funkenstein> ;mission
L52[10:17:01] <LunchBot> You find a way to
strap some boosters to your home. You give up.
L53[10:17:25] <funkenstein> you *go*
up
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L57[11:13:51] <packbart> I doubt that the
windows on a typical home are rated for hypersonic flight
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L60[11:51:33] <Izaya> we don't need windows
where we're going
L61[11:51:47] <Izaya> (back to 0.18, where
the only stable 64-bit version of the game was the linux
build)
L62[12:00:10] <funkenstein> lmao
L63[12:00:14] <funkenstein> ;mission
L64[12:00:14] <LunchBot> You initiate a
barbecue roll. Jeb is judged to weigh decidedly less than a
duck.
L65[12:00:35] <Althego> even after the
barbecue...
L66[12:00:42] <funkenstein> well certainly,
anyone would during a barbecue roll
L67[12:00:57] <funkenstein> the effects on
gravity
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L69[12:50:22] <funkenstein> ;mission
L70[12:50:23] <LunchBot> You enter the
Lunchosphere. It snows out of season.
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L72[14:10:43] <SporkWitch> we'll have to
burn jeb...
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L90[19:41:43] <FLHerne> ;mission add You
invent and deploy a virally-distributed antihypoxiant that will
make Kerbals almost impossible to kill.
L91[19:41:43] <LunchBot> Added mission: You
invent and deploy a virally-distributed antihypoxiant that will
make Kerbals almost impossible to kill.
L92[19:41:51] ⇨
Joins: estorado (~estorado@5.45.108.144)
L93[19:42:58] <FLHerne> ;outcome
zombie
L94[19:42:58] <LunchBot> No outcome found
matching "zombie".
L95[19:43:07] <FLHerne> ...really?!
L96[19:43:45] *
raptop wonders if anyone has compared kerbals with Pak
protectors
L97[19:44:06] <FLHerne> A zombie apocalypse
sweeps across Kerbin, made worse because zombified Kerbals are
*still* greenish so you can't tell from a distance.
L98[19:44:14] *
raptop wonders if kerbal zombies would try to eat mystery
goo
L99[19:44:18] <FLHerne> ;outcome add A
zombie apocalypse sweeps across Kerbin, made worse because
zombified Kerbals are *still* greenish so you can't tell from a
distance.
L100[19:44:18] <LunchBot> Added outcome: A
zombie apocalypse sweeps across Kerbin, made worse because
zombified Kerbals are *still* greenish so you can't tell from a
distance.
L101[19:44:23] <raptop> hah!
L102[19:45:22] <FLHerne> ...they also have
mismatched eyes, a stumbling gait, and don't eat normal food
L103[19:45:38] <raptop> hmm
L104[19:45:48] <FLHerne> now I'm wondering
if the zombie apocalypse *already happened*
L105[19:46:19] <FLHerne> thus the weirdly
fragmented state of society, where there's a space centre but no
other infrastructure, and rocket engines but not ladders
L106[19:47:03] <raptop> case nightmare
green (remember when if you had a somewhat obsolete videocard,
kerbin's oceans would turn green?)
L107[19:48:39] <FLHerne> ;mission add You
discover that Kerbals are the product of a zombie apocalypse. It
explains the stumbling, mismatched eyes, strange diet and
fragmented state of technology.
L108[19:48:39] <LunchBot> Added mission:
You discover that Kerbals are the product of a zombie apocalypse.
It explains the stumbling, mismatched eyes, strange diet and
fragmented state of technology.
L109[19:49:57] <packbart> Zombies be like:
Must. Launch. Rocket!
L110[19:50:15] <packbart>
Laaaauunch!
L111[19:50:53] ⇦
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reingehaun)
L112[19:51:28] <packbart> !mission
L113[19:51:28] <LunchBot> You build a
micro surfboard so you can surf the microwaves. Your treatment of
your kerbals results in automatic failure of the Voight-Kampff
test.
L114[19:51:41] <Althego> lol micro
surf
L115[19:51:48] <packbart> that test is
overrated, anyway
L116[19:51:52]
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L119[19:54:10] <packbart> !mission
L120[19:54:10] <LunchBot> You order a
batch of LV-T30's. You break the fourth wall and your house
collapses.
L121[19:54:33] <packbart> the delivery
entrance is on the other side of the house!!1
L122[20:00:40] <FLHerne> ;outcome add The
floor becomes very sticky.
L123[20:00:40] <LunchBot> Added outcome:
The floor becomes very sticky.
L124[20:00:53] <FLHerne> this is me, but I
don't know why
L125[20:02:00] ⇦
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Module Alpha Humana on approach to Space Station
Mercury)
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L129[20:33:25] <SporkWitch> let me guess,
the inflatable docking port is jr size? >_<
L130[20:33:56] <SporkWitch> first time
using one because i needed that extra bit of clearance, but i
thought it was normal size and i use normal size on basically
everything >_<
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L133[21:37:34] <Tank2333> hi
L134[21:48:46] <packbart> according to the
Wiki, it is. SSPX contains extensible docking ports, too
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