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L1[00:05:09] <FLHerne> ;outcome add You've
found the source of the ticking. It's a pipe bomb! Yaaaaaay!
L2[00:05:09] <LunchBot> FLHerne: Added
outcome: You've found the source of the ticking. It's a pipe bomb!
Yaaaaaay!
L3[00:05:31] <FLHerne> [/nostalgia]
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L11[01:45:04] <transhohmann> ;mission
L12[01:45:04] <LunchBot> transhohmann: You
believe you can fly. You are insulted for playing KSP.
L13[01:45:10] <transhohmann> yup
L14[01:45:23] <SporkWitch> Flying is simply
the art of throwing oneself at the ground and missing
L15[01:48:30] <raptop> Orbital flight,
sure
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L17[01:52:16] <SporkWitch> raptop: it's a
hitchhiker's guide reference
L18[01:52:49] *
raptop is, er, not the biggest fan of the books
L19[01:53:09] <SporkWitch> It's from one of
the later books: "The Hitchhiker's Guide to the Galaxy has a
large section on the subject of flying, which details exactly how
to master the art of flying.
L20[01:53:10] <SporkWitch>
L21[01:53:10] <SporkWitch> According to the
Guide, the main thing that flying requires is the ability to throw
yourself at the ground and miss."
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L25[03:13:21]
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L27[03:24:01] <transhohmann> also, indeed,
how to give a flying fk
L28[03:24:25] <transhohmann> self
explanitory, really
L29[03:25:00] <transhohmann> like how to
use a toothpick
L30[03:30:44] <transhohmann> ;outcome add
There was a sound like the whole world saying "wop" all
at once.
L31[03:30:44] <LunchBot> transhohmann:
Added outcome: There was a sound like the whole world saying
"wop" all at once.
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L39[06:03:52] *** mkv
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L42[08:28:02] <transhohmann> what are the
requirements for fuel transfer on stations
L43[08:28:21] <transhohmann> just docking?
does the fuel have to be anywhere in particular?
L44[08:28:55] <Althego> the usual. there
are things it cant flow throufh
L45[08:29:24] <transhohmann> I don't know
what you mean by the usual
L46[08:30:08] <transhohmann> I'll figure it
out
L47[08:30:40] <Althego> cant flow though
item such as heat shield, metal bars and plates, etc
L48[08:33:53] <transhohmann> ah
L49[08:34:15] <transhohmann> and should I
try to unlock the normal sized docking port first
L50[08:34:23] <transhohmann> or stick with
jr
L51[08:35:09] <Althego> doesnt really
matter which one, in zero g
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L54[10:18:47] <transhohmann> I haven't used
these before which way is out
L55[10:19:02] <transhohmann> I assume it's
the ragged side?
L56[10:19:09] <Althego> the docking
ports?
L57[10:19:11] <transhohmann> yes
L58[10:19:19] <Althego> you can see a hatch
on the outside
L60[10:19:48] <Althego> these are the
oursides
L61[10:19:54] <darsie> transhohmann: When
you take them from the menu the upper side is out.
L62[10:20:07] <transhohmann> thanks
L63[10:20:13] <Althego> they usually want
to stick by the correct side
L64[10:20:29] <transhohmann> the vab is
trying to stick them the wriong way around
L65[10:20:30] <darsie> Yeah, when you
surface mount them.
L66[10:21:46] <Althego> there is a jagged
edge on the side that goes onto the ship
L67[10:21:59] <Althego> and a smooth ring
on the outside
L68[10:23:06] <Althego> so here the jagged
edge is on the bottom, that is connected to the ship, the ring is
the top, that can dock to other docking ports
L69[10:23:29] <Althego> you can mate
differnt size docking ports in the vab, but you can only undock
with them once in space
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L73[11:44:42] <transhohmann> so, um
L74[11:45:13] <transhohmann> getting 54
tons of fuel into orbit at 250km without spending any of it
L75[11:45:26] <transhohmann> is it
practical
L76[11:45:36] <Althego> you need a big
rocket
L77[11:45:37] <transhohmann> or am I trying
to overdo it
L78[11:45:50] <Althego> or maybe you can do
it in several trips
L79[11:46:00] <transhohmann> I'm using
rocklomax x-200s
L80[11:46:12] <transhohmann> with jr
ports
L81[11:46:14] <Althego> but there is a
reason why i dont take the fuel type contracts, unless i can mine
them on site
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L83[11:46:35] <Althego> you can do it later
if you want to. once you take the contract it doesnt expire for
years
L84[11:46:41] <transhohmann> lol i was just
trying to add a refueling pos to my station
L85[11:46:56] <transhohmann> pod*
L86[11:47:10] <flayer> we all know what you
meant
L87[11:47:11] <Althego> probably it would
be better to take the fuel from the mun
L88[11:47:15] <transhohmann> and 54 tons
sounded like a good amount to have around
L89[11:48:09] <transhohmann> I haven't
unlocked mining exuipment
L90[11:51:09] <transhohmann> is autostrut a
viable option or should i just use struts
L91[11:51:34] <transhohmann> I have been
getting decent stability out of it when attaching boosters
L92[12:01:24] <Althego> if you are parts
limited autostruts help a lot
L93[12:01:47] <Althego> yes especially for
boosters, because there they can take sideways forces
L94[12:02:16] <Althego> but the end points
are limited, so for more complicated cases you need real ones
L97[12:42:28] <Althego> hehe
L98[12:57:05] <UmbralRaptor> 🐑
L99[13:04:21] <darsie> sandbox: If I click
that I might copy it.
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L101[13:26:35] <transhohmann> lol
L102[13:30:05] <Althego> solve it with nft
:)
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L106[14:40:57] <SporkWitch> i use
autostruts a LOT. Rigid attachment can also be useful, though this
is more selective (it makes for more rigid, but brittle joints, so
things wobble less but break sooner)
L107[14:41:26] <SporkWitch> So far I
haven't really ever encountered something where autostruts weren't
enough but some visible struts could resolve the issue.
L108[14:41:57] <SporkWitch> thing about
autostrut is it's not 100% automatic. You still need to tell it
WHAT to strut to, and that will affect how it performs and
handles.
L109[14:46:00] <transhohmann> I hhave two
docking ports kissing at 0.0m/s and still can't get them to
dock
L110[14:46:31] <SporkWitch> transhohmann:
how's your angle? also you need to have a little bit of movement.
it can be stubborn.
L111[14:47:25] <transhohmann> almost dead
on
L112[14:47:47] <transhohmann> I had to use
alt f12 and it still took me 20 minutes from 10 m
L113[14:47:58] <transhohmann> I am
terrible at this
L114[14:48:11] <transhohmann> especially
with a 0 star pilot
L115[14:49:17] <transhohmann> driving them
into each other at full speed
L116[14:49:23] <transhohmann> can't back
up
L117[14:49:45] <SporkWitch> if you can't
back up, that means you set up your RCS wrong
L118[14:51:09] <transhohmann> I haven't
got rcs I have engines
L119[14:51:23] <transhohmann>
reverting
L120[14:55:46] <SporkWitch> don't both
trying to dock without RCS lol
L121[14:56:13] <SporkWitch> you said you
were lined up, but i can say with almost total certainty you
weren't, if you only had main engines and reaction wheels
L122[15:11:12] <Althego> docking ports
have states. after undocking they cant dock again until they get
far enough. this is there so that the magnets dont prevent you from
undocking. this used to get bugged sometimes preventing
docking
L123[15:14:00] <SporkWitch> i doubt that's
what he's running into, if he doesn't have RCS, heh.
L124[15:14:19] <Althego> you dont really
need rcs for docking
L125[15:27:48] <transhohmann> I had the
two meeting so I couldn't see a gap between the when focusing on
the port and zoomed way in
L126[15:28:20] <transhohmann> then
thrusted up and got no result other than lowering the collective
periapsis
L127[15:28:25] <SporkWitch> thing is,
depending on how long the craft is, being even a little off on
pitch and yaw can keep it from locking
L128[15:35:53] <transhohmann> needed
velocity
L129[15:37:49] <transhohmann>
success
L130[15:38:30] <SporkWitch> i think it
wasnt at least 0.2m/s or so
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L133[15:42:02] <FLHerne> transhohmann:
dialling up the attraction force can help a lot when docking
without RCS
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L135[15:42:18] <FLHerne> I can't remember
exactly what that's called, but it's a tweakable on the docking
ports
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L137[15:44:41] <SporkWitch> think that's
the Kraken Drive setting ;)
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L140[16:03:21] <sheeep> heyho
L141[16:04:59] <darsie> .
L142[16:06:37] <darsie> transhohmann: If
you have RCS, select control from here at the docking port to get
navball guidance relative to the docking port. And select the other
docking port as target.
L143[16:08:34] <SporkWitch> also super
helpful are linuxgurugamer's (who ironically doesn't develop on
linux lol) Docking Cam, and Docking Port Alignment Indicator by
navyfish. I use both; i like the visual from the camera, but i find
navyfish's indicator offers better feedback on your
positioning
L144[16:10:21] <darsie> I can't imagine
how that is better than the target indicator on the navball.
L145[16:10:39] <darsie> Does it display
rotation?
L146[16:10:53] <darsie> Or tilt?
L147[16:29:40] <SporkWitch> xyz position
and xyz rotation relative to the port
L148[16:30:53] <SporkWitch> the way it
represents that information is also helpful as it lets you much
better judge what you need to adjust and how fast you're drifting.
the stock navball indicator just gives you your prograde and target
markers, doesn't tell you anything about relative position or
rotation
L149[16:31:58] <SporkWitch> in the real
world, we lkiterally have a camera in the docking port and
indicators on the screen. of the games I've played with somewhat to
very realistic docking mechanics, the stock interface on KSP is the
worst for it, heh. Hellion has one of the best, and it's a good
thing, because you do a LOT of docking in that game.
L150[16:33:35] <SporkWitch> with hellion i
actually find myself able ot intuitively maneuver in multiple
directions and introduce rotation at the same time, for some very
efficient docking maneuvers. controls are basically the same as
KSP's for this, with newtonian physics and basic lateral RCS and
reaction-wheel attitude control (in some ways easier, since
attitude control doesn't induce lateral movement, the way RCS
does
L151[16:33:52] <SporkWitch> so another
thing i find myself doing in KSP is toggling RCS off to adjust
attitude and rotation, then putting RCS back on to tweak lateral
position)
L153[16:56:17] <Althego> astra launch
stream start is fluctuating
L154[16:56:37] <SporkWitch> i'm watching
live footage of the HOnkening
L155[17:28:13] <SporkWitch> grrrr, all my
transfer windows are a year or more away >_<
L156[17:30:20] <Althego> you dont need to
take the window, just bear with the delta v :)
L157[17:31:02] <SporkWitch> true, and my
transfer/return stage does have around 4km/s
L158[17:35:44] <SporkWitch> added
complication from life support heh. That's what's making this duna
mission difficult. My kerbals will get homesick and refuse to work
even to save their lives lol
L159[17:36:44] <SporkWitch> i do have
cryopods, but they're super power hungry. Takes several minutes to
recharge the battery to freeze or thaw the next kerbal heh
L160[17:51:01] <sheeep> bored
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L170[19:14:45] <Althego> astra launch with
nsf
L171[19:14:52] <Althego> they do these
together
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L173[19:38:28] <Althego> of course it
didnt start in time
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L178[20:07:16] <Althego> it is on
L179[20:19:45] <Althego> scrub
L180[20:49:01] <Kalpa> Scrub, the lord
of
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L188[21:48:56] <transhohmann> I did that I
also added a camera to the other port and I switched control
between both wessels while lining them up
L189[21:49:08] <transhohmann>
SporkWitch
L190[22:24:21] <SporkWitch> BS! came down
nice and slow, but it pancaked the hitchhiker module! lol only lost
some duplicate science, but still >_< lol
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