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L1[00:00:15] <raptop> git commit -am "bug fixes and performance improvements
L2[00:00:16] <raptop> git push
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L5[00:57:05] * raptop remains sad that git commit -crimes is not a valid command
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L57[15:04:27] <Althego> kikkerikii
L58[15:04:33] <darsie> .
L59[15:04:44] <darsie> Are there KSP mods that saturate RWs?
L60[15:04:53] <darsie> reaction wheels
L61[15:05:08] <SporkWitch> none i've come across, but that would be cool.
L62[15:06:27] <Izaya> yup
L63[15:06:38] <darsie> Yeah. Maybe annoying micromanagement, though.
L64[15:06:46] <Izaya> https://forum.kerbalspaceprogram.com/index.php?/topic/200480-191-1101-1111-semi-saturatable-reaction-wheels/
L65[15:08:04] <SporkWitch> darsie: aren't most realism-focused mods? lol
L66[15:08:18] <SporkWitch> then again, i also play Stationeers, and that gets VERY micromanagey lol
L67[15:08:26] <darsie> sure :)
L68[15:08:43] <darsie> Not sure how annoying that one would be.
L69[15:09:39] <darsie> It should have a saturation indicator or so.
L70[15:09:41] <SporkWitch> at first, probably very, but it would probably encourage more use of RCS. I dunno about others, but I pretty much never use RCS unless doing docking maneuvers; reaction wheels are just BETTER and don't run out of fuel
L71[15:10:33] <Izaya> Most of my LKO craft use monopropellant main engines so I've been using RCS more of late.
L72[15:11:01] <darsie> Why monoprop for mains?
L73[15:11:03] <SporkWitch> why monoprop instead of ion?
L74[15:11:15] <SporkWitch> i'd think ion would be better for the same weight
L75[15:11:23] <Izaya> because most of my stuff in LKO is in the process of getting assembled
L76[15:11:44] <Izaya> and/or is a service spacecraft for my station
L77[15:11:53] <Izaya> so having heaps of RCS fuel is very convenient
L78[15:12:03] <darsie> RCS doesn't work (well) with planned maneuvers, I think.
L79[15:12:56] <Izaya> ReStock has monoprop stack engines that use the main throttle
L80[15:13:16] <SporkWitch> probably would have to calculate the time yourself, but otherwise should be fine
L81[15:13:21] <Izaya> (at least I think it's ReStock+)
L82[15:14:24] <darsie> Can you tie the throttle to RCS with action groups?
L83[15:14:29] <Izaya> [obligatory ussr-inspired flag cw] https://shadowkat.net/tmp/0Ukn.jpg
L84[15:15:10] <Izaya> that nozzle sticking out of the heatshield is a monoprop main engine, and the main body of the spacecraft is a "station core" part with RCS tanks and a crew capacity of 1
L85[15:15:31] <Izaya> (or rather station utility module, but details)
L86[15:15:57] <SporkWitch> need KSP2 NAO lol
L87[15:19:10] <Izaya> I wish I could use normal RCS thrusters with maneuver nodes though, I could probably make kOS execute the burns with RCS but that's a whole thing
L88[15:20:06] <Izaya> Probably harder to calculate given thrust varies based on direction with RCS blocks though.
L89[15:20:59] <packbart> with MechJeb installed, you can. it's got an option to bind the RCS to the main throttle
L90[15:21:37] <packbart> I use that for maneuver nodes on RCS-only sats
L91[15:28:04] <darsie> Hmm, RCS only sats ... can I make my sats even smaller? :)
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L94[15:42:20] <packbart> possibly. probe core, antenna, a solar panel, small RCS tank and one RCS thruster in the back
L95[15:55:10] <Izaya> I saw a cubesat in a video with thrusters and antennae all inside a cube, and the person deployed like 20 of them from inside one relatively small fairing, anyone have any idea what mod that might've been?
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L98[16:00:22] <darsie> RCS "thruster power" unit seems to be kN.
L99[16:05:03] <darsie> The small RCS thrusters are too weak to get to orbit with only a Hammer as first stage.
L100[16:09:06] <Althego> kikkerikii 2
L101[16:18:24] <darsie> ksp 1.12.3 crashed.
L102[16:18:39] <darsie> Had black VAB before.
L103[16:35:32] <packbart> Izaya: there's https://www.youtube.com/watch?v=620yLKlYaGk&t=48s - but they're not cube-sized
L104[16:36:52] <Izaya> it's all nicely integrated like that I guess
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L113[19:10:17] <darsie> ksp 1.12.3 crashed.
L114[19:11:38] <raptop> *whomp whomp*
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L120[20:24:11] <darsie> Nerv spaceplane: https://i.postimg.cc/mgt8jfCX/screenshot473.png
L121[20:27:21] <Althego> so small
L122[20:27:35] <Althego> at that size the nuke is probably too ehavy
L123[20:28:35] <SporkWitch> it's so tiny!
L124[20:30:13] <Izaya> cute
L125[20:33:22] <darsie> It's in orbit.
L126[20:33:45] <darsie> I didn't know it should be bigger :).
L127[20:34:09] <Althego> possibly it could have more delta v with a smaller engine
L128[20:36:42] <darsie> And it landed on the second attempt :))).
L129[20:37:04] <darsie> After one orbit.
L130[20:38:25] <darsie> There are certainly better ascent profiles than my firts success on orbit.
L131[20:43:28] <darsie> I shall retract the landing gear. I shall retract the landing gear. I shall retract the landing gear.
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L141[21:15:11] <darsie> 1188 m/s left in orbit.
L142[21:15:41] <Mat2ch> time to land on Minmus with it!
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L149[21:38:11] <darsie> 1351 m/s left in orbit.
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L152[21:58:50] <SporkWitch> landing on minmus is easy, it's the taking off again that can be tricky unless you have some RCS lol
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L154[22:03:30] <flayer> with a spaceplane, yeah
L155[22:03:58] <flayer> i put some of those orange little rockets on a rotation robotics part
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L158[22:04:11] <flayer> for breaking thrust or lifting thrust
L159[22:04:19] <flayer> or an additional boost forward
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