<<Prev
Next>>
Scroll to Bottom
Stuff goes here
L1[00:02:03] ⇦
Quits: dnsmcbr (uid136206@id-136206.uxbridge.irccloud.com) (Quit:
Connection closed for inactivity)
L2[00:57:07] ⇦
Quits: Wastl4
(~Wastl2@dynamic-077-011-157-154.77.11.pool.telefonica.de) (Ping
timeout: 198 seconds)
L3[00:59:51] ⇨
Joins: Wastl2
(~Wastl2@dynamic-077-013-012-061.77.13.pool.telefonica.de)
L4[01:46:01] ⇦
Quits: Raidernick (~Raidernic@68.195.230.186) (Read error:
Connection reset by peer)
L5[01:47:13] ⇨
Joins: Raidernick (~Raidernic@68.195.230.186)
L6[01:49:45] ⇦
Quits: Ezriilc (~Ezriilc@96.59.122.65) (Quit: Going offline, see
ya! (www.Kerbaltek.com))
L7[02:15:01] ⇨
Joins: Tank2333
(~Tank2333@p50853493.dip0.t-ipconnect.de)
L8[02:33:19] ⇨
Joins: JVFoxy
(webchat@d64-180-212-159.bchsia.telus.net)
L9[02:47:49] ⇦
Quits: Tank2333 (~Tank2333@p50853493.dip0.t-ipconnect.de) (Remote
host closed the connection)
L10[02:49:50] <minas_tirith> JVFoxy,
hi
L11[02:55:48] *
umbralraptop waves
L12[02:56:46] <minas_tirith> umbralraptop,
hi uwu
L13[02:58:37] ⇨
Joins: Althego (~Althego@86FF5BCD.dsl.pool.telekom.hu)
L14[02:58:37]
ChanServ sets mode: +o on Althego
L15[03:06:17] <JVFoxy> hullo
L16[03:13:53] ⇦
Quits: Kalpa (~kalpa@87-92-221-202.rev.dnainternet.fi) (Quit:
Reboot Kantsis Olla Windows(tm) Update(r) ...)
L17[03:17:57] ⇨
Joins: Kalpa (~kalpa@87-92-221-202.rev.dnainternet.fi)
L18[04:18:04] ⇦
Quits: _whitelogger (~whitelogg@uruz.whitequark.org) (Remote host
closed the connection)
L19[04:18:20] ⇨
Joins: _whitelogger (~whitelogg@uruz.whitequark.org)
L20[04:19:52] ⇨
Joins: Raidernick_ (~Raidernic@68.195.230.186)
L21[04:21:25] ⇦
Quits: Raidernick (~Raidernic@68.195.230.186) (Ping timeout: 198
seconds)
L22[04:39:29] ⇦
Quits: JVFoxy (webchat@d64-180-212-159.bchsia.telus.net) (Quit:
webchat.esper.net)
L23[05:03:57] ⇦
Quits: purpletarget|ktns (~purpletar@207.102.235.220) (Quit: Any
fool can calculate)
L24[05:14:27] ⇦
Quits: sasamj (uid193032@id-193032.ilkley.irccloud.com) (Quit:
Connection closed for inactivity)
L25[06:15:03] ⇦
Quits: _whitelogger (~whitelogg@uruz.whitequark.org) (Remote host
closed the connection)
L26[06:15:18] ⇨
Joins: _whitelogger (~whitelogg@uruz.whitequark.org)
L27[06:20:37] ⇨
Joins: Lyneira
(~konversat@2001:984:484e:1:1dc7:3210:ed6:6012)
L28[06:26:47] ⇦
Quits: Pyrus (~pyrus@coffee-break.at) (Quit: ZNC - http://znc.in)
L29[06:27:33] ⇨
Joins: Pyrus (~pyrus@coffee-break.at)
L30[06:36:23] ⇨
Joins: darsie
(~darsie@84-113-55-200.cable.dynamic.surfer.at)
L31[06:43:35] ⇦
Quits: G4Virus_aka_pa1983
(~patrik@h-81-170-178-14.A216.priv.bahnhof.se) (Remote host closed
the connection)
L32[07:35:03] ⇦
Quits: Neal (~Neal@47.146.41.184) (Read error: Connection reset by
peer)
L33[07:41:44] ⇦
Quits: betelgeuse (~betelgeus@94-225-47-8.access.telenet.be) (Read
error: Connection reset by peer)
L34[07:41:59] ⇨
Joins: betelgeuse
(~betelgeus@94-225-47-8.access.telenet.be)
L35[08:42:02] ⇦
Quits: _whitelogger (~whitelogg@uruz.whitequark.org) (Remote host
closed the connection)
L36[08:42:18] ⇨
Joins: _whitelogger (~whitelogg@uruz.whitequark.org)
L37[08:47:52] ⇨
Joins: sandbox
(~sandbox@host-84-13-145-106.opaltelecom.net)
L38[09:06:44] ⇨
Joins: dnsmcbr
(uid136206@id-136206.uxbridge.irccloud.com)
L39[09:58:07] ⇦
Quits: betelgeuse (~betelgeus@94-225-47-8.access.telenet.be) (Ping
timeout: 189 seconds)
L40[09:59:32] ⇨
Joins: betelgeuse
(~betelgeus@94-225-47-8.access.telenet.be)
L41[11:00:03] ⇦
Quits: _whitelogger (~whitelogg@uruz.whitequark.org) (Remote host
closed the connection)
L42[11:00:19] ⇨
Joins: _whitelogger (~whitelogg@uruz.whitequark.org)
L43[11:00:25] ⇦
Quits: betelgeuse (~betelgeus@94-225-47-8.access.telenet.be) (Quit:
Ping timeout (120 seconds))
L44[11:00:38] ⇨
Joins: betelgeuse
(~betelgeus@94-225-47-8.access.telenet.be)
L45[11:23:29] ⇨
Joins: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:8990:19a9:d7c1:92f9)
L47[11:58:48] <Althego> lol
L48[12:21:27] ⇨
Joins: dave
(~Mibbit@cpc77301-basf12-2-0-cust64.12-3.cable.virginm.net)
L49[12:21:42] <dave> hello
L50[12:21:43] <Mod9000> Hello, dave
L51[12:21:55] *** dave
is now known as Guest42890
L52[12:22:06] <Guest42890> just reinstalled
KSP
L53[12:23:47] <Althego> hehe, should have
daid "just what do you think you are doing dave?"
L54[12:23:56] <Guest42890> anyone got any
good tips for optimising KSP on win? I have one mod installed
Mechjeb2. is installed on a m2 raid with a good gpu and cpu, but
when I build bigger ship, 200-300 parts
L55[12:24:11] <Guest42890> im getting very
low fps
L56[12:24:24] <Guest42890> lol
L57[12:24:26] <Althego> sadly you must
optimize with single threaded cpu performance
L58[12:24:38] <Guest42890> ok
L59[12:25:08] <Althego> the physics
supposedly requires that
L60[12:26:17] <Guest42890> yeah my cpu kind
of sucks at single treaded streams too :(
L61[12:26:18] <Guest42890> lol
L62[12:26:22] <Guest42890> oh well
L63[12:27:50] <Guest42890> do you know if
they make a unix ver?
L64[12:28:16] <Althego> unix, no. but it
should run on linux
L65[12:28:23] <Guest42890> lol ok
yeah
L66[12:28:25] <Guest42890> linux
L67[12:29:03] <Guest42890> too bad that the
Nvidia drivers only work half the time
L68[12:29:07] <Guest42890> but will
try
L69[12:29:36] <Guest42890> how have you
found the game?
L70[12:29:40] ⇨
Joins: sasamj
(uid193032@id-193032.ilkley.irccloud.com)
L71[12:32:11] <FLHerne> It's great, that's
why we're here :D
L72[12:42:43] ⇦
Quits: Guest42890
(~Mibbit@cpc77301-basf12-2-0-cust64.12-3.cable.virginm.net) (Quit:
https://mibbit.com Online IRC Client)
L73[12:53:17] <Izaya> throwback to the only
stable 64-bit version of the game being the linux one
L74[13:01:01] *
darsie uses Linux.
L75[13:01:16] <darsie> debian
L76[13:01:51] <Althego> bird is
coming
L77[13:01:57] <umaxtu> I use Linux too.
just not on my gaming rig
L78[13:02:07] <darsie> I don't have
Windows.
L79[13:02:21] <Althego> the only useful
feature of windows it that it can start your games
L80[13:02:29] <darsie> :)
L81[13:03:45] <Althego> kikkerikii
L82[13:07:15] <deadmind> how is the Linux
version of KSP? I only tried it one time, was surprised that it
felt a bit faster, but it had problems with basic keys like
Alt
L83[13:07:49] <deadmind> having built my
entire PC on the idea that it might make ksp performance better (3
years ago) i would kill for an extra 5%.
L84[13:07:58] <deadmind> or just not having
to restart it every 3-4 reverts
L85[13:08:26] <Althego> i have tried it
years ago but that was a development pc, so not much of graphics
hardware
L86[13:08:27] *
deadmind <-- also has an M2 SSD solely for the purpose of making
KSP (re)load faster, my OS lives on a slow SATA SSD
L87[13:08:59] <deadmind> eh who cares about
graphics :D
L88[13:09:54] <FLHerne> It just kind of
works
L89[13:11:13] <deadmind> is it worth
dual-booting for? performance-wise
L90[13:11:42] <deadmind> degraded
performance after first flight is like my #1, #2 and #3 problem
with KSP lol, i am willing to go to significant lengths
L91[13:11:44] <darsie> deadmind: I don't
play it much anymore, but it mostly works. Crashes occasionally. My
huge Kerbol escape quad NERV comet pusher unfortunately is
unstable, mostly.
L92[13:12:05] <darsie> With complex rockets
it does slow down.
L93[13:12:32] <darsie> i7-3770, NVIDIA
Corporation GM107 [GeForce GTX 750 Ti] (rev a2), 8 GB, SSD.
L94[13:12:34] <deadmind> hm, mostly works
is actually better than one can usually expect from game
ports
L95[13:12:45] <darsie> No, 16 GB.
L96[13:12:53] <deadmind> ahh finally
someone with an older GPU than my 960 :D
L97[13:12:58] <deadmind> i used to have a
750ti
L98[13:14:14] <umaxtu> great card for its
day
L99[13:14:56] <darsie> It's an odd HP
office PC. 6 (8?) pin mainboard power plug. The power supply didn't
have a graphics power cable, but fortunately there were empty
solder holes where I could solder the cable from my previous
PS.
L100[13:15:22] <Althego> hehe
L101[13:15:30] <FLHerne> deadmind: No
idea, I haven't played games on a Windows machine in a decade
L102[13:15:59] <FLHerne> KSP is slow with
high part counts, that's just KSP :p
L103[13:16:12] <FLHerne> I really doubt
the OS makes any difference
L104[13:16:33] <Izaya> I used two GTX 690s
for a while, that was painful with NVIDIA drivers and the fact that
they put out 600W of heat.
L105[13:16:39] <FLHerne> it's all the
internal physics calculations, some of which have horrible
complexity
L106[13:16:42] <Althego> yes, that would
primarily make difference in graphics performance
L107[13:16:50] <FLHerne> O(n^3) or
something
L108[13:16:55] <Althego> but since usually
ksp is cpu limited with big builds, it is not much of an
issue
L109[13:17:25] <FLHerne> Yeah, for KSP you
just need a GPU that's "enough"
L110[13:17:42] <Izaya> Scatterer and
similar can really hammer one's GPU though
L111[13:17:53] <Izaya> Maxes my 580 quite
happily >.>
L112[13:18:03] <darsie> I once tried to
make a Christmas tree. Lots and lots of Communotron 16 antennas as
needles. It got so slow that it didn't finish in time in the
VAB...
L113[13:18:32] <Althego> hehe
L114[13:18:42] <deadmind> i am not so much
bothered by the performance due to high part counts, i am more
bothered by performance consistently degrading with each
revert/quickload
L115[13:18:58] <Althego> yes that is
annoying
L116[13:19:04] <Althego> probably never
going to be fixed
L117[13:19:07] <FLHerne> I haven't noticed
that
L118[13:19:17] <Althego> if you build and
test something complicated
L119[13:19:17] <umaxtu> me neither
L120[13:19:17] <bees> going from 4670k to
5900x made KSP into a different game for me
L121[13:19:26] <deadmind> the entire way i
play ksp is centered around that, habitually reloading KSP
mid-mission (sacrificing ability to revert too) to get some perf
back
L122[13:19:30] <Althego> after several
hours you can notice that the scene change is considerably
slower
L123[13:19:36] <Althego> and it will get
slower with time
L124[13:19:47] <Althego> to the point
where it is faster to restart the game than to wait for a
change
L125[13:19:48] <darsie> I'd like to play
RO/RSS/RP1, but it never was mature enough to make significant
advances.
L126[13:19:51] <umaxtu> bees, I must be
playing ksp wrong then
L127[13:19:54] <FLHerne> I still haven't
noticed that at all
L128[13:19:57] <deadmind> especially since
the maneuver planning glitches (like when it turns off the node
widget on you if you click for the wrong amount of milliseconds)
get MUCH worse with a bit of fps sag
L129[13:20:15] <bees> when you can
actually timewarp at 4x with your 100-200 part ships
L130[13:20:19] <bees> it is glorious
L131[13:20:28] <Izaya> KSP is one of the
few games I think a newer CPU would really help me for, 4790 is
still reasonably stronk
L132[13:21:06] <bees> and scene changes
are 2x as fast
L133[13:21:16] <bees> and they drop from
'annoying' to 'okay' level
L134[13:21:41] <darsie> deadmind: I often
save to game 0 after accepting a contract.
L135[13:21:47] <darsie> And I use dated
quicksaves.
L136[13:22:11] <deadmind> Izaya: i built
my first top-end PC in '18 driven solely by that idea lol
L137[13:22:22] <deadmind> got the best cpu
amd could offer (2700x)
L138[13:22:28] <Izaya> 2018 is when I got
the 4790, haha
L139[13:22:46] <deadmind> got expensive
overclockable RAM for it because AMD actually can benefit, and i
knew everything will depend on the cpu
L140[13:23:02] <Izaya> my 4160 couldn't
run games well with DXVK so I got an optiplex with a 4790 for less
than a 4790 costs on its own
L141[13:23:15] <deadmind> 100 part
spaceplane, takes 2 retries to get to orbit? heh too bad, gotta
restart!
L142[13:23:27] <Izaya> I've become quite
attached to haswell
L143[13:23:57] <bees> i wonder if upcoming
v-cache zens can fit the whole physics engine in cache
L144[13:24:07] <bees> and deliver insane
gains in KSP
L145[13:24:22] <bees> they already do that
to the lesser extent in Starcraft 2
L146[13:24:47] <deadmind> that would be
amazing
L147[13:25:16] <deadmind> i am already
considering saving up for a 5000 series cpu to maybe help with ksp
a little bit
L148[13:25:24] <deadmind> seeing how they
improved the IPC specifically
L149[13:25:30] <umaxtu> they're good
chips
L150[13:25:37] <deadmind> but... this is
entirely irrational cost/reward rofl
L151[13:25:54] <Izaya> the big barrier for
me is having to replace most of my system for it
L152[13:26:17] <bees> 5000 for KSP is
amazing, 10/10
L153[13:26:24] <Izaya> I can't just
upgrade the processor, I have to get a new motherboard and new RAM
and I should really get new storage and >.>
L154[13:26:24] <umaxtu> might as well wait
for zen4 then
L155[13:26:30] <deadmind> do you guys
think with KSP2, the original KSP source code will be released? it
would be an insanely good PR move and would keep the game alive for
many more years
L156[13:26:44] <umaxtu> nah,
L157[13:26:51] <deadmind> would be awesome
to see that gameloop and what people can do to optimize it
L158[13:27:02] <darsie> Shall we do a
benchmark? Build a standard ship and measure FPS?
L159[13:27:15] <deadmind> Izaya: that
sucks :/
L160[13:27:20] <deadmind> i had to do that
too for the 2700x
L161[13:27:29] <deadmind> not keen on
repeating 3 years later due to the same game lol
L162[13:27:39] <Izaya> Doesn't help that
prices have ballooned a bunch >.>
L163[13:27:57] <bees> welcome to
inflation
L164[13:28:06] <Izaya> I could buy another
bike for the sort of money I'd need to upgrade my machine
L165[13:28:08] <deadmind> i thought CPUs
are relatively ok because you can't train AI on them
L166[13:28:10] <deadmind> pricewise
L167[13:29:01] <deadmind> darsie: not a
bad idea, i'm in (after work)
L168[13:30:16] <deadmind> i also am still
mulling over an idea I had last year where you have two instances
of KSP running at the same time and you coordinate scene loads
using a program
L169[13:30:32] <deadmind> seems the only
thing possible without source code access or major disassembly
efforts
L170[13:31:00] <Izaya> ooo, that's a fun
idea
L171[13:31:05] <deadmind> so that when you
launch, the other KSP stays in the editor, and if you revert it
just alt+tabs back to that one
L172[13:31:08] <Izaya> if only KSP didn't
use so much memory x_x
L173[13:31:17] <deadmind> while the other
can even be restarted to reset the FPS sag
L174[13:31:49] <deadmind> well... i
upgraded to 16gb for KSP. and now it's not using it all, so...
might as well try to make use of it :D
L175[13:32:06] <Izaya> I have 16GB and it
eats into swap and then some >.>
L176[13:32:15] <Izaya> Can't really
complain given the number of mods I use though
L177[13:32:24] <deadmind> ahh, realism
stuff?
L178[13:33:27] <deadmind> i have minimized
modcount over time and forego all graphics mods
L179[13:35:22] <deadmind> i think it
usually fits in under 6GB, though that might also be due to the
frequent restarting
L180[13:37:34] <Izaya> No, just lots and
lots of parts. I'm too stupid for anything overly realistic
>.>
L181[13:39:09] <deadmind> hahah
L182[13:40:09] <deadmind> i can
sympathize, i tend to do hyper-efficiency optimization stuff (don't
ask me why, i never show off my craft:D) and very often you have to
use an inordinate amount of parts because the best mass fraction
parts are small
L183[13:40:39] ⇦
Quits: Lyneira (~konversat@2001:984:484e:1:1dc7:3210:ed6:6012)
(Quit: Bye)
L184[13:40:42] <deadmind> i have a better
sense of what kind of structural things make performance worse
though so that's one of my primary optimizations now
L185[13:41:04] <Izaya> I'm big on low-cost
stuff and automation; I have a kOS script to do tourist runs with
zero human input
L186[13:41:14] <Izaya> Returns them to
within 5km or so of the pad.
L187[13:41:57] <deadmind> in order of
priority: 1. most deltaV on orbit for the least mass 2. best FPS
performance structurally and from partcount 3. everything else
(easy to fly etc)
L188[13:42:10] <deadmind> wow neat
L189[13:42:34] <deadmind> i just recently
got kOS reinstalled and added a little utility panel with buttons
for common stuff
L190[13:42:48] <deadmind> such as warp out
of atmosphere, execute burn, create circ burn
L191[13:42:59] <deadmind> yours sounds
x100 more complex than that
L192[13:43:22] <Izaya> my stuff is very
dumb
L193[13:43:35]
⇨ Joins: Lyneira
(~konversat@2001:984:484e:1:3d68:9c5f:e26b:cdd4)
L194[13:44:31] <Izaya> sit on terminal
velocity until Ap is above 75km, slowly tilting, then circularise,
then set the Trajectories mod target to the KSC and time offset the
retrograde burn until it hits nearby
L195[13:44:35] <bees> 2. unclip parts when
they slightly clip by default snap
L196[13:44:45] <bees> giant performance
gains a few patches ago
L197[13:44:51] <bees> dont really care
right now, though:D
L198[13:46:24] <umaxtu> you can use the
trajectories mod in kos?
L199[13:46:43] <Izaya> yup
L200[13:48:46] <umaxtu> that's awesome! I
keep meaning to get into kOS, but then I never do
L201[13:49:39] <Izaya> the language is
mildly painful but it's fineā¢
L202[13:49:48] <Izaya> it's very useful
though
L204[14:34:29] <Althego> so many
stabilziers
L205[14:34:40] <darsie> Sparks
L206[14:34:47] <Althego> stream
sparks
L207[14:34:56] <Althego> (and heart
challenger)
L208[14:35:04] <darsie> 5 crew
L210[14:35:38] <bees> part count?
L211[14:35:46] <bees> i think it should be
~100-150 for the test
L213[14:39:54] <darsie> 152/169
parts
L214[14:41:27] <darsie> full thrust, SAS,
radial out, simultaneously stage and start stop watch, at 30 km
prograde, at impact stop stop watch.
L215[14:41:34] <darsie> Don't change
view.
L216[14:54:50] <bees> 2:35
L217[14:55:34] <bees> reentry flashed
between (rarely) red and (mostly) green clock, other than that i
think it run on maximum speed the whole time
L218[14:56:10] <bees> 197-ish km Ap
L219[15:07:34] <darsie> I guess we need
something more complex.
L220[15:09:37] <darsie> Ohh, I forgot 4x
warp in the manual.
L221[15:10:51] <bees> lack of 4x warp
would result in ~10+ minutes times, which should be obvious
L222[15:11:26] <darsie> also 5 (or 3?)
crew
L223[15:12:02] <darsie> Are women more
complex? :)
L224[15:14:16] <bees> also not neccesary
more complex, but more time in atmo, perhaps?
L225[15:16:06]
⇨ Joins: Ezriilc (~Ezriilc@96.59.122.65)
L226[15:32:36] ⇦
Quits: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:8990:19a9:d7c1:92f9) (Read error:
Connection reset by peer)
L227[15:34:28]
⇨ Joins: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:7917:98f1:e733:af01)
L228[16:02:22]
⇨ Joins: NicknameHere
(uid148430@id-148430.hampstead.irccloud.com)
L229[16:30:06] <darsie> bees: idk, it's
pretty long in the atmosphere during ascent.
L230[16:47:41] <NGC3982> /lastlog
postimg.cc for that darsie goodness.
L231[16:48:03] <darsie> hmm?
L232[16:50:11]
⇨ Joins: GlassYuri
(~GlasYuri@183-180-70-254.tokyo.ap.gmo-isp.jp)
L233[16:59:46] <bees> darsie: it is only
long on a weak pcs, i assume
L234[17:09:24]
⇨ Joins: Tank2333
(~Tank2333@p50853493.dip0.t-ipconnect.de)
L235[17:39:44] ⇦
Quits: eriophora (~Christine@cpe-66-108-18-122.nyc.res.rr.com)
(Quit: Leaving)
L236[18:43:00]
⇨ Joins: eriophora
(~Christine@cpe-66-108-18-122.nyc.res.rr.com)
L237[18:43:00]
ChanServ sets mode: +v on eriophora
L238[18:47:25] ⇦
Quits: eriophora (~Christine@cpe-66-108-18-122.nyc.res.rr.com)
(Read error: Connection reset by peer)
L239[18:56:30]
⇨ Joins: Dman979
(webchat@c-98-235-164-132.hsd1.pa.comcast.net)
L240[18:56:44] <Dman979> TheKosmonaut sup
dude
L241[18:57:59] ***
Dman979 is now known as Distractedman979
L242[19:06:33] ⇦
Quits: Distractedman979
(webchat@c-98-235-164-132.hsd1.pa.comcast.net) (Quit:
webchat.esper.net)
L243[19:36:01]
⇨ Joins: Distractedman979
(webchat@192.112.253.11)
L244[19:44:37] ⇦
Quits: Althego (~Althego@86FF5BCD.dsl.pool.telekom.hu) (Quit: HMI
Module Alpha Humana on approach to Space Station
Mercury)
L245[19:52:27] ⇦
Quits: Tank2333 (~Tank2333@p50853493.dip0.t-ipconnect.de) (Remote
host closed the connection)
L246[20:22:10] ⇦
Quits: Distractedman979 (webchat@192.112.253.11) (Quit:
webchat.esper.net)
L247[20:39:55] ⇦
Quits: sasamj (uid193032@id-193032.ilkley.irccloud.com) (Quit:
Connection closed for inactivity)
L249[20:55:04] <darsie> Inspiration4 |
In-Flight Update with the Crew
L250[20:59:20]
⇨ Joins: sasamj
(uid193032@id-193032.ilkley.irccloud.com)
L251[21:10:50]
⇨ Joins: Guest21671 (webchat@172.58.96.225)
L252[21:10:55] <Guest21671> hello!
L253[21:11:13] <Guest21671> lol, dead
chat
L254[21:11:21] ⇦
Quits: Guest21671 (webchat@172.58.96.225) (Client
Quit)
L255[21:12:41] <darsie> .
L256[21:21:51] <umbralraptop> ping
L257[21:22:37] ⇦
Quits: darsie (~darsie@84-113-55-200.cable.dynamic.surfer.at) (Ping
timeout: 192 seconds)
L258[21:22:37] ⇦
Quits: drak (~drak@209.141.54.24) (Ping timeout: 192
seconds)
L259[21:22:43]
⇨ Joins: drak (~drak@209.141.54.24)
L260[21:22:59]
⇨ Joins: darsie
(~darsie@84-113-55-200.cable.dynamic.surfer.at)
L261[21:51:51] ⇦
Quits: immibis_ (~hexchat@62.156.144.218) (Ping timeout: 189
seconds)
L262[21:54:17]
⇨ Joins: Guest03072
(webchat@mn-9k-dhcp5-1298.dsl.hickorytech.net)
L263[21:54:23] ⇦
Quits: Guest03072 (webchat@mn-9k-dhcp5-1298.dsl.hickorytech.net)
(Client Quit)
L264[22:02:51] ⇦
Quits: darsie (~darsie@84-113-55-200.cable.dynamic.surfer.at) (Ping
timeout: 189 seconds)
L265[22:05:47] <FLHerne> *one minute*
attention span?
L266[22:05:52] <FLHerne> I just don't get
it
L267[22:08:41] <umbralraptop> Maybe
they're literal children?
L268[22:09:38] <FLHerne> I guess so
L269[22:10:06] <FLHerne> but I had a
longer attention span when I was about 5 :p
L270[22:10:38] <FLHerne> (ironically, I
have a much shorter one these days for some reason)
L271[22:15:54]
⇨ Joins: Raidernick__
(~Raidernic@68.195.230.186)
L272[22:16:36] ⇦
Quits: Lutzee (~lutzee@iss.lutzee.net) (Ping timeout: 189
seconds)
L273[22:16:42] *
umbralraptop slips ritalin into FLHerne's tea
L274[22:16:45]
⇨ Joins: Lutzee (~lutzee@iss.lutzee.net)
L275[22:17:42] ⇦
Quits: Raidernick_ (~Raidernic@68.195.230.186) (Ping timeout: 189
seconds)
L276[22:17:42] ⇦
Quits: Forkk (~forkk@li926-228.members.linode.com) (Ping timeout:
189 seconds)
L277[22:17:43] ⇦
Quits: Black_Eagle (~mustakotk@91-155-210-232.elisa-laajakaista.fi)
(Ping timeout: 189 seconds)
L278[22:17:59]
⇨ Joins: Black_Eagle
(~mustakotk@91-155-210-232.elisa-laajakaista.fi)
L279[22:20:28]
⇨ Joins: Forkk
(~forkk@li926-228.members.linode.com)
L280[22:38:16] <XXCoder> ;mission
L281[22:38:16] <LunchBot> XXCoder: You
attempt a Star Wars-style attack run through Dres' canyon. Ia! Ia!
Supernovy fhtagn!
L282[22:38:31] <XXCoder> hell of a
combo
L283[22:40:24] ⇦
Quits: sandbox (~sandbox@host-84-13-145-106.opaltelecom.net) (Quit:
Leaving)
L284[22:40:25] <umbralraptop> If there are
any survivors, they'll go mad from the revelation
L285[22:52:20] <XXCoder> yep
L286[22:54:07] <FLHerne> You know those
"Force" voices whispering in your head?
L287[22:54:21] <FLHerne> Listening to
supernatural voices in your head is rarely a good idea
L288[22:55:04] <umbralraptop> The power of
the Dark Side might in part being just constantly telling force
sensitive people to kill
L289[22:56:28] <FLHerne> well, even if
they're apparently well-meaning
L290[22:57:30] <FLHerne> The supposed
"good" force users cause a collapse of law and order in
the galaxy and the Endor Holocaust
L291[22:58:07] <FLHerne> and then set up a
totally ineffective government that allows an insane cult to
overthrow it instantly
L292[23:19:06] *
umbralraptop wishes that the sequels were more
coherent
L293[23:19:21] <XXCoder> yeah hell of a
hack
L294[23:19:38] <XXCoder> it come up in
just right time to become really popular
L295[23:34:22] ⇦
Quits: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:7917:98f1:e733:af01) (Read error:
Connection reset by peer)
L296[23:34:54]
⇨ Joins: TwistenX
(webchat@234.sub-174-204-76.myvzw.com)
L297[23:35:04] <TwistenX> helo
L298[23:35:48] ⇦
Quits: GlassYuri (~GlasYuri@183-180-70-254.tokyo.ap.gmo-isp.jp)
(Ping timeout: 189 seconds)
L299[23:36:00] ⇦
Quits: TwistenX (webchat@234.sub-174-204-76.myvzw.com) (Client
Quit)
L300[23:37:30] <Izaya> one minute 5
seconds
L301[23:38:41] <FLHerne> Yeah, but that's
TwistenX trolling us :p