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L6[01:48:40] <Solar_Oracle> Idling hard or
hardly idling?
L7[01:51:22] <Alanonzander> Both?
L8[01:53:11] <Solar_Oracle> The IRC
paradox!
L9[01:54:40] <raptop> work hard, idle
hard
L10[01:55:28] *
raptop will not be watching the solar eclipse because 6 am is a bit
too late to stay up
L11[01:56:22] <Solar_Oracle> Won't there be
a Solar eclipse when I leave the channel?
L12[01:56:41] <raptop> I think that's just
night?
L13[01:56:53] <Solar_Oracle> From a certain
point of view!
L14[01:57:06] <Solar_Oracle> How do I know
you're not on some sort of weird, tidally locked world?
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L16[01:57:35] <Solar_Oracle> Or one of
those weirder ones orbiting one star in a multiple star system
where the other is really bright.
L17[01:57:55] <raptop> Ah, Interstellar
Relay Chat
L18[01:58:27] <Solar_Oracle> Amazing how
they fixed it so quantum entanglement finally transmits information
and we don't get much latency anymore.
L19[01:58:44] <raptop> :D
L20[01:58:48] <Solar_Oracle> Causality
shmaulsality!
L21[02:04:34] <Solar_Oracle> I suppose that
also means I could transmit all of us a copy of KSP 2 from the
future.
L22[02:05:16] <raptop> Also, can play an
arbitrarily good game of chess
L23[02:05:18] <raptop> I think
L24[02:06:41] <Solar_Oracle> The only
reason anyone should ever play chess is so they could get a good
laugh in Aliens when Queen takes Bishop.
L25[02:13:08] <Solar_Oracle> You would've
thought that Ripley would've known better to assume it would just
end once they landed on the Sulaco. I mean, she was literally the
sole survivor of a slasher movie.
L26[02:15:06] <raptop> hah
L27[02:16:11] <Solar_Oracle> I suppose we
can't all be as self aware as Laurie Strode.
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L30[02:30:49] <Solar_Oracle> Also, is it
just me or does Battlefield 6 look suspiciously similar to Black
Ops 2?
L32[02:34:31] <raptop> Sure, but AAA gaming
has no institutional memory
L33[02:35:15] <raptop> Like, I wouldn't be
surprised if >80% of the people involved in that game are no
longer in the industry
L34[02:37:55] <Solar_Oracle> They were
drained of their life essence and thrown into a charnel pit.
L35[02:39:04] <Solar_Oracle> There aren't
really many big name, "Rock Star" type developers left
around in the modern era, anyway. David Braben of Elite 1984 and
Chris Roberts of Wing Commander are the only two I can think of,
but the latter hasn't really had a game go to release since, like,
Freelancer or something.
L36[02:40:12] <Solar_Oracle> But Peter
Molyneux, Will Wright, and Sid Meier? Psht.
L37[02:41:26] <Solar_Oracle> It's like
modern astronomy: All the biggest papers are published by gigantic
teams working across the globe. We remember Eddington, but who
remembers any single person who has worked on something other than
a one person Indie title?
L38[02:42:53] <Solar_Oracle> Though we do
get really weird things where very old developers from teams like
Relic and Bullfrog have just reunited with their former
coworkers.
L39[02:43:12] <Solar_Oracle> Just under a
different company
L40[02:43:21] *
raptop is rather unlcear as to what eg: John Romero and John
Carmack are doing these days
L41[02:45:58] <Solar_Oracle> John Romero
spends his days playing Doom 2016 and Life is Strange.
L42[02:46:15] <Solar_Oracle> Also showing
up and being pretty chill, which is pretty funny for us that
remember the magazine adverts for Daikatana.
L43[02:46:35] <raptop> hah
L44[02:46:35] <Solar_Oracle> His legendary
hair also probably demands most of his attention.
L45[02:48:12] <Solar_Oracle> Though game
development really has changed a lot since the 90s and even the
2000s, wouldn't surprise me if people left simply because they
couldn't keep with the changes in technology in addition to the
work environment.
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L48[02:50:41] <raptop> fair enough
L51[02:51:38] <Solar_Oracle> Remember how
long it took for gunsmiths to replace slow matches with flintlock
triggers!?
L52[02:52:56] <Solar_Oracle> And back in
1993's nausea inducing take on the FPS, you didn't even have up or
down. In 2016? You can jump on a Cacodemon, and pop its eye out
with your fist.
L53[02:53:46] <Solar_Oracle> Hopefully
games actually end up plateauing and we don't end up with fully
immersive MMOs like that one from Black Mirror, though.
L54[02:54:13] <Althego> or sword art online
:)
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L56[02:56:56] <Solar_Oracle> The only thing
worse than being trapped into a space MMO would be being trapped in
a MMORPG.
L57[02:58:56] <Solar_Oracle> Ten minutes of
World of Warcraft was enough, thank you very much.
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L75[10:08:43] <Althego> we havea tiny solar
eclipse
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L78[10:24:42] <darsie> Althego: What's
eclipsing the sun?
L79[10:24:51] <Althego> the moon
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L81[11:18:51] <kubi> or the edge of our
disc
L82[11:19:12] <kubi> it will fold on us and
all will die
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L94[12:43:56] <Althego> nsf doesnt cover
these tests
L95[12:52:22] <Mat2ch> yeah, well, they
would make a five hour stream for that. :D
L96[12:52:31] <Althego> hehe
L97[12:52:33] <Althego> if not 1
L98[12:52:34] <Althego> 0
L99[12:52:36] <Althego> 10
L100[12:52:51] <Mat2ch> today is probably
lifting of OLIT part 4.
L101[12:52:55] <Mat2ch> So another live
stream ;)
L102[12:53:07] <Althego> and streaming of
ollie in 7 minutes
L103[12:59:17] <Althego> oh no it is
starting and i still havent finished the kiara-calli rpg
tutorial
L104[13:05:57] <Mat2ch> how do you get any
work done this way?!
L105[13:06:59] <Althego> they are
overlapping because at one point i forgot to unpause the
video
L106[13:07:05] <Althego> for hours
L107[13:08:54] <Althego> and it seems now
the conference successfully generates receiver reports
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L112[15:03:20] <Althego> you mean unveils
the cgi
L113[15:03:40] <Althego> but looks like a
starship copy cat
L114[15:05:13] <Mat2ch> In three
years?!
L115[15:05:35] <Mat2ch> SpaceX is on it
for almost five years now
L116[15:05:45] <Mat2ch> and they haven't
achived orbit yet
L117[15:05:54] <Mat2ch> this is a
scam.
L118[15:06:25] <Althego> more optimistic
than elon time
L119[15:07:02] <Mat2ch> Well, full
Starship flight could be still possible in June. ;)
L120[15:07:02] <FLHerne> It's only
F9-sized, not Starship-sized
L121[15:07:37] <FLHerne> But yes
L122[15:08:09]
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L123[15:08:19] <FLHerne> I think Neutron's
2024 is optimistic, and that's a less ambitious concept while
Rocket Lab already have a working vehicle
L124[15:09:19] <Althego> needs different,
newly developed engines
L125[15:09:28] <Althego> so it will take
some time
L126[15:09:33] <Althego> even if they know
how to space already
L127[15:10:52] <Althego> i wonder what the
problem with the last launch was
L128[15:10:59] <Althego> they just said
they managed to reproduce it
L129[15:11:02] <Althego> not what it
was
L130[15:16:27] <umaxtu> FAA already signed
off on a reflight right?
L131[15:17:37] <FLHerne> Yes, but they
didn't say what it was either
L132[15:20:04] <umaxtu> probably plugged
something in backwards. that seems to be a popular thing for rocket
builders to do
L133[15:20:18] <Althego> hehe
L134[15:22:25] <Althego> you cant plug in
anythin backwards in a pc
L135[15:22:34] <Althego> why is it
possible in a rocket
L136[15:23:38] <darsie> Perhaps because
dump ppl use PCs.
L137[15:23:48] <darsie> and rocket
scientists are supposed to be smart.
L138[15:23:55] <darsie> dumb*
L139[15:24:31] <darsie> I've put RAM in
the wrong way in the dark.
L140[15:27:50] <umaxtu> I would hope that
rocket builders would have sufficient illumination
L141[15:31:23] <darsie> It didn't fit,
which I didn't notice, and it blew a power trace, which I soldered
and then it worked.
L142[15:37:10] <umaxtu> with improved
memory overclocking afterwards right?
L143[15:38:28] <darsie> I don't OC.
L144[15:39:03] <umaxtu> lame :P
L145[15:39:09] <darsie> mhm
L146[15:39:18] <darsie> I don't need it,
it's risky and cumbersome.
L147[15:39:21] <umaxtu> my overclocking
right now is limited to enabling XMP
L148[15:39:29] <darsie> whatever that
is.
L149[15:39:55] <FLHerne> !stupid
dremel
L150[15:39:55] <LunchBot> FLHerne:
"Ohh yeah, my in-law said that RAM makes computers faster and
so i bought some laptop RAM. But it didn't fit so I used a dremel
to make it fit."
L151[15:40:56] <umaxtu> basically XMP is
an overclock stored on the RAM by the manufacturer
L152[15:43:14] <Althego> i though
overclocking these days are mostly pointless, since the devices do
it already on the fly
L153[15:43:42] <sandbox> I don't know if I
trust XMP on this
L154[15:44:04] <darsie> I got a cheap HP
office PC, i7-3770, 16 GB, with a 6 or 8-pin CPU power connector. I
fortunately the powersupply circuit board had holes for another
connection so I could solder in one with graphics card connectors.
Had to drill the holes a bit wider.
L155[15:44:37] <darsie>
s/CPU/mainboard
L156[15:44:41] <sandbox> I usually have it
enabled
L157[15:45:23] <darsie> used. I
disassembled the CPU fan/heatsink and removed the dust.
L158[15:53:50] <umaxtu> Althego, for cpu
and gpu, pretty much without exotic cooling. Not so much for
memory, cause the official JDEC speed is a measly 2133mhz
L159[15:55:26] <umaxtu> and Ryzen cpus
love faster memory because their infinity fabric is tied to the
memory clock
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L172[18:49:01] <Althego> as we learned
here not so long ago
L173[19:25:22] <raptop> So I should expect
my bases to evolve into trees, much like my vehicles should evolve
into crabs?
L174[19:25:52] <Althego> hehe
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L179[19:52:23] *
raptop grabs the copy of Control that's free on the Epic
store
L180[19:52:27] *
raptop should play it some day
L181[20:05:09] <packbart> last update to
KSP 1 coming soon. So, KSP 2 ist getting nearer
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L188[21:19:41] <Solar_Oracle> Given Elite
Dangerous' Odyssey's catastrophic launch, can we expect the launch
of Jurassic World Evolution 2 to involve dinosaurs jumping from
monitors and eating people?
L189[21:22:00] <Solar_Oracle> Though it's
not like Evolution 2 will involve fitting a FPS into an existing
framework with people who have just taken a crash course in how to
work with the game engine.
L190[21:46:45] <packbart> it did improve a
bit with the latest bugchanges
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L192[21:47:58] <Solar_Oracle> The terrain
still needs a lot of work to return it to Horizons-era
quality.
L193[21:48:26] <umaxtu> that bad
huh?
L196[21:50:24] <umaxtu> uh, wtf?
L197[21:52:13] <Solar_Oracle> From what I
understand, a fair amount of this has happened because a lot of the
talent used for the expansion was new and not familiar with how the
game's engine (Cobra) worked. As it was in house, it also lacked
documentation.
L198[21:53:15] <umaxtu> in-house tech
isn't always the most user friendly either
L199[21:53:22] <Solar_Oracle> At release,
the game didn't even perform culling despite that being implemented
since Elite Dangerous originally came out, resulting in huge frame
rate losses during FPS portions as all the new clutter was
simultaneously processed regardless of whether or not you could see
it anyway.
L200[21:53:58] <Solar_Oracle> No, but
Cobra isn't a bad engine. I mean, pretty much all the games built
on Cobra have been stunning, and Jurassic World Evolution has some
fantastic rain effects.
L201[21:54:32] <Solar_Oracle> But it's not
like, say, getting someone up to speed on a particular version of
Unity or Unreal, which anyone and anyone's mum could find
documentation for.
L202[21:54:41] <Solar_Oracle> And then
there'd be all sorts of support.
L203[21:54:52] <Solar_Oracle> Instead,
it's like a Medieval apprenticeship program.
L204[21:55:42] <Solar_Oracle> Only if your
apprentices don't even make it to journeymen before they're
expected to take on their own apprentice.
L205[21:58:52] <Solar_Oracle> And one in
three of them die in horrifying accidents.
L206[22:00:34] <umaxtu> lol
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L217[23:11:59] <transit> Loading asset
bundle is taking fogever
L218[23:12:46] <transit> Did not change
anything in the game previously
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(~transit@pool-108-36-76-222.phlapa.fios.verizon.net) (Remote host
closed the connection)
L222[23:32:41] <packbart> maybe check the
log for errors? it's one of the last steps in loading, I
think
L223[23:32:55] <packbart> ah, gone
already
L224[23:39:04] ⇦
Quits: Lyneira (~konversat@2001:984:484e:1:24e6:a34f:ea36:137d)
(Quit: Bye)