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L17[04:12:39] <raptop> Althego: how do you
feel about an owl teaching japanese to a tako?
L18[04:13:08] <Althego> havent watched it
yet
L19[04:14:14] <raptop> ah
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L21[04:25:07] <Althego> already two
livestreams on :)
L22[04:25:22] <Althego> i hope i dont go up
to 3
L23[04:28:11] <raptop> Well, one of the
birbs is livestreaming, so...
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L25[04:58:34] <flayer> i want to design a
craft with a cluster of like two dozen ion engines lol
L26[05:01:47] <Althego> hehe
L27[05:01:58] <Althego> and how are you
going to power it?
L28[05:04:54] <Althego> obviously we need a
nuclear reactor in stock
L29[05:05:08] <Althego> should be highest
in the tech tree, and really expensive
L30[05:08:28] <Althego> calli is going the
play oni? the oni? i played that several times
L31[05:09:06] <Althego> meanwhile ame is
torturing herself with donky kong country. there is a reason i cant
stand platformers
L32[05:11:54] <flayer> such fussy
kerbals
L33[05:12:02] <flayer> i'm literally on
re-entry, and they complain about lack of snacks
L34[05:12:37] <Althego> hehe
L35[05:13:14] <flayer> i will power it with
those lox to electric converters! Lol
L36[05:13:20] <Althego> fold up the table
in front of you etc
L37[05:13:46] <flayer> no i will use solar
panels and the high tech thingie
L38[05:13:57] <flayer> that i have never
ever used
L39[05:13:59] <Althego> the rtg does almost
nothing
L40[05:14:25] <flayer> well maybe i will
actually use lox to electric converters then lol
L41[05:14:27] <Althego> it is an infinite
source of energy, good forthe darkness, but basically just poweing
a probe
L42[05:15:20] <flayer> i will have to test
various things
L43[05:16:29] <Althego> a relatively small
amount of fuel can provide a lot of power with the fuel cells
L44[05:17:08] <Althego> as usual everything
always happens in the dark, including injection burns, so all the
solar panels of the world dont save you when you are using
ions
L45[05:19:38] <flayer> yeah i was thinking
that too
L46[05:20:24] <flayer> i am just wondering
how much i can get out of batteries
L47[05:20:39] <flayer> but i suppose with
over a dozen of them..
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L49[06:12:09] <flayer> 6 minute burn time
to the mun ._.
L50[06:12:18] <Althego> that is
doable
L51[06:13:08] <Althego> had worse with
nukes, so i guess it is ok twr
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L53[06:21:31] <Guest70562> KSP!
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L55[06:24:21] <Althego> lol
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L71[11:56:18] <Althego> zombie is playing
tetris against yagoo clones
L72[11:58:11] <UmbralRaptor> o_O
L73[12:07:33] <flayer> ahhh, hopefully done
with work for today
L74[12:07:41] <flayer> back to my space
program!
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L76[12:29:50] <UmbralRaptor>
priorities!
L77[12:37:10] <Althego> (local) leet
time
L78[12:44:17] ⇨
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L79[12:44:56] <JVFoxy> huh.. old bug seems
to be rearing itself no me.. anyone run into the 'go to target a
thing, only to have it instantly unselected' bug?
L80[12:47:14] <JVFoxy> oh wait.. it thinks
Minmus is the main body now even though I'm barely even half way
out to it.. eh..
L81[13:13:06] <Althego> heh holoen collab.
at midnight. i am going to skip on that. in fact i am going to take
a nap now
L82[13:35:59] <flayer> nice
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L86[15:10:54] <flayer> in my mind, kerbal
bodies are made out of fluid-filled sacks that they can fill and
drain at will, thereby allowing them to move through rocket parts
from habitation to habitation module despite there seemingly being
no room for them to cross
L87[15:11:27] <Althego> originally they
could never move inside the rocket :)
L88[15:17:27] <nate> Yeah I was about to
say last time I played, unless they were modules that had explicit
door points between modules, they had to climb out and crawl to
another module to get in lol
L89[15:18:03] <Althego> i was trying to
find an old video
L90[15:18:08] <Althego> i think it was a
video
L91[15:18:18] <Althego> kerbals want to go
into another module of the shi
L92[15:18:24] <Althego> new guy says he is
going to go inside
L93[15:18:30] <Althego> others say, no we
do it from outside
L94[15:18:57] <Althego> guy tries to go
inside but all kinds of stuff go around inside, flames, moving
parts, and cant move
L95[15:26:48] <JVFoxy> plane cockpit on mk1
crew module.. wanna get a passenger outside, have to kick the pilot
out, put passenger into pilot's seat before they can also go out.
eh..
L96[15:27:06] <JVFoxy> I recall there had
been talk about putting a door on the mk1 crew thing
L97[15:27:27] <Althego> yes i know,
annoying
L98[15:27:41] <Althego> or maybe add an
inline airlock
L99[15:27:47] <Althego> there is an
inflatable one
L100[15:28:11] <Althego> but you have to
hind it inside a bigger thing to make it realistically
aerodynamic
L101[15:28:33] <JVFoxy> I tried to
experiment with using the service bay as a way to add 'doors' to
the back end of the thing. Turns out its not big enough, keeps
complaining about hatch being blocked
L102[15:34:27] <flayer> yeah, that only
really works in the shuttle cargo bays
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L104[15:38:39] <Althego> ah coreteks
video
L105[15:44:21] <JVFoxy> flayer ya nice if
I was do'n something that sized
L106[15:50:52] <flayer> *attempts to land
in the water on laythe*
L107[15:52:53] <flayer> *breaks the
docking port, air intakes, and engines
L108[15:52:59] <flayer> that is not
ideal...
L109[15:53:04] <Althego> hehe
L110[15:53:24] <Althego> water landings
are usually not easy. in ksp or in real life
L111[15:53:39] <flayer> this seemed to go
better on kerbin tho
L112[15:54:18] <flayer> i think i had more
lift for a slower landing
L113[15:54:39] <Althego> yes probably,.
not as much pressure on laythe
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L117[15:56:48] <Althego> hehe a fast
network ban
L118[15:57:05] <flayer> well, i only
destroyed the docking port this time -- i put the wheels down
XD
L119[15:57:21] <flayer> but i'm going to
add some lift for this one
L120[15:57:33] <flayer> before i take it
out of the sandbox into my career game
L121[15:57:46] <Althego> more wings?
lifting engines?
L122[15:58:03] <flayer> i'm going to hide
some square wing pieces in the hull.
L123[15:58:18] <Althego> like on duna,
there are 2 ways to land. slowing down just above ground suddenly
with parachutes, or with vertical landing
L124[15:58:46] <flayer> yeah, i just
tested my duna lander as well
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L126[15:59:41] <flayer> the drill doesn't
reach the ground lmao
L127[16:00:51] <Althego> hehe
L128[16:00:55] <Althego> happened to me
too
L129[16:01:17] <flayer> at least i found
out during testing, rather than after sending it there
L130[16:01:31] <flayer> i'm just using the
cheat menu to get there straight out of the hangar
L131[16:01:41] <Althego> that or hitting
the ground and shaking the whole craft around while operating, to
the point it is almost impossible to switch away from the
vehicle
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L134[16:20:34] <Guest88574>
owouwuowouwu
L135[16:20:57] <umaxtu> yes?
L136[16:21:01] <Althego> wormsign!
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L138[16:37:04] <Althego> so they are
really doing a static fire
L139[16:37:10] <Althego> picked up the
pace
L140[16:37:42] *
JVFoxy pokes guest, "you ok there?'
L141[16:50:37] <flayer> nice, i can
achieve stable flight in my overly complicated duna explorer
L142[16:50:51] <Althego> i could never do
t hat
L143[16:50:58] <flayer> and hopefully with
an extra pair of liquid fuel tanks i'll also be able to reach
orbit
L144[16:51:04] <Althego> i tried the
bigest wings, lot of many blade rotors
L145[16:51:18] <flayer> i use 2 x bobcats
to gain lift, and 2 x nervs to gain speed
L146[16:51:23] <Althego> it could just
barely move at low altitudes, but couldnt even lift up
L147[16:51:50] <flayer> at first i'll fly
a bit with the nose pointed at 45 degrees towards the surface, but
then i pull it up as i gain altitude
L148[16:51:52] <Althego> if possible i
would go with a single nuke, they are already quite heavy
L149[16:51:58] <flayer> and eventually i
simply turn off the bobcats
L150[16:52:14] <flayer> i need the second
one, really
L151[16:52:29] <flayer> its a big
craft
L152[16:52:38] <flayer> research lab and
all
L153[16:52:47] <flayer> mining equipment,
habitat, etc
L154[16:53:12] <flayer> but i feel
confident i can get every last bit of science from duna in this
craft
L155[16:53:57] <flayer> which, in my super
low science game (no science multipliers for orbital bodies), will
allow me to unlock about 3 or 4 of the 550 nodes
L156[16:59:09]
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L158[17:08:48] <flayer> i will just have
to be able to mine enough ore to be able to process it into
sufficient snacks for survival
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L163[17:53:48] <Mat2ch> Hm
L164[17:54:59] <Mat2ch> oh, I have to
upgrade Mission Control as well
L165[17:55:26] <Althego> aha aha aha
L166[17:55:57] <Althego> (da da da)
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L173[18:41:25] <Althego> scott
L175[19:14:08]
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L176[19:14:47] <TristenKSP> e
L177[19:15:00] <TristenKSP> when the
impostor is sus!!! 😳
L178[19:17:08] <raptop> it's all fun and
games until everyone is simultaniously an impostor
L179[19:17:44] <Althego> hehehe
L180[19:18:45] <TristenKSP> That's kinda
sus
L181[19:19:01] <TristenKSP> There are 9
impostors among you.
L182[19:24:08] <TristenKSP> Among Us'
quick chat update is kinda weird.
L183[19:24:57] <Althego> you play among us
in ksp? :)
L184[19:25:20] <TristenKSP> I haven't
tried yet
L185[19:25:42] <TristenKSP> I'm not sure
if I'll be able to give different color suits to my Kerbals.
L186[19:26:09] <Althego> what, you can
already do that
L187[19:26:24] <TristenKSP> Oh, well I
also have to figure out how to make tasks, doors, sabotages, and
vents maybe.
L188[19:26:28] <Althego> i think you can
even have them custom suits
L189[19:26:51] <TristenKSP> Does that
require a DLC other than Making History/Parts or Breaking
Ground?
L190[19:28:02] <Althego> i dont know, i
think not
L191[19:28:33] <Althego> there should be a
coat hanger icon next to the kerbals in vab
L192[19:29:11] <Althego> if it is not
there, then it is a dlc
L193[19:31:34] <Althego> hehe i realized
why i cant go to mars
L194[19:31:42] <Althego> because the entry
to the rocket is on the top
L195[19:31:54] <Althego> and it is too
high for me, i wouldsnt feel comfortable
L196[19:32:55] <Althego> imagine the
starship, how tall it is. i dont want to go that high through a
small corridor with windows
L197[19:33:20] <TristenKSP> Make it land
like the space shuttle, sideways.
L198[19:33:36] <Althego> for the launch
you have to enter when it is already assembled
L199[19:33:38] <TristenKSP> Give it small
heat shields on its sides.
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L201[19:33:55] <Althego> maybe if it was
mounted on top when i was already in
L202[19:34:09]
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L203[19:36:46] <TristenKSP> Maybe land it
like Perseverance with a skycrane
L204[19:37:03] <Althego> my problem is not
the landing
L205[19:37:06] <Althego> but the
lauinch
L206[19:37:43] <TristenKSP> hmmm
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L209[19:59:07] <flayer> is it a crazy idea
to use twitch engines on a servo as my rcs thrusters?
L210[20:00:16] <raptop> It presents
additional complications, but is plausible
L211[20:01:01] <raptop> on the other
talon, the spider may be sufficiently capable
L212[20:01:10] <flayer> i mostly plan on
using them as forward-pointing thrusters, but i think there may be
some scenarios where it might be convenient to have them as
orientation thrusters
L213[20:01:42] <flayer> (forward-pointing
to slow down in both docking and to aid breaking in
atmosphere)
L214[20:01:53] <flayer> braking*
L215[20:02:27] <flayer> i'm only putting a
pair of them on the front
L217[20:03:07] <flayer> if i can use a
button to switch them around, that would be good enough i
think
L218[20:03:32] <Althego> no static fire
today after all
L219[20:11:03] <darsie> flayer: I don't
think the RCS will use them.
L220[20:11:20] <flayer> yeah that's
fine
L221[20:11:29] <flayer> i can action group
it
L222[20:11:33] <darsie> ok
L223[20:11:58] <darsie> There are those
white oval ones.
L225[20:15:42] <darsie> Both are 80 kg.
Twitch has more thrust and Isp, Vernor is controlled by RCS.
L226[20:15:57] <raptop> (reminder not to
replace monoprop with Vernor's soda. Or vice-versa)
L228[20:22:55] <darsie> 75% ethanol?
L229[20:23:58] <Althego> i dont know what
robots would drink. some kind of distilled oil sounds realistic
too
L230[20:24:12] <Althego> anyway dont shake
the rocket fuel cans :)
L231[20:33:58] <raptop> Well, according to
the documentary Futurama...
L232[20:35:04] <Althego> big holoen
collab, but i am going to sleep through that
L233[20:38:52] *
raptop wonders if Ollie playing zombie games has as many amusing
moments as Ina playing games with lovecraftian horror
L234[20:39:19] <Althego> she can play apex
in mc
L235[20:41:00] <raptop> hm
L236[20:54:48] ⇦
Quits: KindOne (kindone@h2.95.16.98.dynamic.ip.windstream.net)
(Ping timeout: 189 seconds)
L237[20:55:23]
⇨ Joins: KindOne
(kindone@h155.223.16.98.dynamic.ip.windstream.net)
L238[21:08:56]
⇨ Joins: Fire-Dragon-DoL-bak
(~Fire-Drag@d23-16-27-62.bchsia.telus.net)
L239[21:10:45] ⇦
Quits: Fire-Dragon-DoL (~Fire-Drag@d108-172-7-129.bchsia.telus.net)
(Ping timeout: 189 seconds)
L240[21:10:45] ***
Fire-Dragon-DoL-bak is now known as Fire-Dragon-DoL
L241[21:22:30]
⇨ Joins: Guest72041
(webchat@host86-164-157-117.range86-164.btcentralplus.com)
L242[21:24:00] ⇦
Quits: Guest72041
(webchat@host86-164-157-117.range86-164.btcentralplus.com) (Client
Quit)
L243[21:38:24] ⇦
Quits: Althego (~Althego@BC246092.dsl.pool.telekom.hu) (Quit: HMI
Module Alpha Humana on approach to Space Station
Mercury)
L244[22:10:09] ⇦
Quits: Raazeer (~Raazeer@84.254.99.31) (Ping timeout: 189
seconds)
L245[22:10:15]
⇨ Joins: Raazeer (~Raazeer@84.254.99.31)
L246[22:19:42] ⇦
Quits: Lyneira (~konversat@2001:984:484e:1:1d82:2e6f:b4cf:1116)
(Quit: Bye)
L247[22:24:19] ⇦
Quits: Ezriilc (~Ezriilc@96.59.122.65) (Quit: Going offline, see
ya! (www.Kerbaltek.com))
L248[23:10:13]
⇨ Joins: FltAdmVonSpiz
(~chatzilla@cpc102018-bagu16-2-0-cust432.1-3.cable.virginm.net)
L249[23:17:21]
⇨ Joins: NicknameHere
(uid148430@id-148430.stonehaven.irccloud.com)
L250[23:18:43] ⇦
Quits: sandbox (~sandbox@81.170.45.208) (Quit:
Leaving)
L252[23:31:25] <darsie> Current game
version.
L253[23:58:33] ⇦
Quits: m4v (~znc@186.61.30.69) (Ping timeout: 189
seconds)