<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:38:45] ⇦ Quits: Hikaru (~tm@c-76-105-179-197.hsd1.or.comcast.net) (Quit: What? NOOOOOO!)
L2[01:06:32] ⇦ Quits: Fluburtur (~Fluburtur@2a01:e34:ecf7:d4f0:f493:77c8:aa48:b99f) (Read error: Connection reset by peer)
L3[01:22:23] ⇨ Joins: UmbralRaptor (~AndNex@2607:fb90:6897:145f:c22c:30a4:eabc:7ad8)
L4[01:22:23] ChanServ sets mode: +o on UmbralRaptor
L5[01:23:45] ⇦ Quits: UmbralRaptop (~AndNex@2600:8806:2500:b30:c189:4db:d8a2:a496) (Ping timeout: 204 seconds)
L6[01:50:40] ⇦ Quits: GlassYuri (~GlasYuri@222-228-6-78.tokyo.ap.gmo-isp.jp) (Read error: Connection reset by peer)
L7[02:08:43] ⇦ Quits: darsie (~kvirc@84-113-55-200.cable.dynamic.surfer.at) (Ping timeout: 204 seconds)
L8[02:31:59] ⇦ Quits: sasamj (uid193032@id-193032.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L9[02:52:19] ⇨ Joins: sasamj (uid193032@id-193032.charlton.irccloud.com)
L10[03:04:43] ⇨ Joins: Althego (~Althego@BC246092.dsl.pool.telekom.hu)
L11[03:04:43] ChanServ sets mode: +o on Althego
L12[03:24:05] ⇦ Quits: Tank2333 (~Tank2333@p508535de.dip0.t-ipconnect.de) (Remote host closed the connection)
L13[03:31:11] ⇦ Quits: raptop (~Newpa_Has@ip98-169-16-17.dc.dc.cox.net) (Ping timeout: 189 seconds)
L14[03:34:03] ⇨ Joins: raptop (~Newpa_Has@ip98-169-16-17.dc.dc.cox.net)
L15[03:34:03] ChanServ sets mode: +o on raptop
L16[04:12:34] ⇨ Joins: Wastl4 (~Wastl2@dynamic-077-011-030-205.77.11.pool.telefonica.de)
L17[04:12:39] <raptop> Althego: how do you feel about an owl teaching japanese to a tako?
L18[04:13:08] <Althego> havent watched it yet
L19[04:14:14] <raptop> ah
L20[04:14:54] ⇦ Quits: Wastl2 (~Wastl2@dynamic-089-014-113-025.89.14.pool.telefonica.de) (Ping timeout: 189 seconds)
L21[04:25:07] <Althego> already two livestreams on :)
L22[04:25:22] <Althego> i hope i dont go up to 3
L23[04:28:11] <raptop> Well, one of the birbs is livestreaming, so...
L24[04:28:26] ⇦ Quits: NicknameHere (uid148430@id-148430.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L25[04:58:34] <flayer> i want to design a craft with a cluster of like two dozen ion engines lol
L26[05:01:47] <Althego> hehe
L27[05:01:58] <Althego> and how are you going to power it?
L28[05:04:54] <Althego> obviously we need a nuclear reactor in stock
L29[05:05:08] <Althego> should be highest in the tech tree, and really expensive
L30[05:08:28] <Althego> calli is going the play oni? the oni? i played that several times
L31[05:09:06] <Althego> meanwhile ame is torturing herself with donky kong country. there is a reason i cant stand platformers
L32[05:11:54] <flayer> such fussy kerbals
L33[05:12:02] <flayer> i'm literally on re-entry, and they complain about lack of snacks
L34[05:12:37] <Althego> hehe
L35[05:13:14] <flayer> i will power it with those lox to electric converters! Lol
L36[05:13:20] <Althego> fold up the table in front of you etc
L37[05:13:46] <flayer> no i will use solar panels and the high tech thingie
L38[05:13:57] <flayer> that i have never ever used
L39[05:13:59] <Althego> the rtg does almost nothing
L40[05:14:25] <flayer> well maybe i will actually use lox to electric converters then lol
L41[05:14:27] <Althego> it is an infinite source of energy, good forthe darkness, but basically just poweing a probe
L42[05:15:20] <flayer> i will have to test various things
L43[05:16:29] <Althego> a relatively small amount of fuel can provide a lot of power with the fuel cells
L44[05:17:08] <Althego> as usual everything always happens in the dark, including injection burns, so all the solar panels of the world dont save you when you are using ions
L45[05:19:38] <flayer> yeah i was thinking that too
L46[05:20:24] <flayer> i am just wondering how much i can get out of batteries
L47[05:20:39] <flayer> but i suppose with over a dozen of them..
L48[05:51:46] ⇨ Joins: Lyneira (~konversat@2001:984:484e:1:1d82:2e6f:b4cf:1116)
L49[06:12:09] <flayer> 6 minute burn time to the mun ._.
L50[06:12:18] <Althego> that is doable
L51[06:13:08] <Althego> had worse with nukes, so i guess it is ok twr
L52[06:21:22] ⇨ Joins: Guest70562 (webchat@ip68-99-183-68.oc.oc.cox.net)
L53[06:21:31] <Guest70562> KSP!
L54[06:21:37] ⇦ Quits: Guest70562 (webchat@ip68-99-183-68.oc.oc.cox.net) (Client Quit)
L55[06:24:21] <Althego> lol
L56[07:12:43] ⇦ Quits: Alanonzander (~J@172.58.120.121) (Ping timeout: 204 seconds)
L57[07:12:58] ⇨ Joins: Alanonzander (~J@172.56.11.131)
L58[08:21:02] ⇦ Quits: _whitelogger (~whitelogg@uruz.whitequark.org) (Remote host closed the connection)
L59[08:21:18] ⇨ Joins: _whitelogger (~whitelogg@uruz.whitequark.org)
L60[08:26:15] ⇨ Joins: prefixcactus (~quassel@185.68.147.27)
L61[09:51:59] ⇦ Quits: sasamj (uid193032@id-193032.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L62[09:56:40] ⇦ Quits: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L63[10:30:30] ⇨ Joins: NicknameHere (uid148430@id-148430.stonehaven.irccloud.com)
L64[10:32:10] ⇨ Joins: purpletarget (~purpletar@207.102.235.220)
L65[10:32:10] ChanServ sets mode: +o on purpletarget
L66[10:34:00] ⇦ Quits: purpletarget|ktns (~purpletar@207.102.235.220) (Ping timeout: 198 seconds)
L67[10:41:16] ⇨ Joins: tumbleweed (~bildramer@2a02:587:623c:9c00:ac9b:cca1:4258:dfa9)
L68[10:43:45] ⇦ Quits: bildramer (~bildramer@2a02:587:623c:9c00:e9e6:b6a:b9b2:b5e2) (Ping timeout: 189 seconds)
L69[11:03:21] ⇨ Joins: darsie (~kvirc@84-113-55-200.cable.dynamic.surfer.at)
L70[11:18:50] ⇨ Joins: Fluburtur (~Fluburtur@2a01:e34:ecf7:d4f0:3566:8399:8aca:355b)
L71[11:56:18] <Althego> zombie is playing tetris against yagoo clones
L72[11:58:11] <UmbralRaptor> o_O
L73[12:07:33] <flayer> ahhh, hopefully done with work for today
L74[12:07:41] <flayer> back to my space program!
L75[12:29:15] ⇨ Joins: sandbox (~sandbox@81.170.45.208)
L76[12:29:50] <UmbralRaptor> priorities!
L77[12:37:10] <Althego> (local) leet time
L78[12:44:17] ⇨ Joins: JVFoxy (webchat@d206-116-215-166.bchsia.telus.net)
L79[12:44:56] <JVFoxy> huh.. old bug seems to be rearing itself no me.. anyone run into the 'go to target a thing, only to have it instantly unselected' bug?
L80[12:47:14] <JVFoxy> oh wait.. it thinks Minmus is the main body now even though I'm barely even half way out to it.. eh..
L81[13:13:06] <Althego> heh holoen collab. at midnight. i am going to skip on that. in fact i am going to take a nap now
L82[13:35:59] <flayer> nice
L83[13:46:50] ⇨ Joins: GlassYuri (~GlasYuri@222-228-6-78.tokyo.ap.gmo-isp.jp)
L84[13:48:11] ⇨ Joins: HolyFishPaste90 (~holyfishp@75.183.235.80)
L85[15:03:50] ⇨ Joins: sasamj (uid193032@id-193032.charlton.irccloud.com)
L86[15:10:54] <flayer> in my mind, kerbal bodies are made out of fluid-filled sacks that they can fill and drain at will, thereby allowing them to move through rocket parts from habitation to habitation module despite there seemingly being no room for them to cross
L87[15:11:27] <Althego> originally they could never move inside the rocket :)
L88[15:17:27] <nate> Yeah I was about to say last time I played, unless they were modules that had explicit door points between modules, they had to climb out and crawl to another module to get in lol
L89[15:18:03] <Althego> i was trying to find an old video
L90[15:18:08] <Althego> i think it was a video
L91[15:18:18] <Althego> kerbals want to go into another module of the shi
L92[15:18:24] <Althego> new guy says he is going to go inside
L93[15:18:30] <Althego> others say, no we do it from outside
L94[15:18:57] <Althego> guy tries to go inside but all kinds of stuff go around inside, flames, moving parts, and cant move
L95[15:26:48] <JVFoxy> plane cockpit on mk1 crew module.. wanna get a passenger outside, have to kick the pilot out, put passenger into pilot's seat before they can also go out. eh..
L96[15:27:06] <JVFoxy> I recall there had been talk about putting a door on the mk1 crew thing
L97[15:27:27] <Althego> yes i know, annoying
L98[15:27:41] <Althego> or maybe add an inline airlock
L99[15:27:47] <Althego> there is an inflatable one
L100[15:28:11] <Althego> but you have to hind it inside a bigger thing to make it realistically aerodynamic
L101[15:28:33] <JVFoxy> I tried to experiment with using the service bay as a way to add 'doors' to the back end of the thing. Turns out its not big enough, keeps complaining about hatch being blocked
L102[15:34:27] <flayer> yeah, that only really works in the shuttle cargo bays
L103[15:37:20] ⇨ Joins: Ezriilc (~Ezriilc@96.59.122.65)
L104[15:38:39] <Althego> ah coreteks video
L105[15:44:21] <JVFoxy> flayer ya nice if I was do'n something that sized
L106[15:50:52] <flayer> *attempts to land in the water on laythe*
L107[15:52:53] <flayer> *breaks the docking port, air intakes, and engines
L108[15:52:59] <flayer> that is not ideal...
L109[15:53:04] <Althego> hehe
L110[15:53:24] <Althego> water landings are usually not easy. in ksp or in real life
L111[15:53:39] <flayer> this seemed to go better on kerbin tho
L112[15:54:18] <flayer> i think i had more lift for a slower landing
L113[15:54:39] <Althego> yes probably,. not as much pressure on laythe
L114[15:55:53] ⇨ Joins: HolyFishPaste91 (~holyfishp@207.244.102.202)
L115[15:55:53] ⇦ Quits: HolyFishPaste91 (~holyfishp@207.244.102.202) (Network ban)
L116[15:56:12] ⇦ Quits: taniwha (~bill@p53244-ipngn200301wakayama.wakayama.ocn.ne.jp) (Ping timeout: 189 seconds)
L117[15:56:48] <Althego> hehe a fast network ban
L118[15:57:05] <flayer> well, i only destroyed the docking port this time -- i put the wheels down XD
L119[15:57:21] <flayer> but i'm going to add some lift for this one
L120[15:57:33] <flayer> before i take it out of the sandbox into my career game
L121[15:57:46] <Althego> more wings? lifting engines?
L122[15:58:03] <flayer> i'm going to hide some square wing pieces in the hull.
L123[15:58:18] <Althego> like on duna, there are 2 ways to land. slowing down just above ground suddenly with parachutes, or with vertical landing
L124[15:58:46] <flayer> yeah, i just tested my duna lander as well
L125[15:59:01] ⇦ Quits: HolyFishPaste90 (~holyfishp@75.183.235.80) (Ping timeout: 204 seconds)
L126[15:59:41] <flayer> the drill doesn't reach the ground lmao
L127[16:00:51] <Althego> hehe
L128[16:00:55] <Althego> happened to me too
L129[16:01:17] <flayer> at least i found out during testing, rather than after sending it there
L130[16:01:31] <flayer> i'm just using the cheat menu to get there straight out of the hangar
L131[16:01:41] <Althego> that or hitting the ground and shaking the whole craft around while operating, to the point it is almost impossible to switch away from the vehicle
L132[16:04:56] ⇨ Joins: taniwha (~bill@p113111-ipngn200302wakayama.wakayama.ocn.ne.jp)
L133[16:20:12] ⇨ Joins: Guest88574 (webchat@cpc87657-bexl9-2-0-cust232.2-3.cable.virginm.net)
L134[16:20:34] <Guest88574> owouwuowouwu
L135[16:20:57] <umaxtu> yes?
L136[16:21:01] <Althego> wormsign!
L137[16:34:23] ⇦ Quits: prefixcactus (~quassel@185.68.147.27) (Ping timeout: 189 seconds)
L138[16:37:04] <Althego> so they are really doing a static fire
L139[16:37:10] <Althego> picked up the pace
L140[16:37:42] * JVFoxy pokes guest, "you ok there?'
L141[16:50:37] <flayer> nice, i can achieve stable flight in my overly complicated duna explorer
L142[16:50:51] <Althego> i could never do t hat
L143[16:50:58] <flayer> and hopefully with an extra pair of liquid fuel tanks i'll also be able to reach orbit
L144[16:51:04] <Althego> i tried the bigest wings, lot of many blade rotors
L145[16:51:18] <flayer> i use 2 x bobcats to gain lift, and 2 x nervs to gain speed
L146[16:51:23] <Althego> it could just barely move at low altitudes, but couldnt even lift up
L147[16:51:50] <flayer> at first i'll fly a bit with the nose pointed at 45 degrees towards the surface, but then i pull it up as i gain altitude
L148[16:51:52] <Althego> if possible i would go with a single nuke, they are already quite heavy
L149[16:51:58] <flayer> and eventually i simply turn off the bobcats
L150[16:52:14] <flayer> i need the second one, really
L151[16:52:29] <flayer> its a big craft
L152[16:52:38] <flayer> research lab and all
L153[16:52:47] <flayer> mining equipment, habitat, etc
L154[16:53:12] <flayer> but i feel confident i can get every last bit of science from duna in this craft
L155[16:53:57] <flayer> which, in my super low science game (no science multipliers for orbital bodies), will allow me to unlock about 3 or 4 of the 550 nodes
L156[16:59:09] ⇨ Joins: hnOsmium0001 (uid453710@id-453710.stonehaven.irccloud.com)
L157[17:08:13] ⇦ Quits: Guest88574 (webchat@cpc87657-bexl9-2-0-cust232.2-3.cable.virginm.net) (Quit: webchat.esper.net)
L158[17:08:48] <flayer> i will just have to be able to mine enough ore to be able to process it into sufficient snacks for survival
L159[17:28:40] ⇨ Joins: TristenKSP (webchat@24-113-99-139.wavecable.com)
L160[17:29:16] ⇦ Quits: TristenKSP (webchat@24-113-99-139.wavecable.com) (Client Quit)
L161[17:31:16] ⇦ Quits: Pyrus (~pyrus@coffee-break.at) (Quit: ZNC - http://znc.in)
L162[17:31:59] ⇨ Joins: Pyrus (~pyrus@coffee-break.at)
L163[17:53:48] <Mat2ch> Hm
L164[17:54:59] <Mat2ch> oh, I have to upgrade Mission Control as well
L165[17:55:26] <Althego> aha aha aha
L166[17:55:57] <Althego> (da da da)
L167[17:56:39] ⇨ Joins: flub2 (~Fluburtur@2a01:e34:ecf7:d4f0:8d16:640b:467b:d6a8)
L168[17:58:15] ⇦ Quits: Fluburtur (~Fluburtur@2a01:e34:ecf7:d4f0:3566:8399:8aca:355b) (Ping timeout: 189 seconds)
L169[18:08:26] ⇦ Quits: NicknameHere (uid148430@id-148430.stonehaven.irccloud.com) (Quit: Connection closed for inactivity)
L170[18:11:02] ⇦ Quits: Azander (~J@mobile-166-170-27-213.mycingular.net) (Ping timeout: 189 seconds)
L171[18:13:35] ⇦ Quits: JVFoxy (webchat@d206-116-215-166.bchsia.telus.net) (Quit: webchat.esper.net)
L172[18:26:40] ⇨ Joins: Azander (~J@mobile-166-170-27-213.mycingular.net)
L173[18:41:25] <Althego> scott
L174[18:45:34] <Althego> https://soundcloud.com/nasa/perseverance-mars-supercam-laser-impacts-on-rock-target/s-5xUEkUbSPpW
L175[19:14:08] ⇨ Joins: TristenKSP (webchat@24-113-99-139.wavecable.com)
L176[19:14:47] <TristenKSP> e
L177[19:15:00] <TristenKSP> when the impostor is sus!!! 😳
L178[19:17:08] <raptop> it's all fun and games until everyone is simultaniously an impostor
L179[19:17:44] <Althego> hehehe
L180[19:18:45] <TristenKSP> That's kinda sus
L181[19:19:01] <TristenKSP> There are 9 impostors among you.
L182[19:24:08] <TristenKSP> Among Us' quick chat update is kinda weird.
L183[19:24:57] <Althego> you play among us in ksp? :)
L184[19:25:20] <TristenKSP> I haven't tried yet
L185[19:25:42] <TristenKSP> I'm not sure if I'll be able to give different color suits to my Kerbals.
L186[19:26:09] <Althego> what, you can already do that
L187[19:26:24] <TristenKSP> Oh, well I also have to figure out how to make tasks, doors, sabotages, and vents maybe.
L188[19:26:28] <Althego> i think you can even have them custom suits
L189[19:26:51] <TristenKSP> Does that require a DLC other than Making History/Parts or Breaking Ground?
L190[19:28:02] <Althego> i dont know, i think not
L191[19:28:33] <Althego> there should be a coat hanger icon next to the kerbals in vab
L192[19:29:11] <Althego> if it is not there, then it is a dlc
L193[19:31:34] <Althego> hehe i realized why i cant go to mars
L194[19:31:42] <Althego> because the entry to the rocket is on the top
L195[19:31:54] <Althego> and it is too high for me, i wouldsnt feel comfortable
L196[19:32:55] <Althego> imagine the starship, how tall it is. i dont want to go that high through a small corridor with windows
L197[19:33:20] <TristenKSP> Make it land like the space shuttle, sideways.
L198[19:33:36] <Althego> for the launch you have to enter when it is already assembled
L199[19:33:38] <TristenKSP> Give it small heat shields on its sides.
L200[19:33:44] ⇦ Quits: Rolf (~XXCoder@174-21-99-83.tukw.qwest.net) (Read error: Connection reset by peer)
L201[19:33:55] <Althego> maybe if it was mounted on top when i was already in
L202[19:34:09] ⇨ Joins: XXCoder (~XXCoder@174-21-99-83.tukw.qwest.net)
L203[19:36:46] <TristenKSP> Maybe land it like Perseverance with a skycrane
L204[19:37:03] <Althego> my problem is not the landing
L205[19:37:06] <Althego> but the lauinch
L206[19:37:43] <TristenKSP> hmmm
L207[19:37:56] ⇨ Joins: Tank2333 (~Tank2333@p508535de.dip0.t-ipconnect.de)
L208[19:38:12] ⇦ Quits: TristenKSP (webchat@24-113-99-139.wavecable.com) (Quit: webchat.esper.net)
L209[19:59:07] <flayer> is it a crazy idea to use twitch engines on a servo as my rcs thrusters?
L210[20:00:16] <raptop> It presents additional complications, but is plausible
L211[20:01:01] <raptop> on the other talon, the spider may be sufficiently capable
L212[20:01:10] <flayer> i mostly plan on using them as forward-pointing thrusters, but i think there may be some scenarios where it might be convenient to have them as orientation thrusters
L213[20:01:42] <flayer> (forward-pointing to slow down in both docking and to aid breaking in atmosphere)
L214[20:01:53] <flayer> braking*
L215[20:02:27] <flayer> i'm only putting a pair of them on the front
L216[20:02:57] <Althego> spacewalk again tomorrow https://www.youtube.com/watch?v=OrJ254vHfds
L217[20:03:07] <flayer> if i can use a button to switch them around, that would be good enough i think
L218[20:03:32] <Althego> no static fire today after all
L219[20:11:03] <darsie> flayer: I don't think the RCS will use them.
L220[20:11:20] <flayer> yeah that's fine
L221[20:11:29] <flayer> i can action group it
L222[20:11:33] <darsie> ok
L223[20:11:58] <darsie> There are those white oval ones.
L224[20:12:53] <darsie> https://wiki.kerbalspaceprogram.com/wiki/Vernor_Engine
L225[20:15:42] <darsie> Both are 80 kg. Twitch has more thrust and Isp, Vernor is controlled by RCS.
L226[20:15:57] <raptop> (reminder not to replace monoprop with Vernor's soda. Or vice-versa)
L227[20:22:10] <Althego> rocket fuel and drinks https://youtu.be/cJXciXl3DTs?t=884
L228[20:22:55] <darsie> 75% ethanol?
L229[20:23:58] <Althego> i dont know what robots would drink. some kind of distilled oil sounds realistic too
L230[20:24:12] <Althego> anyway dont shake the rocket fuel cans :)
L231[20:33:58] <raptop> Well, according to the documentary Futurama...
L232[20:35:04] <Althego> big holoen collab, but i am going to sleep through that
L233[20:38:52] * raptop wonders if Ollie playing zombie games has as many amusing moments as Ina playing games with lovecraftian horror
L234[20:39:19] <Althego> she can play apex in mc
L235[20:41:00] <raptop> hm
L236[20:54:48] ⇦ Quits: KindOne (kindone@h2.95.16.98.dynamic.ip.windstream.net) (Ping timeout: 189 seconds)
L237[20:55:23] ⇨ Joins: KindOne (kindone@h155.223.16.98.dynamic.ip.windstream.net)
L238[21:08:56] ⇨ Joins: Fire-Dragon-DoL-bak (~Fire-Drag@d23-16-27-62.bchsia.telus.net)
L239[21:10:45] ⇦ Quits: Fire-Dragon-DoL (~Fire-Drag@d108-172-7-129.bchsia.telus.net) (Ping timeout: 189 seconds)
L240[21:10:45] *** Fire-Dragon-DoL-bak is now known as Fire-Dragon-DoL
L241[21:22:30] ⇨ Joins: Guest72041 (webchat@host86-164-157-117.range86-164.btcentralplus.com)
L242[21:24:00] ⇦ Quits: Guest72041 (webchat@host86-164-157-117.range86-164.btcentralplus.com) (Client Quit)
L243[21:38:24] ⇦ Quits: Althego (~Althego@BC246092.dsl.pool.telekom.hu) (Quit: HMI Module Alpha Humana on approach to Space Station Mercury)
L244[22:10:09] ⇦ Quits: Raazeer (~Raazeer@84.254.99.31) (Ping timeout: 189 seconds)
L245[22:10:15] ⇨ Joins: Raazeer (~Raazeer@84.254.99.31)
L246[22:19:42] ⇦ Quits: Lyneira (~konversat@2001:984:484e:1:1d82:2e6f:b4cf:1116) (Quit: Bye)
L247[22:24:19] ⇦ Quits: Ezriilc (~Ezriilc@96.59.122.65) (Quit: Going offline, see ya! (www.Kerbaltek.com))
L248[23:10:13] ⇨ Joins: FltAdmVonSpiz (~chatzilla@cpc102018-bagu16-2-0-cust432.1-3.cable.virginm.net)
L249[23:17:21] ⇨ Joins: NicknameHere (uid148430@id-148430.stonehaven.irccloud.com)
L250[23:18:43] ⇦ Quits: sandbox (~sandbox@81.170.45.208) (Quit: Leaving)
L251[23:31:00] <darsie> That's a nice introduction to KSP: https://www.youtube.com/watch?v=DpmTRpGVu-U
L252[23:31:25] <darsie> Current game version.
L253[23:58:33] ⇦ Quits: m4v (~znc@186.61.30.69) (Ping timeout: 189 seconds)
<<Prev Next>> Scroll to Top