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L10[01:18:34] <darsie> I lost my >4000 units of or from Mun(?)/Minmus to Kerbin surface. Now I'm searching for another such one.
L11[01:18:43] <darsie> ore
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L14[01:40:26] <JVFoxy> seems I'm not fully aware of some features in the game.. namely camera mode?
L15[01:46:16] <JVFoxy> oh.. when paused.. then removing UI
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L21[02:31:47] <deadmind> oh i hadn't even tried that yet
L22[02:32:25] <deadmind> not that I care tbh, ksp needs performance fixes far and above anything else, so i don't usually remember new features from the changelog
L23[02:32:54] <deadmind> but there have been some of those recently. very, very tiny improvements, but they are there. someone is working on it \o/ :D
L24[02:40:55] <hatrix> which ones?
L25[02:50:17] <packbart> can't complain about performance in stock careerplay, tbh. with large sandbox creations, the clock turns yellow, though
L26[03:01:19] <darsie> I also want 'aim camera here' in the VAB.
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L29[03:26:38] <JVFoxy> oof.. bird is heeeavy
L30[03:28:30] <JVFoxy> did a rapier version of my swift fox.. gets to orbit nicely. figured I'd do a Mk2 version of it
L31[03:28:45] <JVFoxy> too much drag, had to use double the engines.
L32[03:30:44] <JVFoxy> the way the engines stick out the back past the delta wing though, kind of makes me think its from some sci-fi thing.
L33[03:33:53] <JVFoxy> https://imgur.com/a/HQXkfXg
L34[03:36:25] <JVFoxy> while I still think rapiers are a bit OP depending on the design. They do kind of clean up the design nicely
L35[03:53:36] <JVFoxy> feh.. to name this thing though..
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L37[04:05:18] <JVFoxy> ah.. Akula, Russian for Shark ;)
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L39[05:20:51] <JVFoxy> oof...
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L42[05:50:08] <darsie> The frame rate gets very low if I start the refinery in the VAB.
L43[05:50:46] <Althego> actually since the visual upgrades i quite often get yellow clock, which in older versions was only happening with large things
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L55[08:58:53] <darsie> My rocket doesn't display available dv: http://bksys.at/bernhard/temp/screenshot87.png
L56[08:59:18] <darsie> I brought some ore to orbit and converted it to fuel there.
L57[08:59:37] <Althego> can it flow to the engines?
L58[08:59:47] <darsie> Engine works.
L59[09:00:02] <Althego> then simply stock meter is still not as reliable as ker
L60[09:00:34] <darsie> KER shows S0 and S1, stock only S0.
L61[09:00:45] <packbart> the stock burn time thingy did have problems with Nukes since ever I can remember
L62[09:00:47] <darsie> No decouplers left.
L63[09:01:00] <darsie> It's a Mammoth.
L64[09:01:21] <packbart> ah, right. I wasn't looking straight
L65[09:01:39] <packbart> the fuel bar in the staging list doesn't show oxidizer m)
L66[09:02:05] <darsie> save/load didn't help.
L67[09:02:11] <packbart> it's also important where the root part is, iirc
L68[09:02:27] <darsie> That's the docking port Sr. at the top.
L69[09:03:19] <darsie> And I need moar boosters :).
L70[09:03:31] <darsie> Want to go to Minmus.
L71[09:04:00] <darsie> Also two large thermal control systems don't cool enough :(.
L72[09:04:47] <darsie> For 3 recipies, LF+Ox, LF, Ox.
L73[09:05:29] <packbart> no amount of TCS would support 3 recipes long-term, I think. something about the "max cooling" value
L74[09:05:39] <darsie> ah
L75[09:06:28] <packbart> otoh, high-level engineers magically reduce the heating (but also increase heat production)
L76[09:06:43] <darsie> Heat will always be produced at a fixed rate of 200kW per running recipe, regardless of engineer staffing, requiring one large radiator per recipe, or one medium TCS for 3 recipes https://wiki.kerbalspaceprogram.com/wiki/Convert-O-Tron_250
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L78[09:09:03] <packbart> hmm. I'd swear that engineers magically wick heat away into the void. I don't find a reference for it
L79[09:10:14] <darsie> Maybe I switch back to two medium TCS. Ore isn't converted fast enough to complete orbit, anyways.
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L82[09:19:15] <Althego> wasnt there some feature that prevents jebediah getting int oall cockpits?
L83[09:36:43] <packbart> I think there was a mod that did that. I can't find the right keywords for it. I think it had an unsearchable title like "Out!" or something short
L84[09:37:55] <packbart> https://forum.kerbalspaceprogram.com/index.php?/topic/127313-110-bettercrewassignment is all I can find now and it doesn't have that feature
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L86[09:46:30] <packbart> there's also the brutal approach: exile Jeb. https://forum.kerbalspaceprogram.com/index.php?/topic/170668-default-pilot/&do=findComment&comment=3290362
L87[09:48:13] <Althego> hehe
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L89[09:53:27] * darsie made his rocket shorter instead of adding moar boosters.
L90[09:54:12] <packbart> that's... cheating! ;)
L91[10:04:51] <darsie> Why is there a clothes hanger next to Kerbal names in the VAB crew list?
L92[10:09:20] <packbart> so you can chose the suit
L93[10:09:25] <packbart> and color in 1.10
L94[10:09:52] <packbart> ( https://forum.kerbalspaceprogram.com/index.php?/topic/195242-make-your-own-custom-colored-suits-with-kerbal-space-program )
L95[10:10:21] <Althego> you can even exchange the textrures
L96[10:10:31] <Althego> but probably you need to manipulate some files out of the game
L97[10:10:37] <Althego> there was a video that explained how
L98[10:10:44] <Althego> but i didnt watch it becausi am ok with the existing ones
L99[10:10:48] <packbart> just add a .png and .cfg
L100[10:11:10] <packbart> (two .png files, I forgot the icon)
L101[10:11:37] <packbart> and they don't need to be in the Squad folder, either
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L103[10:47:35] <flayer> well my robotic laythe mission didn't go well
L104[10:49:16] <darsie> When I pop the two fairings my dv display fails, but it comes back when I add another stage: http://bksys.at/bernhard/temp/screenshot89.png http://bksys.at/bernhard/temp/screenshot88.png
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L106[10:54:54] <darsie> What pun is Biding Time?
L107[10:55:04] <darsie> During KSP startup.
L108[11:01:08] * darsie needs stronger launch stability enhancers: http://bksys.at/bernhard/temp/screenshot90.png
L109[11:02:23] <Althego> i dont get it
L110[11:03:12] <Althego> i just made one to counter this. why do control engineers dislike negative phase margin? it does not Bode well
L111[11:06:31] <packbart> darsie: Biding time is what forgotten Kerbals in their pods and stations do
L112[11:07:41] * darsie looked it up. ic.
L113[11:07:51] <packbart> Idioms: bide one's time, to wait for an opportunity.
L114[11:18:38] * raptop phases in plots against Althego for that pun
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L116[11:19:16] <Althego> hehe
L117[11:31:36] <darsie> Ok, with the shorter rocket I can get to Minmus.
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L122[11:54:14] * darsie does a Mun gravity assist, plane change, engineer experience.
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L133[13:38:20] <raptop> and now a silly title https://arxiv.org/abs/2005.01968
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L138[13:50:31] <Althego> hmm https://www.youtube.com/watch?v=JIB3JbIIbPU
L139[13:50:36] <Althego> no bot again?
L140[13:50:44] <Althego> Watch Our Perseverance Rover Launch to Mars!
L141[13:50:48] <Althego> in about 5 days
L142[13:51:06] <Althego> 5 days 14 hours 59 minutes
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L154[15:30:33] <darsie> Fuel depot mission accomplished: http://bksys.at/bernhard/temp/screenshot93.png
L155[15:32:46] <darsie> 671 t Minmus ore left to convert to fuel.
L156[15:40:00] <darsie> KSP takes so long to quit now ...
L157[15:40:15] <darsie> 30-60 s or so.
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L159[15:47:20] <JVFoxy> octo ore station
L160[15:50:20] <darsie> octo?
L161[15:50:32] <darsie> 8-fold symmetry?
L162[15:54:42] <JVFoxy> heh just think there's 8 sections of ore tanks, each with a drill?
L163[15:57:06] <raptop> 4 physical folds, each with 2 logical folds
L164[15:57:50] <darsie> I thought about doing that, but IIRC two cores are almost enough for a refinery. Not sure, though. It worked fine, though.
L165[15:58:32] <raptop> (probe core, processor core, same thing)
L166[16:01:03] <JVFoxy> found nice place to get down to the water without careening. Only trouble is, gotta go 10 times the distance to get out to open water biome than did if went from the other sore.
L167[16:01:05] <JVFoxy> *shore
L168[16:03:58] <JVFoxy> oh well was out on the hill behind KSC, didn't feel like cruising all the way to the other shore when there's a gentler slope nearby
L169[16:49:02] <JVFoxy> an hour buzzing around KSC in a science car, hit grasslands, waters as well.. nearly 400 sci points. wee
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L186[18:52:22] <bumblefuzz> so, I'm trying to install realism overhaul
L187[18:52:27] <bumblefuzz> and I can't find it in CKAN
L188[18:53:16] <bumblefuzz> any ideas?
L189[18:53:43] <umaxtu> https://github.com/KSP-RO/RP-0/wiki/Installation
L190[18:53:47] <bumblefuzz> apparently my version is 1.10.0.2917
L191[18:54:01] <umaxtu> that will do it
L192[18:54:08] <bumblefuzz> and the version it's for is 12.8.1
L193[18:54:17] <bumblefuzz> so the version doesn't matter?
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L195[18:54:31] <bumblefuzz> my game is fully updated...why does it say there's a higher version
L196[18:54:52] <umaxtu> do you mean 1.8.1?
L197[18:55:10] <bumblefuzz> so, I found RO in CKAN but it wasn't in the compatible list
L198[18:55:23] <bumblefuzz> ahhh
L199[18:55:29] <bumblefuzz> max version 1.8.9
L200[18:55:30] <umaxtu> you're going to need a 1.8.1 install
L201[18:55:35] <bumblefuzz> how do I downgrade?
L202[18:55:43] <umaxtu> steam version?
L203[18:55:49] <bumblefuzz> yeah
L204[18:55:53] <bumblefuzz> can I pick?
L205[18:55:54] <bumblefuzz> .
L206[18:56:36] <bumblefuzz> ok I found it
L207[18:56:48] <Alanonzander> you can copy the Kerbal game dir out of steam, and place it somewwhere else so when steam updated teh game it doesn't overwrite your copy
L208[18:57:03] <bumblefuzz> it's a fresh install anyway
L209[18:57:08] <Alanonzander> :)
L210[18:57:13] <bumblefuzz> appreciate the help
L211[18:57:18] <Alanonzander> that way if it upgrades, it won't batter
L212[18:57:21] <Alanonzander> *matter
L213[18:58:07] <bumblefuzz> do I only do RO or are there other good mods to make everything look pretty
L214[18:58:16] <bumblefuzz> just got a new graphics card and want to take it out for a spin
L215[18:58:32] <umaxtu> look at the guide I linked
L216[19:00:01] <bumblefuzz> what's RP1?
L217[19:00:50] <umaxtu> realistic progression mod
L218[19:01:25] <bumblefuzz> what if I just want to fly apollo to the moon and back?
L219[19:02:10] <bumblefuzz> also, what grade GPU do you need for 16k textures?
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L221[19:04:05] <raptop> This is RO with Principia, right? >_>;;
L222[19:04:15] <bumblefuzz> ?
L223[19:04:31] <raptop> Principia is the mod that adds full n-body gravity
L224[19:04:38] <bumblefuzz> oh
L225[19:04:42] <umaxtu> principia is optional
L226[19:04:42] <bumblefuzz> I don't know
L227[19:04:42] <raptop> Including things like lunar masscons
L228[19:04:49] <bumblefuzz> is that better?
L229[19:04:52] <bumblefuzz> or harder?
L230[19:05:04] <bumblefuzz> masscon
L231[19:05:12] <raptop> More realistic, and arguably harder
L232[19:05:15] <JVFoxy> it adds a few levels to things
L233[19:05:21] <bumblefuzz> I just want the game to be beautiful and also fly apollo to the moon\
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L235[19:05:49] <bumblefuzz> what are the system requirements for 16k textures?
L236[19:06:00] <bumblefuzz> 1080Ti?
L237[19:06:08] <bumblefuzz> would that handle it?
L238[19:06:36] <bumblefuzz> these textures are huge for only 0.5 Mbps download speed from github
L239[19:06:56] <raptop> Note that these sorts of mods have rather limited testing, so you'll have to make a best guess on the system requirements
L240[19:07:13] <bumblefuzz> I'll start with 8k and download 16k in the background
L241[19:07:21] <bumblefuzz> half a meg is so slow
L242[19:17:14] <bumblefuzz> I wish scott manley would do an updated RO guide for 2020
L243[19:17:25] <bumblefuzz> with all the best mods listed
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L245[19:21:16] <umaxtu> that guide I linked is a pretty good starting point
L246[19:21:34] <umaxtu> just those mods make the game take its own sweet time to load
L247[19:37:35] <bumblefuzz> so the saturn 5 isn't a daved configuration? I have to build the entire thing?
L248[19:37:40] <bumblefuzz> saved*
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L250[19:38:02] <umaxtu> install real-scale boosters
L251[19:38:14] <bumblefuzz> boosters?
L252[19:38:16] <bumblefuzz> for apollo?
L253[19:38:16] <umaxtu> pretty sure that comes with a prebuilt one
L254[19:38:23] <umaxtu> yeah
L255[19:38:34] <bumblefuzz> now I have to close the game
L256[19:38:38] <bumblefuzz> it just loaded :(
L257[19:40:02] <bumblefuzz> also, why do I have multiple identical apollo parts
L258[19:40:03] <bumblefuzz> ?
L259[19:40:11] <umaxtu> multiple mods
L260[19:40:27] <bumblefuzz> so, this is coordinated between mods?
L261[19:40:38] <bumblefuzz> ...even though it's a package?
L262[19:41:10] <umaxtu> yeah
L263[19:41:17] <bumblefuzz> I don't see any apollo fuel tanks
L264[19:41:24] <bumblefuzz> I ahve no idea how to build with these parts
L265[19:41:30] <umaxtu> you installed RSB already?
L266[19:41:52] <bumblefuzz> no
L267[19:41:55] <bumblefuzz> I don't wanna close the game
L268[19:41:59] <umaxtu> ah
L269[19:42:01] <bumblefuzz> cause it took so long to load
L270[19:42:11] <bumblefuzz> fine
L271[19:42:12] <bumblefuzz> sigh
L272[19:42:25] <bumblefuzz> 32500 mods
L273[19:45:42] <bumblefuzz> also, where can I find info on the gravity turn used by apollo
L274[19:45:54] <bumblefuzz> I need to get the trajectory realtively close
L275[19:46:07] <umaxtu> I haven't gotten that far
L276[19:48:22] <bumblefuzz> I can't click on the VAB
L277[19:48:46] <bumblefuzz> I can right click and rotate the camera
L278[19:48:55] <bumblefuzz> but I can't do anything else
L279[19:52:30] <umaxtu> sometimes that happens. restart the game
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L281[19:53:12] <bumblefuzz> how do I downlaod a folder from github
L282[19:53:23] <bumblefuzz> the guide says to delte FAR and reinstall from github
L283[19:53:36] <bumblefuzz> I found the folder on github but clicking on it doesn't download anything
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L285[19:56:15] <umaxtu> go here. https://github.com/dkavolis/Ferram-Aerospace-Research/tree/dev
L286[19:56:22] <umaxtu> click the green button that says "Code"
L287[19:56:31] <umaxtu> then click "Download Zip"
L288[19:57:42] <umaxtu> not sure what downloading that will actually accomplish though, since it hasn't been compiled
L289[19:58:00] <raptop> git clone?
L290[19:59:05] <umaxtu> oh ok, its the FerramAerospaceResearch inside GameData
L291[19:59:51] <bumblefuzz> let's try again
L292[20:00:42] <umaxtu> raptop, that would definitely work, I just didn't want to have to walk them through installing git
L293[20:03:30] <bumblefuzz> ok, now I have 6 different versions of saved satrun fives... how do I pick?
L294[20:03:45] <bumblefuzz> nevermind
L295[20:04:19] <bumblefuzz> ok, I tried loading it and it says it's missing parts
L296[20:04:29] <bumblefuzz> RSBengineJ2
L297[20:04:35] <bumblefuzz> RSBengindF1
L298[20:04:42] <bumblefuzz> TweakScale
L299[20:04:45] <bumblefuzz> MechjebCore
L300[20:06:02] <bumblefuzz> yeah it won't load without them
L301[20:06:38] <bumblefuzz> apparently there are 2 tweak scales
L302[20:06:42] <bumblefuzz> I don't know how to choose
L303[20:07:46] <bumblefuzz> how can RSBengineJ2 be missing if I have RSB installed?
L304[20:10:47] <umaxtu> I have TweakScale - Rescale Everything! installed
L305[20:16:03] <raptop> umaxtu: sudo apt install git? (Or I suppose yum or pacman depending on what your preferred distro is) ;)
L306[20:16:19] <umaxtu> assuming they are running Linux
L307[20:16:39] <raptop> hence the wink -- your objection is reasonable and I
L308[20:16:42] <raptop> 'm being silly
L309[20:16:47] <raptop> (and can't type)
L310[20:16:49] <umaxtu> ah
L311[20:18:29] <raptop> Although, yeah, I'm not entirely clear why source files (rather than binaries) are needed
L312[20:19:00] <umaxtu> upon further examination it does look like there is a build in that repo. its just not labeled well
L313[20:19:40] <raptop> oh
L314[20:22:57] <umaxtu> just tried to test it in my rp-1 setup and I'm also missing that j2 part
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