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L6[00:43:59] <FluffyFoxeh>
CrundleRaptor
L7[00:50:54] <NomalRaptop> uh, dwarf
fortress
L8[00:52:29] <JVFoxy> heh.. warf.. klingon
fortress
L9[00:59:03] <FluffyFoxeh> lol
L10[00:59:21] <FluffyFoxeh> Ohai
JVFoxy
L11[00:59:37] <FluffyFoxeh> I'm just about
to fall asleep.
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L13[01:01:38] <Althego> hehe
L14[01:06:15] <UmbralRaptop> foxes!
L15[01:07:59] <Althego> and now we know
what the fox says
L16[01:13:24] <JVFoxy> Fluffyfoxeh:
heeeey
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L59[05:02:27] <Mat2ch> well, that would be
a good reason to have a moon base at least.
L60[05:09:36] <JVFoxy> wonder how'd they
keep in communication with the far side though..
L61[05:10:42] <Mat2ch> JVFoxy:
Starlink!
L62[05:11:17] <Althego> the chinese put a
smaller sat to a lagrange point
L63[05:15:11] <JVFoxy> I guess you could,
on either side but it would still have a certain lifespan. Unless
if you could refuel it times
L64[05:16:00] <JVFoxy> ... moon surface
rated fiber optic link?
L65[05:16:54] <Althego> random meteorite
impacts would destroy it
L66[05:17:16] <JVFoxy> same could be said
to the telescope
L67[05:17:31] <Althego> that is not
hundreds of kms long
L68[05:18:04] <JVFoxy> also a pretty thin
cross section
L69[05:18:36] <JVFoxy> harder to hit a
string than it is a plate
L70[05:18:46] <Althego> also probably not
many materials like the huge thermal difference
L71[05:19:11] <JVFoxy> well we did make an
underseas communication network
L72[05:19:25] <Althego> way less harsh
environment
L73[05:19:37] <JVFoxy> you'd be
surprised
L74[05:20:10] <JVFoxy> at least you don't
have trawling ships snagging cables on the moon's surface ;P
L75[05:22:34] <JVFoxy> another option is
maybe surface radio links.. given the gravity is only 1/6th, wonder
how tall a tower you can put up for a small dish
L77[05:26:12] <JVFoxy> L2 halo orbit of
about 920km... hmmm
L78[05:27:04] <Althego> just use neutrinos,
and send through the moon :)
L80[05:28:22] <JVFoxy> well fortunately,
there are a couple of 'safe' low orbit planes for satellites if we
go that with store and forwarding relay system.
L81[05:28:33] <JVFoxy> ... around the
moon
L82[05:29:54] <JVFoxy> there are things
call 'masscons', or mass concentrations that change the gravity a
bit in certain areas that will throw the orbiting plans of craft if
not careful
L83[05:29:56] <Althego> if there are enough
of them, they can use inter satellite links to bend the signal
around the moon instantly
L84[05:30:33] <JVFoxy> could but matter of
getting enough out there, reliable, and which system
L85[05:30:54] <JVFoxy> also you can't use
'every orbiting' plane around the moon due to the masscons I
mentioned
L86[05:31:02] <Althego> i know
L87[05:31:39] <JVFoxy> Although.. you could
probably put a few in high orbit, time it so they get corrected on
each pass
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L108[10:31:47] <Triffid_Hunter> woah,
kerbalspaceprogram.com is down?
L111[10:33:48] <Althego> looks like it is
down
L112[10:33:57] <Althego> the wiki may be
run by a different server
L113[10:36:54] <Triffid_Hunter> Althego: I
guess that's why it's down, sudden influx of traffic?
L114[10:37:08] <Althego> what, was
something released again?
L115[10:37:29] <Triffid_Hunter> Althego:
they just posted that link on facebook
L116[10:37:49] <Althego> that is
ksp2
L117[10:37:56] <Althego> separate
game
L118[10:38:47] <Triffid_Hunter> Althego:
separate studio, the videos that have been released so far look
like a successor though
L119[10:39:19] <Triffid_Hunter> just came
back up
L120[10:41:21] <Mat2ch> hm
L121[10:41:47] <raptop> The main website
randomly throws errors sometimes
L122[10:41:58] <Mat2ch> I still want the
"I build a ship that resupplies the station and if I've shown
that doing it once successfully the game flies the ship
automatically itself from there on)
L123[10:42:01] <Triffid_Hunter> ooh
there's a nod to the modding community in there.. have any mods
been updated since 1.7?
L124[10:42:09] <Triffid_Hunter> Mat2ch: me
too!
L125[10:42:27] <Mat2ch> an more IVA
L126[10:42:30] <Triffid_Hunter> Mat2ch:
although possibly not once.. 3-5 times would be fine
L127[10:42:31] <Mat2ch> firstperson
IVA
L128[10:42:43] <Mat2ch> I agree
L129[10:42:50] <Triffid_Hunter> once has
too much room for a fluke docking, 3-5 times is "yeah I got
this"
L130[10:43:01] <Mat2ch> The problem with
3-5 times is that you're not allowed to redesign inbetween ;)
L131[10:43:46] <Mat2ch> but on the other
hand it's just a cargo ship, not a planet explorer and if it needs
redesigning, it's not good enough ;)
L132[10:43:51] <Triffid_Hunter> Mat2ch:
why not? deliver any amount of cargo 5 times -> regular
background supply missions - how are you planning to abuse
that?
L133[10:44:06] <Mat2ch> with the same
ship!
L134[10:44:13] <Mat2ch> that's what I
mean.
L135[10:44:23] <Triffid_Hunter> ah, I
don't want that restriction
L136[10:44:32] <Triffid_Hunter> 5 times
with any ship each time works for me
L137[10:44:49] <Mat2ch> but I want that.
Because then you can implement things like being on the station
when the next transporter comes in and watching it dock and
stuff
L138[10:45:31] <Triffid_Hunter> Mat2ch:
that could be done by picking any of the 5 successful designs to do
background transfers
L139[10:46:49] <Mat2ch> hm, ok, I can live
with that :D
L140[10:50:09] <Mat2ch> But then I want to
be able to watch the whole thing. Launch, decouples, manouvers,
docking, undocking, reentering, etc.
L141[10:51:05] <Triffid_Hunter> Mat2ch:
the naive answer would be to simply record the path of that ship
and replay it, but that doesn't help when everything's moving all
the time and you might not have enough Δv to do it without that
tylo flyby.. it's an interesting puzzle
L142[10:52:39] <Mat2ch> well, the answer
here is to keep the missions simple
L143[10:52:45] <Mat2ch> no gravity
assists
L144[10:53:17] <Mat2ch> just from planet
to planet or planet to moon
L145[10:53:29] <Triffid_Hunter> I wonder
if a path finding algorithm could be used.. would be neat if you
flew direct on your mission due to a good hohmann transfer
alignment, but then an automated resupply used a slingshot off some
unrelated body just to get within the Δv limit
L146[10:53:29] <Mat2ch> or planet to
station around the sun
L148[10:54:16] <Triffid_Hunter> modern
CPUs have so many cores that are massively underutilised by games,
that's exactly the sort of thing that'd be lovely for another
thread - who cares if it takes 30 seconds to calculate, if the
discovered mission plan is real-hours in the future?
L149[10:54:23] <Mat2ch> (which means:
Nope)
L150[10:54:39] <Althego> more cores dont
really help in this
L151[10:55:13] <Triffid_Hunter> Althego:
if we farm background resupply trajectory plotting off to threads,
they sure do when you have a ton of colonies
L152[10:55:38] <Althego> i would just skip
this altogether
L153[10:55:47] <Althego> why is it
interesting where the ship is, when nobody sees it?
L154[10:55:54] <Althego> kind of quantum
:)
L155[10:55:59] <Triffid_Hunter> Althego:
possibility of crashing into it ;)
L156[10:56:16] <Althego> not in deep
space
L157[10:56:19] <Triffid_Hunter> or at
least having an unexpected radio relay
L158[10:57:43] <Mat2ch> Or just having the
chance to watch it fly
L159[10:57:49] <Triffid_Hunter> but yeah,
probably far more realistic to just have it launch, then simply
vanish for a week, then show up within range of the base,
apparently like ocean-crossing commercial aeroplanes do
L160[11:03:18] <Mat2ch> Eh
L161[11:03:29] <Mat2ch> you know about
flighttracker, do you? ;)
L163[11:04:06] <Althego> and planes
usually disappear over the ocean
L164[11:04:17] <Althego> except if they
have a satellite link, which is getting more common
L165[11:04:51] <darsie> How do htey avoid
crashing into each other over the ocean?
L166[11:05:34] <Althego> the place is big
:)
L167[11:05:41] <darsie> Like space
L168[11:05:45] <Triffid_Hunter> darsie:
local radio works
L169[11:06:00] <darsie> ok
L170[11:06:04] <Althego> but the
transponders still work, also tcas system still works, there is
just nothing there to receive it and transmit it to us
L171[11:06:37] <Althego> in fact one big
problem with tcas is that it can run out of bandwith in a populated
area
L172[11:06:50] <Triffid_Hunter> I guess
MH370 is changing that
L173[11:06:57] <darsie> Althego: That
should be radar covered.
L174[11:07:17] <Triffid_Hunter> pretty
embarassing to lose a plane when global GPS and satellite internet
coverage exists
L175[11:07:37] <darsie> need
starlink
L176[11:08:07] <Althego> need an other
elon to drive innovation faster with two :)
L177[11:09:04] <Triffid_Hunter> yeah
starlink will make it daft to *not* put continuous
connectivity
L178[11:16:10] <FLHerne> The new Iridium
sats have ADS-B receivers
L180[11:17:45] <FLHerne> And obviously
they have global coverage, so there shouldn't be another
MH370
L181[11:18:25] <Althego> still can
be
L182[11:18:40] <Althego> somebody pulls
the cb, and that's it
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L185[12:07:03] <Mat2ch> yeah, well, I
guess the system will be not that easily to disable if done
right
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L189[12:11:12] <Althego> it is not a theft
protection system
L190[12:11:50] <Althego> or rather theft
prevention
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L193[12:17:29] <goblin> Hello :-) I've
just noticed KSP2 is out this year. My first and immediate
question: is it going to have Lagrange point mechanics?
L194[12:17:46] <Althego> we dont
know
L195[12:17:54] <Althego> but probably
not
L196[12:18:00] <goblin> Althego, ah yes,
that's my little asteroid :-)
L197[12:18:31] <goblin> OK, that's some
hope out of the way...
L198[12:19:42] <Althego> also it was
supposed to happen this spring
L199[12:19:51] <Althego> so i doubt this
year
L200[12:20:07] <goblin> ah, it seems like
I overslept some news
L201[12:21:16] <Mat2ch> well, I would put
my bet on next spring
L202[12:33:36] <raptop> Best guess is that
they're doing some hack for the close binary planet
L203[12:33:40] <raptop> Anyway, Principia
exists
L204[12:35:47] <goblin> oh,
interesting
L205[12:37:19] <raptop> Actual n-body!
:D
L206[12:37:41] <goblin> wow, I never
thought this could be solved by a mod
L207[12:37:47] <Althego> hehe
L208[12:37:53] <Althego> one of the well
known mods
L209[12:41:59] <raptop> There's #Principia
if you have additional questions
L210[12:42:04] <raptop> >_>
L211[12:42:17] <goblin> cool, thanks
:-)
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