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L3[00:46:13] <MyYogoslav> /msg NickServ
SETPASS MyYogoslav rvhjfvfyyyqw
L4[00:46:29] <MyYogoslav> /msg NickServ
SETPASS MyYogoslav rvhjfvfyyyqw bylorassija
L5[00:48:12] <MyYogoslav> chanlog
L6[00:48:12] <Mod9000> I keep channel logs
here: bitcoinshell.mooo.com/users/deddly/?C=M;O=D
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L16[02:55:53] <Mat2ch> oh, the
"doesn't fit" is a tv problem, not a xbox-Problem
L17[02:56:08] <Mat2ch> I wonder who's
superior idea it was to add an overscan function to HD tvs
L18[02:56:37] <Mat2ch> "yeah, we get
1080p as input, let's cut off the borders and stretch everything.
Will be great!"
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L20[03:04:02] <nate> Mat2ch: ?
L21[03:04:17] <nate> Sounds like it's not
really a 1080 TV or something
L22[03:04:31] <nate> Alternatively did you
check menu settings to see if it had a "game mode"
option?
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L25[03:14:19] <Mat2ch> nate: that was a
"Guest" question a few hours ago
L26[03:14:27] <Mat2ch> sadly our Guest left
before getting an answer
L28[03:15:07] <Mat2ch> and my aunt has a hd
tv with 1080p which has exactly this feature
L29[03:15:10] <Mat2ch> and I don't know
why
L30[03:16:06] <nate> Cause there's still
usually differences between TV broadcasts and Consoles/PC's, the
former they'll often default to 30Hz, the latter mode will enable
60Hz w/ standard PC/Console feature support over stuff like
HDMI
L31[03:16:11] <nate> at least as far as
US/NTSC goes
L32[03:17:40] <Mat2ch> But they are still
sending 1080 pixel per line
L33[03:17:46] <Mat2ch> there is no reason
to alter this
L34[03:18:38] <nate> Is it actually
changing the specific resolution to be less than that though? The
only thing I can think of is the TV is enabling a 4:3 widescreen
emulation or something despite being in 1080
L35[03:18:53] <nate> does her TV have any
ratio options in the settings?
L36[03:19:40] <Mat2ch> yes it does. But
still, we're talking about an hdmi input, where the tv get's
precisly told what resoltion to expect
L37[03:19:46] <Mat2ch> *resolution
L38[03:20:36] <nate> Yeah but they still
can have ratio control in the TV, it would just be super weird for
it to do something like 4:3 on a 16:9 resolution though lol. Then
again the fancier these TV's get the more likely for bugs I
suppose
L39[03:20:37] <Mat2ch> This stuff is out of
this world. I can't wrap my head around why you would want such a
function to a digital input
L40[03:20:57] <Mat2ch> feature creap
L41[03:21:06] <Mat2ch> *creep
L42[03:21:25] <Mat2ch> But now it's time to
make pizza dough
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L68[09:39:12] <Flayer> wow, ksp has no
faith in my flying abilities
L69[09:39:36] <Flayer> "Cannot
quicksave when about to crash"
L70[09:39:41] <Althego> or in anything
else
L71[09:39:41] <Flayer> I'm trying to
land!
L72[09:40:01] <Flayer> well, i have been
exceptionally braindead lately
L73[09:42:01] <Flayer> still.. ouch
L74[09:44:25] <Althego> wintergatan
L76[09:45:08] <Althego> it's
wednesday
L77[09:45:12] <Althego> and there is a new
video
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L112[15:21:21] <darsie> WHat is it?
L114[15:22:04] <darsie> lol :)
L115[15:22:43] <hatrix> it will never
work
L116[15:23:11] <darsie> Do you use action
groups to handle solar panels/radiators/antennae?
L117[15:23:41] <darsie> What's the plan?
Orbit? Landing?
L118[15:23:54] <hatrix> I should use
action groups yeah
L119[15:24:06] <hatrix> the plan is
aerobreaking
L120[15:24:08] <hatrix> and then
landing
L121[15:24:09] <darsie> If there are a
lot, it's tedious.
L122[15:24:17] <darsie> And even if it's
just two.
L123[15:24:21] <hatrix> yeah Ik now, I've
only got 4 here
L124[15:24:29] <hatrix> and I don't need
to retract them fast
L125[15:24:49] <darsie> You'll need to
burn for orbit, I guess.
L126[15:24:59] <hatrix> no enough Δv
L127[15:25:01] <darsie> Hmm, you have heat
shields.
L128[15:25:31] <hatrix> oops, everything
went boom
L129[15:26:02] <darsie> I put a class E
asteroid in LEO for refuelling.
L130[15:26:12] <hatrix> wow
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L133[15:27:39] <hatrix> question, what are
prograde/retrograde on orbit and surface slightly different?
L134[15:27:49] <hatrix> impressive
L135[15:28:50] <darsie> If you're on the
surface, you have some speed in the non rotating frame of
reference.
L136[15:29:02] <hatrix> oh, right
L137[15:29:28] <hatrix> should I use orbit
or surface then ? preferably orbit I guess
L138[15:30:14] <darsie> whatever you need.
For landing 'surface' is better.
L139[15:31:02] <hatrix> WOW
L140[15:31:07] <darsie> otherwise it
displays some horizontal speed if you're hovering over a
spot.
L141[15:31:07] <hatrix> it actually
worked
L142[15:31:12] <darsie> yay
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L145[15:39:56] <hatrix> argh, went boom on
touchdown
L146[15:40:19] <darsie> chutes?
L147[15:40:27] <hatrix> also, landed on
the ocean
L148[15:40:34] <hatrix> yeah, look at the
album :p
L149[15:40:52] <darsie> Don't see
chutes.
L150[15:41:09] <darsie> Your solar panels
broke.
L151[15:41:17] <hatrix> f5 then
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L153[15:42:20] <darsie> 12 chutes and
still crashed??
L154[15:42:47] <hatrix> 8m/s on
touchdown
L155[15:42:48] <darsie> Guess your station
is fragile.
L156[15:42:49] <darsie> hmm
L157[15:43:05] <hatrix> it may also be too
fragile
L158[15:43:18] <darsie> 8 m/s is too fast
for many parts.
L159[15:43:24] <hatrix> maybe it would
have been better with landing legs
L160[15:43:38] <darsie> Or sacrificial
cubic struts.
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L162[15:47:23] <hatrix> how much chutes
would I need to add?
L163[15:47:36] <hatrix> I didn't find
anything about the size required, atmosphere and weight
L164[15:48:54] <darsie> idk. realchutes or
so can be configured.
L165[15:49:37] <darsie> Can configure the
touchdown speed.
L166[15:50:16] <darsie> drag should be
k*v^2
L167[15:50:29] <darsie> drag=weight
L168[15:51:38] <darsie> You could try a
lower spot.
L169[15:51:56] <darsie> Ahh, you splashed
down.
L170[15:52:49] <darsie> I guess
drag=k*p*v^2
L171[15:54:24] <darsie> Or do a landing
burn.
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L177[16:27:14] <hatrix> I'll try adding
more chutes perhaps
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L191[18:02:30] <JVFoxy> hmmm.. wonder if
running a copy of KSP off a flash drive..
L192[18:03:14] <UmbralRaptop> sure, why
not
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L194[18:05:42] <JVFoxy> machine I have KSP
on is currently stuck offline till can get something sorted out,
due to being Win7
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L206[19:15:08] <darsie> As expected, once
inside the lab tourist can't get back out.
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L211[20:14:02] <darsie> Parachute
splashdown.
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L221[21:30:34] <kmath> <emsque> So!
Last week @MassiveStarGuy and I got some nice data and found out
that #Betelgeuse's recent dimming was NOT caus…
https://t.co/YvQa2K8Qnl
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