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L6[04:41:28] <darsie> https://www.youtube.com/watch?v=21X5lGlDOfg NASA Live: Official Stream of NASA TV
L7[04:41:37] <darsie> ~20 min ago they play KSP.
L8[04:44:22] <Mat2ch> :D
L9[04:45:36] <Althego> what is happening?
L10[04:45:41] <Althego> disclaimer!
L11[04:47:17] <darsie> They have a suborbital rocket (at best) with goo. Haven't watched it all, yet.
L12[04:47:37] <darsie> And talk about rl, too.
L13[04:48:08] <Althego> this was some fps thing
L14[04:48:25] <Althego> you seem tpo be talking about some rocket thing
L15[04:49:19] <darsie> They want to get to orbit.
L16[04:50:40] <darsie> 48 km Ap
L17[04:51:14] <Mat2ch> stability augmentation system? It's stability assist system, isn't it?
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L23[05:28:14] <darsie> They made orbit in training mode.
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L25[05:32:41] <sandbox> he name-dropped EJ_SA and Scott Manley at the start
L26[05:36:01] <Althego> in elite the game calls it fligth assist. that is an sas lol
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L32[08:14:53] <packbart> Post for Althego. http://cdn.webfail.com/upl/img/9f1b27770f3/post2.jpg
L33[08:15:35] <Mat2ch> :D
L34[08:32:02] <Althego> lol
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L40[09:31:58] <Althego> https://www.spacedaily.com/reports/Multiple_software_errors_doomed_Boeing_crew_capsule_test_999.html
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L45[10:21:00] <hatrix> how bad of an idea is this? https://i.imgur.com/SvqxGM4.png
L46[10:21:08] <hatrix> to be landed on Eve
L47[10:21:29] <Althego> hehe
L48[10:21:45] <Althego> try testing on kerbin
L49[10:22:16] <Althego> as usual with a setup like this, that the inflatables want to turn the other way
L50[10:22:24] <hatrix> oh no
L51[10:25:42] <hatrix> I don't even know how I'm going to launch that
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L55[10:40:30] <packbart> yeah, those inflatable shields really want to be a hat in denser atmospheres
L56[10:42:21] <Althego> unless you put them on the other side too
L57[10:42:36] <hatrix> I saw a vid where matt lowne does that
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L64[11:08:47] <hatrix> how I got that into orbit is a mistery https://i.imgur.com/n1YAjc7.png
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L70[11:16:59] <hatrix> maybe I can dive nose first?
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L73[11:48:58] <hatrix> now the rocket tips over, but in the other direction, that's new
L74[12:16:56] <hatrix> soooo, I lost 300k because I made bad saves
L75[12:17:11] <hatrix> and the ship does not survive reentry, maybe I need grid fins at the top
L76[12:25:03] <packbart> moar retro-boosters
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L88[13:16:16] <hatrix> ok, airbrakes don't work :(
L89[13:16:42] <Althego> they do
L90[13:17:03] <Althego> not as a torque source on a completely flat structure
L91[13:17:26] <hatrix> https://i.imgur.com/f7S8bvK.png
L92[13:17:31] <hatrix> is that the intended use?
L93[13:17:56] <Althego> that should work
L94[13:17:59] <Althego> maybe they are not enough
L95[13:18:32] <hatrix> how, they were not activated
L96[13:18:36] <hatrix> ho*
L97[13:18:42] <Althego> for eve i usually build bomb like things. inflatable in front, some fins at the back behind the inflatable so they dont burn up but att stability
L98[13:19:00] <Althego> they do look activated
L99[13:19:22] <hatrix> when I click on them, the button is pushed but it's written "unactive"
L100[13:21:22] <hatrix> failure journal ongoing here https://imgur.com/a/yJCv8Gy
L101[13:24:53] <Althego> you can still the one size bigger conventional
L102[13:24:57] <Althego> still try
L103[13:25:06] <Althego> maybe that creates less drag
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L105[13:33:06] <hatrix> the there are bigger airbrakes ?
L106[13:33:28] <hatrix> or are you talking about the heatshield?
L107[13:33:52] <Althego> yes, you can swap it to an ablative one
L108[13:33:59] <Althego> but a bit bigger than the body
L109[13:34:12] <hatrix> ok I just did that
L110[13:34:25] <hatrix> I don't know if the rest will not burn
L111[13:36:45] <Althego> probably
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L116[13:51:27] <hatrix> yay stacktrace now
L117[13:51:33] <hatrix> this thing will never fly :D
L118[13:51:38] <Althego> hehe
L119[14:15:28] <hatrix> https://i.imgur.com/5YlpaW3.png and https://i.imgur.com/ZjM5slR.png
L120[14:15:33] <hatrix> lsot 3 fins total
L121[14:15:53] <Althego> hehe
L122[14:19:44] <hatrix> well https://i.imgur.com/0p241VK.png
L123[14:19:49] <hatrix> 11m/s is way too fast
L124[14:20:03] <hatrix> would that work on Eve though?
L125[14:20:27] <Althego> maybe. 1.6 g but way higher pressure
L126[14:20:29] <Althego> 1.5
L127[14:21:08] <Althego> also legs can dampen the impact even if they are destroyed or damaged, way aobve 12 m/s
L128[14:21:36] <hatrix> ok so that _may_ work on Eve
L129[14:22:50] <hatrix> ok Duna as 5x the pressure of Kerbin
L130[14:22:58] <hatrix> don't know how that translates for 1.7g
L131[14:27:20] <hatrix> keep saying Duna instead of Eve, in my head I'm still stuck there :D
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L134[14:55:16] <darsie> cubic struts work as sacrificial legs.
L135[14:55:31] <darsie> Much lighter, too.
L136[14:55:54] <darsie> Somewhat heat sensitive.
L137[15:08:09] <hatrix> changed strategy for the boosters https://i.imgur.com/rkSa8hU.png
L138[15:10:27] <packbart> in "Realistic Atmospheres", Eve has some crushing 10 atm pressure at sea level
L139[15:13:12] <hatrix> 5 is enough thanks
L140[15:15:46] <hatrix> https://i.imgur.com/3n2k1ij.png :)
L141[15:15:57] <hatrix> I should have packed RCS or more reaction wheels though
L142[15:17:28] <packbart> maneuverability is overrated
L143[15:17:57] <darsie> hatrix: There are no nose cones on the boosters. That'll cause high drag.
L144[15:18:28] <hatrix> there was some on the previous design
L145[15:22:45] <darsie> How do you get negative Ap with hyperbolic trajectories?
L146[15:22:59] <darsie> I've seen it irl, too.
L147[15:23:22] <darsie> https://youtu.be/-X-p5C4SLVo?t=972
L148[15:27:12] <packbart> there's an answer with math symbols here: https://www.quora.com/How-can-an-apogee-be-negative
L149[15:27:21] <hatrix> maybe they're doing it the other way around when they're not in orbit?
L150[15:27:54] <hatrix> oh, ok
L151[15:29:25] <hatrix> I'll try multiple aerobrakings on this one
L152[15:32:11] <hatrix> ok my relay around Eve desynchronized :(
L153[15:32:18] <hatrix> how do you keep them on the same period exactly?
L154[15:32:49] <darsie> hatrix: Multiple relays?
L155[15:33:02] <hatrix> 6 around Eve
L156[15:33:10] <darsie> wow
L157[15:33:21] <hatrix> I'm atalking about # of satellites
L158[15:33:29] <hatrix> not number of networks
L159[15:33:29] <packbart> in stock? target the first relay and set up the orbits so that their approach markers form a regular triangle/hexagon
L160[15:34:07] <packbart> with KER: look at the orbital period of the "master", reduce thrust to minimal and adjust the other sats to within the same millisecond or so
L161[15:34:25] <hatrix> in stock I only have the period up to the second
L162[15:34:28] <hatrix> it's not enough apparently
L163[15:35:52] <darsie> I used KER to display orbital period to ms, adjusted the orbit and thus its period as good as possible with pro/retrograde burns, eventually at 0.5% thrust with fine thrust control. Then I turn slightly off normal/antinormal towards pro/retrograde and give tiny thrust again, which will change period very slightly. I've achieved synchronization to the ms this way.
L164[15:36:39] <packbart> I skip the last part and usually end up within a few ms. good enough
L165[15:36:44] <hatrix> looks like I really need this mod
L166[15:37:05] <packbart> or just send more sats on random orbits ;)
L167[15:37:33] <darsie> Or tune your arrival time to have a (possibly single) relay in position where needed.
L168[15:38:10] <hatrix> ok, craft exploded on Eve's re-entry
L169[15:38:33] <darsie> Heat shield used up or overheated?
L170[15:38:45] <hatrix> blob:https://imgur.com/59b1b1db-f474-4918-b957-2e5f991e61ea
L171[15:38:47] <hatrix> oups
L172[15:38:51] <hatrix> https://i.imgur.com/u1qapZy.png
L173[15:38:55] <hatrix> everything behind it burned
L174[15:40:34] <hatrix> back to not having any money left :D
L175[15:40:46] <darsie> In some cases using SAS buttons and full/no thrust without connection is sufficient. Adjusting thrust limiter in time may be necessary.
L176[15:41:32] <packbart> Kerbal Space Casino
L177[15:43:42] <darsie> And it's kinda realistic. At low data rate you can get away with a smaller antenna, e.g. the internal 500 km one. And without LOS we can execute programmed maneuvers.
L178[15:44:41] <darsie> IIRC the GPS signal is lower than noise and is only extracted statistically or so.
L179[15:44:59] <hatrix> yep, GPS signals are incredibly low
L180[15:47:29] <packbart> the thing I can't get my head around is the multi-path signal magic basically every modern wifi router uses
L181[15:47:57] <packbart> put a reflecting obstacle somewhere near both stations and the data rate improves
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L237[22:28:32] <lordcirth> I'm trying out the MH Engine Plates, and they are supposedly decouplers? But triggering them doesn't seem to separate anything for me, just a puff of smoke.
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L241[22:51:32] <Wastl2> Lordcirth: are you using the correct attachment point?
L242[22:52:39] <Wastl2> Beneath the engine plate, there's one (or multiple) attachment point for the engine and below that another one for the next stage that can be decoupled.
L243[22:53:52] <lordcirth> Wastl2, yeah, I am attaching the engines directly and the stage below at a distance.
L244[22:54:23] <lordcirth> Well, I am on my main craft, anyway. I'll check the testbed
L245[22:54:53] <lordcirth> Ah, I see, I had attached it to the engine, which had a surprisingly far node
L246[22:56:00] <Wastl2> It becomes more obvious if you set the engine plate to the "long" variant.
L247[22:56:42] <lordcirth> That was actually the problem, "long" was so far it was off the screen
L248[22:56:54] <Wastl2> (And maybe easier to attach if the next part rapidly flickers between attachment points with a "short" engine plate.)
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