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L28[07:08:39] <BigJeb> Hey
L29[07:09:41] <darsie> .
L30[07:10:38] <BigJeb> Can anyone recommend a good modpack?
L31[07:11:36] <Deddly> Hi BigJeb
L32[07:11:47] <darsie> I like dated quicksaves, KER, EER.
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L35[07:13:01] <Deddly> Not really modpacks. The KSP community and add-on publishing rules make modpacks very difficult to legally make and maintain. There are, however, plenty of very popular mods and planet packs out there
L36[07:13:11] <BigJeb> :C
L37[07:13:25] <BigJeb> Is there a comprehensive tech tree mod?
L38[07:13:48] <Deddly> Hmm. I think there's one called "Better progression" or something like that
L39[07:13:48] <BigJeb> I want to do a modded campaign.
L40[07:13:52] <packbart> KER, KAC, MechJeb. SSPXR for station parts
L41[07:14:37] <Deddly> BigJeb, https://forum.kerbalspaceprogram.com/index.php?/topic/90530-18x-community-tech-tree-november-16/
L42[07:14:44] <packbart> every modded KSP installation is different ;)
L43[07:14:48] <Deddly> Could be something for you?
L44[07:14:51] <packbart> (it's a support nightmare)
L45[07:14:53] <BigJeb> Yey Deddly
L46[07:15:19] <BigJeb> Time to mod the living fuck out of my game
L47[07:15:36] <Deddly> BigJeb, please no bad language in this channel
L48[07:15:37] <darsie> Does RSS/RO/RP work?
L49[07:15:58] <packbart> linuxgurugamer uses some 200-ish mods. I recently skipped through one of his twitch streams
L50[07:16:02] <darsie> on linux
L51[07:16:16] <packbart> darsie: still no Kopernicus for 1.8
L52[07:16:46] <darsie> packbart: RP0/1 is only up to 1.3.1, so I'm not aiming for 1.8.
L53[07:17:37] <packbart> in that case, the OS is "Unity" for all that matters to mods
L54[07:18:06] <darsie> But RSS leaves me with the Kerbal solar system.
L55[07:19:13] <darsie> Which KSP version does RSS/RO/RP work with?
L56[07:19:50] <BigJeb> What'd a decent up to date solar system mod?
L57[07:20:34] <Deddly> BigJeb, you mean like a planet pack?
L58[07:20:39] <BigJeb> Ye
L59[07:21:19] <Deddly> At the moment, there aren't any up-to-date ones. The reason for that is they all rely on Kopernicus, and it hasn't yet been fixed for 1.8
L60[07:21:29] <Deddly> They are working on it, though
L61[07:21:37] <packbart> There are so many... JNSQ is the newest kid, I think
L62[07:22:15] <packbart> (Thread Of The Month: https://forum.kerbalspaceprogram.com/index.php?/topic/184880-17x-jnsq-086-13-nov-2019/ )
L63[07:22:16] <Deddly> Outer Planets is a popular one
L64[07:22:42] <BigJeb> Dang
L65[07:23:04] <BigJeb> Wish there was at least, like, a list of must have up-to-date mods
L66[07:23:22] <Deddly> BigJeb, in general, if you want all the best mods, you're likely to be major version behind the latest KSP release
L67[07:23:32] <BigJeb> :C
L68[07:23:34] <packbart> it all depends on what you want to do, what you are used to doing and what you expect from KSP ;)
L69[07:23:52] <Deddly> But of course, there's nothing stopping you installing 1.7
L70[07:24:08] <packbart> apart from Kopernicus, everything I like to use works with 1.8
L71[07:24:30] * packbart only has a "small" amount of mods (~20)
L72[07:24:46] <BigJeb> The lower version number is stopping me from installing it
L73[07:24:58] <BigJeb> Gotta have all the best upd stuff
L74[07:25:04] <packbart> then go with 1.8
L75[07:25:20] <packbart> and play in the stock system until Kopernicus gets an update
L76[07:25:27] <Deddly> BigJeb, Oh, one important thing: are you using the Steam version? If you are, make sure you are modding a copy of the KSP folder, not the Steam one. Otherwise, next time KSP updates, it will mess up all your mods
L77[07:25:46] <BigJeb> Thanks
L78[07:25:49] <packbart> ah, well, I ignored that so far ;)
L79[07:27:54] <darsie> Hey, rp1 made it to 1.7.3. Gonna try with that. :)
L80[07:28:00] <BigJeb> Any mods ya'll like that add new mechanics?
L81[07:29:07] <Althego> hehe surviving mars breakthrough technology: soylent green
L82[07:30:23] <Deddly> BigJeb, you might like this one https://forum.kerbalspaceprogram.com/index.php?/topic/142594-18-kerbal-attachment-system-kas-v15-incompatible-with-ksp-17/
L83[07:31:08] <BigJeb> Neat
L84[07:31:09] <Deddly> Goes together with this one: https://forum.kerbalspaceprogram.com/index.php?/topic/149848-18-kerbal-inventory-system-kis-v123-incompatible-with-ksp-17/
L85[07:32:07] <BigJeb> Anything else i might want?
L86[07:32:49] <Deddly> If I were you, I'd check that what you already have will load without any problems :)
L87[07:33:05] <Deddly> But Rastor Prop Monitor is really cool.
L88[07:34:25] <BigJeb> Says development stopped though
L89[07:34:44] <Deddly> Oh really? That's a shame. That one was a gem
L90[07:35:46] <packbart> there's a moar performant replacement mod (MAS). doesn't seem to have quite the same support as RPM, yet
L91[07:35:46] <BigJeb> I remember there being a mod that added new launch points
L92[07:36:08] <packbart> that could be Kerbal Constructs or any mod that depends on it
L93[07:36:10] <BigJeb> Like bases and stuff
L94[07:36:35] <BigJeb> Seems to be it, neat ty'
L95[07:37:32] <Deddly> Extraplanetary Launchpads
L96[07:39:03] <BigJeb> 1.7 :c
L97[07:39:48] <Deddly> Yeah. Mixed reports of whether or not it works in 1.8. Best to avoid that one for now
L98[07:40:01] <BigJeb> Man kethane is 1.7 too
L99[07:40:04] <BigJeb> :C
L100[07:42:27] <Deddly> I didn't even know Kethane was still in development. I haven't heard anything about that mod since ISRU was included in stock
L101[07:43:22] <BigJeb> I haven't played since like 2013 or so
L102[07:43:27] <BigJeb> Maybe a bit later
L103[07:43:35] <BigJeb> Buncha new stuff
L104[07:43:39] <Deddly> Well, welcome back :)
L105[07:44:23] <Deddly> Do you have all the DLC?
L106[07:44:57] <BigJeb> Yup
L107[07:45:07] <Deddly> Cool
L108[07:45:35] <BigJeb> Are there any 1.8 mods that let you build stuff outside of the editor? Like setting up some sort of factory in space
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L110[07:48:48] <Deddly> I think we're back to Extraplanetary Launchpads for that
L111[07:49:41] <packbart> or Ground Construction / Global Construction
L112[07:50:03] <packbart> https://github.com/allista/GroundConstruction
L113[07:51:07] <BigJeb> Dang
L114[07:51:34] <packbart> GC should work with 1.8
L115[07:55:52] <BigJeb> Is Interstellar Extended Interstellar Extended any good?
L116[07:58:34] <Deddly> If you want FTL, yes. It's an attempt to make FTL possible not not OP
L117[07:58:57] <Deddly> Not OP because it takes a lot of work to develop the technology
L118[08:00:05] <Deddly> ...attempt to make FTL possible _but_ not OP
L119[08:00:55] <Rokker> stop saying op
L120[08:00:58] <Rokker> reeee
L121[08:02:01] <Deddly> Does "O" and "P" ping you?
L122[08:02:31] <Deddly> Like museum does?
L123[08:02:51] <packbart> opers gonna op
L124[08:05:04] <BigJeb> Can you retroactively add mods to a campaign?
L125[08:05:54] <packbart> yes, that's easier than removing a mod from a running game
L126[08:08:17] <BigJeb> Man Community tech tree doesn't seem to be supporting many mods right now
L127[08:11:31] <Deddly> BigJeb, it says "Any mod that does not support the CTT will still work just fine, it will just not take advantage of new tech nodes that are added"
L128[08:11:56] <Deddly> A lot of mods have their own entries in the tech tree, so you should be fine
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L131[08:18:00] <Deddly> Hope his entire system didn't go down because of all those mods...
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L135[08:40:42] <Rokker> Deddly: op pings me cause I'm an op in some channels so I have it as a ping word
L136[08:41:11] <Deddly> Ah, that makes sense
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L138[08:50:08] <umaxtu> Deddly, museum also pings him
L139[08:50:30] <Deddly> This is true :D
L140[08:52:50] <Rokker> museum
L141[08:53:11] <Rokker> museum https://usercontent.irccloud-cdn.com/file/YA8ELI9n/20191202_095254.jpg
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L143[09:05:08] <Deddly> Aaw that is beautiful
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L146[09:07:02] <Rokker> Deddly: museum https://usercontent.irccloud-cdn.com/file/YxKq2YmR/20191110_115832.jpg
L147[09:07:13] <Rokker> different museum, but still a museum
L148[09:07:53] <Deddly> You're making me jealous
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L154[09:29:04] <UmbralRaptop> Deddly: come to DC for the museums!
L155[09:29:42] <Deddly> Yeah, one day I will have to
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L159[09:40:35] <Rokker> UmbralRaptop: I still think dayton has a better museum
L160[09:41:15] <UmbralRaptop> hm
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L164[10:30:39] <FLHerne> Rokker: You still have to come to Duxford sometime
L165[10:31:02] <FLHerne> There are no TSR-2s outside England :P
L166[10:33:49] <Rokker> FLHerne: theres a reason for that
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L168[10:41:02] <FLHerne> Rokker: Yeah, too damn cool for the government to build it :-/
L169[10:43:15] <FLHerne> (I may be biased here, my grandfather worked on the avionics and my mother said once that watching the first test flight was one of the earliest things she remembered)
L170[10:43:22] <FLHerne> But it's a beautiful plane
L171[10:46:18] <Rokker> FLHerne: wrong
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L175[11:35:06] <LEit> Hello. Is there an RSS channel?
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L178[11:41:50] <UmbralRaptop> blink
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L182[12:23:35] <packbart> funny hat. https://i.imgur.com/fhsGNFS.png
L183[12:23:39] <packbart> ( https://forum.kerbalspaceprogram.com/index.php?/topic/169664-173-grannus-expansion-pack-v110-1-dec-2019/&do=findComment&comment=3712397 )
L184[12:39:07] <UmbralRaptop> https://twitter.com/SARA_Obs/status/1201535922984169474
L185[12:39:07] <kmath> <SARA_Obs> Interstellar comet Borisov, 38 minutes' worth of stacked R images, 27 November. 1-meter Jacobus Kapteyn Telescope (… https://t.co/rUBX5Ei8Lv
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L187[12:41:33] <kubi> ... waiting for Kopernicus, so thenI can play with Snarkiverse, and hopefully work around the frame reference rotation issue
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L193[14:44:38] <darsie> How can I make KCT/Kerbal Alarm clock not ask me to close a window upon alarm?
L194[14:50:53] <packbart> make it not show a message dialog upon alarm?
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L196[15:11:24] <darsie> yes
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L199[15:30:26] <darsie> Silk: 0.067 kg/m2; Nylon: 0.0565 kg/m2; Kevlar 0.072 kg/m2. Shouldn't silk be lightest?
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L201[16:16:03] <bees> kubi: just recompile and try
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L203[16:29:55] <kubi> if that would be that simple :)
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L205[16:46:40] <bees> two weeks ago i did, and it was that simple
L206[16:46:52] <bees> a few small bugs, but nothing game-breaking
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L212[17:28:36] <darsie> Post-war rocketry testing gives me upgrades to the A4 and RD100, but I don't have these engines. Where are they?
L213[17:29:05] <darsie> I hoped it would include the engines.
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L223[19:34:49] <packbart> taniwha: oh, and thanks for keeping the spherical/toroidal tanks alive. I like them :) https://formularfetischisten.de/~packbart/temp/ksptp1.jpg
L224[19:35:06] <taniwha> :)
L225[19:35:30] <taniwha> sorry I've been a bit slack on my mods. been busy with work and family stuff
L226[19:35:42] <taniwha> (might be able to do something this weekend, though)
L227[19:38:18] <packbart> the Talisar Parts are fine, no update needed (I only installed the fuel tanks, though)
L228[19:53:00] <taniwha> I watch other stuff too, but... http://taniwha.org/~bill/youtube-onto-me.png
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L230[20:06:40] <UmbralRaptop> *sad trombone* https://www.nasa.gov/image-feature/goddard/2019/vikram-lander-found/
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