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L28[07:08:39] <BigJeb> Hey
L30[07:10:38] <BigJeb> Can anyone recommend
a good modpack?
L31[07:11:36] <Deddly> Hi BigJeb
L32[07:11:47] <darsie> I like dated
quicksaves, KER, EER.
L33[07:12:20] ⇦
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L35[07:13:01] <Deddly> Not really modpacks.
The KSP community and add-on publishing rules make modpacks very
difficult to legally make and maintain. There are, however, plenty
of very popular mods and planet packs out there
L36[07:13:11] <BigJeb> :C
L37[07:13:25] <BigJeb> Is there a
comprehensive tech tree mod?
L38[07:13:48] <Deddly> Hmm. I think there's
one called "Better progression" or something like
that
L39[07:13:48] <BigJeb> I want to do a
modded campaign.
L40[07:13:52] <packbart> KER, KAC, MechJeb.
SSPXR for station parts
L42[07:14:44] <packbart> every modded KSP
installation is different ;)
L43[07:14:48] <Deddly> Could be something
for you?
L44[07:14:51] <packbart> (it's a support
nightmare)
L45[07:14:53] <BigJeb> Yey Deddly
L46[07:15:19] <BigJeb> Time to mod the
living fuck out of my game
L47[07:15:36] <Deddly> BigJeb, please no
bad language in this channel
L48[07:15:37] <darsie> Does RSS/RO/RP
work?
L49[07:15:58] <packbart> linuxgurugamer
uses some 200-ish mods. I recently skipped through one of his
twitch streams
L50[07:16:02] <darsie> on linux
L51[07:16:16] <packbart> darsie: still no
Kopernicus for 1.8
L52[07:16:46] <darsie> packbart: RP0/1 is
only up to 1.3.1, so I'm not aiming for 1.8.
L53[07:17:37] <packbart> in that case, the
OS is "Unity" for all that matters to mods
L54[07:18:06] <darsie> But RSS leaves me
with the Kerbal solar system.
L55[07:19:13] <darsie> Which KSP version
does RSS/RO/RP work with?
L56[07:19:50] <BigJeb> What'd a decent up
to date solar system mod?
L57[07:20:34] <Deddly> BigJeb, you mean
like a planet pack?
L58[07:20:39] <BigJeb> Ye
L59[07:21:19] <Deddly> At the moment, there
aren't any up-to-date ones. The reason for that is they all rely on
Kopernicus, and it hasn't yet been fixed for 1.8
L60[07:21:29] <Deddly> They are working on
it, though
L61[07:21:37] <packbart> There are so
many... JNSQ is the newest kid, I think
L63[07:22:16] <Deddly> Outer Planets is a
popular one
L64[07:22:42] <BigJeb> Dang
L65[07:23:04] <BigJeb> Wish there was at
least, like, a list of must have up-to-date mods
L66[07:23:22] <Deddly> BigJeb, in general,
if you want all the best mods, you're likely to be major version
behind the latest KSP release
L67[07:23:32] <BigJeb> :C
L68[07:23:34] <packbart> it all depends on
what you want to do, what you are used to doing and what you expect
from KSP ;)
L69[07:23:52] <Deddly> But of course,
there's nothing stopping you installing 1.7
L70[07:24:08] <packbart> apart from
Kopernicus, everything I like to use works with 1.8
L71[07:24:30] *
packbart only has a "small" amount of mods
(~20)
L72[07:24:46] <BigJeb> The lower version
number is stopping me from installing it
L73[07:24:58] <BigJeb> Gotta have all the
best upd stuff
L74[07:25:04] <packbart> then go with
1.8
L75[07:25:20] <packbart> and play in the
stock system until Kopernicus gets an update
L76[07:25:27] <Deddly> BigJeb, Oh, one
important thing: are you using the Steam version? If you are, make
sure you are modding a copy of the KSP folder, not the Steam one.
Otherwise, next time KSP updates, it will mess up all your
mods
L77[07:25:46] <BigJeb> Thanks
L78[07:25:49] <packbart> ah, well, I
ignored that so far ;)
L79[07:27:54] <darsie> Hey, rp1 made it to
1.7.3. Gonna try with that. :)
L80[07:28:00] <BigJeb> Any mods ya'll like
that add new mechanics?
L81[07:29:07] <Althego> hehe surviving mars
breakthrough technology: soylent green
L83[07:31:08] <BigJeb> Neat
L85[07:32:07] <BigJeb> Anything else i
might want?
L86[07:32:49] <Deddly> If I were you, I'd
check that what you already have will load without any problems
:)
L87[07:33:05] <Deddly> But Rastor Prop
Monitor is really cool.
L88[07:34:25] <BigJeb> Says development
stopped though
L89[07:34:44] <Deddly> Oh really? That's a
shame. That one was a gem
L90[07:35:46] <packbart> there's a moar
performant replacement mod (MAS). doesn't seem to have quite the
same support as RPM, yet
L91[07:35:46] <BigJeb> I remember there
being a mod that added new launch points
L92[07:36:08] <packbart> that could be
Kerbal Constructs or any mod that depends on it
L93[07:36:10] <BigJeb> Like bases and
stuff
L94[07:36:35] <BigJeb> Seems to be it, neat
ty'
L95[07:37:32] <Deddly> Extraplanetary
Launchpads
L96[07:39:03] <BigJeb> 1.7 :c
L97[07:39:48] <Deddly> Yeah. Mixed reports
of whether or not it works in 1.8. Best to avoid that one for
now
L98[07:40:01] <BigJeb> Man kethane is 1.7
too
L99[07:40:04] <BigJeb> :C
L100[07:42:27] <Deddly> I didn't even know
Kethane was still in development. I haven't heard anything about
that mod since ISRU was included in stock
L101[07:43:22] <BigJeb> I haven't played
since like 2013 or so
L102[07:43:27] <BigJeb> Maybe a bit
later
L103[07:43:35] <BigJeb> Buncha new
stuff
L104[07:43:39] <Deddly> Well, welcome back
:)
L105[07:44:23] <Deddly> Do you have all
the DLC?
L106[07:44:57] <BigJeb> Yup
L107[07:45:07] <Deddly> Cool
L108[07:45:35] <BigJeb> Are there any 1.8
mods that let you build stuff outside of the editor? Like setting
up some sort of factory in space
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L110[07:48:48] <Deddly> I think we're back
to Extraplanetary Launchpads for that
L111[07:49:41] <packbart> or Ground
Construction / Global Construction
L113[07:51:07] <BigJeb> Dang
L114[07:51:34] <packbart> GC should work
with 1.8
L115[07:55:52] <BigJeb> Is Interstellar
Extended Interstellar Extended any good?
L116[07:58:34] <Deddly> If you want FTL,
yes. It's an attempt to make FTL possible not not OP
L117[07:58:57] <Deddly> Not OP because it
takes a lot of work to develop the technology
L118[08:00:05] <Deddly> ...attempt to make
FTL possible
_but_ not OP
L119[08:00:55] <Rokker> stop saying
op
L120[08:00:58] <Rokker> reeee
L121[08:02:01] <Deddly> Does "O"
and "P" ping you?
L122[08:02:31] <Deddly> Like museum
does?
L123[08:02:51] <packbart> opers gonna
op
L124[08:05:04] <BigJeb> Can you
retroactively add mods to a campaign?
L125[08:05:54] <packbart> yes, that's
easier than removing a mod from a running game
L126[08:08:17] <BigJeb> Man Community tech
tree doesn't seem to be supporting many mods right now
L127[08:11:31] <Deddly> BigJeb, it says
"Any mod that does not support the CTT will still work just
fine, it will just not take advantage of new tech nodes that are
added"
L128[08:11:56] <Deddly> A lot of mods have
their own entries in the tech tree, so you should be fine
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L131[08:18:00] <Deddly> Hope his entire
system didn't go down because of all those mods...
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L135[08:40:42] <Rokker> Deddly: op pings
me cause I'm an op in some channels so I have it as a ping
word
L136[08:41:11] <Deddly> Ah, that makes
sense
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L138[08:50:08] <umaxtu> Deddly, museum
also pings him
L139[08:50:30] <Deddly> This is true
:D
L140[08:52:50] <Rokker> museum
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L143[09:05:08] <Deddly> Aaw that is
beautiful
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L147[09:07:13] <Rokker> different museum,
but still a museum
L148[09:07:53] <Deddly> You're making me
jealous
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L154[09:29:04] <UmbralRaptop> Deddly: come
to DC for the museums!
L155[09:29:42] <Deddly> Yeah, one day I
will have to
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L159[09:40:35] <Rokker> UmbralRaptop: I
still think dayton has a better museum
L160[09:41:15] <UmbralRaptop> hm
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L164[10:30:39] <FLHerne> Rokker: You still
have to come to Duxford sometime
L165[10:31:02] <FLHerne> There are no
TSR-2s outside England :P
L166[10:33:49] <Rokker> FLHerne: theres a
reason for that
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L168[10:41:02] <FLHerne> Rokker: Yeah, too
damn cool for the government to build it :-/
L169[10:43:15] <FLHerne> (I may be biased
here, my grandfather worked on the avionics and my mother said once
that watching the first test flight was one of the earliest things
she remembered)
L170[10:43:22] <FLHerne> But it's a
beautiful plane
L171[10:46:18] <Rokker> FLHerne:
wrong
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L175[11:35:06] <LEit> Hello. Is there an
RSS channel?
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L178[11:41:50] <UmbralRaptop> blink
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L185[12:39:07] <kmath> <SARA_Obs>
Interstellar comet Borisov, 38 minutes' worth of stacked R images,
27 November. 1-meter Jacobus Kapteyn Telescope (…
https://t.co/rUBX5Ei8Lv
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L187[12:41:33] <kubi> ... waiting for
Kopernicus, so thenI can play with Snarkiverse, and hopefully work
around the frame reference rotation issue
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L193[14:44:38] <darsie> How can I make
KCT/Kerbal Alarm clock not ask me to close a window upon
alarm?
L194[14:50:53] <packbart> make it not show
a message dialog upon alarm?
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L196[15:11:24] <darsie> yes
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L199[15:30:26] <darsie> Silk: 0.067 kg/m2;
Nylon: 0.0565 kg/m2; Kevlar 0.072 kg/m2. Shouldn't silk be
lightest?
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L201[16:16:03] <bees> kubi: just recompile
and try
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L203[16:29:55] <kubi> if that would be
that simple :)
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L205[16:46:40] <bees> two weeks ago i did,
and it was that simple
L206[16:46:52] <bees> a few small bugs,
but nothing game-breaking
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L210[17:17:04] ***
UmbralRaptop is now known as ObservatoryRaptop
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L212[17:28:36] <darsie> Post-war rocketry
testing gives me upgrades to the A4 and RD100, but I don't have
these engines. Where are they?
L213[17:29:05] <darsie> I hoped it would
include the engines.
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L224[19:35:06] <taniwha> :)
L225[19:35:30] <taniwha> sorry I've been a
bit slack on my mods. been busy with work and family stuff
L226[19:35:42] <taniwha> (might be able to
do something this weekend, though)
L227[19:38:18] <packbart> the Talisar
Parts are fine, no update needed (I only installed the fuel tanks,
though)
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