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L11[02:08:56] <Eddi|zuHause> "we use the fact that nobody died from dark matter collisions to deduce that this kind of dark matter doesn't exist"?
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L13[02:11:54] <Gasher[work]> well everyone died of brain failure, so no other causes of death exist anyway
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L97[09:23:19] <Althego> Curious Marc's AGC Repair Shop - Solid Work, Reasonable Rates, All Work Guaranteed. The only AGC repair shop in the Solar System
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L99[09:27:31] <Althego> that b12 module is basically useless, there are now 4 holes on it for the repairs
L100[09:27:53] <Althego> and i bet some museum has a working one that they dont use it is just on display
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L102[09:30:03] <Rokker> Althego: did you just say the word
L103[09:30:10] <Rokker> M U S E U M
L104[09:30:15] <Rokker> MUSEUM?
L105[09:30:20] <Althego> ah i almost forgot about you
L106[09:30:26] <Rokker> :(
L107[09:30:40] <Rokker> I started playing KSP again
L108[09:30:48] <Rokker> and it crashed
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L110[09:33:58] <packbart> it happens, but not often. I've seen it about two times now
L111[09:34:19] <Althego> he is probably using rss and stuff
L112[09:34:26] <Althego> so can be because of mods
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L128[10:09:49] <Rokker> yeah
L129[10:09:54] <Rokker> its mods
L130[10:13:14] <Althego> hah it is flying
L131[10:13:18] <Althego> bigger wings
L132[10:13:28] <Althego> 6x8 mid blade
L133[10:13:36] <Althego> i forgot to put on the additional solar panels
L134[10:13:43] <Althego> but still
L135[10:13:50] <Althego> the props also help to slow donw for landing
L136[10:13:57] <Althego> if only they generated power too
L137[10:14:09] <Althego> but that never worked, not even for wheel
L138[10:14:10] <Althego> s
L139[10:15:57] <Gasher> like, recuperation?
L140[10:20:09] <Rokker> guys
L141[10:20:23] <Rokker> guess what is coming to a museum that is like 40 minutes away
L142[10:22:12] <Gasher> something about the recent anniversary?
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L144[10:27:19] <Althego> http://www.warpology.com/k/flying.png
L145[10:27:29] <Althego> http://www.warpology.com/k/notflying.png
L146[10:27:42] <Althego> something going on with those blades
L147[10:27:58] <Althego> also i dont get why it cant land
L148[10:28:03] <Althego> it can easily land on kerbin
L149[10:28:22] <Althego> it lands with around 35 m/s on duna with low vertical speed and low gravity
L150[10:28:31] <Althego> and then it just wants to push its nose into the ground
L151[10:28:49] <Althego> i guess the main landing gear generate some huge force
L152[10:31:07] <Gasher> i noticed that in 1.7 there are some issues with wheels
L153[10:31:17] <packbart> oh my, even the Truck Simulator released an Apollo 11 update with Apollo-styled trinkets to hang in the cabin and some lunar paint jobs. It's everywhere! :)
L154[10:31:28] <Gasher> Althego, also maybe if you change the spring/damper values it'd be better?
L155[10:33:14] <packbart> notflying.png looks to me as if the rotor speeds goes beyond the Kraken limit
L156[10:33:47] <Gasher> looks like a load of bats
L157[10:36:21] <Althego> it shouldnt, because all of the motors are limited to 460 rpm
L158[10:36:52] <Althego> that picture looks funny when actually moving, all the blades moving around the motors seemingly as random noise
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L167[11:55:15] <transitbiker> bwoop
L168[11:55:34] <transitbiker> so, like... where did the kerbodyne big tank adapter go in 1.7?
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L170[11:57:03] <transitbiker> and wow
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L172[11:57:26] <transitbiker> i need to check the wiki because the craft i was going to build seems to be missing parts in the editor's part selection
L173[11:58:47] <Althego> some parts have changed visuals, so i constantly have problems finding them
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L177[12:03:02] <LupiDragon> everyone requested that they make it into a fuel tank, so they did @transitbiker
L178[12:03:18] <transitbiker> -_-
L179[12:03:45] <LupiDragon> like when they announced the revamp people were on a lot of the discussion avenues saying "squad you should make it a fuel tank" so they did
L180[12:04:23] <LupiDragon> also i'm trying to test a vehicle for flight on laythe, around what altitude on kerbin does the atmosphere approximate that of laythe?
L181[12:04:33] <transitbiker> or maybe i dunno have both since i dont need a super heavy diamater adapter
L182[12:05:03] <transitbiker> or make tanks with the bevel built in on top
L183[12:05:07] <LupiDragon> you can just take the fuel out of it can't you
L184[12:05:13] <transitbiker> like the mk2 to mk3 ones
L185[12:05:20] <transitbiker> its still like 2x heavier
L186[12:05:48] <transitbiker> empty mass is higher than the plain adapter
L187[12:07:05] <transitbiker> plus now if i use it for a space station i'll have liquid fuel and hydrogen meters needlessly
L188[12:08:02] <LupiDragon> then make an adapter out of a fairing, take a fairing one size less than your tank diameter, widen it out, then clip the base in and close it to a tank of a smaller diameter?
L189[12:08:47] <transitbiker> then i gotta mess around with staging
L190[12:09:18] <LupiDragon> you can remove fairings from staging
L191[12:09:21] <LupiDragon> rightclick them
L192[12:09:30] <transitbiker> man i am just really unhappy with the direction ksp has been going since take-two took over
L193[12:10:13] <LupiDragon> the adapter isn't to blame on take two, blame the large vocal part of the community who were like "this thing is dumb if you're gonna revamp it you should actually improve it and make it a fuel tank"
L194[12:10:34] <transitbiker> same with microsoft and minecraft to be frankly honest
L195[12:10:57] <transitbiker> yeah i get it, but some people still used it as a low mass adapter
L196[12:11:13] <LupiDragon> I am patently of the opposite belief, minecraft has just been getting better as they've gone through and patched all the stuff that seemed half finished or poorly implemented like the oceans, villages, et cetera
L197[12:14:08] <transitbiker> 1.13 is still a giant mess
L198[12:14:23] <transitbiker> and 1.14 still has chunk loading issues
L199[12:14:33] <transitbiker> as well as lighting update lag
L200[12:15:16] <Althego> you can turn off the meters
L201[12:15:55] <transitbiker> dont get me wrong, i'm glad they are trying to innovate, but, if there are bugs, they should be addressed head-on
L202[12:16:15] <LupiDragon> i mean, yeah, sometimes bugs creep in, but it's not like they're not working on those? they've clearly been paying attention and working through reports and feedback given that they went from "we're changing how this works, no more iron farms" to "try iron farms in this snapshot let us know if it seems fair"
L203[12:16:22] <transitbiker> i leave the resource panel up basically all the time
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L205[12:17:03] <transitbiker> 1.14 was roundly slammed by basically everyone that runs a server and aslo a vast majority of single player world content creators/streamers
L206[12:17:19] <transitbiker> myself included
L207[12:17:36] <LupiDragon> Oh I'm aware, I watch hermitcraft and scicraft
L208[12:17:55] <transitbiker> i dont just watch
L209[12:18:22] <transitbiker> i'm on the back end of several medium sized servers and its been hair pullingly frustrating
L210[12:18:51] <transitbiker> and i had to stop my 1.14 survival series first episode because of the mountain of bugs
L211[12:19:27] <LupiDragon> I did my time playing it back in like 2012-2015 or so with occasional returns; heck, I used to play with someone who's now on hermitcraft. Either way, they're clearly working on it just like Squad works on things; since take two we've gotten things they previously said they'd never do, "stock delta v? this is a toy game"
L212[12:20:00] <transitbiker> could i personally write code to improve these issues? no. do i expect a multi-billion dollar company like microsoft to have the capacity to release vetted and pest controlled software? yes..
L213[12:20:40] <Althego> they dont even do that with windows
L214[12:20:46] <Althego> last few updates were quite bad
L215[12:21:00] <transitbiker> the bugs in ksp were mostly related to constantly active simulation cone like wheels and textures... the fundamental core, the game engine has been solid for some time now
L216[12:21:09] <transitbiker> code not cone
L217[12:21:33] <LupiDragon> anyway where does the atmosphere on Kerbin equate to that of the first couple KM of laythe? if I can get my little multirotor up to 4.5km will it fly on laythe
L218[12:21:45] <transitbiker> with minecraft, they updated content ANd the core game engine at the same time
L219[12:21:52] <Althego> also now that we have propellers, where are my balloon and submarine parts (aero and hydro stat)
L220[12:21:54] <LupiDragon> That's what I came here to ask as well as engage here
L221[12:22:12] <transitbiker> which i think is what they did wrong to bring about all the problems
L222[12:22:23] <Althego> what i hate in this dlc, that the bundled the mu8ch needed props and robotics parts what i have been waiuting for to science stuff
L223[12:22:32] <Althego> why not modularize, release these separately
L224[12:22:37] <transitbiker> you mean you pay for propellers
L225[12:23:19] <transitbiker> yeah... in all i think the quality of software has been going downhill with few exceptions... too much emphasis on marketing not enough emphasis on solid coding
L226[12:23:24] <LupiDragon> if you want to, nobody's putting a gun to your head and saying you have to buy BG, there's no shortage of plane parts mods still out there and last i checked mods like BDB and FASA didn't get taken down when the MH parts pack dropped
L227[12:24:08] <transitbiker> ive been playing ksp for a very long time, and some updates were very welcome, but others have been just added frustration to something that should be enjoyable
L228[12:24:19] <LupiDragon> but yeah, bundling the ground science stuff with robotics seems a little curious, but then they added a desert launch site in maknig history for some reason
L229[12:24:29] <transitbiker> yeah
L230[12:24:33] <Althego> i like the desert launch site
L231[12:24:49] <transitbiker> prolly to simulate white sands proving grounds
L232[12:24:49] <LupiDragon> I'm just pointing out the sorta variance of theme that resulted from it
L233[12:24:52] <Althego> which is called dessert
L234[12:25:00] <Althego> and i never noticed until month later somebody said it here
L235[12:25:08] <Althego> months later
L236[12:25:24] <transitbiker> where the redstone and others were tested before being ok'd to be fitted for a manned capsule
L237[12:26:01] <transitbiker> away from public eyes and far from heavily populated areas
L238[12:26:23] <LupiDragon> but yeah i like the ground science stuff, i can't wait to put it to work; and the sequencer in BG is pretty cool, i've found plenty of unorthodox uses for it.
L239[12:26:43] <transitbiker> i dont think people really understand how gigantic of a feat it was to get people into space
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L241[12:27:26] <transitbiker> we went from breaking the sound barrier and balloon testing to orbital flight in 8 years
L242[12:27:35] <LupiDragon> I find it funny how the maintainer/creator of the SEP mod decided to throw in the towel the day before BG was announced
L243[12:27:41] <LupiDragon> that's one of those funny timing things
L244[12:27:46] <transitbiker> then orbital flight to waling on the moon in what another 6?
L245[12:29:21] <transitbiker> 66 years from first recorded powered flight to waling on the moon
L246[12:29:31] <transitbiker> walking
L247[12:30:26] ⇦ Quits: Ezriilc (Ezriilc!~Ezriilc@185.245.86.38) (Ping timeout: 206 seconds)
L248[12:30:26] *** Ezriilc_ is now known as Ezriilc
L249[12:31:01] <transitbiker> anyway, enough venting..... i need to rebuild thie launch vehicle i accidentally deleted in yesterday's livestream
L250[12:31:25] <Althego> hehe
L251[12:31:28] <transitbiker> i thought it was a solid performer, and i want a new launch vehicle that isnt mongoose 1 based
L252[12:32:16] <transitbiker> the mongoose line of launch vehicles are meant for super heavy lifting into medium to high kerbin orbit, not for capsules and small things
L253[12:32:35] <transitbiker> end up with massive extra fuel
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L255[12:34:36] <transitbiker> i do like the new big nose cone
L256[12:35:00] <transitbiker> and i think they had to have that due to the adapter being a fuel tank now
L257[12:35:18] <transitbiker> used to be you put an adapter and the old nose cone
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L259[12:35:46] <Althego> i like the tiniest nose cones, which despite their name can be used for the engines, obviously on the hub when you are running propellers
L260[12:36:06] <LupiDragon> yeah they're nifty
L261[12:36:21] <LupiDragon> https://i.imgur.com/29zzYym.png
L262[12:36:32] <LupiDragon> working on this lad, trying to figure out how to tell if it'l work on laythe
L263[12:36:46] <Althego> it is overpowered, it would
L264[12:36:48] <transitbiker> i use them for streamlining in the aft facing bits quite often
L265[12:36:57] <LupiDragon> it can only get to 4km
L266[12:37:01] <LupiDragon> on kerbin
L267[12:37:04] <Althego> hmm
L268[12:37:23] <transitbiker> can the props on the top be put on a taller shaft?
L269[12:37:38] <Althego> never tried that
L270[12:37:39] <LupiDragon> i have those motors torqued down to 2kn and that gives it about a 30 minute flight time?
L271[12:37:43] <transitbiker> then you could make the blades a bit longer?
L272[12:38:04] <Althego> you could change the small props to helicopter blades, those have higher lift
L273[12:38:08] <LupiDragon> too big
L274[12:38:17] <Althego> you just need two pairs in the center
L275[12:38:20] <LupiDragon> i just wanna figure out what altitudes on kerbin correspond to the first km or 2 of laythe's atmosphere so i can test without having to hyperedit there time and time again
L276[12:38:36] <LupiDragon> and reenter and wait to find out it doesn't generate enough lift to not plummet into theocean
L277[12:38:37] <Althego> you can use an exponential function for quick reference
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L279[12:39:08] <transitbiker> or better yet
L280[12:39:24] * Ezriilc 's Spidey sense tingles...
L281[12:39:41] <transitbiker> use the action groups to stage your prop sets based on altitude and lift requirements
L282[12:40:07] <LupiDragon> i have it set up to control entirely differently
L283[12:40:15] <Althego> sea level pressure * exp(- altitude / scale height)
L284[12:40:16] <LupiDragon> i'm using RPM between the motors using KALs
L285[12:40:18] <transitbiker> that way you have like an extra "gear" to shift into for lifting loads or going higher
L286[12:40:28] <transitbiker> hm
L287[12:40:28] <Ezriilc> HyperEdit's Planet Editor can change Kerbin's attributes to that of another body, to make testing crafts much easier.
L288[12:40:32] <Althego> scale hight and sea level pressure are available in the wiki
L289[12:40:49] <transitbiker> then again, i build craft very differently from most people ;)
L290[12:41:35] <Althego> yes we noticed :)
L291[12:42:10] <Althego> so sea level pressure on laythe is 0.6 atm compared to 1 of kerbin
L292[12:42:16] <LupiDragon> let's see, if i want to get to 3km on eve i wanna be atound 45kpa
L293[12:42:19] <LupiDragon> laythe*
L294[12:42:22] <transitbiker> you guise are gonna love this thing once i build it
L295[12:42:38] <transitbiker> livestream time in 5 minutes or less
L296[12:42:40] <Althego> and scale heights are 5.6 km and 8 km
L297[12:42:50] <LupiDragon> so if this thing can get to 5km on kerbin, it can get to about 2.5-3km on laythe?
L298[12:43:08] <LupiDragon> not factoring in weight reduction from laythe's lower gravity
L299[12:44:16] <transitbiker> first stage testing
L300[12:44:37] <transitbiker> if i built this right, it will be where i start the livestream
L301[12:44:55] <transitbiker> aaaand forgot struts
L302[12:45:03] <Althego> around 3.2
L303[12:45:16] <LupiDragon> that's probably enough
L304[12:45:46] <Althego> but this is just an approcimation because there are some variations in scale height by altitude
L305[12:45:51] <transitbiker> is there a mothership for this thing?
L306[12:45:59] <Althego> mothership. drives offline
L307[12:46:13] <LupiDragon> what, the tiny multirotor? No i'm just launching it Curiosity-style in an aeroshell on a conventional rocket
L308[12:47:09] <Althego> just have enough thermal protection for a direct laythe
L309[12:47:17] <Althego> that tends to get really hot
L310[12:47:28] <Althego> laythe has a somewhat weird atmosphere
L311[12:47:31] <LupiDragon> I'm not sure when/if i'm launching this in my main campaign, i just kinda wanted to make it
L312[12:48:04] <LupiDragon> my save has been going long enough that the first jool probe i launched in nov 2016 still hasn't made it, it's still a few weeks out from SoI entry
L313[12:48:37] <transitbiker> looks like some radiators are needed for the twin boar due to the added thuddies on the outside
L314[12:48:40] <transitbiker> lets try that
L315[12:50:16] <transitbiker> edge radiators installed and active
L316[12:50:39] <transitbiker> liquid helium cooling systems should be a thing
L317[12:51:02] <Althego> i dont know of an engine aside from the nuke that needs cooling
L318[12:51:14] <Althego> also you should be able to stick parts to the side of the nuke
L319[12:51:26] <Althego> like radiators
L320[12:51:40] <transitbiker> oh yeah they work holy cow
L321[12:52:14] <transitbiker> well the twin boar is fine on its own, but i have 3 thuds stuck on one side which makes for dense thermal area
L322[12:55:03] <Althego> arent you all happy because of the info on the dragon explosion?
L323[12:55:39] <transitbiker> no clue what that even is
L324[12:56:50] <Althego> you must be living under an asteroid :)
L325[12:57:29] <transitbiker> yes inside a space worm
L326[12:57:53] <Althego> is the empire chasing you?
L327[12:59:16] <transitbiker> no just some cyborg in black
L328[12:59:20] <transitbiker> stalker etc
L329[13:00:24] <transitbiker> brb
L330[13:00:30] <transitbiker> like 100 degrees f here
L331[13:00:57] <Althego> anyway if you remember a dragon v2, i think the one that returned from the station, exploded during a test of the superdraco engines a few months ago
L332[13:01:04] <Althego> and there is finally info on it
L333[13:01:16] <Althego> funny enough the engiens themselves were not hurt :)
L334[13:01:36] <Althego> the plumbing and valves were at fault
L335[13:03:06] * transitbiker looks at mario & luigi
L336[13:03:14] <transitbiker> plumbing problems eh?
L337[13:03:28] * transitbiker looks at mario & luigi again
L338[13:03:35] <Althego> https://www.youtube.com/watch?v=nmIOSoeHyAw
L339[13:03:36] <kmath> YouTube - Mario Pipe Sound
L340[13:05:05] <Althego> now that a test version of the propeller plane works on eve and duna, i need to add some payload
L341[13:05:22] <Althego> and heatshield and stuff
L342[13:09:52] <Althego> hmm iss will be busty in the next few days. soyuz and dragon launches coming up
L343[13:09:57] <Althego> *busy
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L346[13:15:51] <transitbiker> everyone else in ksp "what is my delta v to jool?!"
L347[13:15:55] <transitbiker> me: https://www.youtube.com/watch?v=C3p55J-VA5k
L348[13:15:55] <kmath> YouTube - 1770 French Cugnot (Repro)(1)
L349[13:16:03] <Althego> 2k m/s
L350[13:16:22] <Althego> ah one of the first steam powered vehicles
L351[13:16:27] <Althego> or rather the replica of it
L352[13:16:37] <Althego> from the 18th century if i remember correctly
L353[13:16:41] <Althego> quite iconic
L354[13:19:22] <LupiDragon> wow that decrease in gravity helps too https://i.imgur.com/mCzRySr.png
L355[13:19:41] <Althego> oh i didnt factior that in
L356[13:19:43] <Althego> just the pressure
L357[13:19:46] <LupiDragon> yeah i didn't either
L358[13:20:01] <LupiDragon> i knew it would help, but i was looking for worst-case
L359[13:20:16] <transitbiker> https://www.youtube.com/watch?v=BWdLt3Afjrg
L360[13:20:16] <kmath> YouTube - Queen - Under Pressure (Lyrics)
L361[13:20:17] <Althego> jet engines struggle somewhat
L362[13:20:34] <Althego> because of the thin atmiospher that has lexx oxygen anyway
L363[13:20:41] <LupiDragon> i generally try to build for what i can imagine the worst case to be, then i'm proven wrong about how bad it could be
L364[13:20:42] <Althego> but this seems to be working really well
L365[13:20:55] <LupiDragon> like my moho probe where i had to sacrifice 1 of the 2 landers in order to make my capture burn
L366[13:21:02] <Althego> flying curiosity, just lacks the science arm
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L368[13:22:16] <Althego> hmm i still havent realy tried the props underwater
L369[13:22:21] <LupiDragon> me neither
L370[13:23:31] <Althego> also i havent checked if solar panels work underwater
L371[13:23:44] <Althego> let our experiments combine!ú
L372[13:27:58] <LupiDragon> so if this thing has 1300 EC, and uses .5 a second, that means about 40 minutes of flight time right
L373[13:29:06] <UmbralRaptop> yes
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L375[13:29:48] <LupiDragon> that's a good amount for biome hopping
L376[13:29:54] <transitbiker_> Apollo 11 TAKE TWO! Kerbal Space Program LIVE! Moon or bust! Tune in here: https://youtu.be/0Iy2LP49ng4
L377[13:29:54] <kmath> YouTube - Apollo 11 tribute LIVE in Kerbal Space Program! (TAKE TWO!)
L378[13:29:59] <LupiDragon> i'm not sure if it's enough for island hopping
L379[13:30:15] <LupiDragon> maybe if i'm not trying for altitude like this
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L381[13:33:49] <LupiDragon> i mean, i COULD replace the grip pad skids with some sorts of floats, maybe using mk0 tanks
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L384[13:39:57] <Althego> no, you dont need floats. everything floats
L385[13:40:12] <Althego> you need heavy parts, usually ore containers with oire
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L387[13:47:16] <Althego> surprisingly solar panels work under water
L388[13:47:42] <Althego> but i cant get deeper because i am stuck on the shore, havent thought of density imbalance
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L390[13:48:24] <Althego> and the prop although capable of rotation, does not generate any force
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L392[13:52:11] <LupiDragon> no i mean, i would need floats to land on the water
L393[13:52:22] <LupiDragon> and keep the props from getting' submerged
L394[13:52:27] <LupiDragon> on my little multirotor
L395[13:52:45] <LupiDragon> but that's assuming it wouldn't be able to cross a reasonable body of water on laythe
L396[13:52:48] <Althego> you could simply put all props on top
L397[13:54:12] <LupiDragon> that's slightly out of the spirit of what i wanted to do with it, bein' somewhat inspired by titan dragonfly
L398[13:55:52] <transitbiker> mmmm powah
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L410[14:56:58] <LupiDragon> this thing can get really movin'; i had just enough to get from the waypoint there to where i am now https://i.imgur.com/VdKO8SZ.png
L411[14:57:03] <LupiDragon> idon't know what sort of ground distance that is
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L425[16:30:40] <transitbiker> 150 tons hovering weeee
L426[16:32:11] <packbart> .oO(“The ships hung in the sky in much the same way that bricks don't.”)
L427[16:32:43] <transitbiker> HAH
L428[16:33:30] <JVFoxy> transitbiker this intentional?
L429[16:33:59] <transitbiker> nooopee
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L444[17:23:33] ⇦ Parts: Guest67669 (Guest67669!webchat@S010684948cc683a3.cc.shawcable.net) ())
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L449[17:59:09] <transitbiker> WHEW
L450[17:59:16] <transitbiker> this is taking 5ever
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L452[19:02:05] <transitbiker> will be back tomorrow with the rest of our moon mission
L453[19:02:07] <transitbiker> <3
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