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L6[01:43:15] <Guest79792> Hello
L7[01:45:35] <Guest79792> I have KSP on the
PS4 and my english is not the best. My Question is KSP on PS4 in
German??? Please Help me :-)
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L34[06:20:40] <packbart> weird. I assign
two Kerbals to command chairs in the SPH, yet on launch the seats
are empty. that did work some time ago...
L35[06:21:37] <Deddly> That is odd
L36[06:21:55] *
packbart tries turning KSP off and on again
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L38[06:22:10] <Deddly> packbart, Steam or
store version?
L39[06:22:43] <packbart> Steam. And I used
the command chair in science and sandbox games before. I just
researched in in this career game
L40[06:23:09] <packbart> basically I used
the same rover before. I'll see if copying the craft from another
save changes anything
L41[06:23:19] <Deddly> If it recently
updated, it might be worth verifying Steam files
L42[06:36:34] <packbart> oookay. I moved a
solar panel a bit because I guess it was hanging over the back of
the seats. now Bill and Bob just explode on launch. well, at least
they're in their seats :)
L43[06:37:18] <packbart> because of
"not enough oxygen" - on the KSC runway. ok... I'll try
something else :)
L45[06:41:23] <Deddly> Teleporting into a
place with a solar panel stuck through your neck prevents you from
breaching? Who would have thought? ;=
L46[06:41:25] <Deddly> ;)
L47[06:43:36] <packbart> even with the
science containers and solar panel removed, they still die
immediately on launch. huh. I'll test something simple
L48[06:43:55] <Gasher[work]> seats too
close?
L49[06:43:56] <packbart> I didn't clip the
chairs into the rover body, did I?
L50[06:45:06] <Deddly> Seats do look close
together though
L51[06:45:47] <packbart> nah, it happens
even with the seats separated much further. and I didn't even use
the move tool with snapping this time. weirdo.
L52[06:46:01] <packbart> just a rovemate
body and two seats on top at the edges
L53[06:46:45] <packbart> it's odd because I
built many rovers that looked like this
L54[06:47:05] <Gasher[work]> ok, the design
is cursed. delete it and make it anew :)
L55[06:48:12] <packbart> well, the oxygen
message reminds of a setting about default EVA helmets. I'll
check
L56[06:48:34] <packbart> hmmno, they're
both checked
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L58[06:54:20] <Deddly> Does it happen also
in another save?
L59[06:55:11] <Deddly> I'm still betting on
it being the Steam files though
L60[06:57:43] <packbart> yeah, I'll try
that. and remove all mods first, then test again (although the
seats used to work before) -
https://formularfetischisten.de/~packbart/temp/kspbx.jpg
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L62[07:05:05] <Deddly> "High
Atmosphere Alt. 18,000.0m" <-- what's that?
L63[07:05:46] <packbart> the border between
flying low and flying high
L64[07:06:04] <Deddly> So it doesn't mean
he went that high? OK then :)
L65[07:06:05] <packbart> I don't really
need that info there :)
L66[07:06:38] <Deddly> Weird results like
this are almost always Steam files
L67[07:06:47] <packbart> no, he just
exploded on launch from lack of oxygen, apparently. same in a test
sandbox. I'll remove all mods, verify files, then try gaian
L68[07:07:00] <Deddly> Well...
L69[07:07:11] <Deddly> Maybe verify files
before removing mods?
L70[07:07:20] <Deddly> Otherwise we'll
never know if it was mods or files
L71[07:07:31] <packbart> good point
L72[07:07:53] <Deddly> SCIENCE!
L73[07:08:51] <Gasher[work]> lol
L74[07:09:26] <Gasher[work]> last time i
got problems with a steam game it was that i had too much saves and
when i deleted them steam sync redownloaded them
L75[07:09:40] <Gasher[work]> without me
noticing that
L76[07:10:05] <Deddly> lol
L77[07:11:29] <Eddi|zuHause> i once had a
game where it kept adding suffixes to the save file, until it was
too long and couldn't save anymore. or load the saved games.
L78[07:12:03] <Gasher[work]> lol
L79[07:13:40] <Eddi|zuHause> ... and then
there's games that need you to set "LC_ALL=C" because
they used some weird localized number storage format
L80[07:14:25] <Eddi|zuHause> ... which it
can't parse back
L81[07:14:49] <packbart> well, verifying
did download a few kB, though git says that nothing changed in
GameData/
L82[07:15:10] ***
mikeprimm is now known as zz_mikeprimm
L83[07:15:19] <packbart> but still the
same. put a chair ontop of a Mk 1 pod. Bill on top explodes, Jeb
goes on EVA and wonders where all the dust comes from
L84[07:19:35] ***
zz_mikeprimm is now known as mikeprimm
L85[07:21:03] <Eddi|zuHause> tried without
mods?
L86[07:22:48] <packbart> restarting right
now
L87[07:24:06] <Eddi|zuHause> the good thing
is restarting will be a lot quicker without mods, the bad thing is
you then possibly need to bisect which mod is at fault
L89[07:27:20] <packbart> that is odd
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L91[07:33:58] <Wastl2> That craft with a
single pod and external seat crashes your game?
L92[07:34:18] <Wastl2> Uh, what am I
typing... it explodsß
L94[07:35:04] <packbart> Kerbals in the
command pod can go on EVA without helmet just fine
L95[07:35:22] <Wastl2> Works fine in my
1.7.2 game.
L96[07:35:46] <packbart> It did work fine
in mine, too. Just not today.
L97[07:37:15] <Deddly> Huh
L98[07:37:22] <packbart> Wastl2: thanks, at
least I know it works in general. I don't remember to have fiddled
with anything besides mods.
L99[07:38:13] <Deddly> packbart, you don't
have some other planet's gravity and atmosphere being simulated, do
you?
L100[07:40:30] <Eddi|zuHause> is that a
feature that exists?
L101[07:45:20] <Gasher[work]> cheat
menu
L102[07:49:44] <packbart> not that I know
of. I'll copy the save files and reinstall KSP
L103[07:50:25] <packbart> and besides,
Kerbals inside the command pod can go on EVA without helmets just
fine
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L106[07:55:14] <Deddly> What an odd
problem
L107[07:55:36] <Eddi|zuHause> we can't all
have even problems...
L108[07:57:09] <Deddly> :P
L109[08:05:43] <packbart> deleted and
reinstalled KSP, still no luck. absolute weirdness. anyway, I'll
launch something else now and think about it again, later
L110[08:20:58] <Deddly> That is so
strange.
L111[08:21:10] <Deddly> Even with a new
install and a new save?
L112[08:22:03] <packbart> yes. uninstalled
KSP, reinstalled KSP, started a new sandbox, loaded my old Park
Bench (
https://formularfetischisten.de/~packbart/temp/kspb.jpg
), fill the seats, launch -> poof. all killed
L113[08:22:17] <packbart> maybe physics
are weird today
L114[08:23:12] <packbart> I tried
disabling the Breaking Ground DLC or changing EVA suits. no change.
*headscratching*
L115[08:23:40] <packbart> it's probably
something simple
L116[08:27:21] <Deddly> I suppose the only
things you haven't tried is a new craft with a new save, and an
older version of KSP
L117[08:27:56] <packbart> downgrading to
1.7.1 right now
L118[08:27:58] <Gasher[work]> craft file
wont work in older version
L119[08:28:09] <Gasher[work]> i tried, it
did not start on 171
L120[08:28:28] <packbart> I tested it with
a Mk1 pod with a aommand seat on top. that's just 2 parts I can
always rebuild
L121[08:29:07] <packbart> the ParkBench
was just to test if old designs have the same issue
L122[08:31:17] <packbart> nope, same in
1.7.1 - "Bill Kerman died without a helmet: Not enough oxygen,
the air is too thin"
L123[08:31:32] <packbart> I'll try it on a
another computer, later
L124[08:32:39] <Deddly> What the heck...
I'm downloading at over 8.4 MB/Sec
L125[08:33:06] <Mat2ch>
*criesinslowGermaninternet*
L126[08:33:44] <Deddly> Something must be
wrong
L127[08:36:09] <Eddi|zuHause> that's
100MBit?
L128[08:36:19] <Deddly> Is MB/Sec the same
as Mbps?
L129[08:36:30] <Eddi|zuHause> no
L130[08:36:37] <Deddly> Eddi|zuHause, yeah
I'm on 100/100
L131[08:36:44] <Mat2ch> you have to
multiply it by 1024 to get the bits
L132[08:36:49] <Mat2ch> Wait
L133[08:36:51] <Mat2ch> by 8
L134[08:37:19] <Deddly> So Firefox gives
download speeds in Megabytes per second... ?
L135[08:37:29] <Eddi|zuHause> there's some
protocol overhead losses, so the real factor is usually between 10
and 12
L136[08:37:30] <Mat2ch> yeah, why
not?
L137[08:38:07] <Deddly> Well I find that
odd, since most connection speeds are measured in Mbps
L138[08:38:08] <Mat2ch> Eddi|zuHause: that
feels a bit too much for overhead somehow
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L140[08:38:29] <Mat2ch> not all.
L141[08:38:31] <Eddi|zuHause> so
8.4MB(yte) is perfectly plausible for 100Mb(it)
L142[08:38:43] <Mat2ch> It's more
userfriendly as well
L143[08:38:44] <Deddly> I love it how I
get double upload speed than download on my connection
L144[08:39:01] <Deddly> Plausible it may
be, but I've never seen it
L145[08:39:28] <Mat2ch> the file sizes are
usually given in MB as well and not in bytes, so telling a user
that it downloads a file with 10 MB/s is far more reasonable
L146[08:40:34] <Eddi|zuHause> i don't
think i've seen any programs displaying Mbit
L147[08:41:15] <darsie> Mb is just a
signalling rate, not net data rate.
L148[08:41:30] <Eddi|zuHause>
exactly
L149[08:42:23] <darsie> Or at least it
used to be. Who knows what the idiots do. They changed to base 10
prefixes for storage ...
L150[08:42:56] <Eddi|zuHause> yeah, for
marketing reasons...
L151[08:43:33] <Eddi|zuHause> anyway, for
example SATA, if it says 600Mbit, the protocol transmits 10 bits
for every 8 data bits, so the maximum data transmission rate will
be 60MB/s
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L153[08:46:34] <Deddly> It just clicked
for me. Of course it should show MB/sec if the speeds I usually see
are KB/Sec
L154[08:47:36] <Deddly> Also don't get me
started on "mebibyte"
L155[08:47:43] *
Deddly shudders
L156[08:48:51] <Eddi|zuHause> i wonder if
there's an overlap between people who insist on saying
"mebibyte" and people who insist on saying "xe"
instead of "he/she"
L157[08:52:02] <darsie> I use she as
default gender.
L158[08:52:07] <darsie> She includes
he.
L159[08:52:25] <Deddly> Is "xe"
a thing?
L160[08:52:39] <darsie> There's
xe.com
L161[08:53:06] <Mat2ch> Deddly: it
is
L162[08:53:15] <darsie> How do you
pronounce mebibyte?
L163[08:53:30] <darsie> Please answer with
IPA ;).
L164[08:53:33] <Deddly> "They"
has worked just fine as a third-person pronoun for decades. Why the
need for a new one?
L165[08:53:38] <packbart> English texts
often use the female form to refer to a generic somebody
L166[08:54:01] <Mat2ch> but I really
wonder, why they always choose an x for the third-gender. So many
nice letters in the alphabet and it has to be the one that sounds
worse.
L167[08:54:09] <Deddly> In fact, for
centuries not decades
L168[08:54:26] <Eddi|zuHause> imho there's
two problems with this "speech-gendering", a) it's trying
to treat symptoms without adressing the underlying issues, and b)
they can't make up their mind, and come up with new stuff, and some
people actually think that should be the main point, and you should
switch between styles every paragraph
L169[08:55:12] <Mat2ch> Deddly: most use
"they". So, I'd count it as something that'll go away
someday
L170[08:55:44] <Deddly> I imagine
"xe" would be used by people who don't know that
"they" is actually perfectly acceptable in English
L171[08:55:53] <packbart> KSP uses
"they", too. rescue contracts often contain "until
XXX decided to leave their capusle"
L172[08:57:16] <Deddly> Sounds good to
me
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L174[09:00:26] <Mat2ch> or it's some kind
of protest. Knowing binary people have he and she, they want to
have their own
L175[09:01:25] <Eddi|zuHause>
<Deddly> "They" has worked just fine as a
third-person pronoun for decades. Why the need for a new one?
<-- that's part of what i mean... english is probably the
least-gendered language i know, and yet they're having the exact
same (mostly symptomatic) discussions as all the other languages.
so the genderedness of the speech doesn't seem to be any actual
cause for anything
L176[09:01:35] <Deddly> Persian is a nice
language in that respect - only one word for he/she
L177[09:01:54] <darsie> I know a person
with undefined gender. I refer to the person by the person's
name.
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L179[09:07:35] <lordcirth>
"They" is also the plural. On a similar note,
"yall" should become standard as the plural you.
L180[09:11:55] <TheKosmonaut> lordcirth:
y'all is the only appropriate working
L181[09:12:00] <TheKosmonaut> Spelling,
rather
L182[09:12:45] <Deddly> "yell"
works too
L183[09:16:06] <lordcirth> TheKosmonaut,
if it becomes the plural you, then it is no longer a contraction,
and should not have an apostrophe.
L184[09:22:09] <packbart> oh, deinstalling
KSP doesn't remove the KSP directory with settings.cfg. hmm, maybe
I should run the test again
L185[09:23:35] <TheKosmonaut> lordcirth:
as a southerner I strongly disagree
L186[09:23:55] <TheKosmonaut> Plural for
you is still you
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L188[09:24:04] <TheKosmonaut> So it's
still a combination of you and all
L189[09:24:32] <Deddly> It's still a
contraction...
L190[09:25:13] *
TheKosmonaut grabs hammer
L191[09:25:19] <Eddi|zuHause> you should
reintroduce "thou"
L192[09:25:40] <packbart> th'all?
L193[09:25:46] <Eddi|zuHause> as the
informal/familiar version
L194[09:28:21] <Deddly> I variation is
still used in parts of the UK
L195[09:28:27] <TheKosmonaut>
Yalls'nt
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L197[09:29:44] <Deddly> A variation*
L198[09:30:22] <Eddi|zuHause> surely
Y'alls'nt?
L199[09:30:59] <packbart> J'ool
L200[09:34:30] <packbart> reinstalled KSP
completely (Steam didn't remove all files), now my command chairs
work again
L201[09:34:48] <packbart> I probably
should have saved the old settings.cfg to look for difference, but
oh well, too late
L202[09:35:18] <packbart> I had thought
maybe PHYSICS_FRAME_DT_LIMIT = 0.12 was the problem but it's
not
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L204[09:41:50] <Deddly> Yay!
L205[09:43:04] <packbart> huh. changed
some settings, now it happens again. ok, this time I should be able
to figure it out :)
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L212[10:23:13] <packbart> so, Physics
Delta-Time Limit seems to be responsible, still. If I set it >=
0.10 and uncheck "EVA Kerbal: Helmet On by Default",
Kerbals in chairs explode on launch (they survive loading an
existing vessel)
L213[10:23:25] <packbart> stupid Kerbals,
begin to breathe before the air has materialized
L214[10:23:56] <packbart> weird though, I
am sure to have checked the Helmet On option, earlier. anyway, now
I know
L216[10:36:03] <packbart> I see, every
Kerbal in a save has their own "hasHelmetOn" flag. so
even if I changed the default later on, Bill would still pop into
existence without helmet and soon pop out again
L217[10:36:15] <packbart> all oddities
explained. good.
L218[10:36:23] <UmbralRaptor> Hrm
L219[10:36:42] *
UmbralRaptor isn't sure if that counts as a bug
L220[10:37:08] <packbart> yeah, I was
wondering about that. It's good to know but it's definitely outside
default parameters :)
L221[10:37:37] <packbart> I changed the
delta-time option because I can live with less fps better than with
slow-motion
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L224[10:40:56] <UmbralRaptor> fair
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L227[10:47:17] <Deddly> Interesting
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L229[10:50:37] <Eddi|zuHause> that might
be one of those "holy hell, we have to completely revamp the
architecture to fix this" bugs
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L301[18:12:15] <Tank2333> Hi
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L303[18:21:43] <darsie> .
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