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L28[06:11:32] <Deddly> Does anyone have any
energizing electronic music recommendations with few or no
lyrics?
L30[06:19:40] <Deddly> Thanks
L31[06:19:41] <Mat2ch> Deddly: also Lane8
on youtube
L32[06:20:11] <Mat2ch> I can't recommend
ASOT, because Armin loves to talk ;)
L33[06:20:32] <Deddly> Much appreciated
:)
L34[06:21:38] <Deddly> Will try Lane8 first
when the current album is finished
L35[06:31:10] <Fluburtur> how about
wintergatan
L36[06:32:10] <Mat2ch> Fluburtur: they have
so few longer mixes :(
L37[06:56:16] ⇨
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L41[07:28:09] <darsie> I came across a
youtube video with KSP background music. Didn't find it
again.
L42[07:28:23] <Althego> most ksp music
tracks are free
L43[07:28:29] <Althego> so amny videos use
them
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L45[07:47:47] <Mat2ch> Althego: I'm still
wondering why Squad never bothered to create their own music for
the game
L46[07:47:52] <Mat2ch> it's not like it
costs a fortune
L47[07:49:19] <lordcirth_> By the time the
game was big enough, I think the music was iconic
L48[07:50:22] <Mat2ch> but some variety
would make it even better
L49[07:50:50] <Althego> the title screen
has its own music
L50[07:50:52] <Althego> and a few
more
L51[07:51:07] <Althego> but at this point i
wouldnt like a change in music
L52[07:54:19] <packbart> there's a mod for
that, if anyone wants to change the soundtrack. I think it can also
select tracks depending on situation, so you'd get different music
for reentry
L53[07:55:44] <Deddly> Nice one,
lordcirth_
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L55[08:16:57] <lordcirth_> Thanks. It's my
fav by them
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L59[09:14:26] <Deddly> That's another
really nice one, lordcirth_
L60[09:14:30] <Deddly> Hey APlayer !
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L71[10:40:02] ⇨
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L72[10:40:09] <Astrodym> aloha papaya
L73[10:40:23] ⇨
Joins: transitbiker
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L74[10:40:44] <transitbiker> why is my
merged craft not able to attach at all?
L75[10:40:58] <Althego> becasue the root
node is in the wrong place?
L76[10:41:03] <Deddly> Merged craft?
L77[10:41:26] <Althego> however they look
like, the models are all trees. and if the root node doesnt have
free nodes left, it cant attach
L78[10:41:31] <transitbiker> changing root
instantly worked
L79[10:41:49] <Althego> in the worst case i
add a small hidden cubic... and make that as root
L80[10:42:02] <Althego> but most of the
time you can just change the root node to for example an
engine
L81[10:42:06] <Deddly> As,
subassemblies
L82[10:42:09] <Deddly> Ah*
L83[10:42:14] <Althego> and merge in the
load
L84[10:42:18] <Althego> they work the same
way
L85[10:42:34] <transitbiker> prbe cores
dont like being subassembly
L86[10:42:36] <Althego> except
subassemblies are less convenient
L87[10:42:59] <transitbiker> im tyrying to
add crew return pods to an existing on orbit station
L88[10:43:48] <transitbiker> you know maybe
i dont want 4 lines for 150 dollars a month, maybe i want one phone
for 50 a month
L89[10:44:01] <transitbiker> mobile phone
services = highway robbery anymore
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L91[10:44:43] <Astrodym> nixe
L92[10:44:52] <Astrodym> *c
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L94[10:47:24] <transitbiker> testing the
crew return pod
L95[10:47:51] <transitbiker> i have a few
capsules for intra-station transport, but they cannot survive to
landing
L96[10:48:31] <Althego> what are they made
of, paper?
L97[10:48:56] <Astrodym> legosm
actually.
L98[10:49:11] <transitbiker> they do not
have chuts or heat shield
L99[10:49:22] <Astrodym> whats their
mass
L100[10:49:32] <transitbiker> dunno off
hand
L101[10:49:36] <Astrodym> k
L102[10:50:06] <transitbiker> let me get
this flight over and i can see
L103[10:50:57] <transitbiker> need to add
reaction wheel
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L107[10:54:44] <transitbiker> test
fail
L108[10:54:53] <transitbiker> needs more
chute
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L110[10:56:48] <transitbiker> more
boosters and struts? nahhh
L111[10:56:53] <transitbiker> spams the
thing with chutes
L112[10:57:21] <transitbiker> i want it to
be safe with half ofthem working, just in case something crashes
into it and damages some
L113[10:58:13] <Astrodym> autostrutt
L114[10:58:17] <Althego> are there action
wheels? :)
L115[10:58:29] <transitbiker> forgot, but
if it cant survive, no point
L116[10:59:01] <transitbiker> for some
reason, every probe core i put on is 90 degrees off
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L118[10:59:19] <Althego> hehe
L119[10:59:21] <Althego> that cant
be
L120[10:59:29] <Althego> around which
axis?
L121[10:59:41] <Althego> i can imagine
that around roll
L122[11:00:00] <transitbiker> north marker
is bottom vs side
L123[11:00:24] <Althego> i thin north
markes is always at bottom for me
L124[11:00:51] <Althego> very simply
because the default orientation is so that right is east
L125[11:01:06] <Althego> which is somewhat
silly with rockets
L126[11:04:32] <transitbiker> 5 out of 12
chuts open
L127[11:04:40] <Althego> what happened to
the others?
L128[11:04:43] <transitbiker> speed seems
surviveable
L129[11:04:47] <Althego> and why do you
need so many?
L130[11:04:48] <transitbiker> not
active
L131[11:05:00] <transitbiker> simulating
damaged pod return to surface
L132[11:05:09] <transitbiker> stuff can
bump, yanno
L133[11:05:49] <transitbiker> and the
thing is heavy, its the hitchhiker thing
L134[11:05:57] <transitbiker> 4
seats
L135[11:06:42] <transitbiker> nice, a
gentle splashdown at 5.6 m/s
L136[11:06:58] <transitbiker> now i just
gotta fix the daft orientation
L137[11:07:57] <transitbiker> turn the
thing upside down
L138[11:12:59] <transitbiker> i'm huge
into legit vocalists..... i discovered "dia"
L139[11:23:13]
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L142[11:32:09] <transitbiker> perfect
splashdown
L143[11:32:23] <transitbiker> ok lets go
look at the mass of those intra-station pods
L144[11:39:30] <transitbiker> HAHAH
L145[11:40:17] <transitbiker> ok... so i
just accidentally re-docked something that attaches on the side of
this thing on ascent... not just to the same spot... another whole
docking port
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L147[11:41:28] <transitbiker> @althego
looks to be around 4 tons
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L149[11:43:35] <Althego> reasonable
L150[11:45:16] <transitbiker> it only has
4 rcs blocks though, so there is not enough thrust to counter
gravity
L151[11:46:24] <transitbiker> my one
grapler tug has like 40, mianly because its designed to move
asteroids
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L153[12:00:55] <packbart> does anyone know
how to configure the "DebrisField" ring system in
Kopernicus? I can read the code but there doesn't seem to be much
examples out there and I'm not quite sure where to put the config
options
L154[12:01:52] *
packbart had the odd idea of putting fishies into Kerbin's ocean by
defining a "ring" that would extend from the core to sea
level and spawn fish models in view of the current
vessel
L155[12:01:58] <packbart> if it really
does what I think it does
L156[12:06:26] <transitbiker> i am going
to test the launch pad's diverters :D
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L158[12:07:29] <Althego> they diverted
him
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L173[13:37:12] ***
CPlayer is now known as APlayer
L174[13:37:34] <APlayer> Sometimes I hope
my router finally overheats to death
L175[13:39:21] <Althego> one of mine
did
L176[13:41:23] ⇦
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L177[13:41:39] <APlayer> Also, o/
Deddly
L178[13:43:47] <darsie> Does it finally
stay dead?
L179[13:43:59] <darsie> ahh, you hope
...
L180[13:44:07] ⇦
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L182[13:44:26] <Althego> zombie
L184[13:48:50]
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L185[13:48:53] <Althego> what they are
stuck wit ha tank?
L186[13:50:20] <Fluburtur> happens
L187[13:51:38] ⇦
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L188[13:51:41] ***
Ezriilc_ is now known as Ezriilc
L189[13:55:03] <Fluburtur> I had a weird
dream last night
L190[13:55:12] <Fluburtur> that was weird
in many aspects
L191[13:55:32] <Fluburtur> I ordered a
dragon 2 capsule on the spacex online store and it was only
5000€
L192[13:55:43] <Fluburtur> and it came
loaded with fuel and all the crap needed and an extra plane
L193[13:55:55] <Fluburtur> so I could have
it in my garden for no good reason
L194[13:56:10] <Althego> lol
L195[13:56:32] <Althego> how to train your
crew dragon
L196[13:57:07]
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L197[13:58:12] <Fluburtur> also it was
equiped with raptor engines
L198[13:58:20] <Althego> hehe
L199[13:59:06] <APlayer> Raptop
engines
L200[13:59:23] *
UmbralRaptop is summoned
L201[14:00:01] <Althego> for full nerd
credits they could play raptor bravo sector wave 1 music during the
first launch of the hopper :)
L202[14:00:13] *
UmbralRaptop attaches extremely fancy multimodal NTRs to
Fluburtur's crew capsule
L203[14:01:11] <UmbralRaptop> Music wise,
bravo sector wave 4 > 3 > 1 > 2 > 5
L204[14:01:20] <UmbralRaptop>
<_<
L205[14:02:07] <Althego> to me raptor is
just special. the first game on the pc where i had music
L207[14:31:11]
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L208[14:31:28] <MANBEARPiG> i'm a bot at
KSP. is there a mod that makes the game easier?
L209[14:33:17] <Althego> mechjeb?
L210[14:34:38] <UmbralRaptop> bot…
ban?
L211[14:35:57] <MANBEARPiG> bot =
noob
L212[14:36:14] <UmbralRaptop> That's an
interesting phrasing
L213[14:36:35] <MANBEARPiG> i'll just go
watch youtube videos, lol.
L214[14:36:35] <MANBEARPiG> later
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L216[14:36:45] <UmbralRaptop> …
L218[14:38:44] <packbart> interesting
idea. train a machine learning thingie to play KSP and see how it
gets through career
L219[14:39:00] <packbart> (it's probably
been done already)
L220[14:39:01] <Althego> there are some
ais playing other games
L221[14:39:11] <Althego> mario some moba
etc
L222[14:39:17] <packbart> I know. But none
that play KSP (that I know of)
L223[14:39:58] <packbart> so... maybe this
was just an AI that learned to ask on IRC? ;)
L224[14:40:11] <Althego> could be
L225[14:42:09] <UmbralRaptop> Lots of KSP
stuff can be dealt with via existing control theory though
L226[14:43:03] <Althego> just as mechjeb
does already
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L228[15:03:09] <Guest99339> hello
L229[15:03:11] <Mod9000> Hello,
Guest99339
L230[15:03:30] <Guest99339> why douse
1.3.1 wont work for ksp??? ):
L231[15:04:00] <packbart> what doesn't
work?
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L234[15:04:48] <Gasher> with that ksp mod
with programming language i once managed to make ascend program
which worked okayish in old physics using whatever control theory i
managed to recall since uni lol
L235[15:06:02] <Althego> kos?
L236[15:08:02] <UmbralRaptop> krpc?
L237[15:08:45] <packbart> on the other
end, I have kRPC python script that basically just calls a few
MechJeb routines. It launches an Ore miner from Minmus, docks with
the ISRU station, transfers ore out and fuel in, then lands where
it started
L238[15:10:11] <Gasher> kos
L239[15:11:03] <Gasher> mine used some
approximate formula of velocity based on altitude if i recall it
right
L240[15:12:02] <Gasher> nigth all
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L245[15:37:52] <UmbralRaptop> ish
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L265[18:23:40] <whales> lol
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L282[20:35:48] <packbart> KAS pipes do
weird things in docked mode when the weight difference is
large
L283[20:36:24] <packbart> oh right. it's
probably the rover wheel autostruts restrutting to the new heaviest
part which sits several meters away
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L293[23:15:22] <montezuma> Anyone
here?
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