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L1[01:14:57] <Eddi|zuHause> i think the main trick is to aim for the ground and miss
L2[01:15:30] <Althego> for flying
L3[01:18:47] <Althego> heh matt lowne likes the prequel trilogy... heretic
L4[01:19:02] <Althego> but all things considered, they are a lot better than the current one
L5[01:27:46] <Eddi|zuHause> i don't think i really hated the prequels
L6[01:28:02] <Eddi|zuHause> exccept maybe the third one that went on for too long
L7[01:35:40] <JVFoxy> ...?
L8[01:35:58] <Althego> https://www.youtube.com/watch?v=4Tp-IyL1lm8
L9[01:35:58] <kmath> YouTube - KSP: Now THIS is Podracing!
L10[01:36:33] * JVFoxy comes back from checking his channel, "oh he's got stuff up... meant to poke his channel earlier.
L11[01:37:41] <JVFoxy> brain went stupid.. started htinking jet powered reindeer and santa's sled as a pod racer... or something
L12[01:37:55] <JVFoxy> I'm quite sure someone's done it already
L13[01:37:59] <Althego> i think that was done years ago
L14[01:41:45] <Eddi|zuHause> seems obvious enough that someone should have done that already
L15[01:42:31] <JVFoxy> .... looking up for 'jet powered deer kerbal' I find this... wasn't what I was looking for but cool, since been sorta watching macross on netflix... https://i.imgur.com/3SmkMO1.jpg
L16[01:42:33] <Althego> hehe it is like kepler. looked at the data, looked like planets are moving in ellipse. no that cant be, too simple, or somebody would have figured that out already
L17[01:43:21] <Althego> then he proceeded to try and fit 4th order curves (ovals) to the data, but that was too hard to work with so he approximated them with ellipses, until he realized the ellipse was a better fit
L18[01:43:46] <Althego> hehe kerbal macross
L19[01:43:57] <Althego> there is a guy who makes transforming plane-robots in ksp
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L21[01:49:01] <JVFoxy> sorta wishing KSP had more runway end marker lights... I can do pretty good landing normally but night time kinda hard to see if you've lined up right from a distance
L22[01:49:21] <Althego> some kind of ils would be better :)
L23[01:49:39] <Althego> but i think they stated that will never be added
L24[01:49:51] <JVFoxy> I come down pretty lightly, even so, touch downs like slamming a carrier deck most times
L25[01:50:18] <Althego> hehe me too, i dont like the 3 degree glide slope, i do more like unpowered shuttle descent
L26[01:50:45] <JVFoxy> technically, if I really wanted to. I could drive a couple of probe on wheels out a distance, use the markers that shows up when you get closer.
L27[01:52:05] <JVFoxy> I was taking my cheetah executive jet for a little spin, hitting some nav points.. night flight. even low thrust, this bird really wants to race.
L28[01:52:35] <JVFoxy> its just two wheazly turbo fans, made to look like a mini learjet.. but still.
L29[01:53:10] <Eddi|zuHause> i wanted to put down some flags once, but it always complained the runway was occupied by a craft when trying to launch something
L30[01:53:36] <Althego> in 1.6 we get navigation to space centers
L31[01:53:44] <Althego> so at least you can get t here from anywhere
L32[01:53:51] <Althego> and land visually as always
L33[01:54:18] <Althego> yes i tried that flag trick one, with exactly the same result
L34[01:55:39] <Eddi|zuHause> by "navigate to space center" you mean like a builtin waypoint?
L35[01:56:26] <JVFoxy> Eddi|zuhause ideally you don't want them directly on the runway... I'd say go 250 meters out, then maybe another 500-750 farther..
L36[01:56:34] <Althego> yes, waypoint
L37[01:56:39] <Althego> you can select navigation
L38[01:56:45] <Althego> and get directions on navball
L39[01:57:40] <Althego> https://gfycat.com/brilliantparallelcow
L40[01:58:16] <Eddi|zuHause> that sounds nice and all, but i don't think it helps aligning with the runway
L41[01:58:22] <Althego> it doesnt
L42[01:58:31] <Althego> but it helps you get back in the area
L43[01:58:51] <Althego> which you needed to do on your own, from the other side of the planet
L44[01:59:07] <Althego> i cant calculate the haversine in my head
L45[01:59:10] <Althego> so it was never optimal
L46[02:00:51] <JVFoxy> .... lol.. speaking of transforming plane-robots in ksp... https://gfycat.com/JaggedImpracticalAustraliancattledog
L47[02:01:38] <Althego> yes that is the guy
L48[02:03:05] <Eddi|zuHause> hm, wikipedia doesn't know a german translation of "haversine"
L49[02:03:12] <Althego> there isnt
L50[02:03:22] <Althego> https://en.wikipedia.org/wiki/Haversine_formula
L51[02:03:57] <Eddi|zuHause> yes, looking at that page, but it's difficult to understand, as all my maths ever was in german
L52[02:04:08] <Eddi|zuHause> as proper math should be
L53[02:04:21] <Althego> it is hard to understand because we were never taught spherical trigonometry
L54[02:04:39] <Althego> so we lack even the simplest formulas to do any derivation of it
L55[02:04:43] <Eddi|zuHause> i think it assumes some bits of prior knowledge
L56[02:05:00] <Eddi|zuHause> which is never a good thing
L57[02:06:48] <Althego> it is for calculating angle and distance between two points, what you need for navigation
L58[02:07:06] <Althego> so because i cant do that in my head
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L60[02:07:22] <Althego> i cant follow the shortest (curved) path on the globe
L61[02:08:25] <Eddi|zuHause> speaking of globe, are they ever going to fix the map opening on the opposite side of the planet?
L62[02:08:33] <Althego> hehe
L63[02:08:38] <Althego> i never noticed that
L64[02:08:44] <Althego> i just noticed i often have to rotate
L65[02:09:15] <JVFoxy> ah.. harersine... something of a project I was messing with. How to figure out from point 'A'.. what would your new location be in a set period of time and speed on a spherical body
L66[02:10:22] <Althego> https://www.movable-type.co.uk/scripts/latlong.html
L67[02:10:31] <Althego> your ultimate resource for global navigation
L68[02:10:46] <Eddi|zuHause> also a thing i was missing: while in an inclined orbit (like a polar orbit), what's your position above the surface on the next orbit?
L69[02:11:06] <Althego> i miss the ascending and descending nodes
L70[02:11:13] <Althego> somehow you get those only when you target something
L71[02:11:26] <Althego> but you cant target the body you are around
L72[02:11:51] <Althego> my solution is typically to target a moon, if there is any
L73[02:12:04] <Eddi|zuHause> target a piece of debris in low orbit :p
L74[02:12:19] <Althego> mun is better
L75[02:12:48] <Eddi|zuHause> not if you're in polar orbit of the mun :p
L76[02:13:02] <Althego> then there is no debris there anyway
L77[02:13:17] <Eddi|zuHause> in general, there's a feature missing to target a virtual orbit
L78[02:13:39] <Eddi|zuHause> i have a piece of debris in low mun orbit
L79[02:13:55] <Althego> yes a special case is for that what i usually want, targeting an equatorial inclination
L80[02:14:00] <Althego> but complete orbit would be better
L81[02:14:07] <Althego> and the feature is there
L82[02:14:09] <Althego> that is annoying
L83[02:14:15] <Althego> you just cant specify your own target orbit
L84[02:14:33] <Eddi|zuHause> yeah, some contracts set up such orbits
L85[02:15:12] <Althego> what is worse you cant see an impact point in the future. what i mean you can see where your orbit intersects the body, but you cant see where that will be on the surface the time you get there
L86[02:15:33] <Althego> so you cant really do what nasa does, launch a probe and now where it is going to land on mars
L87[02:15:37] <Althego> because you just cant
L88[02:16:11] <Eddi|zuHause> that's what i was saying earlier
L89[02:16:57] <Eddi|zuHause> tracking the position of orbits relating to the surface
L90[02:17:02] <JVFoxy> Hmm... should build a navigation beacon.. and a menu system so you could place them where you want without having to go there. Optionally, have kerbals do it, ie make it take time to get those beacons out to locations on the surface. :)
L91[02:18:03] <Eddi|zuHause> these navigation beacons are called "flags"
L92[02:18:22] <JVFoxy> figuring out impact locations? there was a mod that would do it, but it wouldn't work for objects with lifting surfaces or if they changed mass/part counts.
L93[02:18:28] <Althego> or anything that is already there
L94[02:18:33] <Eddi|zuHause> (also, there's a waypoint mod)
L95[02:18:38] <Althego> no, you mean the atmospheric impact
L96[02:18:42] <Althego> i am not interested in that
L97[02:18:51] <Althego> i need the future surface impact from months away
L98[02:18:59] <JVFoxy> mod worked on airless too.. wasn't just for kerbin
L99[02:19:19] <JVFoxy> ah.. well months out, might be beyond scope of the game
L100[02:19:36] <Althego> what, getting to other bodies takes jsut as much
L101[02:19:43] <Eddi|zuHause> JVFoxy: i don't necessarily want to impact a point, just pass over a certain point
L102[02:19:50] <JVFoxy> might be possible but would need to know things very precisely.
L103[02:19:58] <Althego> but it knows
L104[02:20:02] <Althego> the intersection point
L105[02:20:08] <Althego> and knows the rotation of the planet
L106[02:20:20] <Althego> so it is obvious that the actual impact point is computable
L107[02:20:50] <Eddi|zuHause> this is an issue of reference coordinates
L108[02:21:08] <JVFoxy> up the number of patched conics, watch how nuts it goes..
L109[02:21:20] <Althego> it is up
L110[02:21:39] <Althego> because the usual number was always too low for gravity capture around jool
L111[02:22:40] <JVFoxy> my guess is.. you'll find a rough location, at least till you can get closer. In real world... even NASA has to make several mid course corrections.. ok we playing in computer, everything is exact figures, just matter of how many decimal points you wanna work with
L112[02:23:12] <Althego> yes, but they do course corrections, because they know where they would land, so they correct that they land in the desired position
L113[02:23:16] <Eddi|zuHause> "everything is exact figures" <- you've never done floating point maths, right?
L114[02:23:36] <Althego> i cant correct, because i dont have any input
L115[02:23:46] <Althego> so the usual is either land anywhere
L116[02:23:53] <Althego> or go into orbit
L117[02:23:55] <Althego> and choose a spot
L118[02:23:59] <JVFoxy> 'if I launch now, where on planet x would I hit if I went directly to it..' hmm...
L119[02:24:36] <Althego> and the game know the intersection point and time. it just doesnt give you the extra info in actual latitude and longiture
L120[02:24:39] <Eddi|zuHause> game is missing a lot of features to plan a flight before actually launching
L121[02:24:49] <Althego> like delta v
L122[02:24:57] <Althego> the most basics of basics is missing
L123[02:25:03] <Althego> and i could never understand why
L124[02:25:42] <JVFoxy> don't like the fact it doesn't give you lat-long while in flight even
L125[02:25:53] <JVFoxy> just says.. flying
L126[02:25:56] <Althego> hehe
L127[02:25:57] <JVFoxy> you land, thats when ti gives.
L128[02:25:59] <Althego> it knows it
L129[02:26:07] <Althego> because ker can kive it tou you
L130[02:26:08] <JVFoxy> need engineer redux
L131[02:26:16] <Althego> hehe kive
L132[02:26:36] <Eddi|zuHause> when does it show you lat/long when landed?
L133[02:26:41] <Althego> on map
L134[02:26:44] <Althego> you can see it
L135[02:26:57] <Althego> once i used it to go to the curiosity cam on duna
L136[02:27:19] <JVFoxy> actually.. early versions of ksp didn't even read out the longitude properly. some odd number..
L137[02:27:25] <Althego> hehe
L138[02:28:23] <JVFoxy> I was looking back at some old files, even was doing a test session to figure out what was going on
L139[02:28:47] <Althego> probably the wrapping around of angles was not working properly
L140[02:29:31] <JVFoxy> sometimes I wondered if that was part of the reason.. when coming in for landing on the runway. Even though you still several km out, somehow space center building came out and smashed your wings off.. both sides.
L141[02:29:43] <Althego> hehe
L142[02:29:56] <Althego> yes the infamous launchpad destroyed your wings
L143[02:30:14] <Althego> that bug vanished after a while, but i doubt it was consciously fixed
L144[02:30:37] <JVFoxy> was more runway for me.. come slowly in for landing. boom right wing tip blows up... few seconds later, left wing tip goes... check status (F3) impacts with VAB.. umm..
L145[02:30:52] <Althego> iut was always the launchpad for me :)
L146[02:30:55] <Althego> but same effect
L147[02:31:03] <Althego> once i managed to land without wings :)
L148[02:31:18] <Althego> once valentina died because it was jsut before touchdown
L149[02:31:35] <Althego> and other times i just reloaded until it worked
L150[02:31:36] <JVFoxy> usually after a couple of orbits.. someone said it was to do with mathematics going screwy
L151[02:31:41] <Althego> probably
L152[02:31:45] <Althego> it was not always happening
L153[02:31:52] <Althego> so seemed to be some floating point thing
L154[02:31:59] <JVFoxy> or that
L155[02:32:16] <Althego> the game has to be full of tricks to avoid those
L156[02:32:21] <Althego> changing bases and such
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L158[02:35:59] <JVFoxy> be nice to have another base you could land at... then 'store' your planes and kerbals inside for later
L159[02:36:32] <Althego> but crafts jsut appear from hammer space
L160[02:36:38] <Althego> you dont need to store them
L161[02:36:47] <JVFoxy> something independent from the main ksc...
L162[02:36:54] <Althego> but there are
L163[02:37:01] <Althego> oh wait that may be expansion only
L164[02:37:19] <JVFoxy> well guess could just leave them outside.. pray they don't bounce into the air and blow up
L165[02:37:38] <JVFoxy> was thinking 'store' so when you bring them out, you have a proper save state for reversions
L166[02:38:07] <Althego> it is called a saved game :)
L167[02:39:30] <JVFoxy> doesn't saving a state cause your normal reversion point to poof?
L168[02:40:03] <Althego> no, loading does
L169[02:40:06] <JVFoxy> I haven't used save game yet... mostly since majority of my missions run from launch to return
L170[02:40:15] <Althego> but basically saving before launch could be your revert point
L171[02:40:42] <Althego> but this doesnt really work in career when i run like a dozen missions in parallel
L172[02:41:34] <JVFoxy> I would get alarm clock if I got to the point of running missions on other planets and kerbin same time. I have moments where I take a break from ksp, then come back, forget what I was doing
L173[02:41:45] <Althego> hehe
L174[02:41:53] <Althego> yes after that point kac might be a good idea
L175[02:42:02] <Althego> but i can keep up with around that many
L176[02:42:23] <JVFoxy> I've ended up restarting so many careers.. well mostly because game updates. :\
L177[02:42:48] <Althego> in fact i found i enjoy that, when things are really going on in a fast space, switch there, go into orbit, switch to an other one, land, switch to an other one return to kerbin, etc
L178[02:43:52] <JVFoxy> ugh.. its been .. a few updates since I fell from one of my fav careers.. station, 10 passenger + a pilot cruise ship, early little carrier +lander combo for mun/minmus missions...
L179[02:44:18] <Althego> i think the big issue is, you can get everything from just inside kerbin soi
L180[02:44:32] <Althego> the game should encourage you more to go to other planets
L181[02:45:23] <JVFoxy> same career... I've a kerbal stranded on the mun contract. I was getting ready to go out to him. contract added the challenge that kerbal is half way to south pole and I had to wait a few days before came out into the light.
L182[02:45:49] <Althego> who needs light :)
L183[02:46:30] <JVFoxy> I was gearing up to go do a second mun landing mission... having kerbal that far south, meant I needed extra fuel... launch a fuel pack to the carrier, just hope its enough
L184[02:46:33] <darsie> How long do Kerbals to be rescued last with Kerbal life support or so?
L185[02:47:20] <JVFoxy> wondered about that myself a bit too... mostly considering the part they stuck in has no power/fuel/ect
L186[02:47:36] <Althego> i never played with life support mods, but if they made it playable, it should start up when you get near
L187[02:48:33] <JVFoxy> theoretical contract: kerbal stranded on Ike.. go rescue.. well crud. I've nothing around Duna.. he going to wait a while
L188[02:48:51] <Althego> even getting to minmus takes days
L189[02:49:12] <Althego> in any realistic accident, everybody would die in that time
L190[02:49:38] <Althego> this is why going to mars is so dangerous
L191[02:49:40] <JVFoxy> RP wise... I'm a little reluctant to even do Mun till I get the 3 person pod
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L204[03:29:03] <Althego> what, no, lot of mars society videos
L205[03:29:25] <Althego> i wonder if these are new or reuploads
L206[03:30:07] <Althego> heh these are new, now i have to watch them
L207[03:32:31] <Althego> https://www.youtube.com/user/TheMarsSociety/videos
L208[03:39:03] <Althego> martian insulating greenhouse, interesting idea
L209[03:42:35] <Althego> it shows how hard it is to live outside of earth
L210[03:42:55] <Rolf> not surpised as we evolved here and not outside it :)
L211[03:43:15] <Althego> maybe we are better off waiting until we are all in robotic bodies :)
L212[03:43:30] <Althego> no food, no air, no greenhouse, lot of mass spared
L213[03:46:48] <Rolf> youi should read singers of time
L214[03:46:59] <Rolf> by pohl and jack williamson
L215[03:48:54] <Rolf> its certainly different
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L221[05:55:46] <Althego> lol powerplants are fake conspiracy
L222[05:59:11] <Althego> finally there is a date for the 64 sat spacex launch
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L224[06:03:37] <UmbralRaptor> a *what* conspiracy?
L225[06:03:46] <Althego> that powerplants are fake
L226[06:04:01] <Althego> and electric power is produced from the air in the transmission wires
L227[06:05:14] <VanDisaster> because the earth turns & induces current in the moving wires?
L228[06:05:55] <Althego> didnt go into specifics
L229[06:07:09] <UmbralRaptor> This is up there with "birds are fake"
L230[06:07:20] <Althego> no birds in canada :)
L231[06:07:27] <Althego> except for the one bird
L232[06:08:08] <UmbralRaptor> That's not so much a bird as hate shaped like a bird
L233[06:08:49] <UmbralRaptor> (Canada geese are scary)
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L235[06:16:08] <sandbox> I saw that too
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L237[06:29:40] <Althego> heh, time is flying when you are having fun. mangalyaan hasb een around mars for 4 years already
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L239[06:57:25] <Eddi|zuHause> how can there be a no-birds-in-canada-conspiracy, when canada itself is already a conspiracy?
L240[06:57:54] <Althego> hehe
L241[06:58:10] <Althego> no that wasnt a conspiracy
L242[06:58:26] <Althego> some years ago somebody asked the question on the internet, are there birds in canada
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L244[06:58:48] <Althego> to which the answer was, there are none, except for one that is taken care by some randomly selected family
L245[06:58:52] <Eddi|zuHause> let me make a wild guess and assume that person was american?
L246[06:59:41] <Althego> unknown
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L249[08:30:13] <goblin> what mod is used for docking port alignment these days? DockingPortAlignmentIndicator seems to be only for 1.4 on CKAN
L250[08:30:41] <Eddi|zuHause> i'm pretty sure i used that successfully on 1.5
L251[08:31:22] <Althego> most mods should work on 1.5 because there were so few actual changes
L252[08:32:30] <goblin> mkay, thanks
L253[08:32:56] <Eddi|zuHause> i dropped only 2 mods when switching to 1.5, betterburntime because they said they had improved the stock one, and FAR because it caused 0.1fps
L254[08:33:12] <Eddi|zuHause> there is now "FAR Continued" but i haven't tested that yet
L255[08:33:14] <Althego> hehe 0.1 fps
L256[08:33:22] <goblin> I'm guessing they need an API to better define versions
L257[08:33:41] <goblin> Eddi|zuHause, I've tried FARContinued, and I've complained about FPS just yesterday
L258[08:34:15] <goblin> can FAR actually affect FPS in places without atmosphere (or the R&D Science Archives)?
L259[08:34:33] <Eddi|zuHause> goblin: it was really unplayable, even with crafts that weren't even in the atmosphere
L260[08:35:00] <goblin> someone here said FAR "fixes" drag computations so I just listened... eh
L261[08:35:20] <Althego> fixes as in it uses a more realisticaero model
L262[08:35:39] <goblin> yeah ;-)
L263[08:36:42] <goblin> the stock aero model seems really crazy (but I probably don't understand it). If I attach an identical tank behind an existing tank, suddenly drag gets increased, right? And it doesn't matter which way I fly, if I understand correctly?
L264[08:36:45] <Eddi|zuHause> <Althego> hehe 0.1 fps <-- maybe i'm exaggerating, but it was definitely <1fps
L265[08:37:11] <goblin> I've usually had FPS in the tens, sometimes down to 7, with FARContinued
L266[08:37:24] <goblin> but then again my machine should be pretty beefy
L267[08:37:42] <goblin> although if it doesn't use the extra cores, then it's probably not that great
L268[08:37:48] <Althego> now that we have a goblin... https://myanimelist.cdn-dena.com/images/characters/10/322962.jpg
L269[08:37:48] <Eddi|zuHause> mind you, that wasn't the case in 1.4
L270[08:39:12] <goblin> Althego, can't really see who's behind the armor :-O
L271[08:39:21] <Althego> dont need to
L272[08:39:37] <Eddi|zuHause> i've no idea what that references
L273[08:39:41] <Althego> he is the goblin slayer
L274[08:40:01] <Eddi|zuHause> because there has been only one of those, ever?
L275[08:40:12] <goblin> oh. In that case *punch* *clank* *bash*
L276[08:44:09] <Althego> getting dark. good that eu finally made steps to stop the daylight saving
L277[08:44:15] * darsie recovers a 3.75 m heat shield from Kerbin orbit.
L278[08:44:21] <Althego> hehe
L279[08:44:25] <Althego> how did it get there
L280[08:44:27] <darsie> :)
L281[08:44:33] <darsie> No clue. Contract.
L282[08:44:53] <Althego> it must be the lost manhole cover that vanished after a nuclear test
L283[08:45:51] <Althego> or is that a personhole now?
L284[08:49:29] <darsie> humanhole?
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L286[08:50:08] <darsie> Copenhagen Suborbitals wants to get a man to space.
L287[08:50:24] <Althego> the only manned private space program
L288[08:50:42] <darsie> amateur
L289[08:50:47] <darsie> Spacex is private, too.
L290[08:50:53] <Althego> it is not a space program
L291[08:50:56] <darsie> Well, it's a company.
L292[08:51:17] <Althego> humanhole is not inclusive, excludes robots
L293[08:52:46] <darsie> Whatever you intend to in/exclude.
L294[08:53:11] <darsie> Do you want to include tardigrades?
L295[08:55:22] <Althego> they do whatever they want anyway. but it was just a joke anyway
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L299[09:15:41] <Eddi|zuHause> it's "Gullideckel" in german, no man/woman involved
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L301[09:16:23] <Eddi|zuHause> <Althego> getting dark. good that eu finally made steps to stop the daylight saving <-- it's my impression that they were leaning towards "daylight saving forever"
L302[09:16:45] <Althego> stop the changing anyway. because it is pointless
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L304[09:22:10] <APlayer> New channel rule proposal: The channel time should be UTC +0:14:57
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L306[09:23:45] <APlayer> The world time should also be determined and constantly re-calculated using a population-weighted average of where the world's population is at any given moment :P
L307[09:32:43] <Zarthus> I don't think there is any date notation that supports timezone offsets in seconds
L308[09:33:02] <Zarthus> i wonder if it'd crash any clients to send dates like that
L309[09:33:12] <Althego> hehe
L310[09:33:23] <APlayer> Anything could crash some clients
L311[09:33:39] <APlayer> I bet there are clients that reliably crash on normal messages :P
L312[09:34:39] <Althego> there are some protocols where the definition of normal is too wide to actually conform to it
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L319[11:23:31] <Althego> hehe i didnt know this
L320[11:23:33] <Althego> https://www.youtube.com/watch?v=3JD4P3oyxy0
L321[11:23:33] <kmath> YouTube - Russian Rocket Launch Seen by Space Station - Amazing Time-Lapse Video
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L323[11:43:42] <UmbralRaptor> Looks like the Insight landing will be all over NASATV
L324[11:46:09] <Althego> as it should be
L325[11:50:16] <Fluburtur> https://cdn.discordapp.com/attachments/485427078964183070/516307450471907329/v1.PNG
L326[11:50:52] <Althego> how is thisr elated?
L327[11:52:52] <Althego> there is some briefing soon
L328[11:54:48] <Althego> heh and greater sapien is still live, i cant watch two livestreams at the same time
L329[12:00:20] <Althego> https://www.youtube.com/watch?v=z8NvcbkvxXw
L330[12:00:20] <kmath> YouTube - NASAJPL Live
L331[12:00:44] <Althego> yet another briefing... with broken sound lol
L332[12:01:02] <Althego> my ears
L333[12:02:06] <Althego> hehe 144p and still no good audio
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L335[12:02:41] <Althego> commenter: audio is through the marco sats
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L337[12:11:53] <Althego> they have a cute model
L338[12:19:14] <UmbralRaptor> hah
L339[12:23:44] <Althego> these marco sats are so cute i want them to work
L340[12:25:24] <Althego> hehe the principal investigator is almsot bruce banner, but sadly his real name is bruce banerdt
L341[12:25:39] <Althego> at least contains nerd :)
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L343[12:59:51] <Althego> https://arxiv.org/abs/1811.02265
L344[13:00:02] <Althego> VVV-WIT-07: another Boyajian's star or a Mamajek's object?
L345[13:01:24] <Althego> and meanwhile scott released another video
L346[13:01:30] <Althego> cant watch everything in parallel
L347[13:01:36] <Althego> https://www.youtube.com/watch?v=TshVTQnW9gc
L348[13:01:37] <kmath> YouTube - See Inside a 50 year old Soyuz Capsule - 1960's Soviet Space Technology
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L350[13:07:28] <Althego> hehe he knows a bit of russian
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L356[14:51:28] <Althego> another one is coming up https://www.youtube.com/watch?v=ZWhjDBmlcqg
L357[14:51:28] <kmath> YouTube - One Day from Mars Landing: InSight Team Q&A (NASA Social)
L358[14:51:49] <Althego> they are hyping this like it was some kind of game release :)
L359[14:54:56] <UmbralRaptor> It's silly in that post landing equipment deployment and data collection / release will be done in laid back manner
L360[14:55:17] <Althego> for months
L361[14:55:23] <UmbralRaptor> Yeah.
L362[14:55:23] <Althego> cant imagine what they do for that long
L363[14:55:35] <Althego> i could imagine a week or two calibration
L364[14:55:38] <UmbralRaptor> And the big deal papers will take years.
L365[14:56:16] <UmbralRaptor> AIUI the heatflow probe has to be deployed carefully to get good readings?
L366[14:56:53] <Althego> the seizmometer is the real sensitive thing
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L369[15:57:31] <Fluburtur> https://cdn.discordapp.com/attachments/236560222133551104/516371863513989141/20181125210709_1.jpg
L370[15:57:49] <Althego> a tent inside a house?
L371[15:58:07] <Althego> leaky roof?
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L374[16:01:19] <JVFoxy> maybe no roof at all?
L375[16:01:44] <JVFoxy> mind you... those ropes through the wall.. neat trick :P
L376[16:02:24] <jello_pudding> the tent is military regulation
L377[16:03:58] <jello_pudding> it is german doctrine to pitch tents indoors
L378[16:06:21] <JVFoxy> ... I'm not even going to...
L379[16:08:24] <jello_pudding> on a realistic note, it was actual german doctrine to fire the MG 42 and 34 from the hip in certain circumstances
L380[16:08:57] <jello_pudding> on at a time, of course
L381[16:09:02] <Fluburtur> if you played red orchestra 2, chances you are an expert at hip firing the mg34
L382[16:09:37] <jello_pudding> they would use the sling to control recoil
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L386[16:23:37] <Fluburtur> https://youtu.be/NLPyySN9Czw
L387[16:23:38] <kmath> YouTube - Ultra Vomit - KAMMTHAAR - [Clip Officiel - Official Video - Offiziell Videoclip]
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L390[16:44:32] <Eddi|zuHause> video title doesn't sound promising
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L392[16:46:20] <Fluburtur> that is a metal band that is rather popular in france
L393[16:46:27] <Fluburtur> they put up good shows for what I was told
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L395[16:49:15] <Eddi|zuHause> i would honestly be disappointed if it wasn't a metal band :p
L396[16:49:35] <Eddi|zuHause> but i'm really not into metal
L397[16:50:05] <JVFoxy> ultra vomit... so... super puke?
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L400[16:58:08] <Eddi|zuHause> so, after watching it, i don't care one way or the other about the song, but the video seems nice
L401[17:02:29] <Eddi|zuHause> i like the comment that said "this is my favourite rammstein song" :p
L402[17:04:33] <UmbralRaptor> …
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L406[17:33:50] <JVFoxy> figured I'd get around to finally doing this station contract... keep forgetting how fast this launcher is, wanna get timing right to direct ascent. docking no challenge. undocking this little booster thing,then reconnecting...? Seems game has other ideas. mag lock causes vehicle to snap around, blow off a few parts and send it flying 40m/s in a ra
L407[17:33:51] <JVFoxy> ndom direction ugh... >_<
L408[17:34:48] <Eddi|zuHause> sounds like an average day on KSP
L409[17:35:07] <JVFoxy> out of frustration, I boosted into the station, blows command pod on it. only damage to booster was docking port and battery... revert to launch, deal with it later after shower. ah well
L410[17:35:47] <Eddi|zuHause> learn the magic of dated quicksaves?
L411[17:37:28] <JVFoxy> if I can do a direct ascent to 0km without going past station orbit... I actually end up with a lot of extra fuel in the second stage. Half wondering if I should keep it connected, do something with it and the boosterlater.
L412[17:39:04] <JVFoxy> 3rd stage is smaller tank with spark.. mostly for re-entry.. turns out that's a lot of fuel for 80-85km circular orbit de-burn
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L417[17:46:44] <JVFoxy> lol... when I get the claw, go around, pick up a few of these mk1 crew cabins still in orbit from rescue contracts, somehow connect them to the station.
L418[17:47:13] <JVFoxy> gotta wonder though, repurpose vs just exploding them
L419[17:47:43] <JVFoxy> or with other craft hat still has some life in them thats in orbit.
L420[17:57:38] <Eddi|zuHause> most fun is when the rescue contracts spawn some planetary station thing in an orbit
L421[18:16:32] <JVFoxy> station? all I've seen so far are single parts... not even sure I've come across a hitchhiker can stranded in orbit yet.
L422[18:17:14] <JVFoxy> one contract, was two stars. rescue so-so in orbit of kerbin... turns out they in orbit out a bit past the mun
L423[18:20:29] <UmbralRaptor> Quite a trip
L424[18:21:03] <Eddi|zuHause> https://forum.kerbalspaceprogram.com/index.php?/topic/133606-15x-kerbal-planetary-base-systems-v166-15-november-2018/ <-- i mean a part from one of those
L425[18:21:14] <Eddi|zuHause> it's still a single part then
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L427[18:47:37] * darsie rescued a Kerbal from a hitchhiker container in Minmus orbit.
L428[18:48:15] <darsie> earlier
L429[18:48:46] <JVFoxy> darsie equator orbit or did it have an inclination?
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L431[18:48:56] <Scolar_Visari> Sons and daughters of Kerbin: Wubba dub dub dub, I'm Recon Rover Rick bluuuuurp!
L432[18:49:01] <darsie> some inclination.
L433[18:49:27] <JVFoxy> at least with minmus... inclination changes are too bad.
L434[18:49:37] <darsie> aren't*
L435[18:49:48] <JVFoxy> was going to fix that...
L436[18:50:05] <Scolar_Visari> JVFoxy: Multiple low-orbit biome observations with one's first Minmus orbiter make for stupid high science returns.
L437[18:50:15] <JVFoxy> had a mun surface rescue.. hes still stranded half way to the south pole.. ugh
L438[18:50:59] <darsie> JVFoxy: Jetpack to suborbit and rescue from there :).
L439[18:51:17] <JVFoxy> darsie have to get to him first
L440[18:51:22] <JVFoxy> contracted
L441[18:51:31] <darsie> yeah. Low fly over and switch.
L442[18:51:36] <Scolar_Visari> darsie: That would be all well and good until the the orbital speed rescue vehicle plows into the hapless victim.
L443[18:51:48] <JVFoxy> I do have a ship prepped and ready to go. A fuel station on standby in mun orbit.. just gotta get around to running it
L444[18:51:56] <darsie> Scolar_Visari: Need to match speed and then speed up again.
L445[18:52:10] <Scolar_Visari> "Oh, hai guiz! You're going awfully fas-SPLAT"
L446[18:52:34] <darsie> It's tricky.
L447[18:52:36] <Scolar_Visari> darsie: It'd be simpler to simply land.
L448[18:52:56] <Scolar_Visari> Unless you have an Ark Bird lying around
L449[18:53:01] <darsie> yeah. But if you like a challenge. Using a cheap, simple rocket ...
L450[18:53:24] <JVFoxy> wonder how long it would take to drive from equator to around 45 lat on the mun..
L451[18:53:33] <darsie> long
L452[18:53:47] <darsie> You can jetpack to orbit from near the equator.
L453[18:53:50] <Scolar_Visari> JVFoxy: I've probably driven that equivalent in distance in Elite with ma' SRV.
L454[18:55:01] <Scolar_Visari> Of course, the SRV is more forgiving than walking or roving in KSP, especially if you turn on physics time compression . . .
L455[18:55:11] <JVFoxy> I was hoping I could just use what I already got in orbit, add a few tanks, have fuel station on standby rather than building everything new again..
L456[18:55:28] * Scolar_Visari also notes some people in Elite have actually gotten SRVs into orbit on very low gravity bodies.
L457[18:55:48] <darsie> SRV?
L458[18:55:57] <JVFoxy> Surface Roving Vehicle.. my guess
L459[18:56:28] <Scolar_Visari> darsie: They're single occupant vehicles you can deploy from starships in Elite Dangerous.
L460[18:56:52] <Scolar_Visari> Equipped with twin-linked small plasma cannons and jump jets!
L461[18:57:16] <darsie> Is that the same Elite as on the C64 and Amiga?
L462[18:57:23] <Scolar_Visari> https://cdn3.vox-cdn.com/uploads/chorus_asset/file/4339223/EliteDangerous64%202015-12-07%2015-36-51-72.jpg
L463[18:57:24] <JVFoxy> so basically pissed off spider on wheels?
L464[18:57:38] <Scolar_Visari> darsie: It's the newest sequel with a 1:1 scale Milky Way.
L465[18:57:48] <darsie> ok
L466[18:57:49] <Scolar_Visari> JVFoxy: Yes, and easily squished by an actual ship.
L467[18:57:53] <darsie> looks cool
L468[18:58:00] <JVFoxy> wonder why dual wheels on front arms
L469[18:58:19] <JVFoxy> steering.. maybe?
L470[18:59:03] <Scolar_Visari> JVFoxy: Moar traction while turning!
L471[18:59:04] <JVFoxy> though.. they do similar with baby strollers.. just only with 4 legs instead of 6
L472[18:59:39] <darsie> takes out torque.
L473[18:59:47] <Scolar_Visari> Navigating with that on worlds with mean surface gravity under .1G can also be interesting.
L474[19:00:17] <JVFoxy> not sure how well the rubber would hold up in 0 pressure... must be special material
L475[19:00:39] <Scolar_Visari> JVFoxy: It's probably solid, rather than inflated.
L476[19:00:40] <JVFoxy> I might also be over thinking things..
L477[19:00:52] <darsie> 2 bar relative pressure is the same as in an atmospher.
L478[19:01:19] <JVFoxy> even solid.. might not want it to freeze, become brittle... maybe built in heaters
L479[19:02:47] <JVFoxy> one of my RPG book sets... build what you want, let the engineers figure figure things out for you. Just remember, the more absurd it is, the more expensive it'll end up being. So no bicycles with tank guns.
L480[19:03:28] <JVFoxy> well it could be done... may not be very practical. :P
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L482[19:04:02] <Scolar_Visari> JVFoxy: While you can't carry a tank gun on a bicycle, you can still put a few antitank weapons in the basket!
L483[19:04:37] <darsie> Get a bike trailer.
L484[19:05:04] <Scolar_Visari> https://cdn3.volusion.com/bmfcy.fjqhr/v/vspfiles/photos/DR75031-2.jpg?1533738074
L485[19:05:14] <lordcirth> So, since SETI Unmanned before Manned appears abandoned (1 year+) I've written a replacement. Anyone got tips on getting it into CKAN?
L486[19:05:23] <darsie> Or a pedal powered 4-wheel cannon.
L487[19:05:49] <JVFoxy> navy version: https://i.redd.it/oqirgz43w1001.jpg
L488[19:05:51] <Scolar_Visari> darsie: Psht, just get out and push.
L489[19:06:16] <Scolar_Visari> Where a goat can go, a man can go. Where a man can go, he can carry a gun.
L490[19:06:30] <Scolar_Visari> There will, of course, be lots of complaining.
L491[19:06:45] <darsie> gears will get up up slight slopes with a tank cannon.
L492[19:08:35] <Scolar_Visari> Pack howitzer > pedal cannon https://www.army.mil/e2/c/images/2016/12/12/459909/original.jpg
L493[19:11:06] <Scolar_Visari> Though, if you're desperate, you could just skip the pack mules and have a bunch of people carry it with more swear words.
L494[19:11:21] <JVFoxy> or just get a high impulse weapon https://vignette.wikia.nocookie.net/guns/images/3/3a/HIWS_2.jpg/revision/latest?cb=20180406071837
L495[19:13:45] <Scolar_Visari> Psht, howitzer guns is best guns.
L496[19:14:12] <Scolar_Visari> Want splodey? Want reasonably accurate? Howitzer got it!
L497[19:15:04] <JVFoxy> weapon... don't have to hit it.. just has to get close enough
L498[19:15:51] <JVFoxy> sniper... ya well at least I don't take everything else out around said target
L499[19:16:52] <Scolar_Visari> JVFoxy: Sometimes, you *want* to take out everything else!
L500[19:17:07] <JVFoxy> assassin... I get more enjoyment hands on.. you wusses can just sit back, watch the show.
L501[19:17:20] * Scolar_Visari laughs in time on target.
L502[19:18:03] <Scolar_Visari> While you're enjoying multiple round simultaneously impacting your position with utmost prejudice, I shall be enjoying some tea and witty anecdotes from the local beeb broadcast.
L503[19:20:03] <Scolar_Visari> Phobos should get its stretch marks looked at https://apod.nasa.gov/apod/image/1811/Phobos_Viking1_1175.jpg
L504[19:22:06] <JVFoxy> sigh.. just got back from roommate... the other brought in some rear projection tv someone threw out. tried to fix it, no go. I looked at it, noticed the guns don't align any more, after trying to adjust focus, phase adjusting, ect. Now roommate says tv is worse off, gives her headaches, should have left it alone.
L505[19:23:32] <JVFoxy> said she knew it couldn't be fixed, though only messed with on screen menu... think someone dropped it, knocked out something that screen menu can't fix
L506[19:23:46] <Scolar_Visari> You could still use it as a nifty light.
L507[19:23:55] <JVFoxy> tried to do something good, help out, but now I feel like crap
L508[19:24:32] <JVFoxy> trying to fix it from behind without having someone give me input didn't really do me any good...
L509[19:25:18] <Scolar_Visari> You have done something good: You've made a perfectly fine shadow puppet illuminator lamp!
L510[19:32:21] <Scolar_Visari> Teehee https://preview.redd.it/tq87wt32h8m01.jpg?width=960&crop=smart&auto=webp&s=21ba259cdeb95871dea3734c3b740bcb9314ae36
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L513[19:34:06] <JVFoxy> I don't get is.. those light guns are in there pretty solid, yet the picture looks warped on only one or two colors. can't get anything focused
L514[19:34:24] <JVFoxy> other said probably when the original owners moved it, the let it fall pretty hard
L515[19:35:44] * Scolar_Visari is sometimes thinking JVFoxy is talking about NES light guns for Duck Hunt.
L516[19:36:02] <JVFoxy> rear projection tv... 3 color projectors
L517[19:36:19] <JVFoxy> basically like a TV tube, but a lot brighter
L518[19:39:30] * Scolar_Visari ponders if War Thunder simulates spalling from massive HE shells.
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L520[19:58:09] * Scolar_Visari sighs https://www.inquisitr.com/5178657/large-asteroid-packing-50-megatons-of-force-might-come-crashing-down-on-earth-in-2023-and-thats-not-all/?utm_medium=referral&utm_source=yahoo&utm_campaign=homepage
L521[20:02:56] <Scolar_Visari> Oh not this again too . . . https://www.popularmechanics.com/space/rockets/a24219132/darpa-emdrive/
L522[20:05:38] <Scolar_Visari> You know you're in for a wild right when Mike McCulloch, an oceanographer, is peddling papers on cosmology.
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L524[20:11:11] <JVFoxy> didn't they figure out that the EM drive was interacting with earch's magnetics?
L525[20:12:18] <Scolar_Visari> JVFoxy: Not having read the paper that was actually peer reviewed and retracted, I couldn't say for absolute certainty. The only other peer reviewed paper, in English, never quantified its sources of error.
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L527[20:13:44] <Scolar_Visari> The English language experiments were . . . not very well designed.
L528[20:14:54] <JVFoxy> I read they turned it on a table just to check it wasn't picking up on any stray readings. Turns out having it turned 180 degrees it was still putting out thrust but not in the direction they were expecting
L529[20:16:51] <Scolar_Visari> There was a known, pre-peer review eissue where the, "Eagleworks" emdrive was allegedly producing thrust when the frustrum was left open on one end. That alone should've raised red flags.
L530[20:17:23] <Scolar_Visari> Alas, they never did try and actually eliminate sources of error in their experiments and analysis.
L531[20:18:36] <JVFoxy> https://www.universetoday.com/139287/uh-oh-the-emdrive-and-mach-drive-could-be-getting-their-thrust-from-cables-and-earths-magnetic-field/
L532[20:18:54] <JVFoxy> "While they found that the EM Drive did experience thrust, the detectable thrust may not have been coming from the engine itself. Essentially, the thruster exhibited the same amount of force regardless of which direction it was pointing."
L533[20:20:29] <JVFoxy> even if it can pull on an magnetic field... that could be interesting in itself
L534[20:21:07] <Scolar_Visari> There are already propulsion system concepts that do just that and far more effectively.
L535[20:21:15] * Scolar_Visari points to the old concept of magnetic tethers.
L536[20:21:57] <JVFoxy> magnetic dampeners... though they take time
L537[20:22:27] <JVFoxy> I know some micro sats use coils to interact with the fields to help with orientation
L538[20:22:31] <Scolar_Visari> So would would a repurposed emdrive.
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L541[20:23:29] * Scolar_Visari ponders why Final Fantasy XIII is on sale for less than Final Fantasy X and XII on Steam.
L542[20:23:30] <JVFoxy> its bigger, not best use of materials, doens't mean we can't learn from it
L543[20:24:21] <Scolar_Visari> JVFoxy: The only thing that's been learned from the emdrive is how not to run experiments. The thrust issue would've been resolved a long, long, long time ago had Eagelworks and co. actually introduced controls and quantified their sources of error.
L544[20:25:21] <JVFoxy> peh.. everyone's incompetent...
L545[20:25:52] <JVFoxy> an experiment that has been throwing quite a bit of unknowns...
L546[20:25:53] <Scolar_Visari> Eagleworks is something else. The conclusion of their one AIAA peer review paper was word salad physics.
L547[20:26:52] <JVFoxy> well if you getting readings from magnetic/electricity in wires. and the device is chucking out all kinds of magnetics, ya.. not going to be easy
L548[20:26:53] <Scolar_Visari> All experiments throw unknowns, the trick is to methodically eliminate them. Eagelworks did not do this.
L549[20:27:36] <JVFoxy> anyone else bothered to throw their hat in and try to figure out whats going on?
L550[20:28:25] <Scolar_Visari> NASASpaceflight forums (not officially associated with NASA!) had lots of builders who eventually gave up.
L551[20:29:19] <Scolar_Visari> Tajmar's the only other actual expert I can think of outside the Chinese team and Eagleworks that produced something approaching professional results.
L552[20:30:05] <JVFoxy> my guess? Its doing something, just not what we think its doing..
L553[20:31:26] <Scolar_Visari> I think it's probably thermal expansion of interior components and some pretty minor interaction with local magnetic fields. The low thrust was never really promising, really, since it was within any reasonable error bars.
L554[20:32:23] <JVFoxy> magnetics in a bottle? My guess its not thrusting anything... probably getting a stray field line tugging on something
L555[20:32:46] <Scolar_Visari> JVFoxy: The Tajmar paper mentioned interaction with the Earth's magnetic field.
L556[20:33:31] <JVFoxy> ya I saw something of the like too... but then that tells me this thing isn't quite as contained as we thought
L557[20:33:55] <JVFoxy> I thought the bell thing was sealed, was just bouncing microwaves around inside..
L558[20:34:00] <JVFoxy> nothing was getting out
L559[20:34:02] <Scolar_Visari> JVFoxy: Again, the experiments were never that well designed. There's a reason the emdrive paper with the highest recorded thrust was outright retracted and never spoken of again.
L560[20:34:41] <Scolar_Visari> JVFoxy: The original idea behind the Emdrive was that the bouncing of microwaves would somehow produce thrust. Because . . . Well, reasons.
L561[20:35:34] <JVFoxy> I could equate it to someone on a cart, pulling back, then ramming into one side to make it move... then pulling back slowly to repeat..
L562[20:35:55] <JVFoxy> but that only works because of friction on the ground
L563[20:37:06] <Scolar_Visari> The consequence of Roger Shawyer's original characterization of the emdrive is that it would be a reactionless thruster.
L564[20:37:11] <JVFoxy> I know someone said something about quantum physics, somehow the radiowaves inside were changing speed or something.
L565[20:37:36] <Scolar_Visari> Mike McCulloch, whom I
L566[20:37:54] <Scolar_Visari> 've mentioned before, has been a champion of that. But he's also not a physicist or engineer.
L567[20:38:04] <JVFoxy> far as I know.. to change speed of radio signals, you have to change the medium they travel in
L568[20:42:47] * Scolar_Visari would prefer other propulsion systems received more attention, if only because they produce more thrust and don't try and violate conservation of momentum. That's a fine.
L569[20:47:10] <Scolar_Visari> Hrm . . . This looks awfully familiar . . . https://vignette.wikia.nocookie.net/elite-dangerous/images/7/7f/Night_Vision_SRV_Krait_MkII.png/revision/latest?cb=20181103105723
L570[20:47:16] <Scolar_Visari> Oh yeah! http://i.imgur.com/DvyA5cq.png
L571[20:49:26] <JVFoxy> sigh.. miss battletech
L572[20:49:50] <Scolar_Visari> Lost yer' right arm, huh? Serves you right for using a Clan 'mech!
L573[20:49:55] <JVFoxy> I used to mess with WHM designs quite a bit
L574[20:50:15] <Scolar_Visari> Why? The stock Warhammer was PERFECT!
L575[20:50:34] <JVFoxy> IS version was a little... heaty
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L578[20:51:19] <JVFoxy> Clan, didn't have min ranges to worry about.. ok ERPPCs, but I still wanted to try ERL and a couple of Mpulse
L579[20:51:43] <Scolar_Visari> Psht, heat build up builds character!
L580[20:52:10] <JVFoxy> when I got MW2... thought it was /just/ clan war... didn't know about IS till much much later.
L581[20:52:13] * Scolar_Visari notes Inner Sphere pilots prior to the Helm Memory Core era were also largely unclothed to help cope with heat in their 'Mechs cockpits.
L582[20:53:08] <Scolar_Visari> JVFoxy: One of my reasons for having a love-hate relationship with MechWarrior 2. Yes, it introduced a lot of people to Battletech, but it also hooked them onto Clans like a bad gateway drug.
L583[20:53:17] <JVFoxy> also found a friend had a number of books on things. Found a few online text games, MUXs.. was going to do my own thing but then MWO became a thing and the MUXs suddenly died off
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L587[20:54:17] <Scolar_Visari> Don't worry, we still have the new Battletech TBS.
L588[20:54:21] <JVFoxy> on the mux, we did more IS stuff... clan you had ton of rules to follow
L589[20:55:16] <JVFoxy> game I wanted to do, started off with IS... used Clan more for 'up graded' on a few things.. was sorta 'mod' of battletech/mechwarrior but with a different setting
L590[20:55:17] <Scolar_Visari> Well, they ARE Clanners.
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L592[20:55:42] <Scolar_Visari> Following silly rules is their shtick.
L593[20:56:42] <JVFoxy> started thinking clans were just a bunch of bullies... or more akin to gang warfare.. you didn't fit with them, you get exteriminated
L594[20:58:02] <Scolar_Visari> I think outright genocide is atypical of the Clans. Ghost Bear wasn't so bad and, amusingly enough, they moved their entire Clan into the Inner Sphere.
L595[20:58:11] <Scolar_Visari> Dem Smoke Jaguars do.
L596[21:07:41] <Scolar_Visari> Mmmm, Marauders https://staticdelivery.nexusmods.com/mods/2388/images/266/266-1530584556-1261748560.png
L597[21:09:57] * UmbralRaptor is confused by the shapes.
L598[21:11:03] <JVFoxy> dem updated mech looks.. hmmm..
L599[21:11:15] <Scolar_Visari> UmbralRaptor: There was, in fact, some wonkiness in the actual models because Battletech doesn't like imported meshes and doesn't do new animations.
L600[21:11:47] <Scolar_Visari> However, I have a soft spot for the stock Marauder because they are among the most balanced stock 'mechs and rather cool looking
L601[21:11:59] <JVFoxy> noticed one had X on one leg, O on the other
L602[21:12:21] <X> I have two legs.
L603[21:12:33] <X> I am on no one’s legs.
L604[21:12:45] <X> I resent your implications reguarding legs.
L605[21:12:59] <JVFoxy> I usually went more strike mechs than heavy. Most of hte guys I played with usually went Assault.. stuff like Kingcrabs, anything with AC/20s. so on..
L606[21:12:59] * Scolar_Visari notes MechWarrior Online, from which the mod's model is derived, was slimmer https://i0.wp.com/www.lordrcane.com/wp-content/uploads/2015/10/concept-marauder-std.png?fit=1000%2C1000
L607[21:13:16] <X> I demand leg equality.
L608[21:13:35] <Scolar_Visari> I'm pretty sure the Marauder is using the King Crab's animations, which is in the stock game.
L609[21:13:46] <UmbralRaptor> o_O
L610[21:14:24] <Scolar_Visari> UmbralRaptor: In contrast with MechWarrior Online's developers, the makers of Battletech (the 'pooter game) were unwilling to go to court over the use of the Unseen.
L611[21:14:30] <Scolar_Visari> Or is it reseen again now?
L612[21:15:08] <JVFoxy> think main assault I mostly used if it came to it, was Gauss highlander
L613[21:15:38] <JVFoxy> but that was sims mux.. eh well
L614[21:15:52] <Scolar_Visari> All the more amusing considering the Marauder originally looked like a certain command pod that once attacked a certain super dimensional fortress http://warminis.tk/wp-content/uploads/2017/07/%5E737C71158BFA3CE8656ECAE68DC38F9E6E1465F65B58B4E9F1%5Epimgpsh_fullsize_distr.jpg
L615[21:16:27] <Scolar_Visari> JVFoxy: Gauss Rifle Highlander is best Highlander. Go magnetic or go jumpjet home.
L616[21:18:07] <Scolar_Visari> It's all-but-confirmed that the upcoming Urban Warfare DLC will involve some post Helm Memory Core tech.
L617[21:21:32] * Scolar_Visari crosses fingers for infantry and artillery gameplay integration.
L618[21:23:39] <Kalpa> Dream on it
L619[21:25:27] <Scolar_Visari> The former would be hard, the latter would be trivial. Airstrikes would also be nice.
L620[21:26:11] * Scolar_Visari notes some missions already integrate artillery strikes as part of the plot.
L621[21:26:22] <JVFoxy> death from above...
L622[21:27:56] <Scolar_Visari> I'd rather keep the legs on my 'Mechs functional. Good for running away when my contracts expire.
L623[21:28:48] <JVFoxy> for a vehicle that relies so heavily on working legs... you gotta wonder .. why?
L624[21:29:20] <lordcirth> I'm so happy that I can just toggle autostrut and use 4x for ascent
L625[21:29:22] <JVFoxy> run around in heavy armor pants :P
L626[21:30:10] <Scolar_Visari> JVFoxy: Having a 100 tons of metal fall on you is unhealthy.
L627[21:30:17] <Scolar_Visari> Particularly if you're not 100 tons.
L628[21:30:50] <Scolar_Visari> Yes, you lose some armor on your legs, but it is rather satisfying to 1 hit knock out another 'Mech!
L629[21:30:57] <JVFoxy> battletech wasn't only game I sorta got into... Heavy gear too.. mm.. grizzlies
L630[21:31:59] <JVFoxy> first time piloting whm... in mux. Second shot missed WVR.. second shot hit head, insta kill.. pilot wasn't happy when he got out of the death room
L631[21:32:09] <JVFoxy> sorry.. first shot missed, second hit head
L632[21:32:37] <Scolar_Visari> Operating on twin linked weapon rules, eh?
L633[21:33:56] <JVFoxy> nah...
L634[21:34:14] <JVFoxy> mux isn't turned based.. was more real time but using sorta turn based rules
L635[21:34:40] * Scolar_Visari was thinking of Warhammer 40k's rules on twin linked weapons getting one free re roll for missed shots.
L636[21:35:09] <JVFoxy> I shot one... base to hit was somewhat high.. he was medium range and running but towards me. I was reluctant to shoot my other ppc because of base to hit and high heat.. ended up firing anyways and just happened to roll lucky
L637[21:36:53] <JVFoxy> Jovian chronicles, linked weapons work as single action, you roll for each projectile to see if it hits. once you roll a miss, rest are wasted
L638[21:37:10] * Scolar_Visari ponders what a cockpit hit by a PPC would look like.
L639[21:37:16] <JVFoxy> you are only allowed so many actions a turn, based on how many crew in your craft
L640[21:38:43] <JVFoxy> maybe not ppc.. but pilot crit non-the-less, (warning, a bit gory) https://img.fireden.net/vg/image/1486/53/1486536818062.jpg
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L642[21:39:55] <Scolar_Visari> Don't worry, they just had a small head.
L643[21:40:25] <Scolar_Visari> Also: That Clan Warhammer should probably be overheating right now.
L644[21:40:44] <JVFoxy> I've head kicked/cockpit killed a few mechs in my time...
L645[21:47:56] * Scolar_Visari goes off to kick a Warhammer IIC in the face with a Wolfhound.
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