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L33[05:10:01] <darsie> :)
L35[05:15:03] <Gasher[work]> Althego, is
that peloponnes channel?
L36[05:18:13] <Gasher[work]> seems so -
olympia highway
L37[05:27:15] <Althego> i dont know, it was
just a link
L38[05:28:03] <Gasher[work]> found it
already
L39[05:29:56] <darsie> Ok, so at least
pilots are preferred and I'm not getting Bill by default now that
Jeb is in a 4 billion years solar orbit.
L40[05:32:29] <Gasher[work]> jeb will
return
L41[05:32:31] <darsie> Sometimes KSP snaps
into a mode where it renders faster. Is there a way to force
that?
L42[05:32:46] <darsie> How's he gonna do
that?
L43[05:32:57] <Gasher[work]> magic
L44[05:33:02] <darsie> ok
L45[05:33:40] <darsie> I could set his
orbit to LKO.
L46[05:33:45] <darsie> That's kinda
magical.
L47[05:34:31] <Althego> leave atmosphere
:)
L48[05:36:12] <darsie> Althego: It also
affects the speed at which days in KSC pass at 100,000x warp.
L49[05:37:22] <darsie> Also the rendering
speed in the atmosphere varies.
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L51[05:38:21] <darsie> I could try quitting
firefox or so.
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L67[08:43:49] <Rokker> the Frenchman still
isnt here, darn
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L74[09:24:11] <TheKosmonaut> Rokker: which
French man
L75[09:24:40] <Rokker> flub
L76[09:24:49] <TheKosmonaut> Rokker:
apparently I’m channel founder now
L77[09:24:54] <TheKosmonaut>
UNLIMITED
L78[09:24:56] <TheKosmonaut> POWER
L79[09:25:21] <Rokker> crash this into the
ground
L80[09:25:39] <TheKosmonaut> It’s not even
a smoldering crater anymore
L81[09:25:44] <TheKosmonaut> I remember the
golden era
L82[09:26:58] <TheKosmonaut> The rise and
fall of many titans of modding, the periodic clashing of the
communities from forum and here, the great exodus
L83[09:27:15] <TheKosmonaut> All lost...
like tears in rain
L84[09:27:31] <TheKosmonaut> Time to
die
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L90[09:53:04] <Kalpa^> Do androids dream of
unicorns?
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L104[10:44:50] <Eddi|zuHause> i hate it
when the game says i have a mun flyby PE of X, but when i get
there, it is actually Y
L105[10:45:07] <Eddi|zuHause> especially
if X is positive and Y is negative
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L112[11:01:46] <Althego> hehe
L113[11:01:54] <Althego> orbits are much
calmer than they used to be
L114[11:01:58] <Althego> after taniwha
worked on them
L115[11:02:07] <Althego> you could change
your orbit just by rotating
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L118[11:14:38] <taniwha> nathankell did
most of that
L119[11:15:09] <taniwha> I redid the
underlying keplerian math making it more accurate
L120[11:15:33] <taniwha> but he did the
hard part of using the keplerian math to do the
"integration"
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L125[11:58:21] <Fluburtur> Mat2ch you
remember the horse with no hair?
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L133[12:09:50] <Eddi|zuHause> elvis
lives?!
L134[12:10:32] <Eddi|zuHause> that last
picture is photoshopped...
L135[12:10:45] <Althego> mime cat?
L136[12:10:47] <Eddi|zuHause> i can tell
because there's no way the cat has that text tattooed on its legs
:p
L137[12:10:54] <Althego> no, it is
pressing against a window
L138[12:11:13] <Althego> ah i didnt see
the elvis horse
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L141[12:31:48] <Eddi|zuHause> great, my
mun orbit conveniently misses every single of the "measure
temperature" spots
L142[12:32:48] <Mat2ch> Fluburtur: where
do you find this stuff? :D
L143[12:33:06] <Althego> tumblr,
apparently
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L146[12:56:56] <Althego> hehe scott and 1
bit graphics
L147[12:57:08] <Althego> also new annoying
yt feature (all of these are always annoying)
L148[12:57:32] <Althego> which is now the
viewing screen rescales with the window, so you can never tell when
you are in a native resolution
L149[12:58:02] <Althego> and this, and the
compression interferes with the 1 bit graphics
L150[12:58:36] <Eddi|zuHause> uhm weird, i
have the screwdriver, but it says i need a tool to attach the
part
L151[13:00:09] <BPlayer> Did you equip it
in the correct hand?
L152[13:00:29] <Eddi|zuHause> i can click
"equip" but that doesn't seem to change anything
L153[13:00:34] <BPlayer> Also, there is a
key for the screwdriver, IIRC
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L157[13:08:27] <Eddi|zuHause> must be a
bug... i switched to different engineer, now equipping works
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L165[13:35:58] <Eddi|zuHause> i can never
figure out which direction i need to navigate using RCS :/
L166[13:37:14] <Althego> using rcs is
unrelated to the problem of nvaigation
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L169[13:47:47] <Althego> trick is, never
look at the spaceship, always look at the navball
L170[13:48:07] <Eddi|zuHause> yes
L171[13:48:26] <Eddi|zuHause> but i don't
see the prograde marker :/
L172[13:48:38] <Althego> you are almost at
rest
L173[13:48:53] <Eddi|zuHause> that's not
really the point
L174[13:48:57] <Althego> yowhy would oyu
want to see a shaking marker
L175[13:49:06] <hoglahoo> there's no
prograde if you're at relative rest
L176[13:49:54] <Eddi|zuHause> the point is
that even if i'm moving towards the target, the prograde marker
would be near the edge of the navball, and i cannot rotate the
navball without changing my orientation
L177[13:49:59] <BPlayer> That's the
target's orientation, not the target marker
L178[13:50:13] <Eddi|zuHause> and i need
this orientation for the docking port to align
L179[13:50:24] <BPlayer> Align later, get
close first
L180[13:50:34] <BPlayer> Lock your camera
view
L181[13:50:51] <Eddi|zuHause> use more
words?
L182[13:51:39] <Eddi|zuHause> i already
was closer once, about 4m
L183[13:51:45] <Eddi|zuHause> but then
things went... wrong
L184[13:52:02] <BPlayer> Align your ports
later, get in viewing range first. Use locked camera mode to align
your camera with your vessel so that w is up and d is right
L185[13:52:34] <Althego> use control from
here?
L186[13:52:41] <Eddi|zuHause> 26m is not
viewing range?
L187[13:52:43] <Althego> they it is always
prograde vs target
L188[13:52:52] <Althego> then
L189[13:53:07] <Althego> and this problem
disappears
L190[13:53:27] <Eddi|zuHause> that would
be possible, if i could align the docking port of the other
ship
L191[13:53:42] <Eddi|zuHause> so both
point toward each other, which i cannot here...
L192[13:54:30] <Althego> for that there is
a mod, but it turns out there are only rare siutation when i cant
move the target ship, so it is always just prograde or retrograde
vs the other prograde or retrograde
L193[13:54:45] <Althego> so for the rare
cases i can move to the approximate position myself
L194[13:54:59] <Eddi|zuHause> well, i have
the docking port alignment mod (that's the red spot in the center
of the navball)
L195[13:55:07] <Althego> yes i
noticed
L196[13:55:38] <Althego> for a while i
tried to keep it updated but it was around useless (it worked but
never needed), so i stopped used it
L197[13:55:56] <Eddi|zuHause> but now i
must move the target marker to the center
L198[13:56:06] <Eddi|zuHause> and all
buttons i press are the wrong ones
L199[13:56:48] <Althego> look at the
target, move to the side where the docking port is using the
forward and backward only
L200[13:57:13] <Althego> then just move
towards the target correcting the sideways error
L201[14:00:21] <Eddi|zuHause> i think what
i'm missing is a freeform navball orientation
L202[14:00:33] <Eddi|zuHause> instead of
"control from here"
L203[14:00:34] <Althego> dont need
it
L204[14:00:44] <Althego> the alignment
indicator is for final approach only
L205[14:01:08] <Eddi|zuHause> this is the
final approach... turning around is way too slow
L206[14:01:16] <Althego> it is not
L207[14:01:20] <Eddi|zuHause> it is
L208[14:01:28] <Althego> because if you
were in the correct spot, the indicators would overlap
L209[14:01:59] <Eddi|zuHause> i don't
think you understand the problem i'm trying to solve...
L210[14:02:14] <Althego> seems to be
artificial
L211[14:03:39] ⇦
Quits: Deddly
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L212[14:04:29] ⇦
Quits: Judge_Dedd
(Judge_Dedd!uid297108@id-297108.stonehaven.irccloud.com) (Quit:
Connection closed for inactivity)
L214[14:08:56] <Althego> you are
conveniently ignoring that red indicator
L215[14:09:25] <Althego> on final approach
when all indicators converge
L216[14:09:30] <Althego> unless something
is really broken
L217[14:09:48] <Eddi|zuHause> i
"ignore" the red indicator because that is already at the
right place
L218[14:09:57] <Althego> then it is
lying
L219[14:10:05] <Eddi|zuHause> there is a
solution to this problem without changing the red indicator
L220[14:10:33] <Althego> now you are
pointing somewhere next to the target, but moving towards it
sideways
L221[14:10:36] <Althego> you never want to
do that
L222[14:10:41] <Althego> sompeltely
pointless
L224[14:13:27] <Eddi|zuHause> but again, i
can only do that because both prograde and target marker are
visible in the navball
L225[14:13:27] <Althego> i think you are
making this more complicated than it should be
L226[14:13:46] <Althego> you can make the
prograde marker visible if it is not
L227[14:13:48] <Eddi|zuHause> no, i'm
trying to avoid needless rotations
L228[14:14:06] <Althego> translation is
not rotation
L229[14:15:24] <Eddi|zuHause> yes
L230[14:15:27] <Althego> i mean you just
activate the rcs translation and move the prograde marken in
view
L231[14:17:28] <Eddi|zuHause> and i mean
the navball area is too small for that
L232[14:17:34] <Althego> it isnt
L233[14:17:40] <Althego> never had that
problem
L234[14:17:44] <Eddi|zuHause> because
there was a (non-flickering) prograde marker, but it wasn't
visible
L235[14:17:52] <Althego> because you are
making it harder than it is
L236[14:18:04] <Althego> then you just
move it into view
L237[14:18:25] <Eddi|zuHause> then i slap
you in the face, because otherwise we're just moving in
circles?
L238[14:18:27] <Althego> add forward
throst, it is in view, change with the 4 remainign directions so it
points towards you goal
L239[14:19:29] <Eddi|zuHause> the problem
is: this distance is too small for that kind of "randomly hit
buttons until it's right" experiments
L240[14:19:41] <Althego> then you dont
need to see it anyway
L241[14:20:01] <Eddi|zuHause> no, i
do.
L242[14:20:06] <Eddi|zuHause> that is the
entire point
L243[14:20:17] <Eddi|zuHause> if i SEE the
prograde marker, i can move it correctly.
L244[14:20:42] <Eddi|zuHause> if it is
there (which it was) and i don't SEE it, it is a "wrong
interface" problem
L245[14:21:01] <Althego> it doesnt appear
if you are too slow
L246[14:21:10] <Althego> but then it is
basically indicating zero
L247[14:21:14] <Eddi|zuHause> i keep
telling you, i was not too slow
L248[14:21:44] <Althego> how is it that
after like hundreds of dockings, i never had this problem?
L249[14:21:56] <Althego> that is why i say
you are making it harder than it actually is
L250[14:22:09] <Eddi|zuHause> because you
always docked with aligning both ships
L251[14:22:13] <Eddi|zuHause> you said
so
L252[14:22:13] <Althego> no
L253[14:22:20] <Althego> i just do that
most of the time
L254[14:22:35] <Althego> still doesnt
change the fact when you are docking all indicators should
converge
L255[14:22:39] <Althego> if they dont, you
are not docking
L256[14:22:56] <Eddi|zuHause> you still
don't get it?
L257[14:23:03] <Althego> no, i dont
L258[14:23:10] <Althego> obviously
L259[14:23:43] <Althego> so how are you
docking while you are not moving towards the target? please
enlighten me
L261[14:26:14] <Eddi|zuHause> (not shown
here: 4) make prograde and target overlap again)
L262[14:27:01] <Eddi|zuHause> the question
was not how to approach. the question was how to find the right
buttons that do this approach
L263[14:27:43] <Althego> rcs controls are
basically on the navball. if you want top right from the center
press forward and top right
L264[14:29:34] <Althego> and again, move
in front of the port, rotate towards target, move forward and left
and right, there is never need for this kind of approach
L265[14:30:15] <Eddi|zuHause> there is, if
i have a bulky ship that is difficult to rotate
L266[14:30:23] <Eddi|zuHause> and the
other ship cannot do maneuvers
L267[14:30:35]
⇨ Joins: umaxtu
(umaxtu!~umaxtu@50-76-183-209-static.hfc.comcastbusiness.net)
L268[14:30:50] <Althego> there is a reason
why ships dock to the station and not stations to the ship :)
L269[14:31:51] <Eddi|zuHause> my point is,
this approach totally works. but the game makes it too hard to
figure out the correct buttons
L270[14:33:14] <Althego> let's just say, i
have more issues when i try to move towards or away from a terrain
feature, because you are in your own north east coordinate system
and you cant see that in the camera
L271[14:33:46] <Althego> and you cant
target terrain the way you can do with ships, so that the indicator
and the controls are in the same coordinate system
L272[14:33:55] <Althego> thsi is a far
bigger issue, and happens all the time
L273[14:34:20] <Althego> in any other game
with the directional controls you could be moving towards a target
easily
L274[14:34:25] <Eddi|zuHause> set a
waypoint?
L275[14:34:34] <Althego> you are
landing
L276[14:34:39] <Althego> want to avoid a
slope
L277[14:34:45] <Althego> 20 seconds
remaining
L278[14:34:56] <Althego> in any normal
game you would just say left or something
L279[14:35:18] <Eddi|zuHause> landing as
in plane, or as in rocket?
L280[14:35:21] <Althego> rocket
L281[14:35:44] <Althego> your nose is
top
L282[14:35:56] <Althego> now which way
your left is in the picture?
L283[14:36:15] <Eddi|zuHause> oh
yeah
L284[14:36:27] <Althego> there is
absolutely no way to see this
L285[14:36:31] <Althego> unless you try
it
L286[14:36:50] <Eddi|zuHause> but that is
kind of a similar "which of hnjkil to press?" issue
L287[14:37:12] <Althego> no, because in
your case you have all your indicators on the navball, and all your
controls are also on the navball
L288[14:37:23] <Althego> while in my case
there is no indicator on the navball, just on the screen
L289[14:37:34] <Althego> but camera is
rotated away, unrelated to the navball
L290[14:37:45] <Althego> and you dont know
the transformation between the two
L291[14:37:58] <Althego> maybe a camerqa
indicator on the navball would help
L292[14:38:17] <Althego> or a compass on
the picture
L293[14:38:22] <Althego> but that would
look ugly
L294[14:38:29] <Eddi|zuHause> it doesn't
help that things on the navball habitually are "the wrong way
around"
L295[14:39:42] <Althego> doesnt matter,
because as i said in your case it is obviousl that the
up-down-left-right indicators move the prograde around the navball,
forward pulls it towards the center, backward pushes it away from
it
L296[14:40:16] <Althego> (or in
retrograde, the reverse)
L297[14:41:33] <Eddi|zuHause> also, i
needed to flip around either jl or ik to make it move more like my
intuition wanted it, but i think i flipped the wrong one, now both
are the wrong way :p
L298[14:41:58] <Althego> yes, why do you
think i switch up-down all the time?
L299[14:42:03] <Althego> did that on the
first day
L300[14:42:06] <Eddi|zuHause> and i can't
flip it back ingame
L301[14:42:11] <Althego> because i
realized default controls are idiotic
L302[14:42:13] <Eddi|zuHause> so next time
i forget again
L303[14:42:22] <Althego> up should be the
key in the upper row and not in the bottom row
L304[14:42:44] <Eddi|zuHause> it's like
that scene in independence day :p
L305[14:42:51] ⇦
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L306[14:42:55] <Althego> before that i
couldnt steer anything, ebcause left-right had reversed
functionality on the navball than up-down
L307[14:43:00] <Althego> yes
L308[14:43:35] <Althego> so i swapped up
and down in all controls where it needed to be done, and it has
been years ever since, and have no such issues
L309[14:43:58] <Althego> it is supposedly
because historically because some idiotic reason airplane
simulators used the up key as down
L310[14:44:15] <Althego> now for me, up
should be up and not down
L311[14:44:46] <Althego> and if you think
of the navball, the directions are really reversed compared to left
and right. so if they also swapped left and right i woudl eb ok,
but not with only on
L312[14:44:48] <Althego> e
L313[14:44:52]
⇨ Joins: iamfishhead
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L314[14:48:03] <Eddi|zuHause> the "up
is down" thing was always weird to me as well... that
originated from using joysticks like an airplane would work
(pull=up), but it totally makes no sense with keyboard and
mouse
L315[14:48:17] <Althego> exactly
L316[14:48:25] <Althego> once you correct
that everything is a lot easier
L317[14:49:21] <Althego> i think apple
pushed the same kind of stuff with its touchpad, where you had to
move your finger up to scroll down
L318[14:49:47] <Althego> really
confusing
L319[14:49:50] <Rolf> that one depends on
how person views things Althego
L320[14:50:03] <Rolf> it could be
basically "pushing" paper upwards
L321[14:50:08] <Althego> there is no
paper
L322[14:50:13] <Rolf> I know
L323[14:50:24] <Althego> it is the same
silly notion as with web designers who insists that webpages have a
fixed width
L324[14:53:40] ⇦
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L325[15:00:45] <Eddi|zuHause> yeah, i
recently stumbled over apple scroll wheel being opposite
direction
L327[15:01:20] <Althego> there it can be
ideologized somewhat, because of this pushing the paper. but i
always pulled the scroll thing, so it is reverse for me
L328[15:01:31] <Althego> on a touchscreen
the direction is obvious
L329[15:01:35] <Althego> and
intuitive
L330[15:01:39] <Althego> not on a
toucpad
L331[15:01:46] <Althego> but they just
made the two the same
L332[15:01:56] <Althego> must be
jupiter
L334[15:02:39] <kmath> YouTube - Así se
acopla la nave espacial Soyuz a la Estación Espacial
Internacional
L335[15:03:16] <Althego> it is like the
curiosity landing videos from the mars descent images (mardi)
camera, i only learned the existence of that some 1-2 years after
the landing
L336[15:03:32] <Althego> strange, why is
it spanish for kmath
L337[15:03:51] <Althego> oh that is the
tab title
L339[15:05:43] <Fluburtur> it is wonky,
hard to aim and vibrates all the time
L340[15:05:56] <Althego> vibrates?
L341[15:06:10] <Althego> even if you dont
touch it for a w hile?
L342[15:06:16] <Althego> must be breathing
:)
L343[15:06:21] <Fluburtur> yeah takes a
good 10 seconds to stop moving
L344[15:06:28] <Fluburtur> good thing I
have a remote for my camera
L345[15:06:32] <Althego> that is probably
normal, it is fairly light
L346[15:06:58] <Fluburtur> my friend
should get a good newtonian one at the end of the year
L347[15:07:06] <Fluburtur> this will be
taking amazing pictures
L348[15:07:37] <Althego> could you set it
up so that you see the clouds of jupiter?
L349[15:07:50] <Althego> the moons are
faint dots anyway
L350[15:08:15] <Fluburtur> probably
L351[15:08:36] <Fluburtur> but because the
camera is directly attached to the telescope there is no eyepiece
to add magnification
L352[15:08:50] <Fluburtur> so it has a
fixed level of zoom unless I decide to study optics
L353[15:09:24] <Althego> yes, but you can
decrease the brightness of jupiter a bit so it doesnt appear as a
smudged star
L354[15:09:42] <Fluburtur> well with
better optics than the crappy one I have yeah
L355[15:09:50] <Fluburtur> but we have bad
sky here as well
L356[15:10:36] <Althego> not as bad as for
me. most of the time night sky is quite bright red
L357[15:11:02] <Fluburtur> next time I go
to our mountain house im taking my craposcope
L358[15:11:08] <Althego> can see the
planets and some bright stars
L359[15:11:15] <Althego> lol
craposcope
L360[15:11:15] <Fluburtur> can see the
mikly way in a few minutes just outside the door
L361[15:11:21] <Fluburtur> can't see it
here
L362[15:11:26] <Althego> unless you
literally want to watch that with it...
L363[15:11:40] <Althego> hehe
L364[15:11:45] <Althego> i have never seen
it
L365[15:11:53] <Althego> tried to during
transatlantic flights
L366[15:12:00] <Althego> but there was too
much light in the cabin
L367[15:12:00] <Fluburtur> that's really
sad
L368[15:12:18] <Fluburtur> seeing the sky
filled with so many lights is really beautiful
L369[15:12:30] <Fluburtur> well you know
what you have to do now, I will be telling you next time I go
there
L370[15:12:44] <Althego> to see i i would
need to buy a car, drive out in the middle of nowhere, probably in
the cold, because night are cold, watch it, then drive back
L371[15:13:22] <Althego> and survive it
without being mugged
L372[15:13:31] <Fluburtur> lmao
L373[15:16:06] <Althego> now if i add an
expensive telescope, that may cost the fraction of the car, but
more sensitive
L374[15:16:16] <Althego> that is
worse
L375[15:17:43] <hoglahoo> good
binos!
L376[15:27:00] <Althego> i should sleep.
even if i dont go in tomorrow, i eed to work a few hours
L377[15:27:13]
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L378[15:30:45] <Eddi|zuHause> i really
miss [x] Science!...
L379[15:31:05] <Eddi|zuHause> whenever i
pass over a new biome, i miss the new science :/
L380[15:31:10] <Althego> hehe
L381[15:31:19] <Althego> yes i actually
dont like that part of the game
L382[15:31:41] <Althego> when in early
career you are stuck in a polar orbit for mapping out biomes with
all the science
L383[15:33:24] <Eddi|zuHause> i'm in a
tilted mun orbit, in the hope of catching some of those
"measure temperature while in flight" targets
L384[15:33:36] <Eddi|zuHause> and i'm
passing over some biomes i have never seen before
L385[15:34:00] <Eddi|zuHause> but they're
always gone before i pressed the right buttons
L386[15:34:16] <Althego> i have seen all
of them. many times. the problem is, while i keep juggling other
missions i need to go back catching the biome, while say a crater
rotates under the polar orbit
L387[15:41:50] <Eddi|zuHause> gah, i've
hit the "can't equip screwdriver" bug again :/
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L407[18:09:32] <Eddi|zuHause> anyone else
have this KIS bug where they can't equip anything?
L408[18:13:33] <Eddi|zuHause> oh, forum
thinks it's a sexism issue
L409[18:15:31] <Eddi|zuHause> it works
with males and doesn't with females
L410[18:20:34] ⇦
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L415[18:28:36] <Scolar_Visari> Sons and
daughters of Kerbin: Extinction is not an option . . . Oh, wait, of
course it is!
L416[18:33:09] <Scolar_Visari> Oh dear . .
. "The shuttles were designed to be launched from the $3B,
EMP-hardened vandenburg AF site (never used), and to launch spysats
and potential weapons with short prep time."
L417[18:33:24] <Scolar_Visari> "short
prep time".
L418[18:33:54] <KrazyKrl> Extinction is
not an option, we will invest many kerbalyears of development time
to make extinction a CERTAINTY!
L419[18:34:18] *
Scolar_Visari prepares for EXTERMINATUS
L420[18:35:21] <UmbralRaptop>
Scolar_Visari: well, the quote is *technically* correct…
L421[18:36:32] <Scolar_Visari> Said person
has been on record as saying that a shuttle launch is as easy as an
ICBM launch.
L422[18:36:58] <Scolar_Visari> They also
never provided any evidence for Vandenburg's orbital launch
facilities and associated equipment as being EMP hardened.
L423[18:37:23] <UmbralRaptop> Wait, do
they not mean SLC-6?
L424[18:38:52] <Scolar_Visari> They
probably wanted to refer to that.
L425[18:40:06] <Scolar_Visari> Also:
"NASA is, was, and always has been, a military agency. Recon
is a military op."
L426[18:40:47] *
UmbralRaptop headdesks
L427[18:41:32] <Scolar_Visari> They're
also a conspiracy theorist that believes humanity has been
selectively bred over the past ~10,000 years by a shadowy by
supposedly benevolent cabal of superiors, so I'm terribly surprised
they believed DARPA and the NRO are just fronts for NASA.
L428[18:42:09] <Scolar_Visari> And that's
why phys.org should probably just get rid of the comments, though
it'd mean one less thing to entertain me.
L429[18:43:58] <Scolar_Visari> I expect
lots of BadHistory, the BadScience is even worse.
L430[18:57:12] <Scolar_Visari> Oh . . .
Teehee. There's a paper here in which Alan Stern was a co-author
that refers to Pluto et al. as dwarf planets!
L431[18:58:15] <UmbralRaptop> >_>
<_<
L433[18:59:55] <UmbralRaptop> Ooh, didn't
realize Annual Review papers got on ArXiv.
L434[19:00:08] <Scolar_Visari> More
amusingly, Stern takes credit for coining the term, "dwarf
planet".
L435[19:02:30] <UmbralRaptop> uh
L436[19:03:54] <Scolar_Visari> If it
weren't for the fact that Stern had co-authored another scree-er,
paper on the subject of planetary classification earlier this year,
I may have though he just gave up.
L437[19:06:32] <Scolar_Visari> Sadly, my
attempts to have Pluto classified as a co-orbiting ice cube have
gone unheeded.
L438[19:12:24] <UmbralRaptop> Obviously
the plutinos and twotinos are irregular satellites of
Neptune.
L439[19:15:52] <Scolar_Visari> Super
Trojan Objects.
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L441[19:17:52] <Scolar_Visari> In the far
future, Pluto will be transformed into a ice cube mine.
L442[19:18:24] <Scolar_Visari> All the
Solar System's finest beverages will be cooled with Plutice, The
Coldest Luxury (R) (TM)
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L444[19:20:34] <UmbralRaptop> Sublime,
sublimate, close enough.
L445[19:22:06] <Scolar_Visari> The finest
whiskey will also be made from water running through Charonian
regolith.
L446[19:22:34] <Scolar_Visari> From the
Highlands of Charon to your Glass
L447[19:25:15] <Scolar_Visari> Europan
spring water was going to be a thing, but people were complaining
of the infections.
L448[19:27:51] ⇦
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L450[19:28:30] <Scolar_Visari> We've lost
the fleet admiral! Now whose in charge!?
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L452[19:31:02] <Scolar_Visari> This is
almost as bad as that time the Vasa keeled over and sank.
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L456[19:38:13] *
Scolar_Visari ponders how painful EXTERMINATUS would be for a
civilization with a city planet
L457[19:42:55] *
Scolar_Visari goes off to consign a hundred billion souls to
oblivion.
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L459[19:46:26] <Eddi|zuHause> but... is
the surface graphics dynamically created based on what's on the
planet?
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