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L1[00:32:02] ⇨
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L2[00:51:15] <Draconiator> :o)
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L16[03:33:29] <Blaank> Let's say a
theoretical shapeshifter can make any shape of rocket it wants
using available mass within a second. How much more effecient would
an infinitely adjustable rocket be than a staged one or a single
stage one?
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L24[03:53:06] ⇨
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L25[03:55:41] <bees> Blaank: no different
from "all rocket is fuel", if i understood you
right
L26[03:55:51] <bees> Blaank: it would grow
smaller and smaller until it would disappear
L27[03:55:59] <Blaank> So limited by ISP of
the engine.
L28[03:56:12] <bees> infinity DV without
payload
L29[03:56:25] <Fluburtur> like the 100%
candy rocket rocket
L30[03:56:38] <Blaank> I mean you could
have a 1 gram engine bell leftover after expending everything
else.
L31[03:56:39] <Fluburtur> by the time it
finished burning there is nothing left exept a virtual point
L32[03:56:45] <Blaank> yeah
L33[03:56:56] <Fluburtur> going at whatever
speed you want
L34[03:57:25] <Blaank> So the increase is
pretty dramatic?
L35[03:57:41] <Fluburtur> almost infinite
accelleration at burnout
L36[04:00:25] <Deddly> Hmm
L37[04:01:02] <Deddly> Depends on
efficiency of burn at burnout, right? But excellent TWR for sure
:)
L38[04:01:21] <Blaank> Ok, so shapeshifters
would make fantastic spacecraft.
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L40[04:05:46] <Deddly> Blaank, As in -
burning the shapeshifter?
L41[04:06:08] <Blaank> Well in theorythere
will be some of it left.
L42[04:06:10] <JCB> well.... I don't know
if self mutilation is really a good thing
L43[04:06:26] <Blaank> It's not like it
cares, you feed it a few broken cars and it's good as new.
L44[04:06:31] <Deddly> Brings about certain
ethical objections, methinks, lol
L45[04:06:31] <JCB> there was some talk
about a rocket that would shrink over time as it burned..
L46[04:06:43] <Blaank> A shapeshifter could
change everything about itself.
L47[04:07:00] <Blaank> Move fuel tank mass
to the engine bell for better vacuum isp.
L48[04:07:18] <Deddly> Blaank, I was
thinking of the shapeshifters from Star Trek. Which ones are you
thinking of?
L49[04:07:19] <JCB> really if you think
about it, shapeshifter could just grow wings.. fly up really high,
then turn to a rocket?
L50[04:07:38] <Blaank> random sci fi story
with psionic space whales.
L51[04:08:10] <Deddly> OK so a shapeshifter
of that nature is more akin to the replicators in ST.
"anything goes"
L52[04:08:30] <Deddly> Make gel into
anything
L53[04:08:54] <JCB> heh.. forgot about
those. When I hear replicators I think the ones from SG1
L54[04:11:37] <Deddly> So, Blaank's
shapeshifter could first become a lighter-than-air craft that
expands without harm until it reaches the outer edges of the
atmosphere, then expand at the right moment to catch the solar wind
and get into orbit.
L55[04:11:47] <Deddly> No self-immolation
necessary
L56[04:12:05] <Blaank> You couldn't pick up
orbital velocity with a solar sail even 1Mm up.
L57[04:12:25] <Blaank> You'd need some
impulse between lighter than air and spacefaring.
L58[04:12:35] <Deddly> Even if the entire
being is only a solar sail, one atom thick?
L59[04:13:05] <Deddly> Anything goes,
right?
L60[04:13:14] <Blaank> Within the context
of the story I'm not sure how well they could shapeshift. But if it
was some magic one atom thick solar sail ...... acelleration might
be pretty good.
L61[04:13:17] <JCB> solar sail would have
to be pretty freak'n thin
L62[04:13:34] <Blaank> A sheet of graphine
the size of earth.
L63[04:13:53] <Blaank> But you get the
problem of photons sliding between it.
L64[04:13:57] <JCB> ... one atom thick..
hmm.. makes me think nanoblades
L65[04:13:58] <Blaank> I think they can do
that?
L66[04:14:14] <Deddly> Heck, this
shapeshifter could just stand on really long legs and jump into
space, presumably
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L69[04:21:42] <JCB> hmm... careful, mixing
fantasy with scifi... you tend to get either really weird results
or geeks that can take things just about anywhere
L70[04:23:11] <Deddly> Heh, true
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L72[04:28:52] <bees> one atom thick would
be transparent
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L75[04:43:19] <bees> you need atleast a
hundred
L76[04:44:19] <bees> maybe a few tens if
you dont mind being semi-transparent
L77[04:49:27] <Fluburtur> how does
transparent sutff wxorks anyways
L78[04:51:14] <sandbox> has graphene been
in the news again? I did see something the other day but didn't
read it
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L80[04:59:01] <Mat2ch> Fluburtur: enough
space to let photons pass through
L81[04:59:12] <Fluburtur> how
L82[04:59:33] <Mat2ch> has something to do
how the atoms of the materials align
L83[04:59:47] <Fluburtur> wizardry
L84[04:59:55] <Mat2ch> nah, physics
:D
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L86[05:15:47] <Rolf> future seeems more and
more carbon based
L87[05:16:09] <Rolf> we probably end up
cleaning up air of carbon, not for actual clean air, but for
grabbing carbon before someone else does
L88[05:16:10] <Althego> slowly we arrive to
the solution life got long time ago :)
L89[05:16:42] <Althego> hehe,
neo-carbonist, trade it on the stock market
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L91[05:17:11] <Rolf> :) honestly carbon is
everywhere doubt will have any carbon issues :P
L92[05:23:46] <Fluburtur> I had to explain
someone that organic matter is any molecule with carbon in it
L93[05:27:07] <Gasher> heh
L94[05:27:28] <Gasher> i imagine vast
structures made of carbon just to get it out of the air
L95[05:27:46] <Gasher> like, artificial
glaciers-forests of that
L96[05:29:41] <Rolf> hmm dunno
L97[05:29:51] <Rolf> talking about
carbon
L98[05:30:08] <Rolf> apparently feeding
spiders food with graphete makes for very strong material
L99[05:30:15] <Rolf> beats even best spider
ones
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L103[05:48:10] <sandbox> carbonara
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L105[06:22:30] <Mat2ch> .oO( e una coca
cola... )
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L118[09:10:26] <Draconiator>
bleh....apparently my video card hates overclocking because
sometimes it stays stuck at idle.
L119[09:12:58] <Apexseals> you giving it
enough voltage?
L120[09:13:48] <mabus> Fluburtur: diamonds
are organic?
L121[09:13:55] <Fluburtur> yes
L122[09:15:46] <Apexseals> yep
L123[09:15:50] <Apexseals> formed
naturally
L124[09:15:57] <Apexseals> lots of time
and pressure lol
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L130[09:42:47] <APlayer> Greetings to all
space enthusiasts!
L131[09:43:32] <deadmind> \ö/
L132[09:44:11] <APlayer> Do you mean
\Ü/?
L133[09:45:20] <deadmind>
\Ü/
L134[09:45:26] <deadmind> hehe
L135[09:45:32] <deadmind> that was my
attempt at making a kerbal
L136[09:45:59] <deadmind> hey APlayer,
wanna see my new SSTO? :P
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L138[09:46:36] <APlayer> Sure!
L139[09:46:48] <APlayer> How much dv does
it have?
L141[09:47:10] <deadmind> 34 tons at
takeoff, has about 3.5km/s of dV after achieving 150x150km
orbit
L142[09:47:35] <deadmind> can get you
straight to laythe, where you can refuel and get a lot more
:D
L143[09:47:53] <deadmind> also it's liquid
fuel only, so you can fly around and explore laythe for a
while
L144[09:48:07] <deadmind> as long as you
don't let it run out over the ocean :D
L145[09:48:19] <APlayer> Nice!
L146[09:48:40] <APlayer> The core
tank/engine stack looks modded?
L147[09:48:50] <deadmind> nope, stock
parts
L148[09:49:02] <deadmind> it's a fairing
with one of the new color schemes selected
L151[09:49:43] <APlayer> Ah, got it. I'm
still stuck with KSP 1.3 and no making history expansion for now,
so no idea about the color schemes
L152[09:50:06] <deadmind> yeah i was
surprised they brought that feature to stock
L153[09:50:10] <deadmind> i still don't
have MH either
L154[09:50:16] <deadmind> just normal
1.4.4 :)
L155[09:50:28] <deadmind> thinking of
going back to 1.3 for Kopernicus
L156[09:51:57] <APlayer> GlassYuri:
Speaking of AI. Looks like it won't be there for another
while
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L158[09:58:03] <GlassYuri> APlayer, no you
see, it's much easier to have humans debug AI systems than have
them do the work directly
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L160[10:00:03] <Draconiator> EVGA's
overclocking tool seems to work great though....Afterburner sucks
heh
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L163[10:04:45] <kmath>
<zugreiseblog> In #Chur wird am Bahnhof in allen fünf
Landessprachen der #Schweiz ausgeschildert.
https://t.co/xm8ltJNc5S
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L167[10:24:50] <UmbralRaptop> uh
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L175[10:59:03] <mrtk> Hi all, do you guys
know if there's a mod (or any other way) with which you could set
the game to pause at the exact moment a destructive collision
happens?
L176[11:04:42] <Fluburtur> I know some
mods can slow down time
L177[11:05:36] <mrtk> Hmm that might work
too
L178[11:05:48] <mrtk> trying to figure out
what exactly happens with a stock prop
L179[11:05:55] <mrtk> obviously
exploding
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L256[17:28:11] <Draconiator> Argh, had a
couple of those bible mercenaries show up....unfortunately a
hornets nest does not exist near the front door so I could set them
off.
L257[17:36:05] <Azander> so ask them if
they know of St. Manley ?
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L259[17:41:13] <UmbralRaptop> “Ph’nglui
mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn.”
L260[17:42:16] <Draconiator> did a few
years agoi though and no one came that year, darn
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L262[17:47:46] <BenjaminK> tell them its
your birthday and invite them for cake
L263[17:47:59] <BenjaminK> if they're JW's
they'll run off
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L269[18:30:53] <fhmiv> just started
playing again after a few years off. new launch sites? wut?
L270[18:33:22] <UmbralRaptop> fhmiv: In
mods, and now with the making history expansion!
L271[18:33:49] <fhmiv> I wonder if I can
add it to my old career mode save and get more science from
them
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L273[18:46:06] <fhmiv> seems like maybe i
have to enable comnet to get that?
L274[18:49:06] <UmbralRaptop> unsure
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L281[18:58:59] <UmbralRaptop>
Incidentally, "Dessert airfield" is a pun, not a
typo.
L282[18:59:34] <fhmiv> i tried enabling it
via the Settings and via editing the save file but no luck. it's
originally a 1.2 or maybe a 1.3 save
L283[19:01:50] <UmbralRaptop> too
bad
L284[19:03:11] <fhmiv> it's buggin
me
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L289[19:19:35] <Supernovy> Evening,
Gentlemen.
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L292[19:29:25] <Tank2333> there is a new
launch site?
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L294[19:29:42] <Tank2333> hi Super
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L297[19:37:59] <UmbralRaptop> Tank2333:
woomerang and dessert in the expansion.
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L307[20:12:39] <Draconiator> Google REALLY
needs to update the imagery in my area...some are from 2009
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L309[20:13:30] <thelounge41> Hello, does
anyone know where to download prior minor version releases? I
bought the game through the website/store and all it has for
download is either 1.4.4 or 1.3.1 (I'm looking for 1.4.3)
L310[20:13:58] <Rolf> curious why very
specific version
L311[20:13:59] <JCB> bleh... they still
show major highway under construction here under satellite images
but show the roads under 'map'...
L312[20:14:03] <JCB> just takes time
L313[20:14:13] <thelounge41> A bunch of my
mods don't work with 1.4.4, but do work with 1.4.3
L314[20:14:22] <thelounge41> (Kopernicus
& OPM specifically)
L315[20:14:39] <JCB> mods not been updated
yet huh?
L316[20:14:48] <thelounge41> Story of my
life :)
L317[20:15:08] <Rolf> bit ironic, I use
minecraft with tooons of mods, but I never played ksp with
mods
L318[20:15:10] <JCB> sorta why I've kept
past versions of ksp... refuse to update them each time
L319[20:15:29] <thelounge41> Reading
release notes for new versions is very much a case of "Oooooo
look at all this cool new stuff . . . that I'll be able to use in
six months once all the mods have updated"
L320[20:15:31] <JCB> unless you saved it
previously... might be out of luck
L321[20:15:51] <thelounge41> I haven't
saved it previously, I've been running on 1.3.1 for a while.
L322[20:16:04] <JCB> mods still work ok on
1.3.1?
L323[20:16:17] <thelounge41> The old
versions do, CKAN is pretty good about it.
L324[20:16:33] <JCB> they just stick with
that... if you want 1.4.4, make it into a seperate directory
L325[20:16:55] <JCB> that way you can
still raintain your old working version, and play a stock 1.4.4. if
you want
L326[20:17:05] <Rolf> I wonder if someone
could convert multimc to work with ksp
L327[20:17:10] <thelounge41> Oh I still
have 1.3.1, but it's got enough problems and all of my major mods
are updated for 1.4.3
L328[20:17:10] <Rolf> because its very
very handy tool.
L329[20:17:25] <thelounge41> It seems
weird that there's no way to get the prior minor versions?
L330[20:17:46] ***
Eddi|zuHause2 is now known as Eddi|zuHause
L331[20:17:47] <JCB> weird that .4.3 .4.4
is considered minor if it ended up breaking so much
L332[20:18:03] <Eddi|zuHause> do they
really not work, or have they just not updated their compatibility
info?
L333[20:18:12] <Rolf> JCB: not really if
there is right tiny changes, it would break a lot
L334[20:18:13] <thelounge41> The main mod
that doesn't work in 1.4.4 is Kopernicus, which is pretty critical
to my career save.
L335[20:18:34] <thelounge41> Yeah and
Kopernicus is famously sensitive, it breaks with almost every minor
version.
L336[20:19:00] <JCB> as far as I know.. if
you didn't already get it.. and its not up on squad/steam, probably
not going to get it now
L337[20:19:01] <thelounge41> And the mod
author has stated that he's not doing a 1.4.4 update, so we're
waiting for 1.4.5 and then the author's time.
L338[20:19:29] <JCB> you /might/ be able
to send them a message.. letting them know? Maybe try to request
1.4.3 get put up for the time being?
L339[20:19:32] <thelounge41> Hm. Well
that's disappointing.
L340[20:20:25] <thelounge41> I would have
thought there would be an archive of things like that.
L341[20:20:29] <JCB> for me, I got rather
invested in a couple of missions several versions back... then spat
of updates, changed a few things.. left me behind
L342[20:20:48] <thelounge41> I've actually
managed to keep the save save going since .90
L343[20:20:54] <thelounge41> *the same
save
L344[20:20:56] <JCB> like I said.. just
what Squad has up for the moment, it does change.
L345[20:21:30] <JCB> I haven't been
grabbing updates like I probably should be...
L346[20:21:35] <thelounge41> Haha
L347[20:21:58] <thelounge41> I recall all
my crews from where they're scattered off to, take a deep breath,
do the upgrade once the major part mods are updated.
L348[20:22:07] <JCB> do contracts that are
current status, get carried over to new versions ksp or does things
go all screwy with them?
L349[20:22:08] <thelounge41> And then send
everyone back out
L350[20:22:23] <thelounge41> I've lost a
couple contracts here and there, but I've not had major problems so
far.
L351[20:22:43] <JCB> one mission.. ya I
know I keep putting it off, kerbal sitting 45 lattitude on the
mun...
L352[20:22:46] <thelounge41> And I've lost
some crafts due to parts getting depreciated or removed, but it's
never been anything major.
L353[20:23:05] <JCB> I got a ship I built
from a previous mission, figured I'd use it to rescue maybe do a
vidoe out of
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L356[20:23:42] <thelounge41> Lonely little
guy needs rescuing :)
L357[20:23:42] <JCB> ya... think latest
version, they kept the old 3 person command pod, but its hidden, as
there was an updated version done
L358[20:24:00] <JCB> new version is
lighter, newer texture...
L359[20:24:26] <JCB> a lot of parts got
messed with.. would have been nice to at least been able to keep an
archive, pick what you want in the game
L360[20:24:31] <thelounge41> Is the
hitbox/mesh and attachment point locations still identical?
Typically skin/texture changes don't break anything.
L361[20:24:50] <JCB> well for that one
kerbal.. he had to wait for a while anywyas, stuck in darkness on
the mun
L362[20:25:10] <thelounge41> I've got
USI-LS installed, I can't leave guys stuck anywhere or they die
:)
L363[20:25:35] <JCB> as far as I know..
newer texture, handle bars, same model, just lighter in weight, RCS
thrusters added
L364[20:26:20] <JCB> eh well.. it was
career contract, stock, I didn't even have lights yet. stupid thing
is, I wouldn't have taken it if I had known where he was.. that far
from teh equator..
L365[20:26:29] <Eddi|zuHause> i should
pick up the game again sometime
L366[20:26:43] <JCB> but be as it may...
probably make for some interesting video.. I dont' know
L367[20:27:36] <thelounge41> Haha, I'm so
deep into this career game with MKS that I've got multiple large
refining/assembly bases on the Mun and Minmus, couple of large
ships that I use for ferrying guys back and forth from Jool. Should
have a nice station on Laythe sooner or later.
L368[20:28:15] <JCB> sandbox or?
L369[20:28:57] <thelounge41> Career
L370[20:29:05] <JCB> ah...
L371[20:29:11] <JCB> I've yet to leave
past minmus
L372[20:29:22] <thelounge41> You should
get out there sometime, it's fun :)
L373[20:29:31] <Eddi|zuHause> me
neiter
L374[20:29:33] <JCB> figured.. if I'm
ready, I'll get planet alightment mod
L375[20:29:45] <thelounge41> Transfer
Window Planner is useful
L376[20:29:50] <JCB> ya that one
L377[20:29:56] <JCB> alarmclock..
L378[20:30:33] <JCB> a few things, but I
odn't want to over do it... I found with a friend's setup, 200 or
so mods, not only loading time drags on, get a little overwhelmed
from the start
L379[20:30:38] <thelounge41> And
realistically Near Future Propulsion is mandatory if you're going
to be doing large crewed ships with full life support
L380[20:31:10] <JCB> what would you
consider 'large'?
L381[20:33:06] <thelounge41> Uh . . . 300
tons or so
L383[20:35:37] <JCB> when you said 'large
crewed ship'... you mean large is in the ship's size or the amount
of crew?
L384[20:35:48] <Supercheese> nice
ship
L385[20:36:07] <Supercheese> yeah those
Lithium drives fron Near Future are nice
L386[20:36:46] <thelounge41> Well my ships
can hold a lot more crew than I have on them, because I use USI-LS
which has a "Habitation" mechanic. You need to give each
kerbal plenty of space or else they get grumpy and start blowing up
parts of your ship
L387[20:36:56] <thelounge41> Those are
Argon drives I think, the the VASIMRs
L388[20:37:08] <JCB> more space, happier
crew.. I know.. I saw a brief bit of video on it from Kot
L389[20:37:28] <thelounge41> That ship in
the image can hold . . . 65 kerbals?
L390[20:37:35] <thelounge41> But for trips
to Jool it has 10
L391[20:37:45] <Eddi|zuHause> what? no
more 4 kerbals in a can?
L392[20:37:47] <thelounge41> For Sarnus
it'll hold 6
L393[20:38:51] <thelounge41> It's mostly a
mobile space station of sorts. It rendvous with individual landing
kits that I pre-stage around each of the planets to send crews
down.
L395[20:39:43] <thelounge41> But it's
designed to keep 10 Kerbals fit and happy for 10 years, or 6 for 18
years.
L396[20:40:26] <JCB> I probably post this
design a bit too much.. something of a Mk2 I did from a design idea
I had a while back:
https://imgur.com/a/shMsYG6
L398[20:41:03] <JCB> I guess I could ahve
made the center part another crew cabin, but I was considering
weight and plus it could have added extra space for supplies and an
airlock?
L399[20:41:24] <JCB> also the ship I keep
meaning to go down do that rescue mission with
L400[20:42:06] <thelounge41> Cute little
guy
L401[20:42:13] <Eddi|zuHause> i never
really find a use for the Mk1 crew cabin
L402[20:42:19] <thelounge41> does it have
enough DV to get down to the Mun and back to orbit?
L403[20:42:33] <thelounge41> I use the MK1
Crew Cabin in a lot of my smaller SSTOs
L404[20:42:57] <Eddi|zuHause> i guess i
would like a 4-seater Mk2-sized one, instead of the can
L405[20:43:18] <thelounge41> Yeah but the
MK2 parts kinda suck from a weight/capacity ratio
L406[20:44:00] <Eddi|zuHause> also, i
would like it to have a door like the Mk1 plane cockpit
L407[20:44:15] <JCB> shake down mission..
did the mun landing mission no problem. Docks at a station in
kerbal orbit, crew transfer over to a LKO ship
L408[20:44:54] <JCB> JR ports on the
sides, I had the forethought to add, originally for sub satellites,
ended up using them for extra fuel packs for the rescue
mission
L409[20:45:23] <thelounge41> Yeah the no
hatch on the MK1 cabin is annoying
L410[20:46:14] <JCB> off the side? Eh..
sorta a problem. I've worked around it a little, leaving at least
one end open on some station designs. kerbals can get out that way
if you click on it
L411[20:46:24] <JCB> just make sure
nothing else is around the 'port'
L412[20:46:51] <Eddi|zuHause> that doesn't
work if you put it "inline" in a plane
L413[20:46:57] <thelounge41> An MK1 cargo
bay would be really useful
L414[20:47:43] <thelounge41> But anyway,
so no easy way to get 1.4.3, huh?
L415[20:47:59] <thelounge41> Might have to
find some kind soul who still has it and can dbox it to me or
something
L416[20:48:11] <Eddi|zuHause>
alternatively, a change of game mechanics that a hatch in one part
can be used by all crew
L417[20:48:21] <Eddi|zuHause> without
shuffling them around
L418[20:49:22] <Eddi|zuHause> which would
open up the possibility of special hatch modules
L419[20:50:09] ⇦
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L421[20:51:15] <JCB> I tried experiments
with using service bays... ya doesn't work either.. has to be
completely open, nothing in the way..
L422[20:52:07] <JCB> I know firespitter
has a crew cabin with door on the side, but the looks is more for
heli's and planes than it is spaceships
L423[20:52:34] <thelounge41> Well, looks
like I'll keep fighting with my broken 1.3.1 for now. Thanks
guys
L424[20:53:15] ⇦
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L427[21:22:05] <kmath> YouTube - KIDS
REACT TO OLD COMPUTERS
L428[21:35:40] ⇦
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L430[21:47:28] <Draconiator> hmmm...
L431[21:48:01] <Draconiator> I wonder if
hal a Q-tip would work in a rotary tool to polish a scratched
CD.
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())
L433[21:57:46] <Draconiator> Yeeeeep it
does work, but not for long.
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L438[22:06:30] <Draconiator> Second idea
with a piece of paper towel works WONDERS, with the downside of it
looking like I slaughtered a chicken in there.
L439[22:09:55] ⇦
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L440[22:13:20] <Rolf> Draconiator: theres
certain stuff you could use to FILL in plastic
L441[22:13:26] <Rolf> forgot what
though
L442[22:13:41] <Rolf> need to be uber
clean first though because dirt or oil whatever will get
trapped
L443[22:13:58] <Rolf> refraction must be
around same as orginial cd plastic
L444[22:26:42] <Draconiator> I'd think
REALLLLLLLY fine automotive sandpaper might work too (anywhere
above 4000 grit)
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L451[22:46:17] <Draconiator> RIP
Freelancer CD...I tried everything. I'll keep it and just download
the darn thing.
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L453[22:59:10] <JCB> mm.. satellite I was
trying to track, seemed quiet tonight
L454[22:59:24] <JCB> you'd figure those
am-sats would be constantly busy with traffic all the time
L455[23:01:18] <Draconiator> What kind of
data can you get from those?
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L458[23:03:55] <JCB> People use it as a
relay, ham 2 meters... satellite also has Data under Voice...
mostly telemetry, one of these series has a camera but its not
always on. the other runs a radiation counter
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L460[23:04:39] ***
nallar_ is now known as nallar
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