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L21[04:28:02] ***
Dman979 is now known as Dozeman979
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L31[05:10:20] <Althego> Mastcam will
collect multispectral observations of the target
"Hexriver" and ChemCam will analyze the targets
"Klipfonteinheuwel" and "Klippan."
L32[05:10:27] <Althego> how do they come up
with these silly names
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L36[05:15:20] <Althego> hehe
L37[05:15:25] <Althego> resuing useless
cds
L38[05:15:44] <Althego> i have a few
hundred
L39[05:15:48] <GlassYuri> I guess that
should be called precycling?
L40[05:17:13] <GlassYuri> apparently
'precycling' already exists
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L53[06:10:38] <kubi> I have 2.5x scale
installed
L54[06:11:05] <kubi> remotetech antennas
seems to have the base distance
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L56[06:28:28] <Fluburtur> im doing more bda
ai battles and jeb is the last pilot alive in my team
L57[06:28:29] <Fluburtur> well
L58[06:29:18] <Althego> heroes never
die
L59[06:29:25] <Althego> even though it is
not an ultimate anymore
L60[06:29:30] <Fluburtur> he just was shot
down
L61[06:29:52] <Fluburtur> I should put
flares on those planes, they have next to no defensive stuff
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L66[06:49:43] <Fluburtur> escort mission
somewhat sucessful, lost most of my escort
L67[06:49:54] <Fluburtur> I only have one
escort plane left
L68[06:50:04] <Fluburtur> but the transport
plane is safe
L69[06:50:56] <Althego> escort missions are
always so bad in every game
L70[06:51:01] <Fluburtur> and my last
escort plane is jeb, obviously
L71[06:51:06] <Althego> because the thing
escorted is dumb
L72[06:51:17] <Fluburtur> well I was the
thing escorted
L73[06:51:36] <Fluburtur> big slow heavy
plane full of cruise missiles to deliver to another base
L74[06:52:54] <Leveller> escortmissions in
IRL are also boring.
L75[07:05:07] <bees> until they suddenly
turn to !!fun!!
L76[07:12:06] <schnobs> would someone here
have experience with "trains"?
L77[07:12:22] <schnobs> That is, linking
several rovers to each other...
L78[07:12:41] <schnobs> Is there a means to
make them flexible at the links?
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L81[07:13:24] <schnobs> There's a
"flexible docking port" mod but by all appearances they
become just as rigid as stock ports after docking.
L82[07:20:25] <Leveller> dockingports...
rigid?
L83[07:20:27] <Leveller> since when?
:P
L84[07:20:41] <Althego> hehehe
L85[07:20:46] <Althego> nothing is rigid in
ksp
L86[07:20:50] <Althego> or probably
unity
L88[07:23:27] <kmath> YouTube - Trouble at
the large Minmus collider...
L89[07:24:12] <schnobs> OK, so that rover
isn't even meant to be flexible. But I wonder if it's possible to
have a train that goes over the hump in a less silly fashion.
L90[07:24:55] <schnobs> In my experience,
docking ports would still be way too rigid. I'm looking for
something that allows a *lot* of flexing at comparatively little
force.
L91[07:25:31] <Althego> use infernal
robotics?
L92[07:26:14] <Althego> and the klaw can
have a high range of free movement in stock too
L93[07:26:22] <schnobs> KIS
winch-and-plug?
L94[07:27:05] <schnobs> I don't consider
the claw for fear of kraken attacks. then again, if these are
inherent to flexible designs...
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L98[08:01:06] <GlassYuri> ...there's gotta
be a software for working with poorly scanned technical
drawings
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L107[09:08:56] <smoke_fumus> i think there
is a way to improve on scientific system, but it will involve
working with scansat mod. i'm talking about splitting resource
"science" into multiple disciplines -
L108[09:08:57] <smoke_fumus> -material
studies (chemistry, geology, metallurgy, metamaterials etc.),
L109[09:08:57] <smoke_fumus> -physics
studies (aerodynamics, gravitational innertia, gravitational pools
etc.),
L110[09:08:57] <smoke_fumus> -energy
studies (energetics, transmission etc.),
L111[09:08:57] <smoke_fumus> -research,
development and crew studies (scientific research, scientific
tools, crew training etc.)
L112[09:08:57] <smoke_fumus>
L113[09:08:57] <smoke_fumus> And then let
each node in scientific tree to use all 4 science resources
depending on what it does. to example 2.5m rocket engines will be
primarily physics,materials and energy; while to example wings will
be primarily physics and materials study
L114[09:10:12] <smoke_fumus> i'm mean,
it's just silly that you can grab a rock off mun and then research
batteries with it
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L150[12:12:33] <Althego> any thoughts on
raptor vs br-4?
L151[12:12:39] <Althego> *be-4
L152[12:14:08] <Althego> currently looks
like the be-4 is going to be bigger and fly sooner than the raptor.
elon must be losing his edge
L153[12:14:20] <Althego> and both are
methane
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L155[12:17:09] <xShadowx> mustve fed alot
of cows alot of beans
L156[12:17:20] <Althego> hehe
L157[12:20:29] <Draconiator> The fate of
the world may hinge on someyhing as simple as cow farts?
L158[12:21:01] <Althego> in fact it
does
L159[12:21:12] <Althego> on the fact if we
can decrease the amount
L160[12:21:41] <Althego> supposedly if you
put modified bacteria in them, it is possible to eliminate the
methane output
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L162[12:23:59] <Aegrim> dudes
L163[12:24:35] <Aegrim> I really want to
start playing this again, I just got a skylon model through the
post :D But Adjustable Landing Gear still hasn't been updated
:/
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L165[12:25:55] <Althego> not that
important now, since we have many gear sizes
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L182[13:59:04] <kmath> YouTube - The
Floppotron: Axel F (Beverly Hills Cop Theme)
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L187[14:29:13] <Supernovy> Evening,
Gentlemen.
L188[14:30:01] <Althego> night
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L190[14:33:01] <ve2dmn> Good evening
L191[14:33:30] <Leveller> Hey ho
L192[14:33:56] <HotSpicySausage> My CKAN
is saying docking port alignment is autodetected but i removed the
folder
L193[14:35:22] <HotSpicySausage> it also
says that i still have real fuelds but i removed the folder
L194[14:35:28] <HotSpicySausage> not sure
what's happening
L195[14:35:31] <HotSpicySausage> real
fuels*
L196[14:37:15] <ve2dmn> HotSpicySausage:
welcome to ckan hell
L197[14:38:24] <ve2dmn> Took me a while to
fix that very issue
L198[14:38:52] <HotSpicySausage> does Real
Fuels work with 1.3.1?
L199[14:39:05] <ve2dmn> was easier to just
export all from ckan, install KSP to a new folder and
re-import
L200[14:39:47] <HotSpicySausage> KSP is
reporting 1.3 is incompatible
L201[14:39:55] <HotSpicySausage> i mean
that real fuels is incompatible with 1.3
L202[14:40:13] <HotSpicySausage> But in
ckan, it says that real fuels is compatible with 1.3.1
L203[14:42:56] <JCB> think ckan keeps an
internal list of mods it puts in... desyncs when you mess with
things without its help?
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L214[15:59:55] <HotSpicySausage> where's
the patch for kerbalism for 1.3.1?
L215[16:00:37] <HotSpicySausage>
nevermind
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L232[16:37:49] <HotSpicySausage> Alright I
got no science and I only got science from orbitting kerbin and the
mun
L233[16:37:52] <HotSpicySausage>
advice?
L234[16:41:00] <mabus> minmus
L235[16:44:10]
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L236[16:44:32] <Supernovy> make a rover
and drive it around KSC.
L237[16:45:55] <Supernovy>
"splashed" and "landed" give different science
for the same biome, so finding bits of Grassland water or ocean
land can give you a little more.
L238[16:48:25] <bees> minmus
L239[16:49:59] <tawny> test a rover in the
KSC and then land it on minmus
L240[16:54:25] ***
Dozeman979 is now known as Deviceman979
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L242[17:01:02] <HotSpicySausage> I don't
even have the tech for landing though
L243[17:01:57] <tawny> ah
L244[17:02:06] <UmbralRaptor> Minmus flats
are flat enough that landing gear are not required.
L245[17:02:30] <HotSpicySausage> i mean i
have micro landing struts lol
L246[17:02:36] <HotSpicySausage> i guess
that can work
L247[17:02:59] <UmbralRaptor> Uh,
(sub)orbital hops for the available science in the shores, ocean,
plains, desert, mountains, highlands, tundra, both poles?
L248[17:03:23] <UmbralRaptor> All of
Kerbin/Mün/Minmus low/high orbits?
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L250[17:06:03] <HotSpicySausage> i did the
orbits but not the biomes
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L252[17:10:15] <Warrigal_> Whelp, I'm
trying to figure out why UNLOCK STEERING doesn't seem to be working
in kOS.
L253[17:10:27] <Warrigal_> I run UNLOCK
STEERING and apparently kOS just continues steering anyway.
L254[17:11:17] <HotSpicySausage>
Warrigal_, try the kos server on discord
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L256[17:12:54] <Warrigal_>
HotSpicySausage: will do, thanks.
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L262[17:25:31] <schnobs> HotSpicySausage:
have you harvested the space center for science yet?
L263[17:30:55] <Leveller> IMGUR HACKED.
Got a account with password same as anywhere else? Change it RIGHT
NOW
L264[17:31:08] <Leveller> 1hr ago
news.
L265[17:31:20] <Rolf> thankfully I got
unique password per site
L266[17:31:29] <Leveller> Same.
Lastpass.
L267[17:31:36] <Leveller> But i want the
info out.
L269[17:34:44] <Rolf> bleh
L270[17:34:51] <Rolf> they had real reason
of giving up.
L271[17:34:59] <Rolf> they lost millions
of solders in ww1
L272[17:35:07] <Rolf> they had nobody to
defend with
L273[17:35:24] <Rolf> and uh french wins
wars way more than they lose wars
L274[17:35:54] <Fluburtur> you know im
french
L276[17:36:08] <Fluburtur> now you
do
L277[17:36:52] <Rolf> that does not change
anything. I really hate "french is surrender monkeys"
jokes.
L278[17:37:08] <Fluburtur> I understand
you
L279[17:37:12] <Fluburtur> but this one is
kinda fun
L280[17:37:23] <Rolf> true, that
L281[17:37:32] <Rolf> isnt french quite
famous on mimes
L283[17:37:40] <Fluburtur> I guess
L284[17:37:43] <Fluburtur> not sure
why
L285[17:37:52] *
UmbralRaptor thought Fluburtur was a Swede.
L286[17:38:05] <Fluburtur> lel
L287[17:38:14] <Fluburtur> I would like to
live there tbh
L288[17:38:30] <Rolf> most usa citzens
really belive french suck on wars because of ww2
L289[17:39:27] <Fluburtur> you could say a
lot of things about most of usa citizens
L290[17:40:50] <HotSpicySausage> schnobs,
what?
L291[17:40:50] <Rolf> depends on what
subject is. I freely admit usa isnt too conziant of what world
differences and what it is like
L292[17:40:55] <HotSpicySausage> what do
you mean harvest the space center?
L293[17:41:11] <Rolf> but usa isnt
hatemongers by average. really. just that they are very
vocal.
L294[17:41:36] <Warrigal_> Y'know, at the
moment, I can only think of two things that come from Poland.
L295[17:41:57] <Warrigal_> Kielbasa, and
artwork of airplanes with legs added.
L296[17:43:42] <UmbralRaptor> Benoit
Mandlebrot (sort of)
L297[17:44:02] <Rolf> that famous marth
art
L298[17:44:23] <Rolf> did you know he
didnt know what it looked like till computers come around?
L299[17:44:28] <Rolf> then it got
famous
L300[17:44:41] <Rolf> it may be simple
math but its performed so many times
L301[17:46:20] <Warrigal_> Yup, there
wasn't really any way to see what it looked like before
computers.
L302[17:46:41] <Warrigal_> Performing the
calculations by hand would have been extremely tedious.
L303[17:46:59] <Rolf> indeed
L304[17:47:44] <Rolf> then someone
invented colorize based on how many times check before it answers
no and... popularity
L305[17:49:45] <schnobs> HotSpicySausage:
the space center alone has more biomes than all the remaining
planet taken together.
L306[17:50:07] <HotSpicySausage> schnobs,
you mean the KSC?
L307[17:50:13] <schnobs> yes.
L308[17:50:33] <tawny> you can't get
'flying/in space over' readings for the KSC though, which offsets
it a bit
L309[17:51:33] <schnobs> technically you
can.
L310[17:51:46] <tawny> but just for the
Shores biome, right?
L311[17:52:01] ⇦
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L312[17:52:23] <schnobs> Happened to me
today, craft stumbling on a stair and taking a leap, got results
for flying over one fo the R&D buildings.
L313[17:52:29] <tawny> oh, huh
L314[17:52:30] <tawny> neat
L315[17:52:30] <Rolf> I recall something
about weird biome gaps due to alasing of biome map
L316[17:52:36] <schnobs> "flying
into" would have been more truthful.
L317[17:52:39] <Leveller> tawny: tawny ..
stone?
L318[17:52:44] <Leveller> :D
L319[17:52:48] <Rolf> so theres biome
between grasslands and beach for example
L320[17:52:58] <tawny> what's tawny
stone
L321[17:53:08] <Leveller> dont google.
NSFW
L322[17:53:17] <tawny> ah
L323[17:53:28] <Leveller> some girl.. pop
in the 90s..
L324[17:54:01] <tawny> ah
L325[17:58:36] <Rolf> googled.
interesting. definitely dont search at work or home where others
can see
L326[17:59:14] <tawny> yeah I'm definitely
not her
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L329[18:03:13] <schnobs> Hmmm. I've sprung
a mem leak. KSP thinks it's using ~3GB, top says 15GB.
L330[18:03:21] <schnobs> was 12GB just a
short while ago.
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L333[18:38:26] <HotSpicySausage> is there
a guide to making planes in FAR?
L334[18:38:50] <kremlin> there's nothing
special about FAR
L336[18:39:19] <tawny> FAR design is
mostly the same as stock plane design now which is nice
L337[18:39:34] <kremlin> the same
principles apply to FAR & stock, although FAR will bring to
light your design flaws
L338[18:40:24] <tawny> the two things that
really differ are that in stock, angle of attack/angle of incidence
interacts with your wings and control surfaces weirdly compared to
irl/FAR, and if you make a supersonic plane you'll need to be more
aware of area ruling
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L340[18:42:43] <tawny> I find FAR is a
little less friendly to beginner approaches, because in stock KSP
if your plane isn't stable or steady enough you can just slap
another ten wing parts on your plane wherever you feel like
L341[18:43:22] <tawny> but it rewards
considering things like wing sweep which don't get rewarded
properly in stock
L342[18:44:38] <schnobs> by and large, I
don't care too much about far. Except.
L343[18:45:04] <schnobs> My big-s
spaceplane on a rocket would be very difficult to launch in stock
aero.
L344[18:45:14] <HotSpicySausage> well i
made a plane and it wouldn't even glide
L345[18:45:20] <HotSpicySausage> after i
launched with a rocket
L346[18:46:08] <tawny> try making your
wings longer
L347[18:46:24] <HotSpicySausage> I have no
idea how to read the FAR chart
L348[18:46:32] <HotSpicySausage> and how
to tell if my wings give enough lift
L349[18:46:35] <tawny> you don't need the
FAR chart unless you're doing supersonic
L350[18:46:57] <HotSpicySausage> hwo do i
know if my wings give good enough lift? i'm using starter
wings
L351[18:47:17] <tawny> just launch your
planes again and again and add more wings or raise their angle of
attack slightly until you can take off
L352[18:47:33] <HotSpicySausage> angle of
attack?
L353[18:47:36] <tawny> you shouldn't need
very big wings unless you're making a really large plane
L354[18:47:50] <tawny> angle of attack is
the angle between where your plane is pointing and the
horizon
L357[18:48:13] <tawny> more accurately,
it's the angle between the wings and the ground
L358[18:48:25] <Rokker> kmath: wtf
L359[18:48:31] <tawny> that should fly
fine
L360[18:48:41] <tawny> kmath is a
bot
L361[18:48:43] <HotSpicySausage> well it
wouldn't even glide and it kept falling
L362[18:49:01] <HotSpicySausage> and if i
turned off SAS, it would tumble
L363[18:49:03] <tawny> try moving those
front wings back a bit
L364[18:49:11] <Rokker> tawny: no it
shouldn't fly fine and kmath should not be posting unprompted
L365[18:49:37] <Rokker> HotSpicySausage:
your CoL is probably way too far forward
L366[18:49:42] <tawny> wait hold on-
yeah
L367[18:49:53] <tawny> that's a fuel tank
behind the cockpit, not a fuselage piece
L368[18:50:14] <tawny> which means your
CoM is probably entirely behind your wings
L369[18:50:22] <tawny> maybe even in the
middle of those tail fins
L370[18:50:23] <Rokker> the rokker has
spoken
L371[18:50:52] <HotSpicySausage> lol
L372[18:51:21] <tawny> anyway kmath seems
to repost any link to an imgur album as the direct image url
L373[18:51:29] <tawny> I thought that was
intended behavior?
L374[18:52:02] <Rokker> tawny: ah right, I
forgot about that stupid feature
L375[18:52:10] <Rokker> almost as bad as
when it had mission
L376[18:52:16] <tawny> mission?
L377[18:52:59] <Rokker> tawny: awful
feature that looked at a list of user made missions and outcomes
and combined the two
L378[18:53:05] <Rokker> heavily spammed
and abused
L379[18:53:10] <tawny> ahhhhh
L380[18:53:12] <Rokker> namely by a few
users
L381[18:53:17] <tawny> yeah I can see how
that'd be Not Great
L382[18:53:17] <Rokker> godawful
idea
L383[18:53:59] <Rokker> TheKosmonaut: do
you think I still hold the top spot for this channel?
L384[18:54:18] <HotSpicySausage> what
speed is considered sub-sonic?
L385[18:54:39] <HotSpicySausage> because i
went 350 m/s and my plane exploded
L386[18:54:58] <Rokker> I haven't been to
active for a long while but it's gotta be either me or gg
L387[18:55:00] <tawny> depends on
altitude
L388[18:55:00] <Rokker> or kmath
L389[18:55:14] <Rokker> HotSpicySausage:
yeah that was probably speed of sound
L390[18:55:22] <tawny> open FAR in flight,
it gives you a handy mach number readout
L391[18:55:43] <HotSpicySausage> going 400
m/s
L392[18:55:47] <HotSpicySausage> with tail
fins
L393[18:56:08] <tawny> close to sea level,
mach 1 is ~340 m/s
L394[18:56:37] <tawny> in real life it
depends on temperature too but I don't think anything models
temperature independent of altitude in KSP
L395[18:56:59] <tawny> I could be mistaken
on that though
L396[18:57:40] <tawny> I know the
thermometer gives you different readouts by biome but I've never
noticed those to correspond to any difference in flight conditions,
personally
L397[18:57:41] <Rokker> tawny: nah, temp
isn't a factor
L398[18:57:44] <tawny> but I am also a
very bad pilot
L399[18:58:10] <HotSpicySausage> how the
heck do you even make a sub-orbital plane when it's hard with the
center of gravity and center of lift
L400[18:58:33] <tawny> oh right you don't
have landing gear wheels yet, do you
L401[18:58:39] <tawny> so you're stuck
with vertical launch
L402[18:59:02] <tawny> in your case,
something like a delta wing might be a better choice
L403[18:59:08] <tawny> but idk if you have
the parts for that just yet
L404[18:59:44] <tawny> so I'd say just
move those swept wing parts back until they're touching or even
clipping into your tail fins, and that will behave kinda the
same?
L405[19:00:26] <Rolf> water landing would
work?
L406[19:00:28] <tawny> you can also
replace your 1.25m size fuel tank with an empty fuselage part,
which will shift your CoM forward a good amount
L407[19:00:39] <tawny> yeah, parachute
into water is a fine landing option
L408[19:00:45] <HotSpicySausage> I have
landing gear wheels
L409[19:00:47] <tawny> the problem is more
having to rely on vertical launch here
L410[19:00:48] <tawny> oh
L411[19:00:49] <HotSpicySausage> but the
landing strip is only T1
L412[19:00:53] <tawny> ohhhhhhh
L413[19:01:05] <tawny> you can just drive
off of it and into the grass on the side
L414[19:01:12] <HotSpicySausage> and i
don't want to fly to the opposite side of kerbin
L415[19:01:14] <Rolf> HotSpicySausage: I
recall using jeta as "landing wheels"
L416[19:01:15] <HotSpicySausage> takes too
long
L417[19:01:35] <Rolf> just fly off
hopefully just exploding jeta
L418[19:01:48] <tawny> you can probably
radially mount something to give you a tail fin that extends
backwards past the decoupler
L419[19:01:53] <HotSpicySausage> i would
prefer doing sub-orbit as it's faster to get somewhere
L420[19:01:55] <tawny> which will help
with both control and CoL
L421[19:02:11] <tawny> might make that
rocket kinda unstable though
L422[19:02:18] ⇦
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L425[19:18:21] <kmath> YouTube - Will a
Model Rocket Engine Burn In Liquid Nitrogen ?- 4K Slow Motion
L426[19:19:51] <HotSpicySausage> how do i
edit my save's settings where i cannot do quick saves?
L427[19:20:16] <Iskierka> space centre,
menu, options, difficulty options
L428[19:20:43] <HotSpicySausage>
ahhh
L429[19:27:40]
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L430[19:34:58] <HotSpicySausage> I notice
that my FPS in KSP is going below 60, is it my graphics?
L431[19:35:04] <HotSpicySausage> or just
the processing of the game?
L432[19:48:11] <TheKosmonaut>
HotSpicySausage: what are your specs?
L433[19:48:45] <TheKosmonaut> KSP isn’t
exactly a buttery smooth FPS game. Even beasts of computers will
drop frames if you’ve got enough parts running and mods on
L434[19:49:09] ⇦
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L435[19:51:48] <HotSpicySausage>
TheKosmonaut, AMD rx 580, i7 7700k
L436[19:52:16] <TheKosmonaut>
HotSpicySausage: mods?
L437[19:52:42] ⇦
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L438[19:55:30] <HotSpicySausage> a
lot
L440[19:57:34] <TheKosmonaut> Probably
visual mods
L441[19:57:53] <TheKosmonaut> Is it a
significant drop in frames or just average FPS has dipped
overall?
L442[19:59:20] <HotSpicySausage> well i
don't even know my average FPS as I'm just checking now
L443[19:59:34] <HotSpicySausage> so i
don't know how it is in vanilla, but assime quite a lot has been
lost
L444[19:59:52] <HotSpicySausage> goes down
to 30
L445[20:06:02] <HotSpicySausage> which is
why i'm wondering if you're supposed to have low FPS in KSP
L446[20:06:34] <HotSpicySausage> that it's
the visuals or all the things that need to calculated by the
CPU
L449[20:12:34] <HotSpicySausage> trying to
make it glide from sub-orbit but it just crashes
L450[20:13:25] <UmbralRaptor> Turn it
sideways to check CoL vs CoM?
L451[20:14:08] <HotSpicySausage> it looks
inline
L452[20:14:54] <HotSpicySausage> do i
really need more wingspan for such a small plane?
L453[20:16:13] <UmbralRaptor> Oh, FAR.
Never mind, but I think it does pseudo wind tunnel things you can
check?
L454[20:16:31] <HotSpicySausage> eh?
L455[20:19:49] <tawny> you can maybe try
increasing your angle of attack by rotating the wings a
little
L456[20:22:59] ⇦
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L457[20:24:33] <HotSpicySausage> rotating
them in what manner?
L458[20:27:19] <tawny> you want a positive
angle of incidence
L459[20:27:30] <tawny> well, maybe
L460[20:27:44] <tawny> which would mean
when you're in level flight, the leading edge of your wing is
pointing sorta upwards
L461[20:29:17] <tawny> I'm not sure if
that would help at all here, though
L462[20:29:28] <tawny> since I don't know
what exactly is making it not glide well
L463[20:34:05] <HotSpicySausage> well i'm
not using flaps, but i think i should only need them for
take-off
L464[20:35:54]
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L465[20:51:12]
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L466[20:51:13] <Scolar_Visari> Sons and
daughters of Kerbin: You could say that the enemies you stealth
kill in Wolfenstein . . . Did Nazi you coming!
L467[20:52:01] ⇦
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L468[20:52:30] <UmbralRaptor> Something
like that.
L469[20:52:37] <KrazyKrl> I'd say that's a
tasteless joke... but I don't want to Rhine about it.
L470[20:53:06] <Scolar_Visari> I thought
it was pretty Reich.
L471[20:55:01] *
UmbralRaptor tries Harz to find a good followup, but topping those
mountains of puns…
L472[20:55:28] <Scolar_Visari> Tis good
and schnell.
L473[21:02:25] <KrazyKrl> These jokes are
Bavarian tents.
L474[21:04:03] <Scolar_Visari> You're
achtung a bit suspicious
L476[21:05:13] <UmbralRaptor> … why
doesn't it have a proper turret?
L478[21:06:51] <tawny> turrets were
optional back then
L479[21:07:08] <taniwha> HotSpicySausage:
your problem is wing area, not wing span
L480[21:07:21] <KrazyKrl> You're making
your case for casemates, mate.
L481[21:07:24] <Scolar_Visari>
UmbralRaptor: Aside from the cost of manufacturing the added
electric equipment, turret rings were also finicky and certain AFVs
(like the Pzkpfw III) could not mount very large guns.
L482[21:07:56] <Scolar_Visari> Amusingly,
the last versions of the Pzkpfw IV did not have motorized turrets,
essentially making them very noisy assault guns (as they also
lacked mufflers).
L483[21:08:05] <HotSpicySausage> taniwha,
when i make the wings longer, they just make the rocket want to
flip though :S
L484[21:08:16] <HotSpicySausage> when i
try to do sub-orbit
L485[21:08:33] <HotSpicySausage> if i try
to gravity roll
L486[21:09:25] <taniwha> it's all a
balancing act
L487[21:10:00] <taniwha> if this is on a
rocket, then you need bigger fins on the rocket's tail
L488[21:10:25] *
Scolar_Visari nods to the unpowered turrets on American tank
destroyers, which also had a high profile and opened top
(!)
L489[21:10:36] <taniwha> also, keep your
nose within about 5 degrees of surface prograde during ascent
L490[21:10:44] <HotSpicySausage> i
do
L491[21:10:59] <taniwha> ok, so... lots of
gimbal and more tail fins
L492[21:11:08] <taniwha> also, try
ascending slower
L493[21:11:42] <taniwha> slower -> less
drag -> less torque
L494[21:12:34] <taniwha> just saw the
rocket... yeah, that will flip
L495[21:12:40] <taniwha> and go too
fast
L496[21:14:03] <taniwha> try to keep
subsonic until you get above 10km
L497[21:15:48] <KrazyKrl> Gimbal is
control, fins are stability. Obviously more stability means less
control.
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L499[21:17:21] <taniwha> unless those fins
are control surface
L500[21:17:36] <taniwha> but the problem
is he has insufficient stability
L501[21:18:33] <Scolar_Visari>
UmbralRaptor: I forgot to add that German turrets for heavy tanks
also tended to have, er, issues. The motor's effective speed was
determined by the engine, which was run by the driver who had to
rev up the engine to maximize the turret's rotational speed.
L502[21:19:00] <Scolar_Visari> Turning the
tank in place to increase turret speed also had a good chance of
breaking the transmission.
L503[21:20:02] <Truga> so uh
L504[21:20:06] <Truga> here's a super
newbie question
L505[21:20:27] <Truga> if I transmit some
science with low efficiency, am I locked out of the rest of the
science it gives? or can I repeat it?
L506[21:20:52] <UmbralRaptor> no, and
no.
L507[21:20:54] <tawny> no, you can always
get more science in a specific category until you've maxed it
out
L508[21:21:03] <taniwha> Truga: you can
get the rest by recovering it
L509[21:21:05] <tawny> but you will need
to re-collect that particular bit of science data
L510[21:21:09] <Truga> ah cool
L511[21:21:11] <Truga> yeah that's
fine
L512[21:21:21] <Truga> if I transmit the
same data a few times do I get more?
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L514[21:21:24] <Scolar_Visari> Transmit?
Bah! Go sample return or go back and return some samples!
L515[21:21:30] <UmbralRaptor> You can
still get the rest, but you'll need to physically return it.
L516[21:21:34] <Truga> ah
L517[21:21:36] <Truga> okay that makes
sense
L518[21:22:11] <Truga> that's actually a
pretty great mechanic tbh
L519[21:22:22] <Truga> send some probes,
get some science, send kerbals with the unlocked things to get
more
L520[21:23:39] <tawny> mhm
L521[21:24:34] <tawny> another thing to
consider is that once you've physically returned data, you
generally won't be able to get any more science from transmitting
that same data point; you'll have to physically return the rest as
well
L522[21:24:35] <Scolar_Visari> Truga: True
to life, there are still papers published using samples recovered
from the Apollo missions.
L523[21:24:44] <Truga> oh I know
L524[21:25:00] *
Scolar_Visari believes a significant amount of materials have yet
to be analyzed at all.
L525[21:27:04] <Truga> I think I took the
wrong sciences at the start cause this is actually pretty hard now
without the 2.5m tanks and earth sized planet
L526[21:27:35] <Truga> i beelined for the
panels and welp now it's really hard to get anywhere because 400l
fuel tanks don't hold much
L527[21:27:54] <tawny> just stack a bunch
radially?
L528[21:28:17] <Truga> fuel lines are also
in the 90 science tier :p
L529[21:29:25] <Truga> when i can put a
fat tank full of lh2 in my top stage it'll be fine tbh
L530[21:32:57] <tawny> you don't need fuel
lines for tanks that are touching each other, I'm pretty sure
L531[21:33:40] <lordcirth> yeah, radial
tanks with no decouplers don't need fuel lines
L532[21:33:53] <lordcirth> Test it on the
pad
L533[21:33:55] <UmbralRaptor> With how
much you can mess with fuel priority, fuel lines are barely needed
now.
L534[21:33:59] <tawny> I think decouplers
can do fuel transfer without having fuel lines unlocked, too
L535[21:34:13] <lordcirth> I did not know
that
L536[21:34:28] <Truga> yeah, I know about
decouplers
L537[21:34:40]
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L538[21:34:43] <Truga> I haven't really
played much since just before 1.0 so I thought lines were still
needed
L539[21:34:48] <Truga> that makes things
much easier then
L540[21:34:50] <tawny> ahhh
L541[21:35:22] <Truga> goodbye 80m tall
1.25m rocket lol
L542[21:35:40] <tawny> haha
L543[21:38:31] <Scolar_Visari>
UmbralRaptor: Is that why the Falcon Heavy probably doesn't have
crossfeeding anymore?
L544[21:38:32] ⇦
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L545[21:38:46] <tawny> haha
L546[21:39:47] <UmbralRaptor>
Scolar_Visari: Maybe. It seems to have been made for an old version
of KSP, and SpaceX keeps on needing to wait for their mods to
update though.
L547[21:40:01] <Scolar_Visari> "Well
guys, since KSP got rid of fuel lines in their last release, I
guess we'll be removin' them from the Falcon Heavy.
L548[21:40:51] <Scolar_Visari>
UmbralRaptor: Heaven forbid they forget about n-body physics.
L549[21:41:30] <UmbralRaptor> Hope they're
using a good version of FAR.
L550[21:42:26] <Scolar_Visari> Why do you
think their first landings failed and they had to add control
surfaces?
L551[21:42:47] <UmbralRaptor> Hah
L552[21:43:41] <Truga> yeah, this totally
works
L553[21:44:06] <Truga> now I can just
strap a bunch of srbs on this and it should work splendid
L554[21:44:22] <HotSpicySausage> I've been
trying to get this sub-orbit plane working for the past 3 hours i
think lol
L555[21:44:22] <Scolar_Visari> Hey, it
worked for the Delta II!
L556[21:44:37] <KrazyKrl> You can get a
brick to orbit if you have enough thrust.
L558[21:45:14] <Epi> KrazyKrl depends, if
you have it all the thrust at once it would explode
L559[21:45:18] <Scolar_Visari> KrazyKrl: I
always wondered how the Taiidani Heavy Cruisers got into
space.
L560[21:45:53] <Truga> is there any way to
make a particular stage lock further staging?
L561[21:46:02] <Truga> like alt+l, but
happens after you stage
L562[21:46:03] <UmbralRaptor> The Delta II
is completely unrealistic. 9 SRBs? And you mean it has an accident
rate lower than the Shuttle?
L563[21:46:21] <Scolar_Visari>
UmbralRaptor: Clearly a hoax. SRBs are just plain horrible and
never work!
L564[21:46:38] <Truga> SRBS are nice
because they're very cheap
L565[21:46:49] <Scolar_Visari> Truga: And
reliable! Mostly.
L566[21:47:01] <Truga> I'd use them more,
but their efficiency in vacum is rather pathetic comparably to
liquid engines :(
L567[21:47:34] <Scolar_Visari> They'll
still work in a vacuum all the same ala the Inertial Upper Stage
and Antare's upper stage.
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L569[21:48:04] <UmbralRaptor> KSP SRBs
however…
L570[21:48:04] <Truga> yeah, I dump my
last two after the gravity turn is complete
L571[21:48:14] <Scolar_Visari> Though most
solid fuel rocket boosters are sort of dispensed early on.
L572[21:48:31] <Scolar_Visari>
UmbralRaptor: I wish there was vanilla support for variable thrust
ala the STS SRBs.
L573[21:48:55] <Scolar_Visari> As it
stands, KSP SRBs are not far removed from ICBMs.
L574[21:49:18] <KrazyKrl> What would
variable thrust SRBs add to gameplay?
L575[21:49:45] <Truga> I like my rocket
not disintegrating in the thick atmosphere
L576[21:49:45] <KrazyKrl> Sounds like a
lot of work and features for something without much depth.
L577[21:49:55] <UmbralRaptor> Optimizing
ascents, staying within g limits.
L578[21:49:59] <Truga> yeah,
basically
L579[21:50:04] <UmbralRaptor> (and
aerodynamic ones)
L580[21:50:09] <KrazyKrl> Vanilla doesn't
give enough feedback to really tune SRBs anyhow.
L581[21:50:23] <Scolar_Visari> "Why
do you NEED to shut off one of the F-1 engines, anway? Why do you
NEED reduced Gs!?"
L582[21:50:54] <KrazyKrl> I guess you
could use the G-meter and MET to get a general idea of the flight
profile...
L583[21:51:31] <KrazyKrl> Full vanilla?
Naa... Modded? Of course.
L584[21:52:09] *
UmbralRaptor glares at how vanilla hides the radar altimeter in
cockpits.
L585[21:52:18] <Truga> it does??
L586[21:52:44] <taniwha> Truga: it's
always off-screen when you first IVA
L587[21:52:49] <Truga> ah
L588[21:52:51] <Truga> :D
L589[21:52:53] <HotSpicySausage>
UmbralRaptor, why do you care about g-limits?
L590[21:53:37] <Truga> things sometimes
explode if you go over 9g
L591[21:53:44] <Scolar_Visari> I'd prefer
my astronauts' organs to not be reduced to the consistency of
chunky salsa upon making orbit.
L592[21:53:47] <Truga> also if there's red
hot outside
L593[21:53:51] <UmbralRaptor>
HotSpicySausage: in stock, not much (things don't break easily, and
there's no way to turn kerbals into salsa verde)
L594[21:54:14] <Scolar_Visari>
UmbralRaptor: Or would it be guacamole, in Kerbals' case?
L595[21:54:14] <HotSpicySausage> i found
out there's an option in advance options where you can have kerbals
pass out from g-forces
L596[21:55:14] <UmbralRaptor>
Scolar_Visari: well, are kerbals intelligent avocados?
L597[21:56:14] <Scolar_Visari>
UmbralRaptor: Further analysis is required. I will need tissue
samples . . . Shall we send a scout ship to Kerbin and abduct
Kerbal test subjects?
L598[21:56:15] <UmbralRaptor> (maybe
that's why they don't have any houses.)
L599[21:56:34] ⇦
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L600[21:56:42] <KrazyKrl> I honestly don't
think that excessive Gs would cause chunky salsa... high axial G
loads would. Excessive Gs would cause something more along the
lines of a burst water balloon.
L601[21:57:09] <Scolar_Visari> KrazyKrl:
Clearly you've never seen something jump off a 100 story
building?
L602[21:57:32] <KrazyKrl> That's
impingement.
L603[21:57:58] <Scolar_Visari> Excessive
g-forces in a very short period of time.
L604[21:58:10] <Truga> yeah but that's
hundreds
L605[21:58:16] <KrazyKrl> Excessive
G-forces against a solid object.
L606[21:58:18] <Truga> it's instant stop
followed by deformation
L607[21:58:20] <Truga> :p
L608[21:58:40] <KrazyKrl> Or...
"shock" G forces.
L609[21:58:49] *
Scolar_Visari is aware of impressive ABM solid fuel rockets with
g-forces that could probably reduce human payloads into unpleasant
red stains.
L610[21:59:04]
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L611[21:59:35] <Truga> well yeah
L612[22:00:05] <Scolar_Visari> Also:
Epstein drives!
L613[22:03:02] <Scolar_Visari> Nigh
instantaneous acceleration to c would likewise be unhealthy.
L614[22:03:20] <Rolf> honor harrigson book
series had that
L615[22:03:36] <Rolf> it's also issue,
their drives could theoricically go to c instanylu
L616[22:03:49] <Rolf> but they have
compenstors but those limit acceration
L617[22:04:16] <Rolf> so thoughput the
series that limit increases with new tech. now 350G for
example
L618[22:06:52] <HotSpicySausage> I have no
idea wtf is going on
L619[22:06:56] <HotSpicySausage> I keep
entering side slips
L620[22:07:00] <HotSpicySausage> in
FAR
L621[22:07:13] <KrazyKrl> Read the voodoo
graphs, they tell everything.
L624[22:07:49] <HotSpicySausage> KrazyKrl,
i read a bit of them, what am I supposed to be looking for?
L625[22:09:27] <Truga> wait
L626[22:09:42] <Truga> that is odd
L627[22:10:01] <HotSpicySausage> ???
L628[22:10:05] <Truga> how are you
turning?
L629[22:10:21] <Truga> like, do the
sideslips just happen or are you trying to turn with a and d?
:V
L630[22:10:45] <Truga> i'm gonna guess no
but still
L631[22:11:32] <HotSpicySausage> i'm
trying to recover from the side slips with a and D
L632[22:12:00] *
Scolar_Visari tests sudden accleration by going beyond
c
L633[22:12:04] <Truga> well that's
fine
L634[22:12:14] <Truga> no idea why that
would be happning
L635[22:12:32] <Truga> have you tried
attaching a bigger tail?
L636[22:12:43] <HotSpicySausage> I did
have something show in my log like: [0] failed from aerodynamic
stress
L637[22:12:56] <Truga> oh
L638[22:13:08] <Truga> did something blow
up from too high pressure and now you're no longer symmetric?
L639[22:13:11] <Truga> that could
happen
L640[22:13:12] <tawny> maybe you're going
too fast when you try to steer
L641[22:13:15] <HotSpicySausage> no idea,
didn't notice
L642[22:14:25] <HotSpicySausage> waht is
Mass*Strength Multiplier?
L643[22:15:29] ⇦
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L644[22:17:12] <Truga> on wings?
L645[22:17:16] <Truga> how heavy+sturdy
they are
L646[22:17:26] <Truga> heavier wings are
harder to break in high g turns
L647[22:18:53] <HotSpicySausage>
ahhh
L648[22:21:29] <HotSpicySausage> i love
how my kerbal smiles onto its death
L649[22:23:45] <Rolf> heyy we got new
danny here
L650[22:26:00] ⇦
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L652[22:39:52] <Warrigal_>
HotSpicySausage: looks like your vertical stabilizer is pretty far
forward.
L653[22:40:50] <Warrigal_> And do you have
a rudder on there?
L654[22:41:18] <HotSpicySausage> No
L655[22:41:40] <HotSpicySausage> i assumed
my elavators should suffice
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L658[22:45:21] <HotSpicySausage> man it's
hard to build a sub-orbital plane
L659[22:45:28] <HotSpicySausage> i don't
know if this qualifies as a space plane either
L660[22:45:43] <HotSpicySausage> but i
just want to make this plane go into sub-orbit and glide to its
destination
L661[22:46:04] <HotSpicySausage> But if I
make big wing area, I can't gravity roll without flipping
L662[22:46:19] <HotSpicySausage> But if i
have small wings, i can't get enough lift to avoid the death of
re-entry velocity
L663[22:47:54] <tawny> try not stacking it
vertically
L664[22:48:16] <tawny> if you put the
boosters on the sides, then you can position them so that your big
wings don't work against you on the ascent
L665[22:50:02]
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L666[22:50:17] <HotSpicySausage> i think
i'll have to make my plane long
L667[22:50:23] <HotSpicySausage> too small
just doesn't seem to work
L669[22:56:32] <tawny> but it's also not
leaving the atmosphere in my tests
L670[22:58:35] <tawny> also I'm using a
couple parts you probably don't have yet (or at all?) - those are
scaled-down shock cones and wheelsey engines instead of the default
stuff
L671[22:58:46] <tawny> so I have no idea
if that'd significantly change things
L672[22:59:01] <HotSpicySausage> can i use
elavators instead of tail fins?
L673[22:59:19] ⇦
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L674[22:59:26] <tawny> the elevator parts,
you mean? yeah
L675[22:59:34] <HotSpicySausage> Also, i
don't think i have that big of elavators yet
L676[22:59:48] <Blaank> What kind of dV
can we get with 63.8 tons in LEO?
L677[22:59:57] <Blaank> Assuming time
isn't an issue.
L678[23:00:55] <tawny> uhhhh, figure
~7.5:1 wet/dry mass ratio, and the nerv engines...
L679[23:00:56] <tawny> one sec
L680[23:01:03] <Blaank> crap, it would
need to be at near 122 degrees inclination
L681[23:01:14] <Blaank> NERV better than
ion?
L682[23:01:25] <tawny> oh, ion is also an
option
L683[23:01:36] <tawny> I personally
wouldn't want to move 63 tons of something with the ion engines
tho
L684[23:01:53] <tawny> even ignoring time,
you lose efficiency on such long burns
L685[23:01:54] <Blaank> I'm thinking about
rendezvous with 'Oumuamua within 5 years.
L686[23:02:15] <tawny> oh right you mean
in real life >.>
L687[23:02:20] <Blaank> Falcon heavy will
be good to go in 2 years
L688[23:02:23] <tawny> that changes things
a bit
L689[23:02:26]
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L690[23:02:30] <Blaank> yeah, real
life
L691[23:02:37] <HotSpicySausage> tawny,
those are elavators right?
L692[23:02:41] <tawny> yes
L693[23:02:46] <HotSpicySausage> yeah mine
aren't nearly as long
L694[23:03:01] <Blaank> Well the start of
rendezvous in 5 years. Who knows how long it would take to
intercept.
L695[23:03:15] <tawny> oh, also, don't
forget to assign control surfaces- change things from standard
control, and set each control surface to do exactly what you need
it for
L696[23:03:29] <tawny> i.e., set the
elevators on your wings for 100% roll and 0% pitch and yaw
L697[23:03:34] <Blaank> Also wonder if we
could manage to gravity tractor it into a capture orbit so we could
keep it in-system.
L698[23:03:46] <tawny> (maybe a bit more
than 0% pitch if you find you really need that, but still)
L699[23:04:06] <tawny> so nuclear's out,
because nobody'll be able to get through the legal mess that'd be
in 5 years or less
L700[23:04:49] <tawny> the problem,
though, isn't getting to 'oumuamua so much as it is getting to
'oumuamua and being able to do something useful there
L701[23:05:07] <tawny> an ion thruster
might not be able to slow you down quickly enough for a long
encounter
L702[23:05:16] <Blaank> You'd have to
start slowing down sooner.
L703[23:05:22] <tawny> mhm
L704[23:05:48] <Blaank> It's possible to
do a full nuclear reactor in space and that would give you ~40
years of power.
L705[23:06:11] <Blaank> vs RTG with
something like 20 useful years?
L706[23:06:42] <tawny> mhm, but that'd be
even harder to make happen legally
L707[23:07:02] <Blaank> Launching from
some small nation with less regulation or none at all.
L710[23:07:29] <Blaank> And if you had any
major nations with government onboard you could run it through
pretty fast.
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L712[23:07:52] <tawny> hm idk
L713[23:07:54] <Blaank> I'd have to see a
picture from the side to tell you.
L714[23:08:00] <Blaank> It's possible they
are near center of mass.
L715[23:08:06] <tawny> oh wait
L716[23:08:18] <tawny> there is that
L717[23:08:26] <tawny> also you're going
supersonic in that picture, it looks like
L718[23:08:27] <Blaank> That's the most
likely
L719[23:08:35] <Blaank> Do they even care
about speed in KSP?
L720[23:08:41] <tawny> FAR does
L721[23:08:42] <Blaank> I've never had
control surfaces stop working at high speeds.
L722[23:09:05] <tawny> they still work,
but their turning power takes a big hit in conditions like
that
L723[23:09:11] <HotSpicySausage> well
elevators are too small to work i think
L724[23:09:28] <Blaank> Again, I'd need to
see where they are located.
L725[23:09:45] <Blaank> I use the tiniest
control surfaces on my medium rockets and they work fine.
L726[23:10:07] <HotSpicySausage> For
FAR?
L727[23:10:12] <Blaank> The only time they
don't work is when they are very near center of mass and thus just
move the vehicle sideways instead of pitching it.
L728[23:10:28] <Blaank> I can't tell what
you are using.
L729[23:10:31] <Blaank> Never used
FAR.
L730[23:11:59] <Blaank> I want Scott to do
a rundown on what it would take to rendezvous with that
thing.
L731[23:12:20] <Blaank> Would be a cool
video about a flyby vs landing with current and 5 year techs.
L732[23:13:14] <Blaank> Most likely it's
just a rock like ours. But it's still very interesting and would
tell us a lot were we to get a sample of it.
L733[23:14:27] <Blaank> And I got no
problem burning a billion bucks to go find out.
L734[23:14:35] <Blaank> I'd gladly pay
$100 for that info.
L735[23:16:00] <Blaank> So each person in
the US shelling out $10 would net you 3 billion to work with.
L736[23:19:54]
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L738[23:26:10] <HotSpicySausage> i'm using
tailfins and I still can't turn enough, wtf?
L739[23:27:32] <Althego> look at the cyan
and yellow markers in the editor
L740[23:27:59] <Althego> if they are
really far then your creation is a superstable dart
L741[23:28:14] <Althego> stability means
you cant turn
L742[23:28:30] <Althego> but it also means
it will not just flip suddenly
L743[23:28:33] <Althego> have to finda
balance
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L747[23:42:30] <HotSpicySausage> do you
cover more land when you're flying higher?
L748[23:42:42] <HotSpicySausage> What
altitude in KSP is the same as flying airliners IRL?
L751[23:44:50] <Althego> it depends on
your engine, but the higher you go the more efficient the engine
is. however it also means the less thrust it has, so there is an
optimal altitude, what i never bothered to calculate or
measured
L752[23:49:04]
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L753[23:49:17] <HotSpicySausage> how do i
re-enter with a plane when i'm going 1100 m/s
L754[23:50:01] <Althego> nose up
L755[23:50:55] <tawny> you might need to
put a small stage on your rocket that can do a suicide burn for
reentry
L756[23:53:04] <HotSpicySausage> wow i
actually managed to re-enter but it was a shallow angle
L757[23:53:13] <HotSpicySausage> Now how
do i adjust my trim so i don't have to tap S all the time?
L758[23:53:32] <HotSpicySausage> Like what
is Ctrl Deflct and AoA%?
L759[23:53:40] <HotSpicySausage> also
brakeruder
L760[23:53:56] <HotSpicySausage> and do i
want to activate spoilers on my tail fins and elevators?
L761[23:54:21] <Althego> alt + direction
on windows, right shift + direction on other systems
L762[23:54:29] <Althego> alt + x to
reset
L763[23:54:45] <Althego> activate
them
L764[23:55:02] <Althego> ok, for 1100 m/s
you dont need them much
L765[23:55:14] <Althego> i usually lose
speed by pitch changes
L766[23:55:27] <Althego> if i really need
to lose speed i go nose down
L767[23:58:02] <HotSpicySausage> but FAR
makes me tumble and explode
L768[23:58:07] <HotSpicySausage>
usually
L769[23:58:33] <Althego> then you should
work on the stability of the plane without the booster
L770[23:58:54] <Althego> which i guess is
more complex with far, but at least you have more build tools for
it