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L25[04:59:21] <sandbox> https://twitter.com/AwwwwCats/status/933799593720107012
L26[04:59:21] <kmath> <AwwwwCats> IT'S A TRAP! ABORT! https://t.co/TQ7xn24GzK
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L31[05:10:20] <Althego> Mastcam will collect multispectral observations of the target "Hexriver" and ChemCam will analyze the targets "Klipfonteinheuwel" and "Klippan."
L32[05:10:27] <Althego> how do they come up with these silly names
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L35[05:15:10] <GlassYuri> https://pbs.twimg.com/media/DPWjX0FVwAAFkn4.jpg:large
L36[05:15:20] <Althego> hehe
L37[05:15:25] <Althego> resuing useless cds
L38[05:15:44] <Althego> i have a few hundred
L39[05:15:48] <GlassYuri> I guess that should be called precycling?
L40[05:17:13] <GlassYuri> apparently 'precycling' already exists
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L52[06:10:29] <kubi> hmm
L53[06:10:38] <kubi> I have 2.5x scale installed
L54[06:11:05] <kubi> remotetech antennas seems to have the base distance
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L56[06:28:28] <Fluburtur> im doing more bda ai battles and jeb is the last pilot alive in my team
L57[06:28:29] <Fluburtur> well
L58[06:29:18] <Althego> heroes never die
L59[06:29:25] <Althego> even though it is not an ultimate anymore
L60[06:29:30] <Fluburtur> he just was shot down
L61[06:29:52] <Fluburtur> I should put flares on those planes, they have next to no defensive stuff
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L66[06:49:43] <Fluburtur> escort mission somewhat sucessful, lost most of my escort
L67[06:49:54] <Fluburtur> I only have one escort plane left
L68[06:50:04] <Fluburtur> but the transport plane is safe
L69[06:50:56] <Althego> escort missions are always so bad in every game
L70[06:51:01] <Fluburtur> and my last escort plane is jeb, obviously
L71[06:51:06] <Althego> because the thing escorted is dumb
L72[06:51:17] <Fluburtur> well I was the thing escorted
L73[06:51:36] <Fluburtur> big slow heavy plane full of cruise missiles to deliver to another base
L74[06:52:54] <Leveller> escortmissions in IRL are also boring.
L75[07:05:07] <bees> until they suddenly turn to !!fun!!
L76[07:12:06] <schnobs> would someone here have experience with "trains"?
L77[07:12:22] <schnobs> That is, linking several rovers to each other...
L78[07:12:41] <schnobs> Is there a means to make them flexible at the links?
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L81[07:13:24] <schnobs> There's a "flexible docking port" mod but by all appearances they become just as rigid as stock ports after docking.
L82[07:20:25] <Leveller> dockingports... rigid?
L83[07:20:27] <Leveller> since when? :P
L84[07:20:41] <Althego> hehehe
L85[07:20:46] <Althego> nothing is rigid in ksp
L86[07:20:50] <Althego> or probably unity
L87[07:23:27] <schnobs> https://www.youtube.com/watch?v=7nAOEcsWw98&feature=youtu.be&t=25
L88[07:23:27] <kmath> YouTube - Trouble at the large Minmus collider...
L89[07:24:12] <schnobs> OK, so that rover isn't even meant to be flexible. But I wonder if it's possible to have a train that goes over the hump in a less silly fashion.
L90[07:24:55] <schnobs> In my experience, docking ports would still be way too rigid. I'm looking for something that allows a *lot* of flexing at comparatively little force.
L91[07:25:31] <Althego> use infernal robotics?
L92[07:26:14] <Althego> and the klaw can have a high range of free movement in stock too
L93[07:26:22] <schnobs> KIS winch-and-plug?
L94[07:27:05] <schnobs> I don't consider the claw for fear of kraken attacks. then again, if these are inherent to flexible designs...
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L98[08:01:06] <GlassYuri> ...there's gotta be a software for working with poorly scanned technical drawings
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L107[09:08:56] <smoke_fumus> i think there is a way to improve on scientific system, but it will involve working with scansat mod. i'm talking about splitting resource "science" into multiple disciplines -
L108[09:08:57] <smoke_fumus> -material studies (chemistry, geology, metallurgy, metamaterials etc.),
L109[09:08:57] <smoke_fumus> -physics studies (aerodynamics, gravitational innertia, gravitational pools etc.),
L110[09:08:57] <smoke_fumus> -energy studies (energetics, transmission etc.),
L111[09:08:57] <smoke_fumus> -research, development and crew studies (scientific research, scientific tools, crew training etc.)
L112[09:08:57] <smoke_fumus>
L113[09:08:57] <smoke_fumus> And then let each node in scientific tree to use all 4 science resources depending on what it does. to example 2.5m rocket engines will be primarily physics,materials and energy; while to example wings will be primarily physics and materials study
L114[09:10:12] <smoke_fumus> i'm mean, it's just silly that you can grab a rock off mun and then research batteries with it
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L150[12:12:33] <Althego> any thoughts on raptor vs br-4?
L151[12:12:39] <Althego> *be-4
L152[12:14:08] <Althego> currently looks like the be-4 is going to be bigger and fly sooner than the raptor. elon must be losing his edge
L153[12:14:20] <Althego> and both are methane
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L155[12:17:09] <xShadowx> mustve fed alot of cows alot of beans
L156[12:17:20] <Althego> hehe
L157[12:20:29] <Draconiator> The fate of the world may hinge on someyhing as simple as cow farts?
L158[12:21:01] <Althego> in fact it does
L159[12:21:12] <Althego> on the fact if we can decrease the amount
L160[12:21:41] <Althego> supposedly if you put modified bacteria in them, it is possible to eliminate the methane output
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L162[12:23:59] <Aegrim> dudes
L163[12:24:35] <Aegrim> I really want to start playing this again, I just got a skylon model through the post :D But Adjustable Landing Gear still hasn't been updated :/
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L165[12:25:55] <Althego> not that important now, since we have many gear sizes
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L181[13:59:04] <Fluburtur> https://www.youtube.com/watch?v=7EwU-juNl1M
L182[13:59:04] <kmath> YouTube - The Floppotron: Axel F (Beverly Hills Cop Theme)
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L187[14:29:13] <Supernovy> Evening, Gentlemen.
L188[14:30:01] <Althego> night
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L190[14:33:01] <ve2dmn> Good evening
L191[14:33:30] <Leveller> Hey ho
L192[14:33:56] <HotSpicySausage> My CKAN is saying docking port alignment is autodetected but i removed the folder
L193[14:35:22] <HotSpicySausage> it also says that i still have real fuelds but i removed the folder
L194[14:35:28] <HotSpicySausage> not sure what's happening
L195[14:35:31] <HotSpicySausage> real fuels*
L196[14:37:15] <ve2dmn> HotSpicySausage: welcome to ckan hell
L197[14:38:24] <ve2dmn> Took me a while to fix that very issue
L198[14:38:52] <HotSpicySausage> does Real Fuels work with 1.3.1?
L199[14:39:05] <ve2dmn> was easier to just export all from ckan, install KSP to a new folder and re-import
L200[14:39:47] <HotSpicySausage> KSP is reporting 1.3 is incompatible
L201[14:39:55] <HotSpicySausage> i mean that real fuels is incompatible with 1.3
L202[14:40:13] <HotSpicySausage> But in ckan, it says that real fuels is compatible with 1.3.1
L203[14:42:56] <JCB> think ckan keeps an internal list of mods it puts in... desyncs when you mess with things without its help?
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L214[15:59:55] <HotSpicySausage> where's the patch for kerbalism for 1.3.1?
L215[16:00:37] <HotSpicySausage> nevermind
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L232[16:37:49] <HotSpicySausage> Alright I got no science and I only got science from orbitting kerbin and the mun
L233[16:37:52] <HotSpicySausage> advice?
L234[16:41:00] <mabus> minmus
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L236[16:44:32] <Supernovy> make a rover and drive it around KSC.
L237[16:45:55] <Supernovy> "splashed" and "landed" give different science for the same biome, so finding bits of Grassland water or ocean land can give you a little more.
L238[16:48:25] <bees> minmus
L239[16:49:59] <tawny> test a rover in the KSC and then land it on minmus
L240[16:54:25] *** Dozeman979 is now known as Deviceman979
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L242[17:01:02] <HotSpicySausage> I don't even have the tech for landing though
L243[17:01:57] <tawny> ah
L244[17:02:06] <UmbralRaptor> Minmus flats are flat enough that landing gear are not required.
L245[17:02:30] <HotSpicySausage> i mean i have micro landing struts lol
L246[17:02:36] <HotSpicySausage> i guess that can work
L247[17:02:59] <UmbralRaptor> Uh, (sub)orbital hops for the available science in the shores, ocean, plains, desert, mountains, highlands, tundra, both poles?
L248[17:03:23] <UmbralRaptor> All of Kerbin/Mün/Minmus low/high orbits?
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L250[17:06:03] <HotSpicySausage> i did the orbits but not the biomes
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L252[17:10:15] <Warrigal_> Whelp, I'm trying to figure out why UNLOCK STEERING doesn't seem to be working in kOS.
L253[17:10:27] <Warrigal_> I run UNLOCK STEERING and apparently kOS just continues steering anyway.
L254[17:11:17] <HotSpicySausage> Warrigal_, try the kos server on discord
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L256[17:12:54] <Warrigal_> HotSpicySausage: will do, thanks.
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L258[17:18:38] <Fluburtur> https://cdn.discordapp.com/attachments/372444178510249998/384120268123013137/20171125231753_1_-_Copie.jpg
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L260[17:22:49] <Fluburtur> https://cdn.discordapp.com/attachments/372444178510249998/384120930626174976/20171115220613_1.jpg
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L262[17:25:31] <schnobs> HotSpicySausage: have you harvested the space center for science yet?
L263[17:30:55] <Leveller> IMGUR HACKED. Got a account with password same as anywhere else? Change it RIGHT NOW
L264[17:31:08] <Leveller> 1hr ago news.
L265[17:31:20] <Rolf> thankfully I got unique password per site
L266[17:31:29] <Leveller> Same. Lastpass.
L267[17:31:36] <Leveller> But i want the info out.
L268[17:33:45] <Fluburtur> https://cdn.discordapp.com/attachments/372444178510249998/384124163423469579/23843167_10159623462660483_6567948579871947747_n.png
L269[17:34:44] <Rolf> bleh
L270[17:34:51] <Rolf> they had real reason of giving up.
L271[17:34:59] <Rolf> they lost millions of solders in ww1
L272[17:35:07] <Rolf> they had nobody to defend with
L273[17:35:24] <Rolf> and uh french wins wars way more than they lose wars
L274[17:35:54] <Fluburtur> you know im french
L275[17:36:03] <Rolf> no
L276[17:36:08] <Fluburtur> now you do
L277[17:36:52] <Rolf> that does not change anything. I really hate "french is surrender monkeys" jokes.
L278[17:37:08] <Fluburtur> I understand you
L279[17:37:12] <Fluburtur> but this one is kinda fun
L280[17:37:23] <Rolf> true, that
L281[17:37:32] <Rolf> isnt french quite famous on mimes
L282[17:37:37] <Rolf> ?
L283[17:37:40] <Fluburtur> I guess
L284[17:37:43] <Fluburtur> not sure why
L285[17:37:52] * UmbralRaptor thought Fluburtur was a Swede.
L286[17:38:05] <Fluburtur> lel
L287[17:38:14] <Fluburtur> I would like to live there tbh
L288[17:38:30] <Rolf> most usa citzens really belive french suck on wars because of ww2
L289[17:39:27] <Fluburtur> you could say a lot of things about most of usa citizens
L290[17:40:50] <HotSpicySausage> schnobs, what?
L291[17:40:50] <Rolf> depends on what subject is. I freely admit usa isnt too conziant of what world differences and what it is like
L292[17:40:55] <HotSpicySausage> what do you mean harvest the space center?
L293[17:41:11] <Rolf> but usa isnt hatemongers by average. really. just that they are very vocal.
L294[17:41:36] <Warrigal_> Y'know, at the moment, I can only think of two things that come from Poland.
L295[17:41:57] <Warrigal_> Kielbasa, and artwork of airplanes with legs added.
L296[17:43:42] <UmbralRaptor> Benoit Mandlebrot (sort of)
L297[17:44:02] <Rolf> that famous marth art
L298[17:44:23] <Rolf> did you know he didnt know what it looked like till computers come around?
L299[17:44:28] <Rolf> then it got famous
L300[17:44:41] <Rolf> it may be simple math but its performed so many times
L301[17:46:20] <Warrigal_> Yup, there wasn't really any way to see what it looked like before computers.
L302[17:46:41] <Warrigal_> Performing the calculations by hand would have been extremely tedious.
L303[17:46:59] <Rolf> indeed
L304[17:47:44] <Rolf> then someone invented colorize based on how many times check before it answers no and... popularity
L305[17:49:45] <schnobs> HotSpicySausage: the space center alone has more biomes than all the remaining planet taken together.
L306[17:50:07] <HotSpicySausage> schnobs, you mean the KSC?
L307[17:50:13] <schnobs> yes.
L308[17:50:33] <tawny> you can't get 'flying/in space over' readings for the KSC though, which offsets it a bit
L309[17:51:33] <schnobs> technically you can.
L310[17:51:46] <tawny> but just for the Shores biome, right?
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L312[17:52:23] <schnobs> Happened to me today, craft stumbling on a stair and taking a leap, got results for flying over one fo the R&D buildings.
L313[17:52:29] <tawny> oh, huh
L314[17:52:30] <tawny> neat
L315[17:52:30] <Rolf> I recall something about weird biome gaps due to alasing of biome map
L316[17:52:36] <schnobs> "flying into" would have been more truthful.
L317[17:52:39] <Leveller> tawny: tawny .. stone?
L318[17:52:44] <Leveller> :D
L319[17:52:48] <Rolf> so theres biome between grasslands and beach for example
L320[17:52:58] <tawny> what's tawny stone
L321[17:53:08] <Leveller> dont google. NSFW
L322[17:53:17] <tawny> ah
L323[17:53:28] <Leveller> some girl.. pop in the 90s..
L324[17:54:01] <tawny> ah
L325[17:58:36] <Rolf> googled. interesting. definitely dont search at work or home where others can see
L326[17:59:14] <tawny> yeah I'm definitely not her
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L329[18:03:13] <schnobs> Hmmm. I've sprung a mem leak. KSP thinks it's using ~3GB, top says 15GB.
L330[18:03:21] <schnobs> was 12GB just a short while ago.
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L333[18:38:26] <HotSpicySausage> is there a guide to making planes in FAR?
L334[18:38:50] <kremlin> there's nothing special about FAR
L335[18:38:54] <tawny> https://forum.kerbalspaceprogram.com/index.php?/topic/47818-basic-aircraft-design-explained-simply-with-pictures/ this covers some of the basics, generally
L336[18:39:19] <tawny> FAR design is mostly the same as stock plane design now which is nice
L337[18:39:34] <kremlin> the same principles apply to FAR & stock, although FAR will bring to light your design flaws
L338[18:40:24] <tawny> the two things that really differ are that in stock, angle of attack/angle of incidence interacts with your wings and control surfaces weirdly compared to irl/FAR, and if you make a supersonic plane you'll need to be more aware of area ruling
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L340[18:42:43] <tawny> I find FAR is a little less friendly to beginner approaches, because in stock KSP if your plane isn't stable or steady enough you can just slap another ten wing parts on your plane wherever you feel like
L341[18:43:22] <tawny> but it rewards considering things like wing sweep which don't get rewarded properly in stock
L342[18:44:38] <schnobs> by and large, I don't care too much about far. Except.
L343[18:45:04] <schnobs> My big-s spaceplane on a rocket would be very difficult to launch in stock aero.
L344[18:45:14] <HotSpicySausage> well i made a plane and it wouldn't even glide
L345[18:45:20] <HotSpicySausage> after i launched with a rocket
L346[18:46:08] <tawny> try making your wings longer
L347[18:46:24] <HotSpicySausage> I have no idea how to read the FAR chart
L348[18:46:32] <HotSpicySausage> and how to tell if my wings give enough lift
L349[18:46:35] <tawny> you don't need the FAR chart unless you're doing supersonic
L350[18:46:57] <HotSpicySausage> hwo do i know if my wings give good enough lift? i'm using starter wings
L351[18:47:17] <tawny> just launch your planes again and again and add more wings or raise their angle of attack slightly until you can take off
L352[18:47:33] <HotSpicySausage> angle of attack?
L353[18:47:36] <tawny> you shouldn't need very big wings unless you're making a really large plane
L354[18:47:50] <tawny> angle of attack is the angle between where your plane is pointing and the horizon
L355[18:48:12] <HotSpicySausage> it looks like this so far: https://imgur.com/a/w6N4H
L356[18:48:12] <kmath> https://i.imgur.com/nz1aP2D.jpg
L357[18:48:13] <tawny> more accurately, it's the angle between the wings and the ground
L358[18:48:25] <Rokker> kmath: wtf
L359[18:48:31] <tawny> that should fly fine
L360[18:48:41] <tawny> kmath is a bot
L361[18:48:43] <HotSpicySausage> well it wouldn't even glide and it kept falling
L362[18:49:01] <HotSpicySausage> and if i turned off SAS, it would tumble
L363[18:49:03] <tawny> try moving those front wings back a bit
L364[18:49:11] <Rokker> tawny: no it shouldn't fly fine and kmath should not be posting unprompted
L365[18:49:37] <Rokker> HotSpicySausage: your CoL is probably way too far forward
L366[18:49:42] <tawny> wait hold on- yeah
L367[18:49:53] <tawny> that's a fuel tank behind the cockpit, not a fuselage piece
L368[18:50:14] <tawny> which means your CoM is probably entirely behind your wings
L369[18:50:22] <tawny> maybe even in the middle of those tail fins
L370[18:50:23] <Rokker> the rokker has spoken
L371[18:50:52] <HotSpicySausage> lol
L372[18:51:21] <tawny> anyway kmath seems to repost any link to an imgur album as the direct image url
L373[18:51:29] <tawny> I thought that was intended behavior?
L374[18:52:02] <Rokker> tawny: ah right, I forgot about that stupid feature
L375[18:52:10] <Rokker> almost as bad as when it had mission
L376[18:52:16] <tawny> mission?
L377[18:52:59] <Rokker> tawny: awful feature that looked at a list of user made missions and outcomes and combined the two
L378[18:53:05] <Rokker> heavily spammed and abused
L379[18:53:10] <tawny> ahhhhh
L380[18:53:12] <Rokker> namely by a few users
L381[18:53:17] <tawny> yeah I can see how that'd be Not Great
L382[18:53:17] <Rokker> godawful idea
L383[18:53:59] <Rokker> TheKosmonaut: do you think I still hold the top spot for this channel?
L384[18:54:18] <HotSpicySausage> what speed is considered sub-sonic?
L385[18:54:39] <HotSpicySausage> because i went 350 m/s and my plane exploded
L386[18:54:58] <Rokker> I haven't been to active for a long while but it's gotta be either me or gg
L387[18:55:00] <tawny> depends on altitude
L388[18:55:00] <Rokker> or kmath
L389[18:55:14] <Rokker> HotSpicySausage: yeah that was probably speed of sound
L390[18:55:22] <tawny> open FAR in flight, it gives you a handy mach number readout
L391[18:55:43] <HotSpicySausage> going 400 m/s
L392[18:55:47] <HotSpicySausage> with tail fins
L393[18:56:08] <tawny> close to sea level, mach 1 is ~340 m/s
L394[18:56:37] <tawny> in real life it depends on temperature too but I don't think anything models temperature independent of altitude in KSP
L395[18:56:59] <tawny> I could be mistaken on that though
L396[18:57:40] <tawny> I know the thermometer gives you different readouts by biome but I've never noticed those to correspond to any difference in flight conditions, personally
L397[18:57:41] <Rokker> tawny: nah, temp isn't a factor
L398[18:57:44] <tawny> but I am also a very bad pilot
L399[18:58:10] <HotSpicySausage> how the heck do you even make a sub-orbital plane when it's hard with the center of gravity and center of lift
L400[18:58:33] <tawny> oh right you don't have landing gear wheels yet, do you
L401[18:58:39] <tawny> so you're stuck with vertical launch
L402[18:59:02] <tawny> in your case, something like a delta wing might be a better choice
L403[18:59:08] <tawny> but idk if you have the parts for that just yet
L404[18:59:44] <tawny> so I'd say just move those swept wing parts back until they're touching or even clipping into your tail fins, and that will behave kinda the same?
L405[19:00:26] <Rolf> water landing would work?
L406[19:00:28] <tawny> you can also replace your 1.25m size fuel tank with an empty fuselage part, which will shift your CoM forward a good amount
L407[19:00:39] <tawny> yeah, parachute into water is a fine landing option
L408[19:00:45] <HotSpicySausage> I have landing gear wheels
L409[19:00:47] <tawny> the problem is more having to rely on vertical launch here
L410[19:00:48] <tawny> oh
L411[19:00:49] <HotSpicySausage> but the landing strip is only T1
L412[19:00:53] <tawny> ohhhhhhh
L413[19:01:05] <tawny> you can just drive off of it and into the grass on the side
L414[19:01:12] <HotSpicySausage> and i don't want to fly to the opposite side of kerbin
L415[19:01:14] <Rolf> HotSpicySausage: I recall using jeta as "landing wheels"
L416[19:01:15] <HotSpicySausage> takes too long
L417[19:01:35] <Rolf> just fly off hopefully just exploding jeta
L418[19:01:48] <tawny> you can probably radially mount something to give you a tail fin that extends backwards past the decoupler
L419[19:01:53] <HotSpicySausage> i would prefer doing sub-orbit as it's faster to get somewhere
L420[19:01:55] <tawny> which will help with both control and CoL
L421[19:02:11] <tawny> might make that rocket kinda unstable though
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L424[19:18:20] <Iskierka> https://youtu.be/E5r2N9yQi5A
L425[19:18:21] <kmath> YouTube - Will a Model Rocket Engine Burn In Liquid Nitrogen ?- 4K Slow Motion
L426[19:19:51] <HotSpicySausage> how do i edit my save's settings where i cannot do quick saves?
L427[19:20:16] <Iskierka> space centre, menu, options, difficulty options
L428[19:20:43] <HotSpicySausage> ahhh
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L430[19:34:58] <HotSpicySausage> I notice that my FPS in KSP is going below 60, is it my graphics?
L431[19:35:04] <HotSpicySausage> or just the processing of the game?
L432[19:48:11] <TheKosmonaut> HotSpicySausage: what are your specs?
L433[19:48:45] <TheKosmonaut> KSP isn’t exactly a buttery smooth FPS game. Even beasts of computers will drop frames if you’ve got enough parts running and mods on
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L435[19:51:48] <HotSpicySausage> TheKosmonaut, AMD rx 580, i7 7700k
L436[19:52:16] <TheKosmonaut> HotSpicySausage: mods?
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L438[19:55:30] <HotSpicySausage> a lot
L439[19:56:03] <HotSpicySausage> https://pastebin.com/hQtqwZWu
L440[19:57:34] <TheKosmonaut> Probably visual mods
L441[19:57:53] <TheKosmonaut> Is it a significant drop in frames or just average FPS has dipped overall?
L442[19:59:20] <HotSpicySausage> well i don't even know my average FPS as I'm just checking now
L443[19:59:34] <HotSpicySausage> so i don't know how it is in vanilla, but assime quite a lot has been lost
L444[19:59:52] <HotSpicySausage> goes down to 30
L445[20:06:02] <HotSpicySausage> which is why i'm wondering if you're supposed to have low FPS in KSP
L446[20:06:34] <HotSpicySausage> that it's the visuals or all the things that need to calculated by the CPU
L447[20:12:20] <HotSpicySausage> this dang thing won't glide: https://imgur.com/a/VUqLt
L448[20:12:22] <kmath> https://i.imgur.com/nU2D0si.jpg
L449[20:12:34] <HotSpicySausage> trying to make it glide from sub-orbit but it just crashes
L450[20:13:25] <UmbralRaptor> Turn it sideways to check CoL vs CoM?
L451[20:14:08] <HotSpicySausage> it looks inline
L452[20:14:54] <HotSpicySausage> do i really need more wingspan for such a small plane?
L453[20:16:13] <UmbralRaptor> Oh, FAR. Never mind, but I think it does pseudo wind tunnel things you can check?
L454[20:16:31] <HotSpicySausage> eh?
L455[20:19:49] <tawny> you can maybe try increasing your angle of attack by rotating the wings a little
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L457[20:24:33] <HotSpicySausage> rotating them in what manner?
L458[20:27:19] <tawny> you want a positive angle of incidence
L459[20:27:30] <tawny> well, maybe
L460[20:27:44] <tawny> which would mean when you're in level flight, the leading edge of your wing is pointing sorta upwards
L461[20:29:17] <tawny> I'm not sure if that would help at all here, though
L462[20:29:28] <tawny> since I don't know what exactly is making it not glide well
L463[20:34:05] <HotSpicySausage> well i'm not using flaps, but i think i should only need them for take-off
L464[20:35:54] ⇨ Joins: lordcirth (~lordcirth@45.72.215.107)
L465[20:51:12] ⇨ Joins: Scolar_Visari (webchat@64.20.133.215.dyn-e-pool6.pool.hargray.net)
L466[20:51:13] <Scolar_Visari> Sons and daughters of Kerbin: You could say that the enemies you stealth kill in Wolfenstein . . . Did Nazi you coming!
L467[20:52:01] ⇦ Quits: schnobs (~user@p4FCC04AC.dip0.t-ipconnect.de) (Ping timeout: 183 seconds)
L468[20:52:30] <UmbralRaptor> Something like that.
L469[20:52:37] <KrazyKrl> I'd say that's a tasteless joke... but I don't want to Rhine about it.
L470[20:53:06] <Scolar_Visari> I thought it was pretty Reich.
L471[20:55:01] * UmbralRaptor tries Harz to find a good followup, but topping those mountains of puns…
L472[20:55:28] <Scolar_Visari> Tis good and schnell.
L473[21:02:25] <KrazyKrl> These jokes are Bavarian tents.
L474[21:04:03] <Scolar_Visari> You're achtung a bit suspicious
L475[21:04:10] <Scolar_Visari> Also: This seems a bit . . . Tall. https://assets.flatpyramid.com/wp-content/uploads/2017/07/10135449/jgpziv_01.jpg
L476[21:05:13] <UmbralRaptor> … why doesn't it have a proper turret?
L477[21:06:39] <Scolar_Visari> Because turrets are expensive, also: It's real! http://www.tanks-encyclopedia.com/ww2/nazi_germany/Panzerjagers/Jagdpanzer-IV/photos/Sd.Kfz._162-1_Jagdpanzer_IV-70(A)_Saumur-museum2.JPG
L478[21:06:51] <tawny> turrets were optional back then
L479[21:07:08] <taniwha> HotSpicySausage: your problem is wing area, not wing span
L480[21:07:21] <KrazyKrl> You're making your case for casemates, mate.
L481[21:07:24] <Scolar_Visari> UmbralRaptor: Aside from the cost of manufacturing the added electric equipment, turret rings were also finicky and certain AFVs (like the Pzkpfw III) could not mount very large guns.
L482[21:07:56] <Scolar_Visari> Amusingly, the last versions of the Pzkpfw IV did not have motorized turrets, essentially making them very noisy assault guns (as they also lacked mufflers).
L483[21:08:05] <HotSpicySausage> taniwha, when i make the wings longer, they just make the rocket want to flip though :S
L484[21:08:16] <HotSpicySausage> when i try to do sub-orbit
L485[21:08:33] <HotSpicySausage> if i try to gravity roll
L486[21:09:25] <taniwha> it's all a balancing act
L487[21:10:00] <taniwha> if this is on a rocket, then you need bigger fins on the rocket's tail
L488[21:10:25] * Scolar_Visari nods to the unpowered turrets on American tank destroyers, which also had a high profile and opened top (!)
L489[21:10:36] <taniwha> also, keep your nose within about 5 degrees of surface prograde during ascent
L490[21:10:44] <HotSpicySausage> i do
L491[21:10:59] <taniwha> ok, so... lots of gimbal and more tail fins
L492[21:11:08] <taniwha> also, try ascending slower
L493[21:11:42] <taniwha> slower -> less drag -> less torque
L494[21:12:34] <taniwha> just saw the rocket... yeah, that will flip
L495[21:12:40] <taniwha> and go too fast
L496[21:14:03] <taniwha> try to keep subsonic until you get above 10km
L497[21:15:48] <KrazyKrl> Gimbal is control, fins are stability. Obviously more stability means less control.
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L499[21:17:21] <taniwha> unless those fins are control surface
L500[21:17:36] <taniwha> but the problem is he has insufficient stability
L501[21:18:33] <Scolar_Visari> UmbralRaptor: I forgot to add that German turrets for heavy tanks also tended to have, er, issues. The motor's effective speed was determined by the engine, which was run by the driver who had to rev up the engine to maximize the turret's rotational speed.
L502[21:19:00] <Scolar_Visari> Turning the tank in place to increase turret speed also had a good chance of breaking the transmission.
L503[21:20:02] <Truga> so uh
L504[21:20:06] <Truga> here's a super newbie question
L505[21:20:27] <Truga> if I transmit some science with low efficiency, am I locked out of the rest of the science it gives? or can I repeat it?
L506[21:20:52] <UmbralRaptor> no, and no.
L507[21:20:54] <tawny> no, you can always get more science in a specific category until you've maxed it out
L508[21:21:03] <taniwha> Truga: you can get the rest by recovering it
L509[21:21:05] <tawny> but you will need to re-collect that particular bit of science data
L510[21:21:09] <Truga> ah cool
L511[21:21:11] <Truga> yeah that's fine
L512[21:21:21] <Truga> if I transmit the same data a few times do I get more?
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L514[21:21:24] <Scolar_Visari> Transmit? Bah! Go sample return or go back and return some samples!
L515[21:21:30] <UmbralRaptor> You can still get the rest, but you'll need to physically return it.
L516[21:21:34] <Truga> ah
L517[21:21:36] <Truga> okay that makes sense
L518[21:22:11] <Truga> that's actually a pretty great mechanic tbh
L519[21:22:22] <Truga> send some probes, get some science, send kerbals with the unlocked things to get more
L520[21:23:39] <tawny> mhm
L521[21:24:34] <tawny> another thing to consider is that once you've physically returned data, you generally won't be able to get any more science from transmitting that same data point; you'll have to physically return the rest as well
L522[21:24:35] <Scolar_Visari> Truga: True to life, there are still papers published using samples recovered from the Apollo missions.
L523[21:24:44] <Truga> oh I know
L524[21:25:00] * Scolar_Visari believes a significant amount of materials have yet to be analyzed at all.
L525[21:27:04] <Truga> I think I took the wrong sciences at the start cause this is actually pretty hard now without the 2.5m tanks and earth sized planet
L526[21:27:35] <Truga> i beelined for the panels and welp now it's really hard to get anywhere because 400l fuel tanks don't hold much
L527[21:27:54] <tawny> just stack a bunch radially?
L528[21:28:17] <Truga> fuel lines are also in the 90 science tier :p
L529[21:29:25] <Truga> when i can put a fat tank full of lh2 in my top stage it'll be fine tbh
L530[21:32:57] <tawny> you don't need fuel lines for tanks that are touching each other, I'm pretty sure
L531[21:33:40] <lordcirth> yeah, radial tanks with no decouplers don't need fuel lines
L532[21:33:53] <lordcirth> Test it on the pad
L533[21:33:55] <UmbralRaptor> With how much you can mess with fuel priority, fuel lines are barely needed now.
L534[21:33:59] <tawny> I think decouplers can do fuel transfer without having fuel lines unlocked, too
L535[21:34:13] <lordcirth> I did not know that
L536[21:34:28] <Truga> yeah, I know about decouplers
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L538[21:34:43] <Truga> I haven't really played much since just before 1.0 so I thought lines were still needed
L539[21:34:48] <Truga> that makes things much easier then
L540[21:34:50] <tawny> ahhh
L541[21:35:22] <Truga> goodbye 80m tall 1.25m rocket lol
L542[21:35:40] <tawny> haha
L543[21:38:31] <Scolar_Visari> UmbralRaptor: Is that why the Falcon Heavy probably doesn't have crossfeeding anymore?
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L545[21:38:46] <tawny> haha
L546[21:39:47] <UmbralRaptor> Scolar_Visari: Maybe. It seems to have been made for an old version of KSP, and SpaceX keeps on needing to wait for their mods to update though.
L547[21:40:01] <Scolar_Visari> "Well guys, since KSP got rid of fuel lines in their last release, I guess we'll be removin' them from the Falcon Heavy.
L548[21:40:51] <Scolar_Visari> UmbralRaptor: Heaven forbid they forget about n-body physics.
L549[21:41:30] <UmbralRaptor> Hope they're using a good version of FAR.
L550[21:42:26] <Scolar_Visari> Why do you think their first landings failed and they had to add control surfaces?
L551[21:42:47] <UmbralRaptor> Hah
L552[21:43:41] <Truga> yeah, this totally works
L553[21:44:06] <Truga> now I can just strap a bunch of srbs on this and it should work splendid
L554[21:44:22] <HotSpicySausage> I've been trying to get this sub-orbit plane working for the past 3 hours i think lol
L555[21:44:22] <Scolar_Visari> Hey, it worked for the Delta II!
L556[21:44:37] <KrazyKrl> You can get a brick to orbit if you have enough thrust.
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L558[21:45:14] <Epi> KrazyKrl depends, if you have it all the thrust at once it would explode
L559[21:45:18] <Scolar_Visari> KrazyKrl: I always wondered how the Taiidani Heavy Cruisers got into space.
L560[21:45:53] <Truga> is there any way to make a particular stage lock further staging?
L561[21:46:02] <Truga> like alt+l, but happens after you stage
L562[21:46:03] <UmbralRaptor> The Delta II is completely unrealistic. 9 SRBs? And you mean it has an accident rate lower than the Shuttle?
L563[21:46:21] <Scolar_Visari> UmbralRaptor: Clearly a hoax. SRBs are just plain horrible and never work!
L564[21:46:38] <Truga> SRBS are nice because they're very cheap
L565[21:46:49] <Scolar_Visari> Truga: And reliable! Mostly.
L566[21:47:01] <Truga> I'd use them more, but their efficiency in vacum is rather pathetic comparably to liquid engines :(
L567[21:47:34] <Scolar_Visari> They'll still work in a vacuum all the same ala the Inertial Upper Stage and Antare's upper stage.
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L569[21:48:04] <UmbralRaptor> KSP SRBs however…
L570[21:48:04] <Truga> yeah, I dump my last two after the gravity turn is complete
L571[21:48:14] <Scolar_Visari> Though most solid fuel rocket boosters are sort of dispensed early on.
L572[21:48:31] <Scolar_Visari> UmbralRaptor: I wish there was vanilla support for variable thrust ala the STS SRBs.
L573[21:48:55] <Scolar_Visari> As it stands, KSP SRBs are not far removed from ICBMs.
L574[21:49:18] <KrazyKrl> What would variable thrust SRBs add to gameplay?
L575[21:49:45] <Truga> I like my rocket not disintegrating in the thick atmosphere
L576[21:49:45] <KrazyKrl> Sounds like a lot of work and features for something without much depth.
L577[21:49:55] <UmbralRaptor> Optimizing ascents, staying within g limits.
L578[21:49:59] <Truga> yeah, basically
L579[21:50:04] <UmbralRaptor> (and aerodynamic ones)
L580[21:50:09] <KrazyKrl> Vanilla doesn't give enough feedback to really tune SRBs anyhow.
L581[21:50:23] <Scolar_Visari> "Why do you NEED to shut off one of the F-1 engines, anway? Why do you NEED reduced Gs!?"
L582[21:50:54] <KrazyKrl> I guess you could use the G-meter and MET to get a general idea of the flight profile...
L583[21:51:31] <KrazyKrl> Full vanilla? Naa... Modded? Of course.
L584[21:52:09] * UmbralRaptor glares at how vanilla hides the radar altimeter in cockpits.
L585[21:52:18] <Truga> it does??
L586[21:52:44] <taniwha> Truga: it's always off-screen when you first IVA
L587[21:52:49] <Truga> ah
L588[21:52:51] <Truga> :D
L589[21:52:53] <HotSpicySausage> UmbralRaptor, why do you care about g-limits?
L590[21:53:37] <Truga> things sometimes explode if you go over 9g
L591[21:53:44] <Scolar_Visari> I'd prefer my astronauts' organs to not be reduced to the consistency of chunky salsa upon making orbit.
L592[21:53:47] <Truga> also if there's red hot outside
L593[21:53:51] <UmbralRaptor> HotSpicySausage: in stock, not much (things don't break easily, and there's no way to turn kerbals into salsa verde)
L594[21:54:14] <Scolar_Visari> UmbralRaptor: Or would it be guacamole, in Kerbals' case?
L595[21:54:14] <HotSpicySausage> i found out there's an option in advance options where you can have kerbals pass out from g-forces
L596[21:55:14] <UmbralRaptor> Scolar_Visari: well, are kerbals intelligent avocados?
L597[21:56:14] <Scolar_Visari> UmbralRaptor: Further analysis is required. I will need tissue samples . . . Shall we send a scout ship to Kerbin and abduct Kerbal test subjects?
L598[21:56:15] <UmbralRaptor> (maybe that's why they don't have any houses.)
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L600[21:56:42] <KrazyKrl> I honestly don't think that excessive Gs would cause chunky salsa... high axial G loads would. Excessive Gs would cause something more along the lines of a burst water balloon.
L601[21:57:09] <Scolar_Visari> KrazyKrl: Clearly you've never seen something jump off a 100 story building?
L602[21:57:32] <KrazyKrl> That's impingement.
L603[21:57:58] <Scolar_Visari> Excessive g-forces in a very short period of time.
L604[21:58:10] <Truga> yeah but that's hundreds
L605[21:58:16] <KrazyKrl> Excessive G-forces against a solid object.
L606[21:58:18] <Truga> it's instant stop followed by deformation
L607[21:58:20] <Truga> :p
L608[21:58:40] <KrazyKrl> Or... "shock" G forces.
L609[21:58:49] * Scolar_Visari is aware of impressive ABM solid fuel rockets with g-forces that could probably reduce human payloads into unpleasant red stains.
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L611[21:59:35] <Truga> well yeah
L612[22:00:05] <Scolar_Visari> Also: Epstein drives!
L613[22:03:02] <Scolar_Visari> Nigh instantaneous acceleration to c would likewise be unhealthy.
L614[22:03:20] <Rolf> honor harrigson book series had that
L615[22:03:36] <Rolf> it's also issue, their drives could theoricically go to c instanylu
L616[22:03:49] <Rolf> but they have compenstors but those limit acceration
L617[22:04:16] <Rolf> so thoughput the series that limit increases with new tech. now 350G for example
L618[22:06:52] <HotSpicySausage> I have no idea wtf is going on
L619[22:06:56] <HotSpicySausage> I keep entering side slips
L620[22:07:00] <HotSpicySausage> in FAR
L621[22:07:13] <KrazyKrl> Read the voodoo graphs, they tell everything.
L622[22:07:37] <HotSpicySausage> https://imgur.com/a/ewBZZ
L623[22:07:38] <kmath> https://i.imgur.com/PoBWK0n.jpg
L624[22:07:49] <HotSpicySausage> KrazyKrl, i read a bit of them, what am I supposed to be looking for?
L625[22:09:27] <Truga> wait
L626[22:09:42] <Truga> that is odd
L627[22:10:01] <HotSpicySausage> ???
L628[22:10:05] <Truga> how are you turning?
L629[22:10:21] <Truga> like, do the sideslips just happen or are you trying to turn with a and d? :V
L630[22:10:45] <Truga> i'm gonna guess no but still
L631[22:11:32] <HotSpicySausage> i'm trying to recover from the side slips with a and D
L632[22:12:00] * Scolar_Visari tests sudden accleration by going beyond c
L633[22:12:04] <Truga> well that's fine
L634[22:12:14] <Truga> no idea why that would be happning
L635[22:12:32] <Truga> have you tried attaching a bigger tail?
L636[22:12:43] <HotSpicySausage> I did have something show in my log like: [0] failed from aerodynamic stress
L637[22:12:56] <Truga> oh
L638[22:13:08] <Truga> did something blow up from too high pressure and now you're no longer symmetric?
L639[22:13:11] <Truga> that could happen
L640[22:13:12] <tawny> maybe you're going too fast when you try to steer
L641[22:13:15] <HotSpicySausage> no idea, didn't notice
L642[22:14:25] <HotSpicySausage> waht is Mass*Strength Multiplier?
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L644[22:17:12] <Truga> on wings?
L645[22:17:16] <Truga> how heavy+sturdy they are
L646[22:17:26] <Truga> heavier wings are harder to break in high g turns
L647[22:18:53] <HotSpicySausage> ahhh
L648[22:21:29] <HotSpicySausage> i love how my kerbal smiles onto its death
L649[22:23:45] <Rolf> heyy we got new danny here
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L652[22:39:52] <Warrigal_> HotSpicySausage: looks like your vertical stabilizer is pretty far forward.
L653[22:40:50] <Warrigal_> And do you have a rudder on there?
L654[22:41:18] <HotSpicySausage> No
L655[22:41:40] <HotSpicySausage> i assumed my elavators should suffice
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L658[22:45:21] <HotSpicySausage> man it's hard to build a sub-orbital plane
L659[22:45:28] <HotSpicySausage> i don't know if this qualifies as a space plane either
L660[22:45:43] <HotSpicySausage> but i just want to make this plane go into sub-orbit and glide to its destination
L661[22:46:04] <HotSpicySausage> But if I make big wing area, I can't gravity roll without flipping
L662[22:46:19] <HotSpicySausage> But if i have small wings, i can't get enough lift to avoid the death of re-entry velocity
L663[22:47:54] <tawny> try not stacking it vertically
L664[22:48:16] <tawny> if you put the boosters on the sides, then you can position them so that your big wings don't work against you on the ascent
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L666[22:50:17] <HotSpicySausage> i think i'll have to make my plane long
L667[22:50:23] <HotSpicySausage> too small just doesn't seem to work
L668[22:56:12] <tawny> I played around with an approximation of your design a little, and this seems to fly pretty nicely https://i.gyazo.com/f53beb28d86c4ff7ff9bd7207b4aa301.png
L669[22:56:32] <tawny> but it's also not leaving the atmosphere in my tests
L670[22:58:35] <tawny> also I'm using a couple parts you probably don't have yet (or at all?) - those are scaled-down shock cones and wheelsey engines instead of the default stuff
L671[22:58:46] <tawny> so I have no idea if that'd significantly change things
L672[22:59:01] <HotSpicySausage> can i use elavators instead of tail fins?
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L674[22:59:26] <tawny> the elevator parts, you mean? yeah
L675[22:59:34] <HotSpicySausage> Also, i don't think i have that big of elavators yet
L676[22:59:48] <Blaank> What kind of dV can we get with 63.8 tons in LEO?
L677[22:59:57] <Blaank> Assuming time isn't an issue.
L678[23:00:55] <tawny> uhhhh, figure ~7.5:1 wet/dry mass ratio, and the nerv engines...
L679[23:00:56] <tawny> one sec
L680[23:01:03] <Blaank> crap, it would need to be at near 122 degrees inclination
L681[23:01:14] <Blaank> NERV better than ion?
L682[23:01:25] <tawny> oh, ion is also an option
L683[23:01:36] <tawny> I personally wouldn't want to move 63 tons of something with the ion engines tho
L684[23:01:53] <tawny> even ignoring time, you lose efficiency on such long burns
L685[23:01:54] <Blaank> I'm thinking about rendezvous with 'Oumuamua within 5 years.
L686[23:02:15] <tawny> oh right you mean in real life >.>
L687[23:02:20] <Blaank> Falcon heavy will be good to go in 2 years
L688[23:02:23] <tawny> that changes things a bit
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L690[23:02:30] <Blaank> yeah, real life
L691[23:02:37] <HotSpicySausage> tawny, those are elavators right?
L692[23:02:41] <tawny> yes
L693[23:02:46] <HotSpicySausage> yeah mine aren't nearly as long
L694[23:03:01] <Blaank> Well the start of rendezvous in 5 years. Who knows how long it would take to intercept.
L695[23:03:15] <tawny> oh, also, don't forget to assign control surfaces- change things from standard control, and set each control surface to do exactly what you need it for
L696[23:03:29] <tawny> i.e., set the elevators on your wings for 100% roll and 0% pitch and yaw
L697[23:03:34] <Blaank> Also wonder if we could manage to gravity tractor it into a capture orbit so we could keep it in-system.
L698[23:03:46] <tawny> (maybe a bit more than 0% pitch if you find you really need that, but still)
L699[23:04:06] <tawny> so nuclear's out, because nobody'll be able to get through the legal mess that'd be in 5 years or less
L700[23:04:49] <tawny> the problem, though, isn't getting to 'oumuamua so much as it is getting to 'oumuamua and being able to do something useful there
L701[23:05:07] <tawny> an ion thruster might not be able to slow you down quickly enough for a long encounter
L702[23:05:16] <Blaank> You'd have to start slowing down sooner.
L703[23:05:22] <tawny> mhm
L704[23:05:48] <Blaank> It's possible to do a full nuclear reactor in space and that would give you ~40 years of power.
L705[23:06:11] <Blaank> vs RTG with something like 20 useful years?
L706[23:06:42] <tawny> mhm, but that'd be even harder to make happen legally
L707[23:07:02] <Blaank> Launching from some small nation with less regulation or none at all.
L708[23:07:16] <HotSpicySausage> Why aren't elevators good enough for pitching? https://imgur.com/a/whFTj
L709[23:07:16] <kmath> https://i.imgur.com/6ntPGUN.jpg
L710[23:07:29] <Blaank> And if you had any major nations with government onboard you could run it through pretty fast.
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L712[23:07:52] <tawny> hm idk
L713[23:07:54] <Blaank> I'd have to see a picture from the side to tell you.
L714[23:08:00] <Blaank> It's possible they are near center of mass.
L715[23:08:06] <tawny> oh wait
L716[23:08:18] <tawny> there is that
L717[23:08:26] <tawny> also you're going supersonic in that picture, it looks like
L718[23:08:27] <Blaank> That's the most likely
L719[23:08:35] <Blaank> Do they even care about speed in KSP?
L720[23:08:41] <tawny> FAR does
L721[23:08:42] <Blaank> I've never had control surfaces stop working at high speeds.
L722[23:09:05] <tawny> they still work, but their turning power takes a big hit in conditions like that
L723[23:09:11] <HotSpicySausage> well elevators are too small to work i think
L724[23:09:28] <Blaank> Again, I'd need to see where they are located.
L725[23:09:45] <Blaank> I use the tiniest control surfaces on my medium rockets and they work fine.
L726[23:10:07] <HotSpicySausage> For FAR?
L727[23:10:12] <Blaank> The only time they don't work is when they are very near center of mass and thus just move the vehicle sideways instead of pitching it.
L728[23:10:28] <Blaank> I can't tell what you are using.
L729[23:10:31] <Blaank> Never used FAR.
L730[23:11:59] <Blaank> I want Scott to do a rundown on what it would take to rendezvous with that thing.
L731[23:12:20] <Blaank> Would be a cool video about a flyby vs landing with current and 5 year techs.
L732[23:13:14] <Blaank> Most likely it's just a rock like ours. But it's still very interesting and would tell us a lot were we to get a sample of it.
L733[23:14:27] <Blaank> And I got no problem burning a billion bucks to go find out.
L734[23:14:35] <Blaank> I'd gladly pay $100 for that info.
L735[23:16:00] <Blaank> So each person in the US shelling out $10 would net you 3 billion to work with.
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L738[23:26:10] <HotSpicySausage> i'm using tailfins and I still can't turn enough, wtf?
L739[23:27:32] <Althego> look at the cyan and yellow markers in the editor
L740[23:27:59] <Althego> if they are really far then your creation is a superstable dart
L741[23:28:14] <Althego> stability means you cant turn
L742[23:28:30] <Althego> but it also means it will not just flip suddenly
L743[23:28:33] <Althego> have to finda balance
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L747[23:42:30] <HotSpicySausage> do you cover more land when you're flying higher?
L748[23:42:42] <HotSpicySausage> What altitude in KSP is the same as flying airliners IRL?
L749[23:43:37] <HotSpicySausage> my plane so far: https://imgur.com/a/P8gm4
L750[23:43:38] <kmath> https://i.imgur.com/r85XhGp.jpg
L751[23:44:50] <Althego> it depends on your engine, but the higher you go the more efficient the engine is. however it also means the less thrust it has, so there is an optimal altitude, what i never bothered to calculate or measured
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L753[23:49:17] <HotSpicySausage> how do i re-enter with a plane when i'm going 1100 m/s
L754[23:50:01] <Althego> nose up
L755[23:50:55] <tawny> you might need to put a small stage on your rocket that can do a suicide burn for reentry
L756[23:53:04] <HotSpicySausage> wow i actually managed to re-enter but it was a shallow angle
L757[23:53:13] <HotSpicySausage> Now how do i adjust my trim so i don't have to tap S all the time?
L758[23:53:32] <HotSpicySausage> Like what is Ctrl Deflct and AoA%?
L759[23:53:40] <HotSpicySausage> also brakeruder
L760[23:53:56] <HotSpicySausage> and do i want to activate spoilers on my tail fins and elevators?
L761[23:54:21] <Althego> alt + direction on windows, right shift + direction on other systems
L762[23:54:29] <Althego> alt + x to reset
L763[23:54:45] <Althego> activate them
L764[23:55:02] <Althego> ok, for 1100 m/s you dont need them much
L765[23:55:14] <Althego> i usually lose speed by pitch changes
L766[23:55:27] <Althego> if i really need to lose speed i go nose down
L767[23:58:02] <HotSpicySausage> but FAR makes me tumble and explode
L768[23:58:07] <HotSpicySausage> usually
L769[23:58:33] <Althego> then you should work on the stability of the plane without the booster
L770[23:58:54] <Althego> which i guess is more complex with far, but at least you have more build tools for it
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