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L1[05:34:43] ⇨
Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@mue-88-130-52-099.dsl.tropolys.de)
L3[07:55:02]
<Not-95e8> [OpenSecurity]
ben-mkiv 5f6eab3 - really fix the energyturret...
(actually the last fix didnt work outside of dev
environment...)
L4[07:55:52] <PCL-Jenkins> Starting build
#22 for job OpenSecurity-1.12 (previous build: SUCCESS)
L6[07:56:47] <PCL-Jenkins>
advoztyerusdowranhivcin2: really fix the energyturret... (actually
the last fix didnt work outside
L7[07:59:58] <Not-95e8> [
OpenSecurity]
ben-mkiv commented on issue
#128: Energy perma-crashes world unless mod is
removed -
https://git.io/fhNIN</span>
L9[11:09:30]
<Not-95e8> [OpenLights]
ben-mkiv 276ce64 - support for albedo colored
lights
L11[11:11:01]
<Not-95e8> [OpenLights]
ben-mkiv d27835d - cleanup -.-
L12[11:12:18] ⇦
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(ben_mkiv!~ben_mkiv@mue-88-130-52-099.dsl.tropolys.de) (Ping
timeout: 190 seconds)
L13[11:26:37] ⇨
Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@i577BC46E.versanet.de)
L14[11:31:48] <ben_mkiv> pushed the
openlights changes to the repo
L15[11:33:07] <ben_mkiv> but wait...
somehow i derped again -.-
L16[11:35:53] <ben_mkiv> nvm... all fine
-.-
L17[11:36:04] <Mimiru> I saw the push
:P
L18[11:36:49] <ben_mkiv> yea, i messed with
some later try, so the push should work fine
L19[11:37:07] <ben_mkiv> Mimiru, i've
pushed the changes to the repo, you can set albedo as optional
dependency on curseforge, and write to the mod description that its
only needed clientside
L20[11:37:09] <ben_mkiv> when its not
installed, people still can use the normal lights without
color
L21[11:37:22] <ben_mkiv> that wasnt sent
before my last timeout
L24[12:18:47] ⇦
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L26[13:19:46] ⇨
Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@i577BC46E.versanet.de)
L27[13:21:20] <Mimiru> ben_mkiv, you have
permissions to build OpenLights, and that one auto pushes to
CF
L28[13:21:29] <Mimiru> (I ran a build
already)
L29[13:21:39] <ben_mkiv> ok ty
L30[13:21:56] <ben_mkiv> you forgot to mark
the dependencies on curseforge^
L31[13:21:57] <ben_mkiv> :P
L32[13:22:13] <ben_mkiv> guess the build
script doesnt do that kind of stuff
L33[13:22:58] <Mimiru> I didn't forget, I'm
at work and got pulled on to something
L34[13:23:03] <Mimiru> I just changed
it
L35[13:23:50] <ben_mkiv> ok, guess most
people use twitch launcher which autopulls dependencies
L36[13:23:54] <ben_mkiv> so its easier for
new players
L37[13:25:08] <Mimiru> You also have CF
Privs
L38[13:25:27] <ben_mkiv> so the kvm switch
in opensecurity was to split a group of components on/off?
L39[13:25:29] <ben_mkiv> ok, thanks
L40[13:25:51] <ben_mkiv> or was it limited
to keyboards/screens?
L41[13:26:14] <Mimiru> It wasn't limited,
it's just it was intended to let a single screen/keyboard connect
to multiple computers
L42[13:26:47] <ben_mkiv> ah, so guess it
was toggled with a button on the block then
L43[13:27:10] <Mimiru> I... don't honestly
remember you'd have to dig out a 1.7 build and check :P
L44[13:27:17] <ben_mkiv> i was thinking of
some switch like thing which could split components from the
network, but can be controlled by a computer
L45[13:27:27] <Mimiru> I had one of those
too
L46[13:27:35] <ben_mkiv> as someone asked
yesterday how to setup groups of lamps
L49[13:28:47] <Mimiru> IIRC one had a
GUI
L50[13:28:50] <Mimiru> one had computer
control
L51[13:29:01] <Mimiru> they both did a lot
of the same thing
L52[13:31:07] <Mimiru> Yeaaah, ben_mkiv the
KVM had a GUI you selected the side you wanted as the input to
connect to the single output
L53[13:31:20] <Mimiru> the SwitchableHub
had computer control for.. basically the same thing
L54[13:32:36] <ben_mkiv> ok, guess im gonna
look into that before the textdisplay
L55[20:38:52] ⇦
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