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L1[12:36:09] <PCL-Jenkins> Starting build #19 for job OpenSecurity-1.12 (previous build: SUCCESS)
L2[12:37:39] <PCL-Jenkins> Project OpenSecurity-1.12 build #19: SUCCESS in 1 min 34 sec: http://ci.pc-logix.com/job/OpenSecurity-1.12/19/
L3[12:37:40] <PCL-Jenkins> * advoztyerusdowranhivcin2: moved item/block names to their class file so the reference file isnt
L4[12:37:41] <PCL-Jenkins> * noreply: Update README.md
L5[12:37:40] <PCL-Jenkins> * advoztyerusdowranhivcin2: handle UUIDs as what they are not as strings little progress on rolldoor
L6[12:37:41] <PCL-Jenkins> * advoztyerusdowranhivcin2: unified camouflage code of doorcontroller and nanofog more work on
L7[12:37:42] <PCL-Jenkins> * advoztyerusdowranhivcin2: first 'working' version of the rolldoor, still have to sort out some
L8[12:37:42] <PCL-Jenkins> * advoztyerusdowranhivcin2: hide non craftable blocks from JEI/creative menue. (NanoFog and Rolldoor
L9[12:37:43] <PCL-Jenkins> * advoztyerusdowranhivcin2: rolldoors are life, rolldoors are love... (still WIP -.-)
L10[12:37:43] <PCL-Jenkins> * advoztyerusdowranhivcin2: it moves smooth, it has a texture, and its still not done... the
L11[12:37:44] <PCL-Jenkins> * advoztyerusdowranhivcin2: rolldoor improved but still... not done
L12[12:37:44] <PCL-Jenkins> * advoztyerusdowranhivcin2: rolldoors, refactor, cleanup
L13[12:37:45] <PCL-Jenkins> * advoztyerusdowranhivcin2: fix glitches
L14[12:37:45] <PCL-Jenkins> * advoztyerusdowranhivcin2: make elements disappear on 0 position
L15[12:37:46] <PCL-Jenkins> * advoztyerusdowranhivcin2: added recipes
L16[12:37:46] <PCL-Jenkins> * advoztyerusdowranhivcin2: rolldoor: fix wrong search method which added blocks that shouldnt
L17[12:37:47] <PCL-Jenkins> * noreply: Update README.md
L18[12:37:47] <PCL-Jenkins> * noreply: Update README.md
L19[12:37:48] <PCL-Jenkins> * advoztyerusdowranhivcin2: small fix for rolldoor
L20[12:37:48] <PCL-Jenkins> * advoztyerusdowranhivcin2: entityDetector returned wrong entity locations :(
L21[12:37:49] <PCL-Jenkins> * advoztyerusdowranhivcin2: minor refactoring/cleanup bolt: fix aligninment of energybolts to the
L22[12:37:50] <PCL-Jenkins> * advoztyerusdowranhivcin2: fix energy turret glitching out sometimes
L23[12:37:49] <PCL-Jenkins> * advoztyerusdowranhivcin2: wait, that was grass blocks... should be plants i guess O:-)
L24[12:37:50] <PCL-Jenkins> * advoztyerusdowranhivcin2: blockbreak uses fakeplayer now and drops blockbreak items to world
L25[12:37:51] <PCL-Jenkins> * advoztyerusdowranhivcin2: messed up... look at that cute squirrel
L26[12:47:20] ⇨ Joins: ben_mkiv (ben_mkiv!~ben_mkiv@mue-88-130-52-172.dsl.tropolys.de)
L27[12:47:38] <Mimiru> o/
L28[12:47:52] <ben_mkiv> a new door opens
L29[12:48:05] <Mimiru> This is where GitHub notifications go, and CI Build output
L30[12:48:13] <ben_mkiv> https://www.youtube.com/watch?v=4270c5qWPBg
L31[12:48:15] <ben_mkiv> oh, ok
L32[12:48:32] <Mimiru> Also, where I want to talk about OS stuff, without bothering #OC :p
L33[12:49:04] <Mimiru> So, build #19 is ready to push to CF, wanted to confirm a few things quickly though
L34[12:49:19] <ben_mkiv> ok
L35[12:50:19] <Mimiru> Are you planning on securing the new door? Or is it already and I missed it?
L36[12:50:46] <ben_mkiv> its not yet
L37[12:50:54] <ben_mkiv> as i dont get the purpose of securing doors at all
L38[12:50:59] <ben_mkiv> if you still can break the blocks around them
L39[12:51:21] <Mimiru> Now, sure.. I keep forgetting the terminal exists
L40[12:51:36] <ben_mkiv> yea, i think thats the real way to secure some area
L41[12:51:39] <Mimiru> and I wrote the damn thing
L42[12:53:00] <Mimiru> K, fair enough then on that
L43[12:53:21] <ben_mkiv> what i should and could add is password protection
L44[12:53:33] <ben_mkiv> as you can still lay a cable to the controller and open the rolldoor actually
L45[12:53:43] <Mimiru> Yeah..
L46[13:00:10] <Mimiru> Do you want to do that before we do a release?
L47[13:00:31] <ben_mkiv> im looking at the source right now, and i cant think of a quick solution
L48[13:00:55] <ben_mkiv> as the controller actually is the active part
L49[13:02:22] <Mimiru> As long as someone can't throw down another controller :P
L50[13:02:59] <ben_mkiv> well they can
L51[13:05:21] <ben_mkiv> ok, let me change that before you publish
L52[13:05:29] <ben_mkiv> i think that will be done in 30mins
L53[13:06:45] <Mimiru> what's your curse username? ben_mkiv didn't work
L54[13:06:48] <ben_mkiv> but i'll "hardlink" the doors to the controller, and the controller will store the password
L55[13:07:06] <ben_mkiv> https://minecraft.curseforge.com/members/ben_mkiv
L56[13:07:08] <ben_mkiv> but it is
L57[13:07:15] <Mimiru> yeah it finally worked..
L58[13:07:18] <Mimiru> fuckin curse.
L59[13:08:01] <Mimiru> you should be able to modify changelogs now
L60[13:13:41] <ben_mkiv> ok, testing my changes for the password stuff now
L61[13:19:16] <Not-95e8> [OpenSecurity] ben-mkiv edited wiki page RolldoorController - https://git.io/fhQS8</span>
L62[13:19:54] <Not-95e8> [OpenSecurity] ben-mkiv pushed 1 commit to 1.12.2 [+0/-0/±2] https://git.io/fhdol</span>
L63[13:19:56] <Not-95e8> [OpenSecurity] ben-mkiv dfab5bb - password protection for rolldoorcontroller
L64[13:20:09] <ben_mkiv> ok, thats done
L65[13:20:20] <PCL-Jenkins> Starting build #20 for job OpenSecurity-1.12 (previous build: SUCCESS)
L66[13:20:51] <PCL-Jenkins> Project OpenSecurity-1.12 build #20: SUCCESS in 33 sec: http://ci.pc-logix.com/job/OpenSecurity-1.12/20/
L67[13:20:52] <PCL-Jenkins> advoztyerusdowranhivcin2: password protection for rolldoorcontroller
L68[13:25:38] <Mimiru> ben_mkiv, https://minecraft.curseforge.com/projects/opensecurity/files/2677071
L69[13:26:32] <ben_mkiv> ok, im just writing up the old changelogs and then i'll add them to the newer ones, too
L70[13:26:39] <ben_mkiv> for build 16+
L71[13:29:20] <ben_mkiv> also if you are still onit
L72[13:29:28] <ben_mkiv> you could add https://github.com/PC-Logix/OpenSecurity/wiki in the curseforge settings as wiki
L73[13:29:33] <ben_mkiv> then its shown in the project
L74[13:32:21] <Mimiru> it was at one time
L75[13:32:27] <Mimiru> I have no idea why it's not anymore
L76[13:33:24] <Not-95e8> [OpenSecurity] CaitlynMainer commented on issue #28: [Feature Request] Garage Doors/Shutters - https://git.io/fhdoP</span>
L77[13:33:25] <Not-95e8> [OpenSecurity] CaitlynMainer closed issue #28: [Feature Request] Garage Doors/Shutters - https://git.io/vcfEJ</span>
L78[13:33:31] <Not-95e8> [OpenSecurity] CaitlynMainer edited a comment on issue #28: [Feature Request] Garage Doors/Shutters - https://git.io/fhdoP</span>
L79[13:43:46] <ben_mkiv> i think i'll do the display panels, too
L80[13:43:54] <ben_mkiv> once im done with my mods screen stuff
L81[13:44:04] <ben_mkiv> so i can reuse the multiblock code
L82[13:47:30] <Mimiru> +1
L83[19:28:04] <Not-95e8> [OpenSecurity] ben-mkiv edited wiki page Keypad - https://git.io/fh6J2</span>
L84[21:21:10] <Not-95e8> [OpenSecurity] ben-mkiv edited wiki page Alarm - https://git.io/fh6JP</span>
L85[21:23:07] <Not-95e8> [OpenSecurity] ben-mkiv pushed 1 commit to 1.12.2 [+0/-0/±3] https://git.io/fhdMD</span>
L86[21:23:08] <Not-95e8> [OpenSecurity] ben-mkiv e2aaa33 - max alarm range is now a config option
L87[22:55:31] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@mue-88-130-52-172.dsl.tropolys.de) (Remote host closed the connection)
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