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L1[12:36:09] <PCL-Jenkins> Starting build
#19 for job OpenSecurity-1.12 (previous build: SUCCESS)
L3[12:37:40] <PCL-Jenkins> *
advoztyerusdowranhivcin2: moved item/block names to their class
file so the reference file isnt
L4[12:37:41] <PCL-Jenkins> * noreply: Update
README.md
L5[12:37:40] <PCL-Jenkins> *
advoztyerusdowranhivcin2: handle UUIDs as what they are not as
strings little progress on rolldoor
L6[12:37:41] <PCL-Jenkins> *
advoztyerusdowranhivcin2: unified camouflage code of doorcontroller
and nanofog more work on
L7[12:37:42] <PCL-Jenkins> *
advoztyerusdowranhivcin2: first 'working' version of the rolldoor,
still have to sort out some
L8[12:37:42] <PCL-Jenkins> *
advoztyerusdowranhivcin2: hide non craftable blocks from
JEI/creative menue. (NanoFog and Rolldoor
L9[12:37:43] <PCL-Jenkins> *
advoztyerusdowranhivcin2: rolldoors are life, rolldoors are love...
(still WIP -.-)
L10[12:37:43] <PCL-Jenkins> *
advoztyerusdowranhivcin2: it moves smooth, it has a texture, and
its still not done... the
L11[12:37:44] <PCL-Jenkins> *
advoztyerusdowranhivcin2: rolldoor improved but still... not
done
L12[12:37:44] <PCL-Jenkins> *
advoztyerusdowranhivcin2: rolldoors, refactor, cleanup
L13[12:37:45] <PCL-Jenkins> *
advoztyerusdowranhivcin2: fix glitches
L14[12:37:45] <PCL-Jenkins> *
advoztyerusdowranhivcin2: make elements disappear on 0
position
L15[12:37:46] <PCL-Jenkins> *
advoztyerusdowranhivcin2: added recipes
L16[12:37:46] <PCL-Jenkins> *
advoztyerusdowranhivcin2: rolldoor: fix wrong search method which
added blocks that shouldnt
L17[12:37:47] <PCL-Jenkins> * noreply:
Update README.md
L18[12:37:47] <PCL-Jenkins> * noreply:
Update README.md
L19[12:37:48] <PCL-Jenkins> *
advoztyerusdowranhivcin2: small fix for rolldoor
L20[12:37:48] <PCL-Jenkins> *
advoztyerusdowranhivcin2: entityDetector returned wrong entity
locations :(
L21[12:37:49] <PCL-Jenkins> *
advoztyerusdowranhivcin2: minor refactoring/cleanup bolt: fix
aligninment of energybolts to the
L22[12:37:50] <PCL-Jenkins> *
advoztyerusdowranhivcin2: fix energy turret glitching out
sometimes
L23[12:37:49] <PCL-Jenkins> *
advoztyerusdowranhivcin2: wait, that was grass blocks... should be
plants i guess O:-)
L24[12:37:50] <PCL-Jenkins> *
advoztyerusdowranhivcin2: blockbreak uses fakeplayer now and drops
blockbreak items to world
L25[12:37:51] <PCL-Jenkins> *
advoztyerusdowranhivcin2: messed up... look at that cute
squirrel
L26[12:47:20] ⇨
Joins: ben_mkiv
(ben_mkiv!~ben_mkiv@mue-88-130-52-172.dsl.tropolys.de)
L27[12:47:38] <Mimiru> o/
L28[12:47:52] <ben_mkiv> a new door
opens
L29[12:48:05] <Mimiru> This is where GitHub
notifications go, and CI Build output
L31[12:48:15] <ben_mkiv> oh, ok
L32[12:48:32] <Mimiru> Also, where I want
to talk about OS stuff, without bothering #OC :p
L33[12:49:04] <Mimiru> So, build #19 is
ready to push to CF, wanted to confirm a few things quickly
though
L34[12:49:19] <ben_mkiv> ok
L35[12:50:19] <Mimiru> Are you planning on
securing the new door? Or is it already and I missed it?
L36[12:50:46] <ben_mkiv> its not yet
L37[12:50:54] <ben_mkiv> as i dont get the
purpose of securing doors at all
L38[12:50:59] <ben_mkiv> if you still can
break the blocks around them
L39[12:51:21] <Mimiru> Now, sure.. I keep
forgetting the terminal exists
L40[12:51:36] <ben_mkiv> yea, i think thats
the real way to secure some area
L41[12:51:39] <Mimiru> and I wrote the damn
thing
L42[12:53:00] <Mimiru> K, fair enough then
on that
L43[12:53:21] <ben_mkiv> what i should and
could add is password protection
L44[12:53:33] <ben_mkiv> as you can still
lay a cable to the controller and open the rolldoor actually
L45[12:53:43] <Mimiru> Yeah..
L46[13:00:10] <Mimiru> Do you want to do
that before we do a release?
L47[13:00:31] <ben_mkiv> im looking at the
source right now, and i cant think of a quick solution
L48[13:00:55] <ben_mkiv> as the controller
actually is the active part
L49[13:02:22] <Mimiru> As long as someone
can't throw down another controller :P
L50[13:02:59] <ben_mkiv> well they
can
L51[13:05:21] <ben_mkiv> ok, let me change
that before you publish
L52[13:05:29] <ben_mkiv> i think that will
be done in 30mins
L53[13:06:45] <Mimiru> what's your curse
username? ben_mkiv didn't work
L54[13:06:48] <ben_mkiv> but i'll
"hardlink" the doors to the controller, and the
controller will store the password
L56[13:07:08] <ben_mkiv> but it is
L57[13:07:15] <Mimiru> yeah it finally
worked..
L58[13:07:18] <Mimiru> fuckin curse.
L59[13:08:01] <Mimiru> you should be able
to modify changelogs now
L60[13:13:41] <ben_mkiv> ok, testing my
changes for the password stuff now
L63[13:19:56]
<Not-95e8> [OpenSecurity]
ben-mkiv dfab5bb - password protection for
rolldoorcontroller
L64[13:20:09] <ben_mkiv> ok, thats
done
L65[13:20:20] <PCL-Jenkins> Starting build
#20 for job OpenSecurity-1.12 (previous build: SUCCESS)
L67[13:20:52] <PCL-Jenkins>
advoztyerusdowranhivcin2: password protection for
rolldoorcontroller
L69[13:26:32] <ben_mkiv> ok, im just
writing up the old changelogs and then i'll add them to the newer
ones, too
L70[13:26:39] <ben_mkiv> for build
16+
L71[13:29:20] <ben_mkiv> also if you are
still onit
L73[13:29:33] <ben_mkiv> then its shown in
the project
L74[13:32:21] <Mimiru> it was at one
time
L75[13:32:27] <Mimiru> I have no idea why
it's not anymore
L76[13:33:24] <Not-95e8> [
OpenSecurity]
CaitlynMainer commented on issue
#28: [Feature Request] Garage Doors/Shutters -
https://git.io/fhdoP</span>
L77[13:33:25]
<Not-95e8> [OpenSecurity]
CaitlynMainer closed issue
#28: [Feature Request] Garage
Doors/Shutters - https://git.io/vcfEJ</span>
L78[13:33:31]
<Not-95e8> [OpenSecurity]
CaitlynMainer edited a comment on
issue #28: [Feature Request]
Garage Doors/Shutters - https://git.io/fhdoP</span>
L79[13:43:46]
<ben_mkiv> i think i'll do the display panels,
too
L80[13:43:54] <ben_mkiv> once im done with
my mods screen stuff
L81[13:44:04] <ben_mkiv> so i can reuse the
multiblock code
L82[13:47:30] <Mimiru> +1
L86[21:23:08]
<Not-95e8> [OpenSecurity]
ben-mkiv e2aaa33 - max alarm range is now a config
option
L87[22:55:31] ⇦
Quits: ben_mkiv
(ben_mkiv!~ben_mkiv@mue-88-130-52-172.dsl.tropolys.de) (Remote host
closed the connection)