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L1[08:47:20] <Not-95e8> [OpenSecurity] ben-mkiv pushed 1 commit to 1.12.2 [+0/-0/±1] https://git.io/fh56z</span>
L2[08:47:21] <Not-95e8> [OpenSecurity] ben-mkiv 9c415e0 - small fix for rolldoor
L3[09:45:59] <Not-95e8> [OpenSecurity] ben-mkiv pushed 1 commit to 1.12.2 [+0/-0/±1] https://git.io/fh5iM</span>
L4[09:46:01] <Not-95e8> [OpenSecurity] ben-mkiv 0e34dc1 - entityDetector returned wrong entity locations :(
L5[17:22:43] <Not-95e8> [OpenSecurity] SuPeRMiNoR2 commented on issue #28: [Feature Request] Garage Doors/Shutters - https://git.io/fh59K</span>
L6[19:06:48] <Not-95e8> [OpenSecurity] ben-mkiv pushed 1 commit to 1.12.2 [+12/-12/±22] https://git.io/fh5Hz</span>
L7[19:06:50] <Not-95e8> [OpenSecurity] ben-mkiv 1cd2912 - minor refactoring/cleanup bolt: fix aligninment of energybolts to the yaw/pitch of the energy turret energyturret: now stores a EnumFacing as Pitch, so if its placed against a ceiling it will store that in the blockstate (facing property was dropped, as its useless at all for the turret) bolt: removed duplicated code from the update method, not sure if the speed of the
L8[19:06:50] <Not-95e8> bolt should be increased now, as it doesnt move twice each tick anymore bolt: comparing to blocks materials (glass, air, ...) instead of blocktypes to check if the bolt can pass a block bolt: some weak blocks can be broken by the bolt now (spider webs, leaves, vines and grass (not blocks))
L9[19:13:48] <Not-95e8> [OpenSecurity] ben-mkiv pushed 1 commit to 1.12.2 [+0/-0/±1] https://git.io/fh5Hw</span>
L10[19:13:49] <Not-95e8> [OpenSecurity] ben-mkiv 5e4505c - wait, that was grass blocks... should be plants i guess O:-)
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