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L2[00:34:55]
<Not-4a77> [OpenSecurity]
CaitlynMainer 0c14fdc - should closed #84 move door scanning
out of update tick
L4[00:35:01]
<PCL-Jenkins> Starting build #80 for job OpenSecurity-Dev
(previous build: SUCCESS)
L5[00:35:23] <PCL-Jenkins> Starting build
#103 for job OpenSecurity (previous build: SUCCESS)
L7[00:36:16] <PCL-Jenkins>
Michiyo.Ravencroft: should closed #84 move door scanning out of
update tick
L9[00:36:22] <PCL-Jenkins>
* Michiyo.Ravencroft: Possibly fix #84 ? Maybe,
IDK... I can't even test if this works atm.
L10[00:36:23] <PCL-Jenkins> *
Michiyo.Ravencroft: should closed #84 move door scanning out of
update tick
L11[06:22:03] <PCL-Jenkins> Starting build
#37 for job 3rd Party Mods » CubicChunks (previous build:
SUCCESS)
L13[06:25:27] <PCL-Jenkins> foghrye4:
Configurable fast entity spawner
L14[08:52:02] <PCL-Jenkins> Starting build
#38 for job 3rd Party Mods » CubicChunks (previous build:
SUCCESS)
L16[08:55:06] <PCL-Jenkins> Barteks2x:
Lighting synchronization from server to client. Fixes #6
L17[18:07:03] <PCL-Jenkins> Starting build
#39 for job 3rd Party Mods » CubicChunks (previous build:
SUCCESS)
L19[18:08:55] <PCL-Jenkins> Barteks2x: Fix
crash outside of dev environment
L20[19:52:02] <PCL-Jenkins> Starting build
#40 for job 3rd Party Mods » CubicChunks (previous build: FAILURE
-- last SUCCESS #38 11 hr ago)
L21[19:54:14] <PCL-Jenkins> Yippee, build
fixed!
L23[19:54:15] <PCL-Jenkins> Barteks2x: Fix
fast collision checks always colliding with null