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L3[01:05:53] <Xilandro> Wait wait wait
L4[01:05:59] <Xilandro> I can run methods to
change the lights on the mag reader?
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L17[10:48:41] <Kodos> But you said on that
ticket that it was already a feature in 1.7, or did you/I
misread
L18[10:53:08] <Michiyo> there is no
*computer* method to change it.
L19[10:53:19] <Michiyo> there is *A* method
to change it... you click the block with a card in your hand.
L20[10:53:43] <Michiyo> red means
"error" green means "success" yellow... well
yellow doesn't do anything atm :P
L21[10:53:59] <Michiyo> it was *SUPPOSED*
to be "active" so you'd click the block it'd show yellow
THEN red/green
L22[10:54:09] <Michiyo> but it happens so
fast it skips it
L23[11:06:27] <Kodos> He mentions a method
to have control over the lights, implying some way to control the
lights, not just having the card make them light up; You said this
IS a feature, I think you misread then :x
L24[11:06:36] <Kodos> not method as in
function
L25[11:06:38] <Kodos> but a 'way' to
L26[11:08:02] <Michiyo> Yeah.. that's not
happening.
L27[11:08:33] <Michiyo> So, no, I didn't
misread it. the feature as described exists. and has now been
ported.
L28[11:08:34] <Michiyo> so.
L29[11:09:06] *
Michiyo looks at the credit card reader attached to her POS, which
behaves exactly the same as the one in OS.
L30[22:07:03] <PCL-Jenkins> Starting build
#8 for job 3rd Party Mods » CubicChunks (previous build:
SUCCESS)
L32[22:08:18] <PCL-Jenkins> foghrye4: Chunk
'isModified' to Cube 'isModified'
L33[22:09:10] <PCL-Jenkins> Starting build
#9 for job 3rd Party Mods » CubicChunks (previous build: FAILURE --
last SUCCESS #7 5 days 7 hr ago)
L34[22:10:55] <PCL-Jenkins> Yippee, build
fixed!